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History VideoGame / SonicHeroes

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''Sonic Heroes'' is an entry in ''Franchise/SonicTheHedgehog'' series which was released at the end of 2003. It's notable for being the first Sonic game to be MultiPlatform, having releases [[Platform/PlayStation2 on]] [[Platform/NintendoGameCube all]] [[Platform/{{Xbox}} three]] [[MediaNotes/TheSixthGenerationOfConsoleVideoGames sixth generation]] consoles; prior to this, Sega had quit making consoles and ported several re-releases of older games to the Platform/NintendoGameCube and new games exclusive to the Platform/GameBoyAdvance (the ''VideoGame/{{Sonic Advance|Trilogy}}'' trilogy).

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''Sonic Heroes'' is an entry in ''Franchise/SonicTheHedgehog'' series which was released at the end of 2003. It's notable for being the first Sonic game to be MultiPlatform, having releases [[Platform/PlayStation2 on]] [[Platform/NintendoGameCube all]] [[Platform/{{Xbox}} three]] [[MediaNotes/TheSixthGenerationOfConsoleVideoGames sixth generation]] consoles; prior to this, Sega had quit making consoles and ported several re-releases of older games to the Platform/NintendoGameCube and new games exclusive to the Platform/GameBoyAdvance (the ''VideoGame/{{Sonic Advance|Trilogy}}'' ''VideoGame/SonicAdvance'' trilogy).

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Nintendo Hard is now YMMV; moving.


A teamwork gimmick would also be used in ''[[VideoGame/SonicAdvanceTrilogy Sonic Advance 3]]'', but with a team of two instead of three and the ability to choose different character combinations.

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A teamwork gimmick would also be used in ''[[VideoGame/SonicAdvanceTrilogy Sonic Advance 3]]'', ''VideoGame/SonicAdvance3'', but with a team of two instead of three and the ability to choose different character combinations.



* NintendoHard:
** The later Team Dark stages, which are teeming with the game's strongest enemies and feature more difficult platforming challenges than the other teams.
** The optional [[ExactlyWhatItSaysOnTheTin Super Hard Mode]], which is ironically ''less'' difficult than the requirement for unlocking it: all A-Ranks.
** Even the Sonic stages (which is what a lot of newcomers are going to play automatically, this being a ''Sonic'' game) are rather difficult when they rely mostly on rails. The broken camera and controls brought over from the ''Sonic Adventure'' series don't really help either.
** Inverted with Team Rose stages, being designed for novice players. They are shorter versions of Team Sonic stages with fewer enemies, less traps, and weaker bosses. In addition, Team Rose has a PurposelyOverpowered Team Blast. However, Team Rose is slightly slower than the other teams, making the later Special Stages nigh-impossible to complete with them.

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