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** The Drill Containment Unit. Crafting it requires 40 bars each of Hellstone, Meteorite, Chlorophyte, Shroomite, Spectre, and Luminite, the latter only dropped by the FinalBoss and even then you have to beat him at least twice just to get enough. Once you've crafted it, you have a flying mount that chews through all kinds of terrain faster than anything in the game, operates underwater, and is fairly fast (equal to Hermes Boots and slower than the UFO mount). In exchange, precision is extremely difficult and it prevents you from using weapons while you're riding it. And, of course, by this point you've beaten the entire game.

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** The Drill Containment Unit. Crafting it requires 40 bars each of Hellstone, Meteorite, Chlorophyte, Shroomite, Spectre, and Luminite, the latter only dropped by the FinalBoss and even then you have to beat him at least twice just to get enough. Once you've crafted it, you have a flying mount that chews through all kinds of terrain faster than anything in the game, operates underwater, and is fairly fast (equal to Hermes Boots and slower than the UFO mount). In exchange, precision is extremely difficult difficult, making it less of a tool for mining or building and more for uprooting entire biomes, and it prevents you from using weapons while you're riding it. And, of course, by this point you've beaten the entire game.game and killed the FinalBoss several times over.


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** The Charged Blaster Cannon, an ArmCannon that lets you fire either FrickingLaserBeams that pierce enemies or a huge laser beam that deals heavy damage. However, like the name suggests, the weapon has to be charged in order to be used to its full effect (a full ''three seconds'' for the beam or just one for the piercing bolt) and fires extremely weak energy orbs if not charged at all, and while firing the beam, you can't change the angle you're aiming at. It's great at slicing through hordes of ground-based enemies, but it's incredibly unwieldy against basically everything else, especially compared to the Laser Machine Gun, the other magic weapon you can get from the Martian Saucer.


** The Sandgun is arguably less useful as a weapon than it is an infinite sand generator when used with armor that gives ammo cost reduction, letting you end up with more sand than you started with. This does serve a practical purpose since sand is what you use to make glass, which you use to make bottles, which you use to make potions.



* NiceDayDeadlyNight: In ''Terraria'' it's actually dangerous during ''both'' day and night, but night, which has zombies and [[ItMakesSenseInContext flying eyeballs]], is significantly more dangerous than day, which feature slimes that tend to do just ScratchDamage.

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* NiceDayDeadlyNight: In ''Terraria'' it's actually dangerous during ''both'' day and night, but night, which has zombies and [[ItMakesSenseInContext flying eyeballs]], is significantly more dangerous than day, which feature slimes that tend to do just ScratchDamage. Also, the bosses that can randomly spawn on their own generally do so at night.



** After Golem, the boss of the Jungle Temple, is defeated, some cultists appear at the entrance of the regular dungeon with a mysterious tablet. This tablet looks like it was taken from the Jungle Temple after the player defeated the guardian. Killing the Ancient Cultist triggers the Lunar Events which culminate in the summoning of the Moon Lord, who was confirmed to be Cthulhu's brother by the devs.

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** After Golem, the boss of the Jungle Temple, is defeated, some cultists appear at the entrance of the regular dungeon with a mysterious tablet. This tablet looks like it was taken from the Jungle Temple after the player defeated the guardian. Killing the Ancient Cultist triggers the Lunar Events which culminate in the summoning of the Moon Lord, who was confirmed to be Cthulhu's brother by the devs.devs (although more recent lore just calls him Cthulhu).



* PowerUpLetdown: The Mechanical Cart obtained by defeating The Twins, The Destroyer, and Skeletron Prime in Expert Mode. While it is the fastest cart in the game by far and also the only one to fire at enemies, It's A) still just a mine cart at a point where you've likely built a world-spanning teleport system and B) the ''only'' Expert exclusive reward for beating the three Mechanical Bosses, all of which can qualify as ThatOneBoss even on Normal mode.

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* PowerUpLetdown: The Mechanical Cart obtained by defeating The Twins, The Destroyer, and Skeletron Prime in Expert Mode. While it is the fastest cart in the game by far and also the only one to fire at enemies, It's A) still just a mine cart at a point where you've likely built a world-spanning teleport system and B) the ''only'' Expert exclusive reward for beating the three Mechanical Bosses, all of which can qualify as ThatOneBoss mess you up even on Normal mode.



* PressurePlate: The game also has these, either purchased from the mechanic for 20 silver a pop or found naturally in caves hooked up to a BoobyTrap.

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* PressurePlate: The game also has these, either purchased from the mechanic for 20 silver a pop or found naturally in caves hooked up to a BoobyTrap. Also ColorCodedForYourConvenience, to indicate what sets them off.


* MonsterMash: During a Solar Eclipse, you face off against Reapers, Swamp Things, Frankenstein's Monsters, Vampires, and Cyclops Zombies on the surface (pity there are no werewolves or skeletons, as they can only appear at night or underground respectively). In the 1.3 update, various monsters based on horror monsters now appear, such as [[Franchise/{{Halloween}} Psycho]], [[Film/CreatureFromTheBlackLagoon Creature From the Deep]], [[Franchise/TheTexasChainsawMassacre Butcher]], [[Film/TheFly1958 Dr. ManFly]], [[Franchise/{{Godzilla}} Mothron]], [[Film/TheExorcist The Possessed]], [[Franchise/{{Hellraiser}} Nailhead]], [[Film/{{Phantasm}} Deadly Spheres]], and [[Literature/{{Frankenstein}} Fritz]].

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* MonsterMash: During a Solar Eclipse, you face off against Reapers, Swamp Things, Frankenstein's Monsters, Vampires, and Cyclops Zombies on the surface (pity there are no werewolves or skeletons, as they can only appear at night or underground respectively). In the 1.3 update, various monsters based on horror monsters now appear, such as [[Franchise/{{Halloween}} Psycho]], [[Film/CreatureFromTheBlackLagoon Creature From the Deep]], [[Franchise/TheTexasChainsawMassacre [[Film/TheTexasChainsawMassacre Butcher]], [[Film/TheFly1958 Dr. ManFly]], [[Franchise/{{Godzilla}} Mothron]], [[Film/TheExorcist The Possessed]], [[Franchise/{{Hellraiser}} Nailhead]], [[Film/{{Phantasm}} Deadly Spheres]], and [[Literature/{{Frankenstein}} Fritz]].


* OurGhoulsAreCreepier: Ghouls exist in Hardmode deserts, with variants for Corrupted, Crimson or Hallowed. They have a large mouth and long pointy ears, and they drop the Ancient Cloth when they're killed, which is used to craft the Ancient vanity set.

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* OurGhoulsAreCreepier: Ghouls exist in Hardmode deserts, deserts (a homage to their origins in Arabic myths), with variants for Corrupted, Crimson or Hallowed. They have a large mouth and long pointy ears, and they drop the Ancient Cloth when they're killed, which is used to craft the Ancient vanity set.

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* OurGhoulsAreCreepier: Ghouls exist in Hardmode deserts, with variants for Corrupted, Crimson or Hallowed. They have a large mouth and long pointy ears, and they drop the Ancient Cloth when they're killed, which is used to craft the Ancient vanity set.


** 1.4 introduces the Martian Madness event, filled with hi-tech aliens. You can get their alien technology from destroying their Martian Saucers.

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** 1.4 3 introduces the Martian Madness event, filled with hi-tech aliens. You can get their alien technology from destroying their Martian Saucers.

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** 1.4 introduces the Martian Madness event, filled with hi-tech aliens. You can get their alien technology from destroying their Martian Saucers.

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* NotCompletelyUseless: Once the player gets a Lucky Horseshoe, any kind of wings, or the Cosmic Car Key, all of which prevent falling damage, the Featherfall Potion would seem obsolete. However, the [[TakenForGranite Stoned]] debuff inflicted by Medusa turns off falling damage immunity -- except that granted by the Featherfall Potion.


* ThreateningShark: Thankfully they only show up in the edge-of-the-map oceans unlike the smaller aquatic enemies. They are powerful enough to be a serious problem for a character with midgame equipment. The 1.3.3 update adds sand sharks and corrupted variants, which only appear in deserts during a sandstorm.

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* ThreateningShark: Thankfully they ThreateningShark:
** Sharks
only show up in the edge-of-the-map oceans unlike the smaller aquatic enemies. They are powerful enough to be a serious problem for a character with midgame equipment.
**
The 1.3.3 update adds sand sharks and corrupted their corrupted, crimson or hallowed variants, which only appear in hardmode deserts during a sandstorm.sandstorm. These are a huge threat as they are hard to hit when they swim through the sand, [[LightningBruiser move extremely fast, hit hard, and sport lots of health]].

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* ScaryScorpions: Subverted by the normal scorpions, which are harmless critters that cannot attack you. In Hardmode, however, giant scorpions called Sand Poachers appear in the underground desert, and these can crawl on walls and inflict a venom status when they hit you.


* PiggyBank: Piggy banks are a personal "container" item, allowing your character additional space for storing all sorts of items (not just coins). They also protect any coins stored from the coin loss penalty for death, while still allowing you to spend them.

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* PiggyBank: Piggy banks are a personal "container" item, allowing your character additional space for storing all sorts of items (not just coins). They also protect any coins stored from the coin loss penalty for death, while still allowing you to spend them. The Money Trough item allows you to summon a flying one that can be used anywhere.

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* IncreasinglyLethalEnemy: Alien Hornets around the Vortex Pillar will grow into powerful Alien Queens if they survive long enough. Said Alien Queens drop nearly harmless Alien Larvae when killed, which can grow into hornets and then queens if left alone.


** The Endless Quiver and Endless Musket Pouch allow you to use infinite Wooden Arrows and Musket Balls for ammo respectively.

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** The Endless Quiver and Endless Musket Pouch allow you to use infinite Wooden Arrows and Musket Balls for ammo respectively. Game Mods which add variants for the other arrow and bullet types exist as well.


** Besides being crushed by the Wall of Flesh or running out of time against Skeletron, Explosive blocks are this. Explosive blocks deal 250 base damage, but all damage dealt from other players or to oneself (which includes explosions) is doubled, resulting in a whopping 500 damage. The maximum HP a player can have is 400, and the best protective gear and buffs can prevent at most 40-50 damage, meaning that a trip mine will instantly kill anyone within range. ''[[ParanoiaFuel Trip mines are randomly scattered underground]]''. In 1.2 for PC, this has been nerfed such that you take full damage without the previous PvP multiplier, and you can ensure your survival by boosting your life to 500 using life fruits. In 1.3, these are mostly triggered by an ''{{incredibly obvious|Bomb}}'' PlungerDetonator, making them much easier to avoid.

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** Besides being crushed by the Wall of Flesh or running out of time against Skeletron, Explosive blocks are this. Explosive blocks deal 250 base damage, but all damage dealt from other players or to oneself (which includes explosions) is doubled, resulting in a whopping 500 damage. The maximum HP a player can have is 400, and the best protective gear and buffs can prevent at most 40-50 damage, meaning that a trip mine will instantly kill anyone within range. ''[[ParanoiaFuel Trip mines are randomly scattered underground]]''. In 1.2 for PC, this has been nerfed such that you take full damage without the previous PvP [[PlayerVersusPlayer PvP]] multiplier, and you can ensure your survival by boosting your life to 500 using life fruits. In 1.3, these are mostly triggered by an ''{{incredibly obvious|Bomb}}'' PlungerDetonator, making them much easier to avoid.

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* LightingBug: Fireflies and lightning bugs caught with a net can be put in jars as a light source.

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