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* CrapsackWorld: And how. In addition to the standard cyberpunk tropes of the rich oppressing the poor and weak, and the poor and weak having no chance of things getting better, you also have the fact that the rich and elite are ''immortal'' thanks to Dracogenics technology. So not only are the powerful going to stay powerful, they're going to stay powerful ''forever''.
** In addition, wandering around the city makes it clear that it's a shitty place. The Industrial section briefing warns you that you shouldn't stay long lest you get lung-rot.
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* TakeCover: If you point your cursor near a wall or barricade, it will turn into a triangle, indicating that your Agents can hide behind it.

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* TakeCover: If you point your cursor near a wall or barricade, it will turn into a triangle, indicating that your Agents can hide behind it. The difference between being in cover and not being in cover is significant: damage reduction for direct hits and damage immunity while ducked are the basics. Flanking is very helpful. Being flanked is very ''painful''.
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* PunBasedTitle: It's a reference to the ''Syndicate Wars'' weapon "Satellite '''Rain'''".

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* PunBasedTitle: It's a reference to the ''Syndicate Wars'' weapon "Satellite '''Rain'''". It also refers to the overall mission: Dracogenics has utter control through their satellites, meaning they have ''Satellite Reign''. And you want to depose them.
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* NonEntityGeneral: The player isn't one of the four agents but an unseen character giving orders and seeing the city through the camera of a drone.

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* NonEntityGeneral: The player isn't one of the four agents but an unseen character giving orders and seeing the city through the camera of a drone. Your missions are provided by an unnamed female operator as well.
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* BodySurf: This is apparently the technology that Dracogenics has invented and used to become top dog.

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* BodySurf: This is apparently the technology that Dracogenics has invented and used to become top dog. The basic idea is that a worldwide satellite network keeps track of registered individuals at all times. If a registered user dies, they are immediately cloned and their brain is flash-copied to their new body. This effectively makes the elite immortal, while the downtrodden are worth less than fodder and considered nothing more than another resource by Dracogenics. You have access to a less effective version, where you have to plant relay beacons to provide the range necessary, and the clones degrade with each flash-copy. The goal is to get control of Dracogenic's satellite network and disrupt their [[TitleDrop satellite reign]].
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* FogOfWar: Your agents will only see as far as they optics allow them to. The rest is covered in shroud.

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* FogOfWar: Your agents will only see as far as they optics allow them to. The rest is covered in shroud. The mini-map sees enemies in perfect detail at all times (thanks to your drone), but details such as civilians and system links are local vision only.



** Hijacked guards aren't capable of grabbing the plot item from safehouses. This absolutely has to be done by one of your agents.
** You just hijacked a guard with a [[GatlingGood minigun]]! Woohoo! Free weapon! Nope, that doesn't count. You still have to acquire the prototype through the missions or the BlackMarket.

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** Hijacked guards aren't capable of grabbing the plot item from safehouses. This absolutely has to be done by one of your agents.
agents (justified in that even a hijacked goon isn't trustworthy enough for the job).
** You just hijacked a guard with a [[GatlingGood minigun]]! Woohoo! Free weapon! Nope, that doesn't count. You still have to acquire the a prototype through the missions or the BlackMarket.
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* DiegeticInterface: The whole action is seen through a remote-controlled drone flying over the city. The various icons and text indications are part of the interface giving orders to the team.

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* DiegeticInterface: The whole action is seen through a remote-controlled drone flying over the city. The various icons and text indications are part of the interface giving orders to the team. The camera even sways back and forth as the drone adjusts position.
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* EarlyGameHell: Based on pre-alpha impressions, early on even small groups of basic mooks will make things difficult for your Agents, and good luck if you're outnumbered.

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* EarlyGameHell: Based on pre-alpha impressions, early Early on even small groups of basic mooks will make things difficult for your Agents, and good luck if you're outnumbered.outnumbered. Later in the game you generally have enough armor, shields, firepower and skills to take out waves of basic mooks and even non-basic mooks as long as you're using good tactics. [[FromBadToWorse So then you meet the elite mooks.]]
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* ExperiencePoints: Your agents will gain XP from killing things, using stealth, hacking security and so forth. Gaining a level will award you with a skill point where you can spend it in different skills.

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* ExperiencePoints: Your agents will gain XP from killing things, using stealth, hacking security and so forth.doing their jobs (i.e. anything ''except'' wandering around the non-trespassing areas). Gaining a level will award you with a skill point where you can spend it in different skills.
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* BottomlessMagazines: All sidearms have unlimited magazines.
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* BoomHeadShot: Shoot someone in the back of the head without him noticing you and he'll die instantly regardless of his health, armor and shields. It only works on humans.
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* TheOmniscientCouncilOfVagueness: Your mysterious employers that Tag occasionally mention.
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* TheVeryDefinitelyFinalDungeon: Dracogenics Tower, the highest structure in TheCity. There's a good number of SpiderTank, MiniMecha, troops and the BigBad himself waiting for you.
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* StormingTheCastle: Storming Dracogenics Tower at the end of the game.
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* NonIndicativeName: Patrol dogs are canines. They are small four-legged robots with a headlight and [[PersonalSpaceInvader latch at you when they come close to you]]. [[SuicideAttack Some of them blow-up instead.]]

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* NonIndicativeName: Patrol dogs are not canines. They are small four-legged robots with a headlight and [[PersonalSpaceInvader latch at you when they come close to you]]. [[SuicideAttack Some of them blow-up instead.]]
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* LoadsAndLoadsOfLoading: Run the game and you will have to wait for two loading bars. After, you must choose your save game and load your game with yet another loading time to endure. However, the rest of the game won't have any loading even between districts. If you load your game mid way however...

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* LoadsAndLoadsOfLoading: Run the game and you will have to wait for two loading bars. After, you must choose your save game and load your game with yet another loading time to endure. However, the The rest of the game won't have any loading even between districts. If you load your game mid way midway however...
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* LoadsAndLoadsOfLoading: Run the game and you will have to wait for two loading bars. After, you must choose your save game and load your game with yet another loading time to endure. However, the rest of the game won't have any loading even between districts. If you load your game mid way however...
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* LuckilyMyShieldWillProtectMe: Riot soldier carry a shield that act as a mobile cover. It will be destroyed after it received too many hits.

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* LuckilyMyShieldWillProtectMe: Riot soldier soldiers carry a shield that act as a mobile cover. It will be destroyed after it received too many hits.
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* LuckilyMyShieldWillProtectMe: Riot soldier carry a shield that act as a mobile cover. It will be destroyed after it received too many hits.
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* SpiderTank

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* SpiderTankSpiderTank: The Centurion 7 tanks.
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* LimitedLoadout: Your agents are limited to two weapons. With the proper skill upgrade or with special augmentation, you can carry three.
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** When the gates of a secure zone are blown apart, Dracogenics will dispatch guards at the entrance to guard them permanently.

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** When the main gates of a secure zone are blown apart, Dracogenics will dispatch guards Mooks at the entrance to guard them permanently.
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* PersonalSpaceInvader: Patrol Dogs will latch at you when they come too close to you. Your agent automatically will throw it down and smash it, but this will force you out of your cover.

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* PersonalSpaceInvader: Patrol Dogs will latch at you when they come too close to you. Your agent will automatically will throw it down and smash it, but this will force you out of your cover.[[TakeCover cover]].
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* PersonalSpaceInvader: Patrol Dogs will latch at you when they come too close to you. Your agent automatically will throw it down and smash it, but this will force you out of your cover.
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* NonIndicativeName: Patrol dogs are canines. They are small four-legged robots with a headlight and [[PersonalSpaceInvader latch at you when they come close to you]]. [[SuicideAttack Some of them blow-up instead.]]
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* SuicideAttack: Some Patrol Dogs are laced with explosives and blow-up when come close to you. They also have a layer of armor, making it harder to kill from a distance.
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** The Ammunition Cavity augmentation require you to replace your kidneys and liver with artificial ones, as they serve for ammunitions racks.

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** The Ammunition Cavity augmentation require you to replace your kidneys kidneys, spleen and liver with artificial ones, ones which double as they serve for ammunitions racks.
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* {{BFG}}: The fan-favourite GatlingGood is an available weapon, and some EliteMooks may also use it.

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* {{BFG}}: The fan-favourite GatlingGood is an available weapon, and some EliteMooks may also use it. Beam cannons that deal damage over time are also available. All {{BFG}} give a penalty to accuracy and movement speed except for the soldier. You need to install special augmentations to lessen those penalties.
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** When the gates of a secure zone are blown apart, Dracogenics will dispatch guards at the entrance.

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** When the gates of a secure zone are blown apart, Dracogenics will dispatch guards at the entrance.entrance to guard them permanently.



** Guards will repeatedly try to use ziplines even if they are electrified, injuring themselves over and over.

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** Guards will repeatedly try to use ziplines even if they are electrified, electrified ziplines, injuring themselves over and over.
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** When you've being caught doing something illegal and you've being flagged with a red marking, all cameras will report your position when you run pass them.

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