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** For those wondering about the two other men available for marriage, they will show up either in a navy blue tux (Jack) or a fancy FarEast style outfit (Iori), which prevents playing the trope in any shape or form.

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** For those wondering about the two other men available for marriage, they will show up either in a navy blue tux (Jack) or a fancy colorful FarEast style outfit (Iori), which prevents playing the trope in any shape or form.
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* BrokenBridge: There is a literal one between the first a second areas of the farm. The rubble between the second and thrid areas serves the purpose of making part of the farm unacessible until later in the game, as well.
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The PlayerCharacter's grandfather was one of the founders of Olive Town, in which he used to run a farm. Impressed by tale, they decide to move to Olive Town. Unfortunately, the farm has been abandonned long ago, turned into a forest lacking even the remnants of a farm house and what facilities are left too damaged to be of any use. Olive Town is fortunately still standing and its mayor, who knew their grandfather, is fine with giving the PlayerCharacter all the help they need to revive the farm to its former glory. He wouldn't mind a little help turning the town into a popular tourist site, either.

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The PlayerCharacter's grandfather was one of the founders of Olive Town, in which he used to run a farm. Impressed by tale, they decide to move to Olive Town. Unfortunately, the farm has been abandonned long ago, turned into a forest lacking even the remnants of a farm house and house, while what facilities are left are too damaged to be of any use. Olive Town itself is fortunately still standing and its mayor, who knew their grandfather, is fine with giving the PlayerCharacter all the help they need to revive the farm to its former glory. He wouldn't mind a little help turning the town into a popular tourist site, either.
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* GratuitousFrench: Karina, the FashionDesigner staying in town who runs the clothing shop when it's built, sometimes greets the PlayerCharacter with a "Bonjour".

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* GratuitousFrench: Karina, the FashionDesigner staying in town who runs the clothing shop when after it's built, sometimes greets the PlayerCharacter with a "Bonjour".

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** A downplayed version can be obtained via the PlayerCharacter going for the light gray tux and marrying Damon, whose wedding tux is black; if you're wondering about the two other men available for marriage, they will show up either in a navy blue tux (Jack) or something resembling a traditional Japanese wedding outfit (Iori).

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** A downplayed version can be obtained via the PlayerCharacter going for the light gray tux and marrying Damon, whose wedding tux is black; if you're black.
** For those
wondering about the two other men available for marriage, they will show up either in a navy blue tux (Jack) or something resembling a traditional Japanese wedding fancy FarEast style outfit (Iori).(Iori), which prevents playing the trope in any shape or form.
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** A downplayed version can be obtained via the PlayerCharacter going for the light gray tux and marrying Damon, whose wedding tux is black; if you're wondering about the two other men available for marriage, they will show up either in a navy blue tux (Jack) or something resebling a traditional Japanese wedding outfit (Iori).

to:

** A downplayed version can be obtained via the PlayerCharacter going for the light gray tux and marrying Damon, whose wedding tux is black; if you're wondering about the two other men available for marriage, they will show up either in a navy blue tux (Jack) or something resebling resembling a traditional Japanese wedding outfit (Iori).

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* GayGroomInAWhiteTux: It's possible to end up with this, though having it happen on purpose takes forward knowledge of something that's supposed to be a surprise during normal gameplay. One of the tux options for the PlayerCharacter is black (the alternative tux is light gray). Ralph's wedding tux has a white jacket with black pants, while Emilio's is completely white.

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* GayGroomInAWhiteTux: It's possible to end up with this, though having it happen on purpose takes forward knowledge of something that's supposed to be a surprise during normal gameplay. gameplay.
**
One of the tux options for the PlayerCharacter is black (the alternative tux is light gray). black. Ralph's wedding tux has a white jacket with black pants, while Emilio's is completely white.white.
** A downplayed version can be obtained via the PlayerCharacter going for the light gray tux and marrying Damon, whose wedding tux is black; if you're wondering about the two other men available for marriage, they will show up either in a navy blue tux (Jack) or something resebling a traditional Japanese wedding outfit (Iori).
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Added DiffLines:

* GayGroomInAWhiteTux: It's possible to end up with this, though having it happen on purpose takes forward knowledge of something that's supposed to be a surprise during normal gameplay. One of the tux options for the PlayerCharacter is black (the alternative tux is light gray). Ralph's wedding tux has a white jacket with black pants, while Emilio's is completely white.
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None

Added DiffLines:

* GratuitousFrench: Karina, the FashionDesigner staying in town who runs the clothing shop when it's built, sometimes greets the PlayerCharacter with a "Bonjour".
Is there an issue? Send a MessageReason:
None


The PlayerCharacter's grandfather was one of the founders of Olive Town, in which he used to run a farm. Impressed by tale, they decide to move to Olive Town. Unfortunately, the farm has been abandonned long ago, turned into a forest lacking even the remnants of a farm house and what buildings are left too damaged to be of any use. Olive Town is fortunately still standing and its mayor, who knew their grandfather, is fine with giving the PlayerCharacter all the help they need to revive the farm to its former glory. He wouldn't mind a little help turning the town into a popular tourist site, either.

From there, it's the standard ''VideoGame/StoryOfSeasons'' formula: manage the farm, befriend the locals, maybe start a family with one of the latter. The means by which the farm is expanded differs from previous installments in the series in that many crops, animals and pieces of infrastructure need to be salvaged from the forest the farm has become before more of them can be purchased in town, making exploration necessary to bring more variety. The farm ''also'' happens to be on top of a massive archeological site, which results in various ancient artifacts being found after rainy days or in the mines. And the town has a mostly-empty museum that will be all too happy to get those artifacts, photos of local wildlife and any fish the player can catch.

to:

The PlayerCharacter's grandfather was one of the founders of Olive Town, in which he used to run a farm. Impressed by tale, they decide to move to Olive Town. Unfortunately, the farm has been abandonned long ago, turned into a forest lacking even the remnants of a farm house and what buildings facilities are left too damaged to be of any use. Olive Town is fortunately still standing and its mayor, who knew their grandfather, is fine with giving the PlayerCharacter all the help they need to revive the farm to its former glory. He wouldn't mind a little help turning the town into a popular tourist site, either.

From there, it's the standard ''VideoGame/StoryOfSeasons'' formula: manage the farm, befriend the locals, maybe start a family with one of the latter. The means by which the farm is expanded differs from previous installments in the series in that many crops, animals and pieces of infrastructure farm facilities need to be salvaged from the forest the farm has become before more of them can be purchased in town, making exploration necessary to bring more variety.variety in. The farm ''also'' happens to be on top of a massive archeological site, which results in various ancient artifacts being found after rainy days or in the mines. And the town has a mostly-empty museum that will be all too happy to get those artifacts, photos of local wildlife and any fish the player can catch.
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* AMFMCharacterization: Damon's first heart event involves him changing the song played on the café's radio to something surprisingly upbeat for his usual brooding behavior.

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* AMFMCharacterization: Damon's first heart event involves him changing the song played on the café's radio to something surprisingly upbeat for his usual brooding aloof behavior.
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* AMFMCharacterization: Damon's first heart event involves him changing the song played on the café's radio to something surprisingly upbeat for his usual brooding behavior.


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* RealMenTakeItBlack: Damon is shown asking Sally for black coffee during an event taking place in the café.
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Dowloadable content was created to be gradually made available after the game's release for a price, including new areas with characters returning from ''VideoGame/HarvestMoonANewBeginning'' and previous ''VideoGame/StoryOfSeasons'' games.

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Dowloadable content DownloadableContent was created to be gradually made available after the game's release for a price, including new areas with characters returning from ''VideoGame/HarvestMoonANewBeginning'' and previous ''VideoGame/StoryOfSeasons'' games.
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* LoadsAndLoadsOfLoading: The presence of loading screens between some areas is esepcially noticeable for a franchise that had been averting this trope for several installments before this one.

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* LoadsAndLoadsOfLoading: The presence of loading screens between some areas is esepcially especially noticeable for a franchise that had been averting this trope for several installments before this one.

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* AndYourRewardIsInteriorDecorating: Some of the achievement rewards are pieces of furniture. One of them is obtained from upgrading from the tent to the log cabin, which is the smallest house able to accomodate player-selected furniture ''at all''.

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* AndYourRewardIsInteriorDecorating: AndYourRewardIsInteriorDecorating:
**
Some of the achievement rewards are pieces of furniture. One of them is obtained from upgrading from the tent to the log cabin, which is the smallest house able to accomodate player-selected furniture ''at all''.all''.
** Each time a wild animal photo is donated, copies of the statue made from it can be purchased from Beth and put on a countertop.
** If the player ends up with two of the same ancient object or more, whatever is left after the museum donation can be put on a countertop. If there is only one, a reproduction can be purchased from Beth.
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''Story of Seasons: Pioneers of Olive Town'' is an installment of ''VideoGame/StoryOfSeasons'' released in 2021, making it the first game of the franchise to be released on UsefulNotes/NintendoSwitch to be an original title rather than the EnhancedRemake ''VideoGame/StoryOfSeasonsFriendsOfMineralTown'' was.

to:

''Story of Seasons: Pioneers of Olive Town'' is an installment of ''VideoGame/StoryOfSeasons'' released in 2021, making it the first game of the franchise to be released on UsefulNotes/NintendoSwitch to be an original title rather than the EnhancedRemake that ''VideoGame/StoryOfSeasonsFriendsOfMineralTown'' was.
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From there, it's the standard ''VideoGame/StoryOfSeasons'' formula: manage the farm, befriend the locals, maybe start a family with one of the latter. The means by which the farm is expanded differs from previous installments in the series in that many crops, animals and pieces of infrastructure need to be salvaged from the forest the farm has become before more of them can be purchased in town, making exploration necessary to bring more variety. The farm ''also'' happens to be on top of a massive archeological site, which results in various ancient artifacts being found after rainy days or in the mines. And the town has a currently-empty museum that will be all too happy to get those artifacts, photos of local wildlife and any fish the player can catch.

to:

From there, it's the standard ''VideoGame/StoryOfSeasons'' formula: manage the farm, befriend the locals, maybe start a family with one of the latter. The means by which the farm is expanded differs from previous installments in the series in that many crops, animals and pieces of infrastructure need to be salvaged from the forest the farm has become before more of them can be purchased in town, making exploration necessary to bring more variety. The farm ''also'' happens to be on top of a massive archeological site, which results in various ancient artifacts being found after rainy days or in the mines. And the town has a currently-empty mostly-empty museum that will be all too happy to get those artifacts, photos of local wildlife and any fish the player can catch.
Is there an issue? Send a MessageReason:
None


* LoadsAndLoadsOfLoading: The presence of loading screen between some areas is esepcially noticeable for a franchise that had been managing to avert this trope for several installments before this one.

to:

* LoadsAndLoadsOfLoading: The presence of loading screen screens between some areas is esepcially noticeable for a franchise that had been managing to avert averting this trope for several installments before this one.



* MustHaveCaffeine: Damon is frequently about to have yet another cup of coffee in his dialog, many of his favorite gifts are coffee products, the one he likes the most among them being a plain, no-frills, ready to drink cup of coffee.

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* MustHaveCaffeine: Damon is frequently about to have yet another cup of coffee in his dialog, many several of his favorite gifts are coffee products, the one he likes the most among them being a plain, no-frills, ready to drink cup of coffee.



* UnknownItemIdentification: The ancient items that can be found are always in small bags that need to be brought to Reina, who works in the museum, so their contents can be identified.

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* UnknownItemIdentification: The ancient items that can be found are always in presented as small bags that need to be brought to Reina, who works in the museum, so their contents can be identified.
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Added DiffLines:

* AndYourRewardIsInteriorDecorating: Some of the achievement rewards are pieces of furniture. One of them is obtained from upgrading from the tent to the log cabin, which is the smallest house able to accomodate player-selected furniture ''at all''.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* ChubbyMamaSkinnyPapa: Sally and Jason are a straight case with Sally being much more heavyset than Jason. An inversion can be found in Sydney and Norman, the latter being the one of the heavyset side. Appropiately for the trope name, both pairs are parents.
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* VideoGamePerversityPotential: Despite the franchise being as family-friendly as one can get, providing the player with a camera in a game with DatingSim elements has exactly the results one would expect. And the online features include getting pictures taken by other players on their loading screens. The backsides of wild mammals and MyEyesAreUpHere shots of the female bachelorettes are recurring themes.

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* VideoGamePerversityPotential: Despite the franchise being as family-friendly as one can get, providing the player with a camera in a game with DatingSim elements has exactly the results one would expect. And the online features include getting pictures taken by other players on their loading screens. The backsides of wild mammals and MyEyesAreUpHere shots of the female bachelorettes are recurring themes.
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None

Added DiffLines:

* FromNewYorkToNowhere: An early shot of the game shows the PlayerCharacter riding their motorcyle away from a large city.
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* LoadsAndLoadsOfLoading: Esepcially noticeable for a franchise that had been managing to avert this trope for several installments.

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* LoadsAndLoadsOfLoading: Esepcially The presence of loading screen between some areas is esepcially noticeable for a franchise that had been managing to avert this trope for several installments.installments before this one.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* LoadsAndLoadsOfLoading: Esepcially noticeable for a franchise that had been managing to avert this trope for several installments.


Added DiffLines:

* VideoGamePerversityPotential: Despite the franchise being as family-friendly as one can get, providing the player with a camera in a game with DatingSim elements has exactly the results one would expect. And the online features include getting pictures taken by other players on their loading screens. The backsides of wild mammals and MyEyesAreUpHere shots of the female bachelorettes are recurring themes.
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None


* FishingMiniGame: Fishing takes some attention, as starting to reel a fish in causes a meter to appear and indicate whether the button should be pressed or released, alongside how close the fish is to actually being caught.

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* FishingMiniGame: FishingMinigame: Fishing takes some attention, as starting to reel a fish in causes a meter to appear and indicate whether the button should be pressed or released, alongside how close the fish is to actually being caught.
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''Story of Seasons: Pioneers of Olive Town'' is an installment of ''VideoGame/StoryOfSeasons'' released in 2021.

to:

''Story of Seasons: Pioneers of Olive Town'' is an installment of ''VideoGame/StoryOfSeasons'' released in 2021.
2021, making it the first game of the franchise to be released on UsefulNotes/NintendoSwitch to be an original title rather than the EnhancedRemake ''VideoGame/StoryOfSeasonsFriendsOfMineralTown'' was.
Is there an issue? Send a MessageReason:
None


* UnknownItemIdentification: The ancient items that an be found are always in small bags that need to be brought to Reina so their contents can be identified.

to:

* UnknownItemIdentification: The ancient items that an can be found are always in small bags that need to be brought to Reina Reina, who works in the museum, so their contents can be identified.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* UnknownItemIdentification: The ancient items that an be found are always in small bags that need to be brought to Reina so their contents can be identified.
Is there an issue? Send a MessageReason:
None


* CosmicRetcon: The mechanic that allows the PlayerCharacter to "divorce" their spouse plays out as one these, as it creates a version of the playthrough where eveything is the same, except that the proposal to the spouse never happened.

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* CosmicRetcon: The mechanic that allows the PlayerCharacter to "divorce" their spouse plays out as one of these, as it it, in practice, creates a version of the playthrough where eveything is the same, except that the proposal to the spouse never happened.
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The PlayerCharacter's grandfather was one of the founders of Olive Town, in which he used to run a farm. Impressed by tale, they decide to move to Olive Town. Unfortunately, the farm has been abandonned long ago, turned into a forest lacking even the remnants of a farm house and what buildings are left too damaged to be of any use. Olive Town is fortunately still standing and its mayor, who knew their grandfather is fine with giving the PlayerCharacter all the help they need to revive the farm to its former glory. He wouldn't mind a little help turning the town into a popular tourist site, either.

to:

The PlayerCharacter's grandfather was one of the founders of Olive Town, in which he used to run a farm. Impressed by tale, they decide to move to Olive Town. Unfortunately, the farm has been abandonned long ago, turned into a forest lacking even the remnants of a farm house and what buildings are left too damaged to be of any use. Olive Town is fortunately still standing and its mayor, who knew their grandfather grandfather, is fine with giving the PlayerCharacter all the help they need to revive the farm to its former glory. He wouldn't mind a little help turning the town into a popular tourist site, either.

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