Is there an issue? Send a MessageReason:
None
Added DiffLines:
* TakeThatScrappy: One can only assume enough Kickstarter backers/play testers begged for a way to shut up Yorick that the remake's developers allowed you to do just that: If you give him a good smack when he mouths off, he'll stay quiet for the rest of the game.
Is there an issue? Send a MessageReason:
None
* AdaptationNameChange: Del Cottonwood from ''64'' has become Del Thornburrow in the new version of ''Beyond'', to underline the fact that the character has considerably changed in the different continuity.
* AlternateContinuity: With the coming release of ''Beyond Shadowgate'', the developers consider there to be three different timelines in effect -- the NES duo (original game and new ''Beyond''), the alternate sequels ([=TurboDuo=] ''Beyond'' and ''Shadowgate 64'') and the remake's timeline.
* AlternateContinuity: With the coming release of ''Beyond Shadowgate'', the developers consider there to be three different timelines in effect -- the NES duo (original game and new ''Beyond''), the alternate sequels ([=TurboDuo=] ''Beyond'' and ''Shadowgate 64'') and the remake's timeline.
Changed line(s) 94 (click to see context) from:
* RecycledTitle: ''Beyond Shadowgate'', hinted at in a teaser after completing the remake, appears for now to have nothing to do with the Turbo CD game.
to:
* RecycledTitle: ''Beyond Shadowgate'', hinted at in a teaser after completing Shadowgate'' is the remake, appears for now name of two separate sequels to have nothing to do the original game, with the Turbo CD game.second one being a TruerToTheText interpretation of the writer's design documents.
Is there an issue? Send a MessageReason:
None
Changed line(s) 22,23 (click to see context) from:
The game was also included as part of a CompilationRerelease titled ''8-bit Adventures: Volume 1'' for UsefulNotes/Playstation4 on Oct. 31, 2017.
to:
The game was also included as part of a CompilationRerelease titled ''8-bit Adventures: Volume 1'' for UsefulNotes/Playstation4 and UsefulNotes/{{Steam}} on Oct. 31, 2017.
Is there an issue? Send a MessageReason:
spoiler tagged a puzzle
Changed line(s) 102 (click to see context) from:
* SerpentStaff: The snake statue found in a cave is transformed into the Staff of Ages when you use the wand on it. Its appearance even has coils.
to:
* SerpentStaff: The snake statue [[spoiler:snake statue]] found in a cave is transformed into the Staff of Ages when you use the wand [[spoiler:wand]] on it. Its appearance even has coils.
Is there an issue? Send a MessageReason:
None
Changed line(s) 18,19 (click to see context) from:
Several succeeding games were produced: ''Beyond Shadowgate'', developed by ICOM and released exclusively for the [[UsefulNotes/TurboGrafx16 Turbo CD]] in 1993; ''Shadowgate 64: Trials of the Four Towers'', developed by TNS and released for the UsefulNotes/{{Nintendo 64}} in 1999; and ''Shadowgate VR: The Mines of Mythrok'', developed by Zojoi and released for the UsefulNotes/OculusQuest in 2021. In 2023, an official sequel called ''Beyond Shadowgate'' was announced as being developed by [=GrahfMetal=] (who also made similar games in this style known as ''VideoGame/{{Infested}}'' and ''VideoGame/{{Spectacle}}''), featuring an improved version of the 8-bit graphical style and many other upgrades (you can watch the trailer [[https://www.youtube.com/watch?v=86pbDP6-Lqw here]])/ Also received a TieInNovel in the Literature/WorldsOfPower series.
to:
Several succeeding games were produced: ''Beyond Shadowgate'', developed by ICOM and released exclusively for the [[UsefulNotes/TurboGrafx16 Turbo CD]] in 1993; ''Shadowgate 64: Trials of the Four Towers'', developed by TNS and released for the UsefulNotes/{{Nintendo 64}} in 1999; and ''Shadowgate VR: The Mines of Mythrok'', developed by Zojoi and released for the UsefulNotes/OculusQuest in 2021. In 2023, an official sequel called ''Beyond Shadowgate'' was announced as being developed by [=GrahfMetal=] (who also made similar games in this style known as ''VideoGame/{{Infested}}'' and ''VideoGame/{{Spectacle}}''), featuring an improved version of the 8-bit graphical style and many other upgrades (you can watch the trailer [[https://www.youtube.com/watch?v=86pbDP6-Lqw here]])/ here]]). Also received a TieInNovel in the Literature/WorldsOfPower series.
Is there an issue? Send a MessageReason:
None
Changed line(s) 18,19 (click to see context) from:
Three sequels were produced: ''Beyond Shadowgate'', developed by ICOM and released exclusively for the [[UsefulNotes/TurboGrafx16 Turbo CD]] in 1993; ''Shadowgate 64: Trials of the Four Towers'', developed by TNS and released for the UsefulNotes/{{Nintendo 64}} in 1999; and ''Shadowgate VR: The Mines of Mythrok'', developed by Zojoi and released for the UsefulNotes/OculusQuest in 2021. Received a TieInNovel in the Literature/WorldsOfPower series.
to:
Is there an issue? Send a MessageReason:
I am pretty sure this was 1993, actually.
Changed line(s) 18,19 (click to see context) from:
Three sequels were produced: ''Beyond Shadowgate'', developed by ICOM and released exclusively for the [[UsefulNotes/TurboGrafx16 Turbo CD]] in 1991; ''Shadowgate 64: Trials of the Four Towers'', developed by TNS and released for the UsefulNotes/{{Nintendo 64}} in 1999; and ''Shadowgate VR: The Mines of Mythrok'', developed by Zojoi and released for the UsefulNotes/OculusQuest in 2021. Received a TieInNovel in the Literature/WorldsOfPower series.
to:
Three sequels were produced: ''Beyond Shadowgate'', developed by ICOM and released exclusively for the [[UsefulNotes/TurboGrafx16 Turbo CD]] in 1991; 1993; ''Shadowgate 64: Trials of the Four Towers'', developed by TNS and released for the UsefulNotes/{{Nintendo 64}} in 1999; and ''Shadowgate VR: The Mines of Mythrok'', developed by Zojoi and released for the UsefulNotes/OculusQuest in 2021. Received a TieInNovel in the Literature/WorldsOfPower series.
Is there an issue? Send a MessageReason:
None
Changed line(s) 18,19 (click to see context) from:
Three sequels were produced: ''Beyond Shadowgate'', developed by ICOM and released exclusively for the [[UsefulNotes/TurboGrafx16 Turbo CD]] in 1991; ''Shadowgate 64: Trials of the Four Towers'', developed by TNS and released for the UsefulNotes/{{Nintendo 64}} in 1999; and ''Shadowgate VR: The Mines of Mythrok'', developed by Zojoi and released for the UsefulNotes/OculusQuest in 2021.
to:
Three sequels were produced: ''Beyond Shadowgate'', developed by ICOM and released exclusively for the [[UsefulNotes/TurboGrafx16 Turbo CD]] in 1991; ''Shadowgate 64: Trials of the Four Towers'', developed by TNS and released for the UsefulNotes/{{Nintendo 64}} in 1999; and ''Shadowgate VR: The Mines of Mythrok'', developed by Zojoi and released for the UsefulNotes/OculusQuest in 2021.
2021. Received a TieInNovel in the Literature/WorldsOfPower series.
Is there an issue? Send a MessageReason:
None
* ArmorIsUseless: The game and instruction manual gives a few references to your hero's armor... and you can get a spiffy new helmet and gauntlets from the castle. But everything still kills you. You should have been a purple-underwear-clad nudie like Ace Harding in the beginning of ''Deja Vu II''. This is rather egregious in the 2014 remake, as you can find various equipment to wear, but all of it protects you from absolutely jack squat[[note]]They make a good disguise for the goblins, though[[/note]]. Averted with the shield you find in the same room as the helmet, as you need it to survive the dragons flame in the same room. It will still melt and kill you after a certain number of hits though.
Deleted line(s) 30 (click to see context) :
* ArmorIsUseless: The game and instruction manual gives a few references to your hero's armor... and you can get a spiffy new helmet and gauntlets from the castle. But everything still kills you. You should have been a purple-underwear-clad nudie like Ace Harding in the beginning of ''Deja Vu II''. This is rather egregious in the 2014 remake, as you can find various equipment to wear, but all of it protects you from absolutely jack squat[[note]]They make a good disguise for the goblins, though[[/note]]. Averted with the shield you find in the same room as the helmet, as you need it to survive the dragons flame in the same room. It will still melt and kill you after a certain number of hits though.
Is there an issue? Send a MessageReason:
None
Added DiffLines:
** In the remake, it's the banshee that curses you after opening one of the coffins.[[note]]This one has a substantial time limit though, as you have to open the coffins to get what you need to progress.[[/note]] Again, it doesn't kill you instantly but the effect is similar to the above example. In this version, however, it's possible to remove the curse.
Is there an issue? Send a MessageReason:
Renamed trope.
Deleted line(s) 38 (click to see context) :
* CutAndPasteTranslation: The Japanese localization changes the narration from being in second-person to being in first-person, and as a result made the protagonist be overly self-absorbed and hammy. It also removed a few important characters such as Lakmir in their attempt to simplify the dialogue.
Added DiffLines:
* DubInducedPlotlineChange: The Japanese localization changes the narration from being in second-person to being in first-person, and as a result made the protagonist be overly self-absorbed and hammy. It also removed a few important characters such as Lakmir in their attempt to simplify the dialogue.
Is there an issue? Send a MessageReason:
fixed erroneous line-break
Changed line(s) 94 (click to see context) from:
* RedHerring: And ''how''! Several items strewn around Castle Shadowgate are just time-wasters meant to clutter your inventory or even kill you for looking at them wrong; this also extends to the sequels, with ''Shadowgate 64'' even offering a ''shop'' where Del can trade coins he has found for completely useless knick-knacks.* ReptilesAreAbhorrent:
to:
* RedHerring: And ''how''! Several items strewn around Castle Shadowgate are just time-wasters meant to clutter your inventory or even kill you for looking at them wrong; this also extends to the sequels, with ''Shadowgate 64'' even offering a ''shop'' where Del can trade coins he has found for completely useless knick-knacks.knick-knacks.
* ReptilesAreAbhorrent:
* ReptilesAreAbhorrent:
Is there an issue? Send a MessageReason:
None
Changed line(s) 94,95 (click to see context) from:
%%* RedHerring: All over the place.
* ReptilesAreAbhorrent:
* ReptilesAreAbhorrent:
to:
Deleted line(s) 118 (click to see context) :
* UselessItem: And ''how''! Several items strewn around Castle Shadowgate are just {{Red Herring}}s meant to clutter your inventory or even kill you for looking at them wrong; this also extends to the sequels, with ''Shadowgate 64'' even offering a ''shop'' where Del can trade coins he has found for completely useless knick-knacks.
Is there an issue? Send a MessageReason:
None
Added DiffLines:
* {{Curse}}: In the original version, trying to take the cloak or attack the wraith and not using the special torch results in it chanting some words and leaving. You don't die instantly, but an image of the wraith along with a beeping noise indicate that the curse is taking its effect, with the narration mentioning your worsening state. After a while, you fall to the floor and it's all over.
Is there an issue? Send a MessageReason:
Mentiioned the new game.
Changed line(s) 18,19 (click to see context) from:
Two sequels were produced: ''Beyond Shadowgate'', developed by ICOM and released exclusively for the [[UsefulNotes/TurboGrafx16 Turbo CD]] in 1991; and ''Shadowgate 64: Trials of the Four Towers'', developed by TNS and released for the UsefulNotes/{{Nintendo 64}} in 1999.
to:
Is there an issue? Send a MessageReason:
None
Changed line(s) 50 (click to see context) from:
** In the NES version, the Game Over message was changed to "It's a sad thing that your adventures have ended here!!". This has become so iconic that its used in the remake.
to:
** In the NES version, the Game Over message was changed to "It's a sad thing that your adventures have ended here!!". This has become so iconic that its it's used in the remake.
Is there an issue? Send a MessageReason:
None
Changed line(s) 50 (click to see context) from:
** In the NES version, the Game Over message was changed to "It's a sad thing that your adventures have ended here!!".
to:
** In the NES version, the Game Over message was changed to "It's a sad thing that your adventures have ended here!!". This has become so iconic that its used in the remake.
Is there an issue? Send a MessageReason:
None
Added DiffLines:
* CutAndPasteTranslation: The Japanese localization changes the narration from being in second-person to being in first-person, and as a result made the protagonist be overly self-absorbed and hammy. It also removed a few important characters such as Lakmir in their attempt to simplify the dialogue.
Is there an issue? Send a MessageReason:
Added an example.
Added DiffLines:
* BigBad: The Warlock Lord intends to cover the world in darkness and you have to stop him at the end.
Is there an issue? Send a MessageReason:
None
Changed line(s) 1,3 (click to see context) from:
[[quoteright:256:https://static.tvtropes.org/pmwiki/pub/images/shadowgate_title.gif]]
[[caption-width-right:256:[-[[JustOneMoreLevel Abandon all your free time, ye who enter.]]-] ]]
[[caption-width-right:256:[-[[JustOneMoreLevel Abandon all your free time, ye who enter.]]-] ]]
to:
%% Please do not replace or remove without starting a new thread.
%%
[[quoteright:350:https://static.tvtropes.
[[caption-width-right:256:[-[[JustOneMoreLevel Abandon all your free time, ye who enter.]]-] ]]
%%
Added DiffLines:
Added DiffLines:
Added DiffLines:
Is there an issue? Send a MessageReason:
None
Added DiffLines:
* HiddenDepths: In-universe, a troubadour staying inside the castle in ''64'' comments that the jailer is a surprisingly talented violinist.
Is there an issue? Send a MessageReason:
Made it clearer.
Changed line(s) 93 (click to see context) from:
* SerpentStaff: The snake statue found in a cave is transformed into a staff when you use the wand on it. Its appearance even has coils.
to:
* SerpentStaff: The snake statue found in a cave is transformed into a staff the Staff of Ages when you use the wand on it. Its appearance even has coils.
Is there an issue? Send a MessageReason:
Added an example.
Added DiffLines:
* SerpentStaff: The snake statue found in a cave is transformed into a staff when you use the wand on it. Its appearance even has coils.
Is there an issue? Send a MessageReason:
None
Changed line(s) 102 (click to see context) from:
* TrialAndErrorGameplay: Loads of it. One room is a hall of mirrors, and you have to guess which mirror to smash to continue. Smash the wrong one, and you get sucked out into space, or the broken glass kills you.
to:
* TrialAndErrorGameplay: Loads of it. One room is a hall of mirrors, and you have to guess which mirror to smash to continue. Smash the wrong one, and you get sucked out into space, or the broken glass kills you. [[spoiler: Or you can look at the three mirrors, as the correct mirror has a different description from the other two.]]
Is there an issue? Send a MessageReason:
None
Changed line(s) 26 (click to see context) from:
* ArmorIsUseless: The game and instruction manual gives a few references to your hero's armor... and you can get a spiffy new helmet and gauntlets from the castle. But everything still kills you. You should have been a purple-underwear-clad nudie like Ace Harding in the beginning of ''Deja Vu II''. Averted with the shield you find in the same room as the armor, as you need it to survive the dragons flame in the same room. It will still melt and kill you after a certain number of hits though.
to:
* ArmorIsUseless: The game and instruction manual gives a few references to your hero's armor... and you can get a spiffy new helmet and gauntlets from the castle. But everything still kills you. You should have been a purple-underwear-clad nudie like Ace Harding in the beginning of ''Deja Vu II''. This is rather egregious in the 2014 remake, as you can find various equipment to wear, but all of it protects you from absolutely jack squat[[note]]They make a good disguise for the goblins, though[[/note]]. Averted with the shield you find in the same room as the armor, helmet, as you need it to survive the dragons flame in the same room. It will still melt and kill you after a certain number of hits though.
Is there an issue? Send a MessageReason:
None
Changed line(s) 51 (click to see context) from:
* HellIsThatNoise: The Music that plays when you only have one torch currently lit and it is about to die, while the music serves as a warning that you should light a new torch soon, you wouldn't know that when playing for the first time until your torch died and then you died, until then you were stuck with the disturbing eerie and creepy music.
to:
* HellIsThatNoise: The Music that plays when you only have one torch currently lit and it is about to die, while the music serves as a warning that you should light a new torch soon, you wouldn't know that when playing for the first time until your torch died and then you died, until then you were stuck with hearing the disturbing eerie disturbing, eerie, and creepy music.
Is there an issue? Send a MessageReason:
None
Changed line(s) 51 (click to see context) from:
* HellIsThatNoise: The Music that plays when you only have one torch currently lit and it is about to die, while the music serves as a warning that you should light a new torch soon, you wouldn't know that when playing for the first time until your torch died and then you died, until then you are stuck with the disturbing eerie and creepy music.
to:
* HellIsThatNoise: The Music that plays when you only have one torch currently lit and it is about to die, while the music serves as a warning that you should light a new torch soon, you wouldn't know that when playing for the first time until your torch died and then you died, until then you are were stuck with the disturbing eerie and creepy music.
Is there an issue? Send a MessageReason:
None
Added DiffLines:
* HellIsThatNoise: The Music that plays when you only have one torch currently lit and it is about to die, while the music serves as a warning that you should light a new torch soon, you wouldn't know that when playing for the first time until your torch died and then you died, until then you are stuck with the disturbing eerie and creepy music.
Is there an issue? Send a MessageReason:
None
Added DiffLines:
* DeathByMaterialism: [[spoiler:Take the Pot of and Gold and you fall for the oldest trick in the book and die, you don't even need it.]]
Is there an issue? Send a MessageReason:
None
Added DiffLines:
* WeaponTwirling In most cases when using a weapon on yourself, [[DrivenToSuicide you just plain stab yourself]]. However, with the axe, you try to do some cool axe moves, [[EpicFail but fail]] and [[HalfTheManHeUsedToBe chop yourself in half]].