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* AdaptationalBadass: Many of the characters are far more combat-capable than they were in the movies:
** Pinocchio is a BoxingBattler who easily rush down enemies and jab them with his nose.
** Red Riding Hood, who only appeared in one scene where she ran away from Shrek and Fiona, is now fully capable of duking it out with them using her basket and a limitless supply of apples.
** [[ActionGirl Not that she was a slouch before]], but Fiona can now throw ninja stars that home in on enemies.
** The Gingerbread Man can beat his enemies down with a candy cane and throw peppermint shuriken.
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* ReformulatedGame: The console versions are a 3D arena fighter, the GBA version is a 2D PlatformFighter, and the DS version is a different 3D arena fighter based on the GBA version.
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* TrophyRoom: You can view all of your collected trophies and medals in the Trophy Room, which is represented as a castle tower with spotlights in the background. You can pick up trophies to view their descriptions and even throw them around the room. If you manage to obtain every trophy and medal, a [[CosmeticAward giant gold statue]] of Shrek appears in the background and you unlock the Trophy Room as a multiplayer arena.
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* CuteWitch: While nearly every other witch in the ''Franchise/{{Shrek}}'' franchise falls into {{Gonk}} territory, Luna is an aversion, being a witch in her teens who lacks a GagNose like many of the other witches. She does however, have a pretty impressive EvilLaugh and many of her combos will finish with a [[SneezeOfDoom powerful sneeze]].

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* CuteWitch: While nearly every other witch in the ''Franchise/{{Shrek}}'' franchise falls into {{Gonk}} territory, Luna is an aversion, being a witch in her teens who lacks a GagNose like many of the other witches. She does however, have a pretty impressive EvilLaugh and many of her combos will finish with a [[SneezeOfDoom [[NasalWeapon powerful sneeze]].
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* UncannyValley: {{Invoked|trope}} for Puppet Shrek and Puppet Fiona Ogre, who are not only marionette versions of Shrek and Fiona but are monstrous {{Evil Knockoff}}s.
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* PlatformFighter: The GBA version is a 2D fighter akin to ''VideoGame/SuperSmashBros'', but retains the slam mechanic from the console versions.
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* CosmeticAward: Collecting every trophy and medal causes a giant golden Shrek statue to appear in the Trophy Room, complete with fireworks and a congratulatory "You Got Everything!" message.
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* AdaptationNameChange: The Big Bad Wolf is inexplicably renamed to Huff n Puff Wolf.

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* AdaptationNameChange: The Big Bad Wolf is inexplicably renamed to Huff n 'N Puff Wolf.

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Gradual Grinder is being merged with Damage Over Time per TRS


* DecompositeCharacter: Fiona's two different forms have been split into two different characters, each with their own playstyles: Human Fiona takes her ninja-like fighting ability to become a lightning-fast GradualGrinder while Ogre Fiona focuses on her raw ogre strength and singing ability to be more of a JackOfAllStats. Furthermore, both characters have different default outfits, with human Fiona wearing her iconic green dress from the first movie and ogre Fiona wearing a {{Valkyrie|s}} outfit.

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* DecompositeCharacter: Fiona's two different forms have been split into two different characters, each with their own playstyles: Human Fiona takes her ninja-like fighting ability to become a lightning-fast GradualGrinder while Ogre Fiona focuses on her raw ogre strength and singing ability to be more of a JackOfAllStats. Furthermore, both characters have different default outfits, with human Fiona wearing her iconic green dress from the first movie and ogre Fiona wearing a {{Valkyrie|s}} outfit.



* GradualGrinder: Some characters like Human Fiona, Gingy and Puss in Boots are incredibly fast, but have lackluster damage input and are forced to rely their combos and mixups.

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* RainOfArrows: Robin Hood's slam summons a rain of arrows from off-screen to hit nearby opponents. The arrows can fly in a variety of angles depending on how long the slam button is held.



** Similarly, both Puss and Gingy's stories happened around the same time, as implied by an offhand comment by Gingy during Puss' ending.

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** Similarly, both Puss and Gingy's stories where they got cursed by Lil' Witch happened around the same time, as implied by an offhand comment by Gingy during Puss' ending.
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* AdvancedMovementTechnique: Crumpet dashing is a technique performed by cancelling an air dash into a shield. This causes you to keep the momentum from the air dash, making you fly through the air at higher speeds than usual. A variant, called the "swooce", is done by doing a double-jump during the shield, further increasing your air time. Crumpet dashing is a key element of the game's competitive scene due to how it greatly increases your mobility when mastered.
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* AnotherSideAnotherStory: Donkey and Prince Charming's stories run at the same time, with Donkey stealing the Fairy Godmother's wand, spurring Charming into searching for it. Donkey's story ends with him losing it and Shrek getting it stuck to his butt, and Charming's story ends with him finding it stuck to Shrek's butt.

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* AnotherSideAnotherStory: Donkey and Prince Charming's stories in the GBA version run at the same time, with Donkey stealing the Fairy Godmother's wand, spurring Charming into searching for it. Donkey's story ends with him losing it and Shrek getting it stuck to his butt, and Charming's story ends with him finding it stuck to Shrek's butt.
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* AnotherSideAnotherStory: Donkey and Prince Charming's stories run at the same time, with Donkey stealing the Fairy Godmother's wand, spurring Charming into searching for it. Donkey's story ends with him losing it and Shrek getting it stuck to his butt, and Charming's story ends with him finding it stuck to Shrek's butt.


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* HeelFaceTurn: Puss' story in the GBA version ends with Puss convincing [[BigBad Lil' Witch]] to stop performing evil acts after learning [[IJustWantToHaveFriends she was just lonely]].


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* RashomonStyle:
** The GBA story mode tells a different spin on the story depending on whether Shrek or Fiona tell it: in Shrek's, Fiona gets kidnapped by an evil witch with Shrek going out to save her, while Fiona's story has both Shrek and Prince Charming getting captured and Fiona doing the rescuing.
** Similarly, both Puss and Gingy's stories happened around the same time, as implied by an offhand comment by Gingy during Puss' ending.
-->'''Gingy''': At least everyone recognized you!
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* GoKartingWithBowser: In the [=GBA=] version, the FramingDevice involves Shrek, Donkey, Fiona, Puss and Gingy all playing cards with secondary antagonist Prince Charming. While some of their interactions are slightly vitriolic, they get along well enough that (if chosen to do so) Prince Charming has no problems with telling the Dronkeys a bedtime story.
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** Prince Charming has Captain Hook. Hook uses his hook while Charming uses his sword; the former has less range than the latter as a result. Hook's charged attack can also break shields while Charming's can't. Both characters also have different slams, with Charming sending out [[SwordBeam shockwaves with his sword]] and the latter firing an array of cannonballs around him.

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** Prince Charming has Captain Hook. Hook uses his hook while Charming uses his sword; the former has less range than the latter as a result. Hook's charged attack can also break shields while Charming's can't. Both characters also have different slams, with Charming sending out [[SwordBeam shockwaves with his sword]] and the latter Hook firing an array of cannonballs around him.
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* MythologyGag: In ''Shrek 2'', Donkey mentions that a farmer and his friends mistook him for a pinata and tried to beat him with a stick. One of his {{Palette Swap}}s references this by giving him rainbow stripes, making him resemble a pinata.


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* PaletteSwap: Each character has four colors to choose from. Most of them are fairly standard recolors, though some look more elaborate like Gingy's first recolor (which resembles a bathrobe) and all of Donkey's recolors (which give him rainbow stripes, a green coat and tiger stripes respectively).
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** G-nome to Pinocchio. G-nome's ChargedAttack only does one-hit though, and his air attack goes straight down with extra inputs if it hits.
** Prince Charming has two: Black Knight and Captain Hook. The latter like with Prince Charming can also air evade.

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** G-nome to Pinocchio. G-nome's ChargedAttack only does one-hit though, and his moveset is very similar to Pinocchio's, with the main difference being the amount of hits in their combos: Pinocchio's combos tend to involve multiple hits at once while G-nome's focus more on consistent single hits. Both also have different air attack attacks, with Pinocchio's going down at an angle for a single hit while G'nome's goes straight down with extra inputs if it hits.
hits. Both characters also have different slams, with Pinocchio using his nose to zip around the battlefield slamming anyone it hits while G-nome goes underground and attacks with a venus fly trap.
** Prince Charming has two: Black Knight and Captain Hook. The latter like with Prince Hook uses his hook while Charming uses his sword; the former has less range than the latter as a result. Hook's charged attack can also air evade.break shields while Charming's can't. Both characters also have different slams, with Charming sending out [[SwordBeam shockwaves with his sword]] and the latter firing an array of cannonballs around him.



* PapaBear: One mini-challenge tasks Donkey with protecting one of his Dronkies from Black Knight.

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* PapaBear: PapaWolf: One mini-challenge tasks Donkey with protecting one of his Dronkies Dronkeys from Black Knight.
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* SignsOfDisrepair: The town stage has a theater whose marquee reads "Grendel vs. the Stinkworm". Slamming somebody through the theater door knocks off letters and shuffles others, leaving it reading "Ogres Stink".



* YourSizeMayVary: Dronkey is scaled up to the point where he's actually bigger than Donkey himself.

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* YourSizeMayVary: Dronkey is scaled up to the point where he's actually bigger than Donkey himself.himself.
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** Big Bad Wolf has several oddities with his in-game model: his nightgown and cap are bright red rather than the pink they are everywhere else, his character icon uses his green PaletteSwap instead of his default red, and he's the only character in a skirt whose upper-legs aren't fully modelled.

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** Big Bad Wolf has several oddities with his in-game model: his nightgown and cap are bright red rather than the pink they are everywhere else, in the movies, his character icon uses his green PaletteSwap instead of his default red, and he's the only character in a skirt whose upper-legs aren't fully modelled.
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** Big Bad Wolf has several: his nightgown is a bright red in this game rather than the pink it is everywhere else, his character icon uses his green PaletteSwap instead of his default red, and he's the only character in a skirt whose upper-legs aren't fully modelled.
** Gingy's legs are missing their "stitchings".

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** Big Bad Wolf has several: several oddities with his in-game model: his nightgown is a and cap are bright red in this game rather than the pink it is they are everywhere else, his character icon uses his green PaletteSwap instead of his default red, and he's the only character in a skirt whose upper-legs aren't fully modelled.
** Gingy's legs are missing their "stitchings".frosting "stitches".

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* DoubleJump: Every character is capable of jumping while in the air, with Dronkey, Luna and Anthrax being able to do three jumps rather than one.

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* DoubleJump: Every character is capable of jumping while in the air, with Dronkey, Luna and Anthrax being able to do three two mid-air jumps rather than instead of one.


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* {{Fartillery}}: Shrek's slam has him summon a giant fart cloud. The fart wand allows any character to mimic it, albeit as a standard, non-slamming attack.
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* {{Teleportation}}: [[RuleOfCool For some reason]], one of the Gingerbread Man's moves in the GBA version causes him to teleport in a burst of magic dust to another location on the stage.

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* AchievementMockery: The Pause Master trophy is unlocked by pausing the game 100 times: an achievement you can get as soon as you start a match. The trophy's description even points out how desperate you'd have to be to try for it:
-->For a hero who is desperate for a trophy. Any trophy.



* YourSizeMayVary: Dronkey is scaled up to the point where [[AmbiguousGender it's]] actually bigger than Donkey himself.

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* YourSizeMayVary: Dronkey is scaled up to the point where [[AmbiguousGender it's]] he's actually bigger than Donkey himself.

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Wait, one of the bonus Mega Challenges confirms the Dronkey as male.


* AmbiguousGender: It's unknown if the playable Dronkey is male or female, as it doesn't appear to be based off of any of the five in particular and nothing in-game confirms anything.



* CanonForeigner: Black Knight, G-nome, Quasimodo and Luna do not come from the movies. Red Riding Hood and Humpty Dumpty do have counterparts in the main universe, but they're considered separate characters from the ''[=SuperSlam=]'' versions.
** Quasimodo is especially worth noting since he isn't even a fairy tale character, originating from literature instead.

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* CanonForeigner: Black Knight, G-nome, Quasimodo and Luna do not come from the movies. Red Riding Hood and Humpty Dumpty do have counterparts in the main universe, but they're considered separate characters from the ''[=SuperSlam=]'' versions.
**
versions. Quasimodo is especially worth noting since he isn't even a fairy tale character, originating from literature instead.
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* BreadEggsBreadedEggs: Done with one of the tournaments in Mega Challenge mode: round one pits the player against two Donkeys, round two against two Dronkeys, and round three against a Donkey and a Dronkey.
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** Big Bad Wolf's nightgown is a bright red in this game, rather than the pink it is everywhere else.

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** Big Bad Wolf's Wolf has several: his nightgown is a bright red in this game, game rather than the pink it is everywhere else.else, his character icon uses his green PaletteSwap instead of his default red, and he's the only character in a skirt whose upper-legs aren't fully modelled.
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* BurgerFool: The fast food restaurant from ''Shrek 2'' that the Fairy Godmother visits with King Harold appears as a stage.


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* {{Metalhead}}: Quasimodo is portrayed as one, since he has long shaggy hair that covers his face and headbags while making rock symbols for his win pose. In the story mode, he and Shrek fight because Quasimodo rocking out at all hours of the night is preventing Shrek from getting any sleep.
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** Quasimodo is especially worth noting since he isn't even a fairy tale character, originating from literature instead.
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!!Shrek [=SuperSlam=] contains examples of the following tropes:

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!!Shrek [=SuperSlam=] !!''Shrek [=SuperSlam=]'' contains examples of the following tropes:
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* ProductionThrowback: The music that plays during the credits is a sped-up version of the theme that played during the chicken-throwing MiniGame from ''VideoGame/Shrek2''. Both games were made by {{Creator/Activision}}.

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* ProductionThrowback: The music that plays during the credits is a sped-up version of the theme that played during the chicken-throwing MiniGame from ''VideoGame/Shrek2''. Both games were made by {{Creator/Activision}}.had {{Creator/Activision}} involved in their development.

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