Follow TV Tropes

Following

History VideoGame / SurvivalArts

Go To

OR

Added: 137

Changed: 1300

Removed: 530

Is there an issue? Send a MessageReason:
None


'''''Survival Arts''''' is an arcade-exclusive[[note]]It was about to get [[UsefulNotes/{{SNES}} SNES]] and [[UsefulNotes/SegaGenesis Genesis]] ports but were canceled.[[/note]] 2D FightingGame developed by Scarab (who would take another knack at the genre with ''VideoGame/BattleMonsters''), released in 1993 by Sammy. While it uses digitized graphics and blood and gore[[note]]instead of expected [[FinishingMove Fatalities]] however, the game has some of the moves obliterate the opponent on critical health, a bit like Brutalities in modern ''[[VideoGame/MortalKombatX Mortal]] [[VideoGame/MortalKombat11 Kombat]]'' games.[[/note]] is present, it would be a misnomer to call it a ''Franchise/MortalKombat'' ripoff, as the gameplay is more modeled towards the ''VideoGame/StreetFighterII'' mold, complete with the 6-button layout.

to:

'''''Survival Arts''''' ''Survival Arts'' is an arcade-exclusive[[note]]It was about supposed to get [[UsefulNotes/{{SNES}} SNES]] and [[UsefulNotes/SegaGenesis Genesis]] ports for the Platform/SuperNintendoEntertainmentSystem and Platform/SegaGenesis, but those were canceled.[[/note]] 2D FightingGame developed by Scarab [[Creator/{{Feelplus}} Scarab]] (who would take another knack at the genre with ''VideoGame/BattleMonsters''), released in 1993 by Sammy. While it uses digitized graphics and blood and gore[[note]]instead of expected [[FinishingMove Fatalities]] Fatalities]], however, the game has some of the moves obliterate the opponent on critical health, a bit like Brutalities in modern ''[[VideoGame/MortalKombatX Mortal]] [[VideoGame/MortalKombat11 Kombat]]'' games.''VideoGame/MortalKombatX''.[[/note]] is are present, it would be a misnomer to call it a ''Franchise/MortalKombat'' ripoff, as the gameplay is more modeled towards the ''VideoGame/StreetFighterII'' mold, complete with the 6-button six-button layout.






!!This game provides examples of:

* AlienBlood: Kane bleeds green.
* AmazingTechnicolorPopulation: Kane - being an alien - has gray skin.
* AmbiguouslyHuman: Dantel. Gunner thinks so, according to the latter's bio.

to:

!!This game !!''Survival Arts'' provides examples of:

of the following tropes:
%%* EightiesHair: Dantel is rocking this, proudly.
* AlienBlood: Kane the alien bleeds green.
* AmazingTechnicolorPopulation: Kane - Kane, being an alien - alien, has gray skin.
* %%* AmbiguouslyHuman: Dantel. Gunner thinks so, according to the latter's bio.



* BoomHeadshot: It is possible to induce this.

to:

* %%* BoomHeadshot: It is possible to induce this.



* ColonelKilgore: Mongo's is basically this, as his bio states.

to:

* ColonelKilgore: Mongo's Mongo is basically this, as his bio states.



* DivingKick: Hanna has one, it's a bit odd to land.
* EightiesHair: Dantel is rocking this, proudly.
* EyeBeams: Dantel has this as a special move, and he fire the beams either straight or in two non-standard paths.
* FamilyMan: As his ending cut-scene shows, Kane fathers two kids.
* FiringInTheAirALot: Mongo's victory pose involves this.

to:

* %%* DivingKick: Hanna has one, it's a bit odd to land.
* EightiesHair: Dantel is rocking this, proudly.
*
EyeBeams: Dantel has this as a special move, and he fire fires the beams either straight or in two non-standard paths.
* FamilyMan: As his ending cut-scene cutscene shows, Kane fathers two kids.
* %%* FiringInTheAirALot: Mongo's victory pose involves this.



* {{Heel}}: Santana is described to be a villainous wrestler in his attract screen bio.
** HeelFaceTurn: In his ending, he decides to take off his mask and become a face, or, in his words:
---> ''"Yes, from now on I will be a good fighter!"''

to:

* {{Heel}}: Santana is described to be as a villainous wrestler in his attract screen bio.
** * HeelFaceTurn: In his Santana's ending, he decides to take off his mask and become a face, or, in his words:
---> --> ''"Yes, from now on I will be a good fighter!"''



* IllKillYou: Mongo says the last two words of this during his machine gun attack. He also utters YOU DIE during his flame thrower attack.

to:

* IllKillYou: Mongo says the last two words of this during his machine gun attack. He also utters YOU DIE "You die" during his flame thrower attack.attack.
* ImAHumanitarian: The FinalBoss Dantel, who is said to be eating the flesh of powerful people [[ImmortalityImmorality for immortality]].



* ImAHumanitarian: The FinalBoss Dantel, who is said to be eating the flesh of powerful people [[ImmortalityImmorality for immortality]].
* KatanasAreJustBetter: A Katana is the second strongest weapon that can be obtained during the fight (second only to the pistol). Tasha comes armed with a katana of her own.

to:

* ImAHumanitarian: The FinalBoss Dantel, who is said to be eating the flesh of powerful people [[ImmortalityImmorality for immortality]].
* KatanasAreJustBetter: A Katana katana is the second strongest weapon that can be obtained during the fight (second only to the pistol). Tasha comes armed with a katana of her own.



* KnockbackEvasion: The game has an early example of throw teching in the genre. When a fighter gets thrown, one falls while spinning, and when the command for throws is inputed, the spin gets frozen. If you'd time it right to point feetfirst to the ground, the character would be able to get a smooth landing without taking any damage.
* MaskedLuchador: Santana - aptly enough a heel wrestler - is stylized after these.

to:

* KnockbackEvasion: The game has an early example of throw teching in the genre. When a fighter gets thrown, one falls while spinning, and when the command for throws is inputed, inputted, the spin gets frozen. If you'd time it right to point feetfirst feet-first to the ground, the character would be able to get a smooth landing without taking any damage.
* MaskedLuchador: Santana - aptly enough a heel wrestler - is stylized after these.a luchador.



* {{Shoryuken}}: Tasha has an anti-air special styled after this, and the only special move like that in the entire game. That also happens to be her ''only'' special move, which makes up for it being quite powerful.
** Yes, this also means the game's {{Shotoclone}} Viper lacks one.
* {{Shotoclone}}: Viper mostly fits this build with his martial artist background, a projectile attack, and his interesting spins on the HurricaneKick. Oddly enough he lacks an {{Shoryuken}}, having an [[DashAttack Elbow Dash]], RapidFireFisticuffs and an aerial [[DivingKick Diving Punch]] instead.

to:

* {{Shoryuken}}: Tasha has an anti-air special styled after this, and the only special move like that in the entire game. That also happens to be her ''only'' special move, which makes up for it being quite powerful.
**
powerful. Yes, this also means the game's {{Shotoclone}} Viper lacks one.
* {{Shotoclone}}: Viper mostly fits this build with his martial artist background, a projectile attack, and his interesting spins on the HurricaneKick. Oddly enough enough, he lacks an {{Shoryuken}}, having an [[DashAttack Elbow Dash]], RapidFireFisticuffs and an aerial [[DivingKick Diving Punch]] instead.



* SwissArmyWeapon: Mongo's gun is cappable of being used as [[MoreDakka a machine gun]], and has also an under-slung [[ShockAndAwe taser]] and a [[KillItWithFire flame thrower]], and that's not even half of his special movelist.

to:

* SwissArmyWeapon: Mongo's gun is cappable capable of being used as [[MoreDakka a machine gun]], and has also an under-slung [[ShockAndAwe taser]] and a [[KillItWithFire flame thrower]], and that's not even half of his special movelist.



* TurnInYourBadge: [[spoiler: Gunner describes himself as unable to carry on his duties as a Police Officer after killing his partner. It is a bit ambiguous on whenever the partner in question happens to be someone in the character's backstory, or was Dantel the former cop.]]

to:

* TurnInYourBadge: [[spoiler: Gunner describes himself as unable to carry on his duties as a Police Officer police officer after killing his partner. It is a bit ambiguous on whenever the partner in question happens to be someone in the character's backstory, or was Dantel the former cop.]]



* WallCrawl: Hiryu is capable of doing this.

to:

* %%* WallCrawl: Hiryu is capable of doing this.
Tabs MOD

Changed: 21

Is there an issue? Send a MessageReason:
trope is renamed Prefers Going Barefoot. Dewicking old name


* WalkingShirtlessScene: Spandex pants and shoulder bands are all Kane ever wears, [[DoesNotLikeShoes not even shoes]]. Santana is only barely more conservatively dressed.

to:

* WalkingShirtlessScene: Spandex pants and shoulder bands are all Kane ever wears, [[DoesNotLikeShoes not even shoes]].shoes. Santana is only barely more conservatively dressed.
Is there an issue? Send a MessageReason:
None


* BareYourMidriff: Despite also wearing a body stocking, Tasha's design involves this.
Is there an issue? Send a MessageReason:
None


* {{Shoryuken}}: Tashia has an anti-air special styled after this, and the only special move like that in the entire game. That also happens to be her ''only'' special move, which makes up for it being quite powerful.

to:

* {{Shoryuken}}: Tashia Tasha has an anti-air special styled after this, and the only special move like that in the entire game. That also happens to be her ''only'' special move, which makes up for it being quite powerful.
Is there an issue? Send a MessageReason:
None


* {{Heel}}: Santana is one.
** HeelFaceTurn: The above does this on his ending.

to:

* {{Heel}}: Santana is one.
described to be a villainous wrestler in his attract screen bio.
** HeelFaceTurn: The above does this on In his ending.ending, he decides to take off his mask and become a face, or, in his words:
Is there an issue? Send a MessageReason:
None


* RapidFireFisticuffs: [[{{Shotoclone}} Viper]] and Kane have this as one of their special moves, while Mongo and [[FinalBoss Dantel]] have rapid fire stabs.

to:

* RapidFireFisticuffs: [[{{Shotoclone}} Viper]] and Kane have this as one of their special moves, while Mongo and [[FinalBoss Dantel]] have [[BladeSpam rapid fire stabs.stabs]].



* SNKBoss: As goofy as his design is, Dantel is certainly no joke. He sports quite a roster of life-shredding attacks, including a [[RapidFireFisticuffs Rapid Fire Sword Stabs]], a Bowling Ball Morph, [[KillItWithFire a fire breath]], EyeBeams, [[MindOverMatter telekinetic throws]], and he cannot get knocked down.

to:

* SNKBoss: As goofy as his design is, Dantel is certainly no joke. He sports quite a roster of life-shredding attacks, including a [[RapidFireFisticuffs [[BladeSpam Rapid Fire Sword Blade Stabs]], a Bowling Ball Morph, [[KillItWithFire a fire breath]], EyeBeams, [[MindOverMatter telekinetic throws]], and he cannot get knocked down.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* BloodKnight: Mongo lives for combat. [[spoiler:In his ending, disappointed that Dantel wasn't as powerful as he had hoped, he heads back into the battlefield and is never seen again.]]
Is there an issue? Send a MessageReason:
None


'''''Survival Arts''''' is an arcade-exclusive[[note]]It was about to get [[UsefulNotes/{{SNES}} SNES]] and [[UsefulNotes/SegaGenesis Genesis]] ports but were canceled.[[/note]] 2D FightingGame developed by Scarab (who would take another knack at the genre with ''VideoGame/BattleMonsters''), released in 1993 by Sammy. While it uses digitized graphics and blood and gore[[note]]instead of expected [[FinishingMove Fatalities]] however, the game has some of the moves obilerate the opponent on critical health, a bit like Brutalities in modern ''[[VideoGame/MortalKombatX Mortal]] [[VideoGame/MortalKombat11 Kombat]]'' games.[[/note]] is present, it would be a misnomer to call it a ''Franchise/MortalKombat'' ripoff as the gameplay is more modeled towards the ''VideoGame/StreetFighterII'' mold, complete with the 6-button layout.

One notable feature is cribbed from a BeatEmUp genre: the ability to get weapons from stages and use them, replacing the standing fierce punches.

to:

'''''Survival Arts''''' is an arcade-exclusive[[note]]It was about to get [[UsefulNotes/{{SNES}} SNES]] and [[UsefulNotes/SegaGenesis Genesis]] ports but were canceled.[[/note]] 2D FightingGame developed by Scarab (who would take another knack at the genre with ''VideoGame/BattleMonsters''), released in 1993 by Sammy. While it uses digitized graphics and blood and gore[[note]]instead of expected [[FinishingMove Fatalities]] however, the game has some of the moves obilerate obliterate the opponent on critical health, a bit like Brutalities in modern ''[[VideoGame/MortalKombatX Mortal]] [[VideoGame/MortalKombat11 Kombat]]'' games.[[/note]] is present, it would be a misnomer to call it a ''Franchise/MortalKombat'' ripoff ripoff, as the gameplay is more modeled towards the ''VideoGame/StreetFighterII'' mold, complete with the 6-button layout.

One notable feature is cribbed from a the BeatEmUp genre: the ability to get weapons from stages and use them, replacing the standing fierce punches.



* BareYourMidriff: Despite also wearing a bodystocking, Tasha's design involves this.

to:

* BareYourMidriff: Despite also wearing a bodystocking, body stocking, Tasha's design involves this.



* BlindedByTheLight: One of many mongo's special moves involves him making the screen flash.

to:

* BlindedByTheLight: One of many mongo's Mongo's special moves involves him making the screen flash.



* DesolationShot: Mongo's stage is a ruined, schorched city that wouldn't look out of place in ''Franchise/TheTerminator''.

to:

* DesolationShot: Mongo's stage is a ruined, schorched scorched city that wouldn't look out of place in ''Franchise/TheTerminator''.



* FamilyMan: As his ending cutscene shows, Kane fathers two kids.

to:

* FamilyMan: As his ending cutscene cut-scene shows, Kane fathers two kids.



* KatanasAreJustBetter: A Katana is the second strongest weapon that can be obtained during the fight (second only to the pistol). Tasha comes armed with a Katana of her own.

to:

* KatanasAreJustBetter: A Katana is the second strongest weapon that can be obtained during the fight (second only to the pistol). Tasha comes armed with a Katana katana of her own.



* MoreDakka: Mongo is cappable of firing a straight stream of bullets out of gun as a special move. The FinalBoss Dantel is cappable of doing the same with [[HandBlast his fingers]].

to:

* MoreDakka: Mongo is cappable capable of firing a straight stream of bullets out of gun as a special move. The FinalBoss Dantel is cappable of doing the same with [[HandBlast his fingers]].



* ShockAndAwe: Hanna has this weird vibrating special move taht generates electric shocks. There's also Mongo's taser.

to:

* ShockAndAwe: Hanna has this weird vibrating special move taht that generates electric shocks. There's also Mongo's taser.



* SwissArmyWeapon: Mongo's gun is cappable of being used as [[MoreDakka a machine gun]], and has also an underslung [[ShockAndAwe taser]] and a [[KillItWithFire flame thrower]], and that's not even half of his special movelist.

to:

* SwissArmyWeapon: Mongo's gun is cappable of being used as [[MoreDakka a machine gun]], and has also an underslung under-slung [[ShockAndAwe taser]] and a [[KillItWithFire flame thrower]], and that's not even half of his special movelist.



* TurnInYourBadge: [[spoiler: Gunner describes himself as unable to carry on his duties as a Police Officer after killing his partner. It is a bit ambigious on whenver the partner in question happens to be someone in the character's backstory, or was Dantel the former cop.]]

to:

* TurnInYourBadge: [[spoiler: Gunner describes himself as unable to carry on his duties as a Police Officer after killing his partner. It is a bit ambigious ambiguous on whenver whenever the partner in question happens to be someone in the character's backstory, or was Dantel the former cop.]]



* UnusableEnemyEquipment: Downplayed. Gunner can't pick up pistols (not like he needs to considering he has a gun of his own), and neither Tasha nor Mongo can pick up any weapons at all (not like they need to with their own Katana and SwissArmyWeapon respectively).
* VengeanceFeelsEmpty: [[spoiler: Hanna's ending has shades of this, "realizing that she was left alone. No one coudl bring back her family and she was to spend her remaining days alone, lost deep in thought."]]

to:

* UnusableEnemyEquipment: Downplayed. Gunner can't pick up pistols (not like he needs to considering he has a gun of his own), and neither Tasha nor Mongo can pick up any weapons at all (not like they need to with their own Katana katana and SwissArmyWeapon respectively).
* VengeanceFeelsEmpty: [[spoiler: Hanna's ending has shades of this, "realizing that she was left alone. No one coudl could bring back her family and she was to spend her remaining days alone, lost deep in thought."]]



* WallCrawl: Hiryu is cappable of doing this.

to:

* WallCrawl: Hiryu is cappable capable of doing this.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* WalkingShirtlessScene: Spandex pants and shoulder bands are all Kane ever wears, [[DoesNotLikeShoes not even shoes]]. Santana is only barely more conservatively dressed.
Is there an issue? Send a MessageReason:
None


'''''Survival Arts''''' is an arcade-exclusive[[note]]It was about to get [[UsefulNotes/SuperNintendoSystem SNES]] and [[UsefulNotes/SegaGenesis Genesis]] ports but were canceled.[[/note]] 2D FightingGame developed by Scarab (who would take another knack at the genre with ''VideoGame/BattleMonsters''), released in 1993 by Sammy. While it uses digitized graphics and blood and gore[[note]]instead of expected [[FinishingMove Fatalities]] however, the game has some of the moves obilerate the opponent on critical health, a bit like Brutalities in modern ''[[VideoGame/MortalKombatX Mortal]] [[VideoGame/MortalKombat11 Kombat]]'' games.[[/note]] is present, it would be a misnomer to call it a ''Franchise/MortalKombat'' ripoff as the gameplay is more modeled towards the ''VideoGame/StreetFighterII'' mold, complete with the 6-button layout.

to:

'''''Survival Arts''''' is an arcade-exclusive[[note]]It was about to get [[UsefulNotes/SuperNintendoSystem [[UsefulNotes/{{SNES}} SNES]] and [[UsefulNotes/SegaGenesis Genesis]] ports but were canceled.[[/note]] 2D FightingGame developed by Scarab (who would take another knack at the genre with ''VideoGame/BattleMonsters''), released in 1993 by Sammy. While it uses digitized graphics and blood and gore[[note]]instead of expected [[FinishingMove Fatalities]] however, the game has some of the moves obilerate the opponent on critical health, a bit like Brutalities in modern ''[[VideoGame/MortalKombatX Mortal]] [[VideoGame/MortalKombat11 Kombat]]'' games.[[/note]] is present, it would be a misnomer to call it a ''Franchise/MortalKombat'' ripoff as the gameplay is more modeled towards the ''VideoGame/StreetFighterII'' mold, complete with the 6-button layout.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

[[quoteright:310:https://static.tvtropes.org/pmwiki/pub/images/survivalartscroppedjsmo.png]]
[[caption-width-right:310:[[{{Tagline}} Just try to survive.... SURVIVAL ARTS!]]]]

'''''Survival Arts''''' is an arcade-exclusive[[note]]It was about to get [[UsefulNotes/SuperNintendoSystem SNES]] and [[UsefulNotes/SegaGenesis Genesis]] ports but were canceled.[[/note]] 2D FightingGame developed by Scarab (who would take another knack at the genre with ''VideoGame/BattleMonsters''), released in 1993 by Sammy. While it uses digitized graphics and blood and gore[[note]]instead of expected [[FinishingMove Fatalities]] however, the game has some of the moves obilerate the opponent on critical health, a bit like Brutalities in modern ''[[VideoGame/MortalKombatX Mortal]] [[VideoGame/MortalKombat11 Kombat]]'' games.[[/note]] is present, it would be a misnomer to call it a ''Franchise/MortalKombat'' ripoff as the gameplay is more modeled towards the ''VideoGame/StreetFighterII'' mold, complete with the 6-button layout.

One notable feature is cribbed from a BeatEmUp genre: the ability to get weapons from stages and use them, replacing the standing fierce punches.

----
!!This game provides examples of:

* AlienBlood: Kane bleeds green.
* AmazingTechnicolorPopulation: Kane - being an alien - has gray skin.
* AmbiguouslyHuman: Dantel. Gunner thinks so, according to the latter's bio.
* BareYourMidriff: Despite also wearing a bodystocking, Tasha's design involves this.
* BashBrothers: Hiryu and Tasha are part of the same Cobra ninja clan.
* BlindedByTheLight: One of many mongo's special moves involves him making the screen flash.
* BoomHeadshot: It is possible to induce this.
* BottomlessMagazines: Gunner and Mongo's guns are not affected by the ammo shortage. Averted by the pistols the rest of the cast pick up, as these come with limited ammo.
* ColonelKilgore: Mongo's is basically this, as his bio states.
--> He believes that [[BloodKnight it is fighting that makes life worth living]]. He is a former army soldier who knows how to fight effectively.
* DashAttack: Viper has a dashing elbow strike, while Kane has dashing punches, kicks and a grab.
* DesolationShot: Mongo's stage is a ruined, schorched city that wouldn't look out of place in ''Franchise/TheTerminator''.
* DivingKick: Hanna has one, it's a bit odd to land.
* EightiesHair: Dantel is rocking this, proudly.
* EyeBeams: Dantel has this as a special move, and he fire the beams either straight or in two non-standard paths.
* FamilyMan: As his ending cutscene shows, Kane fathers two kids.
* FiringInTheAirALot: Mongo's victory pose involves this.
* GrapplingHookPistol: Mongo has an mid-air-exclusive special move that has him do a kick while hooking up at the ceiling.
* TheGunslinger: The [[ExactlyWhatItSaysOnTheTin aptly named]] Gunner, whose special moves all involve using his pistol, being able to fire it standing, crouching or in three different directions in the air.
* {{Heel}}: Santana is one.
** HeelFaceTurn: The above does this on his ending.
---> ''"Yes, from now on I will be a good fighter!"''
* HurricaneKick: Viper has quite a [[{{Pun}} spin]] on this. He can do a "ground-based" variant of this that has him do sweeping motions and an "aerial" variant that has him float during the spin.
* IllKillYou: Mongo says the last two words of this during his machine gun attack. He also utters YOU DIE during his flame thrower attack.
* InevitableTournament: The game's [[ExcusePlot plot]] uses this setup. This is all a ploy for Dantel to [[LetsYouAndHimFight have the fighters kill each other]] and then [[ImAHumanitarian consume]] the "winner".
* ImAHumanitarian: The FinalBoss Dantel, who is said to be eating the flesh of powerful people [[ImmortalityImmorality for immortality]].
* KatanasAreJustBetter: A Katana is the second strongest weapon that can be obtained during the fight (second only to the pistol). Tasha comes armed with a Katana of her own.
* {{Keet}}: Viper might has shades of this, considering the noises he shouts during his special attacks[[note]]His elbow dash attack has him go "HEY HEY HEY HEY" and his sweeping spins has him go "YOOOOOOOOOO"[[/note]], as well as his VictoryPose.[[note]]YAHOO![[/note]]
* KnockbackEvasion: The game has an early example of throw teching in the genre. When a fighter gets thrown, one falls while spinning, and when the command for throws is inputed, the spin gets frozen. If you'd time it right to point feetfirst to the ground, the character would be able to get a smooth landing without taking any damage.
* MaskedLuchador: Santana - aptly enough a heel wrestler - is stylized after these.
* MindOverMatter: Hanna and [[FinalBoss Dantel]] have telekinetic throw special moves.
* MoreDakka: Mongo is cappable of firing a straight stream of bullets out of gun as a special move. The FinalBoss Dantel is cappable of doing the same with [[HandBlast his fingers]].
* {{Ninja}}: Represented by Hiryu and Tasha, both out of the Cobra ninja clan.
* OnlyInItForTheMoney: Viper is a case of a money-oriented fighting game protagonist, entering the tournament to earn enough money to build his own dojo.
* PistolWhipping: Mongo's crouching attacks involve thrusting or swinging his assault rifle.
* PlayerGuidedMissile: Hiryu - while holding the button after doing the special command - can mentally control his Shurikens in three directions.
* RapidFireFisticuffs: [[{{Shotoclone}} Viper]] and Kane have this as one of their special moves, while Mongo and [[FinalBoss Dantel]] have rapid fire stabs.
* RedEyesTakeWarning: The cutscene when you get to reach Dantel in the arcade mode has him sporting these.
* ShockAndAwe: Hanna has this weird vibrating special move taht generates electric shocks. There's also Mongo's taser.
* {{Shoryuken}}: Tashia has an anti-air special styled after this, and the only special move like that in the entire game. That also happens to be her ''only'' special move, which makes up for it being quite powerful.
** Yes, this also means the game's {{Shotoclone}} Viper lacks one.
* {{Shotoclone}}: Viper mostly fits this build with his martial artist background, a projectile attack, and his interesting spins on the HurricaneKick. Oddly enough he lacks an {{Shoryuken}}, having an [[DashAttack Elbow Dash]], RapidFireFisticuffs and an aerial [[DivingKick Diving Punch]] instead.
* SlideAttack: Viper, Tasha and Dantel have a sliding kick.
* SNKBoss: As goofy as his design is, Dantel is certainly no joke. He sports quite a roster of life-shredding attacks, including a [[RapidFireFisticuffs Rapid Fire Sword Stabs]], a Bowling Ball Morph, [[KillItWithFire a fire breath]], EyeBeams, [[MindOverMatter telekinetic throws]], and he cannot get knocked down.
* SoleSurvivor: Hanna, out of her family that was massacred.
* SwissArmyWeapon: Mongo's gun is cappable of being used as [[MoreDakka a machine gun]], and has also an underslung [[ShockAndAwe taser]] and a [[KillItWithFire flame thrower]], and that's not even half of his special movelist.
* ThrowDownTheBomblet: Mongo has not only grenades, but also an ability to jump and ''[[DeathFromAbove carpet drop]] miniature nukes'' from the air.
* TurnInYourBadge: [[spoiler: Gunner describes himself as unable to carry on his duties as a Police Officer after killing his partner. It is a bit ambigious on whenver the partner in question happens to be someone in the character's backstory, or was Dantel the former cop.]]
--> '''[[spoiler:Gunner]]'s ending:''' ''Even though it was said to be an act of rightousness since killing my partner I am unable to carry on my duties as a police officer. But [[AsLongAsThereIsEvil as long as evil exists]] [[ScrewTheRulesImDoingWhatsRight I will continue to fight in the name of justice!]]''
* UnusableEnemyEquipment: Downplayed. Gunner can't pick up pistols (not like he needs to considering he has a gun of his own), and neither Tasha nor Mongo can pick up any weapons at all (not like they need to with their own Katana and SwissArmyWeapon respectively).
* VengeanceFeelsEmpty: [[spoiler: Hanna's ending has shades of this, "realizing that she was left alone. No one coudl bring back her family and she was to spend her remaining days alone, lost deep in thought."]]
* WallCrawl: Hiryu is cappable of doing this.
----

Top