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''Scurge: Hive'' is a 2006 action-RPG {{platform game}} released simultaneously for the UsefulNotes/GameBoyAdvance and UsefulNotes/NintendoDS. The premise is quite similar some of to the 2D iterations of the {{Metroid}} series, especially ''Videogame/MetroidFusion'', but unlike them uses IsometricProjection.

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''Scurge: Hive'' is a 2006 action-RPG {{platform game}} released simultaneously for the UsefulNotes/GameBoyAdvance and UsefulNotes/NintendoDS. The premise is quite similar some of to the 2D iterations of the {{Metroid}} ''Franchise/{{Metroid}}'' series, especially ''Videogame/MetroidFusion'', but unlike them uses IsometricProjection.



* ShoutOut: The entire game, to Franchise/{{Metroid}}.

to:

* ShoutOut: The entire game, to Franchise/{{Metroid}}.''Franchise/{{Metroid}}''.


* YouGottaHaveBlueHair: Possible, using the PaletteSwap feature.
* XMeetsY: Franchise/{{Metroid}} meets... an isometric perspective. And ''VideoGame/{{Extermination}}''

to:

* YouGottaHaveBlueHair: Possible, using the PaletteSwap feature.
* XMeetsY: Franchise/{{Metroid}} meets... an isometric perspective. And ''VideoGame/{{Extermination}}''
feature.


* FungusHumongous: The Scurge infests whole areas of walls and ground throughout the base. Touching this red [[StarCraft Creep-like]] substance slows you down and causes your infection meter to tick far more rapidly.

to:

* FungusHumongous: The Scurge infests whole areas of walls and ground throughout the base. Touching this red [[StarCraft [[VideoGame/StarCraft Creep-like]] substance slows you down and causes your infection meter to tick far more rapidly.


''Scurge: Hive'' is a 2006 action-RPG {{platform game}} released simultaneously for the GameBoyAdvance and NintendoDS. The premise is quite similar some of to the 2D iterations of the {{Metroid}} series, especially ''Videogame/MetroidFusion'', but unlike them uses IsometricProjection.

to:

''Scurge: Hive'' is a 2006 action-RPG {{platform game}} released simultaneously for the GameBoyAdvance UsefulNotes/GameBoyAdvance and NintendoDS.UsefulNotes/NintendoDS. The premise is quite similar some of to the 2D iterations of the {{Metroid}} series, especially ''Videogame/MetroidFusion'', but unlike them uses IsometricProjection.


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'''Scurge: Hive provides examples of:'''

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'''Scurge:

!!Scurge:
Hive provides examples of:'''
of:



* DopplegangerAttack: [[SubvertedTrope Subversion]]: ([[spoiler: [[HiveMind The Source's]] final form summons up to three duplicates to attack you, but these duplicates are of Jenosa rather then the boss. It is vital you destroy these duplicates quickly, if all three are around long enough The Source can use it's most powerful attack and drain a significant portion of your health.]]

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* DopplegangerAttack: [[SubvertedTrope Subversion]]: ([[spoiler: [[spoiler: [[HiveMind The Source's]] final form summons up to three duplicates to attack you, but these duplicates are of Jenosa rather then the boss. It is vital you destroy these duplicates quickly, if all three are around long enough The Source can use it's most powerful attack and drain a significant portion of your health.]]



* EldritchAbomination: [[spoiler: [[HiveMind The Source]] seems to increase in intelligence and maleficence as it absorbs everything around it. Allowing this thing to escape Inos would not be a good idea.)]]
* EverythingsBetterWithSpinning: Jenosa flips when she jumps in any direction save straight up, sending her [[RapunzelHair impressively-long ponytail]] into a [[SonicTheHedgehog spindash]]-like swirl.

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* EldritchAbomination: [[spoiler: [[HiveMind The Source]] seems to increase in intelligence and maleficence as it absorbs everything around it. Allowing this thing to escape Inos would not be a good idea.)]]
]]
* EverythingsBetterWithSpinning: Jenosa flips when she jumps in any direction save straight up, sending her [[RapunzelHair impressively-long ponytail]] into a [[SonicTheHedgehog [[Franchise/SonicTheHedgehog spindash]]-like swirl.



* {{Expy}}: Jenosa Arma to [[{{Metroid}} Samus Aran]]. Hell, the names are similar.

to:

* {{Expy}}: Jenosa Arma to [[{{Metroid}} [[Franchise/{{Metroid}} Samus Aran]]. Hell, the names are similar.



* ShoutOut: The entire game, to {{Metroid}}.

to:

* ShoutOut: The entire game, to {{Metroid}}.Franchise/{{Metroid}}.



* [[spoiler:SoleSurvivor: In the end, only Jenosa remains.]]
* SwissArmyWeapon: Jenosa's gauntlets. They can also fire grenades in addition to the aforementioned beams and freeze blast. [[HammerSpace Where do these grenades come from?]] Same place as [[{{Metroid}} Samus Aran's missiles,]] [[EpilepticTrees one might venture.]]

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* [[spoiler:SoleSurvivor: In SoleSurvivor: [[spoiler:In the end, only Jenosa remains.]]
* SwissArmyWeapon: Jenosa's gauntlets. They can also fire grenades in addition to the aforementioned beams and freeze blast. [[HammerSpace Where do these grenades come from?]] Same place as [[{{Metroid}} [[Franchise/{{Metroid}} Samus Aran's missiles,]] [[EpilepticTrees one might venture.]]



* XMeetsY: {{Metroid}} meets... an isometric perspective. And ''VideoGame/{{Extermination}}''
----

to:

* XMeetsY: {{Metroid}} Franchise/{{Metroid}} meets... an isometric perspective. And ''VideoGame/{{Extermination}}''
----
''VideoGame/{{Extermination}}''


The Confeds are [[GenreSavvy reasonably sure]] that the Scurge has escaped containment and likely infected or killed everyone on base. Therefore, it is stated in the game's introduction/Jenosa's briefing that her mission is one of ''data retrieval''. They've outfitted her with one of the [[PoweredArmor infection-resistant suits]] used at the base and special [[ArmCannon energy-projectile gauntlets]], as apparently ordinary firearms could be infected by the Scurge.

to:

The Confeds are [[GenreSavvy reasonably sure]] sure that the Scurge has escaped containment and likely infected or killed everyone on base. Therefore, it is stated in the game's introduction/Jenosa's briefing that her mission is one of ''data retrieval''. They've outfitted her with one of the [[PoweredArmor infection-resistant suits]] used at the base and special [[ArmCannon energy-projectile gauntlets]], as apparently ordinary firearms could be infected by the Scurge.


* BadAss: Hey, you would be too if you fought your way through a government research base crawling with hostile infected life forms, whilst coming near to succumbing to that same infection far too many times.


* TheImmune: HaHaHaNo. Jenosa is infected by the first boss, and you can only treat the infection, but never cure it. Your viral mass increases by about 1% every two seconds.



* XMeetsY: {{Metroid}} meets... an isometric perspective.

to:

* XMeetsY: {{Metroid}} meets... an isometric perspective. And ''VideoGame/{{Extermination}}''


Scurge: Hive is a 2006 action-RPG {{platform game}} released simultaneously for the GameBoyAdvance and NintendoDS. The premise is quite similar some of to the 2D iterations of the {{Metroid}} series, especially ''Videogame/MetroidFusion'', but unlike them uses IsometricProjection.

to:

Scurge: Hive ''Scurge: Hive'' is a 2006 action-RPG {{platform game}} released simultaneously for the GameBoyAdvance and NintendoDS. The premise is quite similar some of to the 2D iterations of the {{Metroid}} series, especially ''Videogame/MetroidFusion'', but unlike them uses IsometricProjection.


* ThemeNaming: Most of the bosses are named after [[GreekMythology Greek]] and [[NorseMythology Norse]] mythical beasts (or associated plants, in the case of the Mandragora).

to:

* ThemeNaming: Most of the bosses are named after [[GreekMythology [[Myth/GreekMythology Greek]] and [[NorseMythology [[Myth/NorseMythology Norse]] mythical beasts (or associated plants, in the case of the Mandragora).

Added DiffLines:

* SequelHook


* FanNickname: Isometroid. Pretty self-explanatory.


Scurge: Hive is a 2006 action-RPG {{platform game}} released simultaneously for the GameBoyAdvance and NintendoDS. The gameplay is quite similar to the 2D iterations of the {{Metroid}} series, but unlike them uses IsometricProjection.

to:

Scurge: Hive is a 2006 action-RPG {{platform game}} released simultaneously for the GameBoyAdvance and NintendoDS. The gameplay premise is quite similar some of to the 2D iterations of the {{Metroid}} series, especially ''Videogame/MetroidFusion'', but unlike them uses IsometricProjection.
IsometricProjection.

Added DiffLines:

* CameraAbuse: Killing biological enemies will briefly splatter the screen with fluids.


Added DiffLines:

* DoNotRunWithAGun: Jenosa can't move while firing.

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