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* BlackDudeDiesFirst: While not directly black is [[spoiler:Orthos the first of the R-line robots to be destroyed by Rodea. Rodea openly regrets this right afterwards remembering their [[TearJerker once strong friendship]]. Orthos tells Rodea that he was always jealous of his [[MeaningfulName special name]] given by the princess. For some reason Rodea keeps this to himself rather than [[WhatTheHellHero asking Ion to fix him]], hurting himself further]].
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* BlackDudeDiesFirst: While not directly black is [[spoiler:Orthos the first of the R-line robots to be destroyed by Rodea. Rodea openly regrets this right afterwards remembering their [[TearJerker once strong friendship]]. Orthos tells Rodea that he was always jealous of his [[MeaningfulName special name]] given by the princess. For some reason Rodea keeps this to himself rather than [[WhatTheHellHero [[JustEatGilligan asking Ion to fix him]], hurting himself further]].
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''Rodea: The Sky Soldier'' (''Tenkuu no Kishi Rodea''[[note]]Rodea: The Sky ''Knight''[[/note]] in its original Wii incarnation) is a "Flying Adventure game" for WiiU and {{Nintendo 3DS}} by Kadokawa Games and Prope, designed by [[SonicTheHedgehog Yuji]] [[NightsIntoDreams Naka]], released on April 2nd, 2015 in Japan, November 10th, 2015 in the US, and November 13th, 2015 in Europe. The game's main gimmick is the protagonist's [[VideoGameFlight ability to fly]], which is used to solve puzzles and defeat enemies.
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''Rodea: The Sky Soldier'' (''Tenkuu no Kishi Rodea''[[note]]Rodea: The Sky ''Knight''[[/note]] in its original Wii incarnation) is a "Flying Adventure game" for WiiU UsefulNotes/WiiU and {{Nintendo UsefulNotes/{{Nintendo 3DS}} by Kadokawa Games and Prope, designed by [[SonicTheHedgehog Yuji]] [[NightsIntoDreams Naka]], released on April 2nd, 2015 in Japan, November 10th, 2015 in the US, and November 13th, 2015 in Europe. The game's main gimmick is the protagonist's [[VideoGameFlight ability to fly]], which is used to solve puzzles and defeat enemies.
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* TheStinger: [[spoiler: After the credits, Rodea awakens in front of Ion, and the two embrace.]]
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** Cecilia is similar to [[VideoGame/SonicAdventure2 Maria]] in some ways.
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** Cecilia is similar to [[VideoGame/SonicAdventure2 Maria]] in some ways. Otherwise, she's more like [[VideoGame/SonicAdventure Tikal]].
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** Geardo: is quite a bit like Eggman, trying to use robots to take over the world.
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** Geardo: is quite a bit like Eggman, Eggman (as well as Tikal's father), trying to use robots to take over the world.world, despite his daughter's strong diagreement with his plans.
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* FakeDifficulty: In both versions, but ironically even more so in the supposedly superior original Wii version. Certain obstacles and challenges are seemingly only there either just to waste the players' time (when trying to get a higher rank), or just for the sake making the game more difficult (to the point where, it may take numerous tried in order to surpass/complete them). This comes to a head in the final boss battle due to the fact that Rodea can't just fly anywhere he wants, AND has limited flight ability and range, AND can't stop in mid flight, AND (unlike the Wii U) version has to start the final boss fight over from the first phase if he loses a life...
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* FakeDifficulty: In both versions, but ironically even more so in the supposedly superior original Wii version. Certain obstacles and challenges are seemingly only there either just to waste the players' time (when trying to get a higher rank), or just for the sake making the game more difficult (to the point where, it may take numerous tried tries in order to surpass/complete them). This comes to a head in the final boss battle due to the fact that Rodea can't just fly anywhere he wants, AND has limited flight ability and range, AND can't stop in mid flight, AND (unlike the Wii U) version U version) has to start the final boss fight over from the first phase if he loses a life...
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Cecilia was never a \"heel\" in the first place. She strongly disagreed with her father\'s plans for conquering Garuda in order for the Naga empire to survive.
* DisneyDeath: [[spoiler:Cecilia]], although this is only confirmed in the Wii U version.
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* HeelFaceTurn: Rodea and Cecilia did this in the beginning of the game.
** HeelFaceDoorSlam: What unfortunately happened to Cecilia as the game will tell you of her passing.
** HeelFaceDoorSlam: What unfortunately happened to Cecilia as the game will tell you of her passing.
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* HeelFaceTurn: Rodea and Cecilia did this in the beginning of the game.
** HeelFaceDoorSlam: What unfortunately happened to Cecilia as the game will tell you of her passing.game.
** HeelFaceDoorSlam: What unfortunately happened to Cecilia as the game will tell you of her passing.
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* HimeCut: Sonia got her unique version of this.
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* AmnesiacHero
* DotingGrandparent: Ion's grandfather Asimov became very protective of Ion after his wife died.
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* FacialMarkings: The R-line robots got this.
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* FacialMarkings: The R-line robots usually got this.
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* RaisedByGrandparents: Ion was [[AllThereInTheManual according to the artbook]].
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* BlackDudeDiesFirst: While not directly black is [[spoiler:Orthos the first of the R-line robots to be destroyed by Rodea. Rodea openly regrets this right afterwards remembering their [[TearJerker once strong friendship]]. Orthos tells Rodea that he was always jealous of his [[MeaningfulName special name]] given by the princess. For some reason Rodea keeps this to himself rather than [[WhatTheHellHero asking Ion to fix him]], hurting himself further]].
* FacialMarkings: The R-line robots got this.
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* HeelFaceDoorSlam: What unfortunately happened to Cecilia as the game will tell you of her passing.
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* MeaningfulName: Rodea was given his name from the princess, Ro from his serial number R0 and dea from dear.
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* KnightInSourArmor: Amnesiac Rodea is this, much to Ion's mismay.
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* KnightInSourArmor: Amnesiac Rodea is this, much to Ion's mismay.dismay.
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* JerkWithAHeartOfGold: Amnesiac Rodea, it's mostly [[SourOutsideSadInside a cover]].
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* JerkWithAHeartOfGold: JerkWithAHeartOfGold[=/=]JerkassFacade: Amnesiac Rodea, it's mostly [[SourOutsideSadInside a cover]].
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* {{Chatterbox}}: you can increase or decrease how much Ion is going to talk to you in the options in the Wii U version. So while it can be a bit nice to have her talking to you if you're lonely can it get annoying ehen you die and she starts from the beginning again.
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* {{Chatterbox}}: you can increase or decrease how much Ion is going to talk to you in the options in the Wii U version. So while it can be a bit nice to have her talking to you if you're lonely can it get annoying ehen when you die and she starts from the beginning again.
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* {{Chatterbox}}: you can increase or decrease how much Ion is going to talk to you in the options in the Wii U version. So while it can be a bit nice to have her talking to you if you're lonely can it get annoying ehen you die and she starts from the beginning again.
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YMMV is not and was never a trope. Do not link to it for any reason. Also, trope entries never get second-level bullets for any reason. Ever.
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* FakeDifficulty: In both versions, but ironically even more so in the supposedly [[{{YMMV}} superior]] original Wii version. Certain obstacles and challenges are seemingly only there either just to waste the players' time (when trying to get a higher rank), or just for the sake making the game more difficult (to the point where, it may take numerous tried in order to surpass/complete them). This comes to a head in the final boss battle due to the fact that Rodea can't just fly anywhere he wants, AND has limited flight ability and range, AND can't stop in mid flight, AND (unlike the Wii U) version has to start the final boss fight over from the first phase if he loses a life...
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* FakeDifficulty: In both versions, but ironically even more so in the supposedly [[{{YMMV}} superior]] superior original Wii version. Certain obstacles and challenges are seemingly only there either just to waste the players' time (when trying to get a higher rank), or just for the sake making the game more difficult (to the point where, it may take numerous tried in order to surpass/complete them). This comes to a head in the final boss battle due to the fact that Rodea can't just fly anywhere he wants, AND has limited flight ability and range, AND can't stop in mid flight, AND (unlike the Wii U) version has to start the final boss fight over from the first phase if he loses a life...
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** HeelFaceDoorslam: what unfortunately happened to Cecilia as the game will tell you of her passing.
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* BigBrotherMentor: The [[AllThereInTheManual artbook]] mentions Rodea being this for Kelvis. He actually kinda is by being made first and being in the same line.
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* BigBrotherMentor: The [[AllThereInTheManual artbook]] mentions Rodea being this for Kelvis. He actually kinda is her big brother by being made first and being in the same line.
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** Geardo: is quite a bit like Eggman, trying to use robots to take over the world.
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* HeelFaceTurn: Rodea and Cecilia did this in the beginning of the game.
** HeelFaceDoorslam: what unfortunately happened to Cecilia as the game will tell you of her passing.
** HeelFaceDoorslam: what unfortunately happened to Cecilia as the game will tell you of her passing.
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* AmbigouslyBrown: Orthos, being the only brown one in the R-line.
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* AmbigouslyBrown: AmbiguouslyBrown: Orthos, being the only brown one in the R-line.
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* ArtificialLimbs: The main character has a ClockPunk right arm which Ion made for him.
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* AmbigouslyBrown: Orthos, being the only brown one in the R-line.
* ArtificialLimbs: The main character has a ClockPunk right upper arm which Ion made for him.
* ArtificialLimbs: The main character has a ClockPunk right upper arm which Ion made for him.
* GirlishPigtails: Kelvis' horn-things look like this.
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* ManInBlack: both Valghis and Geardo.
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* ManInBlack: both TheMenInBlack: Valghis and Geardo.
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* RidiculouslyHumanRobots: Rodea and the other R-types. Despite thi, they are quickly indentified implying that they're DeceptivelyHumanRobots InUniverse.
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* PeekABangs: Valghis.
* RidiculouslyHumanRobots: Rodea and the other R-types. Despitethi, this, they are quickly indentified implying that they're DeceptivelyHumanRobots InUniverse.
* RidiculouslyHumanRobots: Rodea and the other R-types. Despite
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* BigBrotherMentor: The [[AllThereInTheManual artbook]] mentions Rodea being this for Kelvis. He actually kinda is by being made first and being in the same line.
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* JerkWithAHeartOfGold: Amnesiac Rodea, it's mostly [[SourOutsideSadInside a cover]].
* KnightInSourArmor: Amnesiac Rodea is this, much to Ion's mismay.
* KnightInSourArmor: Amnesiac Rodea is this, much to Ion's mismay.
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* ManInBlack: both Valghis and Geardo.
* MismatchedEyes: Kelvis' has one golden eye and one blue.
* MismatchedEyes: Kelvis' has one golden eye and one blue.
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* TomboyAndGirlyGirl: Ion and Cecilia respectively.
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* WomanInWhite: Kelvis.
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* BonusStage: doors that lead to them are shattered around the levels, usually there's a medal at the end.
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* FakeDifficulty: In both versions, but ironically even more so in the supposedly [[YMMV superior]] original Wii version. Certain obstacles and challenges are seemingly only there either just to waste the players' time (when trying to get a higher rank), or just for the sake making the game more difficult (to the point where, it may take numerous tried in order to surpass/complete them). This comes to a head in the final boss battle due to the fact that Rodea can't just fly anywhere he wants, AND has limited flight ability and range, AND can't stop in mid flight, AND (unlike the Wii U) version has to start the final boss fight over from the first phase if he loses a life...
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* FakeDifficulty: In both versions, but ironically even more so in the supposedly [[YMMV [[{{YMMV}} superior]] original Wii version. Certain obstacles and challenges are seemingly only there either just to waste the players' time (when trying to get a higher rank), or just for the sake making the game more difficult (to the point where, it may take numerous tried in order to surpass/complete them). This comes to a head in the final boss battle due to the fact that Rodea can't just fly anywhere he wants, AND has limited flight ability and range, AND can't stop in mid flight, AND (unlike the Wii U) version has to start the final boss fight over from the first phase if he loses a life...
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* FakeDifficulty: In both versions, but ironically even more so in the supposedly "superior" original Wii version. Certain obstacles and challenges are seemingly only there either just to waste the players' time (when trying to get a higher rank), or just for the sake making the game more difficult (to the point where, it may take numerous tried in order to surpass/complete them). This comes to a head in the final boss battle due to the fact that Rodea can't just fly anywhere he wants, AND has limited flight ability and range, AND can't stop in mid flight, AND (unlike the Wii U) version has to start the final boss fight over from the first phase if he loses a life...
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* FakeDifficulty: In both versions, but ironically even more so in the supposedly "superior" [[YMMV superior]] original Wii version. Certain obstacles and challenges are seemingly only there either just to waste the players' time (when trying to get a higher rank), or just for the sake making the game more difficult (to the point where, it may take numerous tried in order to surpass/complete them). This comes to a head in the final boss battle due to the fact that Rodea can't just fly anywhere he wants, AND has limited flight ability and range, AND can't stop in mid flight, AND (unlike the Wii U) version has to start the final boss fight over from the first phase if he loses a life...
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* GenkiGirl: Ion is really cheerful and energetic.
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* Cyberspace: You'll travel through a couple of these on the way to the final boss.
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* Cyberspace: {{Cyberspace}}: You'll travel through a couple of these on the way to the final boss.
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* IdenticalStranger: both game and [[AllThereInTheManual art book]] are quick to mention that Ion has the same face as Cecilia (Rodea however doesn't). You probably would offer it much thought at first thinking there's OnlySixFaces.
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** Ion is like a mix of Tails and Amy without being a StalkerWithACrush.
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** Ion is like a mix of Tails and Amy without being a StalkerWithACrush. Also a bit like a much milder [[Videogame/TalesOfGraces Pascal]].
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* GenreSavvy: Rodea will start speaking even more robotic if trying to pretend like he didn't mean what he just said. Ion is not amused.
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* DifficultButAwesome: The flight mechanics in the Wii version. Unlike the Wii U and 3DS version, Rodea can not hover above the ground in one spot and must lock on to something in range in order to fly. However, also unlike the Wii U and 3DS version, there's no flight meter, so if skilled enough, one could go an entire level without ever touching the ground.
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* DifficultButAwesome: The flight mechanics in the Wii version. Unlike the Wii U and 3DS version, Rodea can not hover above the ground in one spot and spot, although in both versions, he must lock on to something in range in order to fly. fly.[[note]]He has a significantly longer range in the Wii U version compared to the Wii version, which becomes a problem in the Wii version's final boss battle...[[/note]] However, also unlike the Wii U and 3DS version, there's no flight meter, so if skilled enough, one could go an entire level without ever touching the ground.
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** Cecilia is really similar to [[VideoGame/SonicAdventure2 Maria]].
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** Cecilia is really similar to [[VideoGame/SonicAdventure2 Maria]].Maria]] in some ways.
* FakeDifficulty: In both versions, but ironically even more so in the supposedly "superior" original Wii version. Certain obstacles and challenges are seemingly only there either just to waste the players' time (when trying to get a higher rank), or just for the sake making the game more difficult (to the point where, it may take numerous tried in order to surpass/complete them). This comes to a head in the final boss battle due to the fact that Rodea can't just fly anywhere he wants, AND has limited flight ability and range, AND can't stop in mid flight, AND (unlike the Wii U) version has to start the final boss fight over from the first phase if he loses a life...
* FakeLongevity: Again, in both versions. For those trying to get all the medals, and (in the Wii U version) fully upgrading Rodea (as well as fully decorating the room Ion [[spoiler:and for a while, Sonia]] is in[[note]]Either Ion's bedroom or the bridge; it's not made clear.[[/note]]), expect to take a really long time, since 1)There's no radar in the Wii version, 2)In order to get the parts you need in the Wii U version, you have to clear the stages you get them in order to actually get them, and 3)Not all of the medals are immediately available to collect in the Wii U version. This also applies to getting all of the unlockables in the Wii U version.
* FakeLongevity: Again, in both versions. For those trying to get all the medals, and (in the Wii U version) fully upgrading Rodea (as well as fully decorating the room Ion [[spoiler:and for a while, Sonia]] is in[[note]]Either Ion's bedroom or the bridge; it's not made clear.[[/note]]), expect to take a really long time, since 1)There's no radar in the Wii version, 2)In order to get the parts you need in the Wii U version, you have to clear the stages you get them in order to actually get them, and 3)Not all of the medals are immediately available to collect in the Wii U version. This also applies to getting all of the unlockables in the Wii U version.
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* IllGirl: Sonia, and you have to gather 5 herbs to her.
* LethalLavaLand
* LuddWasRight: the population of Garuda fears this and because of that stays away from machines in general.
* MoodWhiplash: Rodea himself does this in the Japanese version, and goes from his [[Franchise/SonicTheHedgehog Shadowy]] amnesiac self to his upbeat and cheerful previous self when one first visit the status screen in the Wii U version.
* LethalLavaLand
* LuddWasRight: the population of Garuda fears this and because of that stays away from machines in general.
* MoodWhiplash: Rodea himself does this in the Japanese version, and goes from his [[Franchise/SonicTheHedgehog Shadowy]] amnesiac self to his upbeat and cheerful previous self when one first visit the status screen in the Wii U version.
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* IllGirl: Sonia, and Sonia; you have to help her brother Tonio gather 5 herbs to help her.
* LethalLavaLand
* LuddWasRight: the The population of Garuda fears this and because of that stays away from machines in general.
* MoodWhiplash: Rodea himself does this in the Japanese version, and goes from his [[Franchise/SonicTheHedgehog Shadowy]] amnesiac self to his upbeat and cheerful previous self when one firstvisit visits the status screen in the Wii U version.
* MoodWhiplash: Rodea himself does this in the Japanese version, and goes from his [[Franchise/SonicTheHedgehog Shadowy]] amnesiac self to his upbeat and cheerful previous self when one first
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* RidiculouslyHumanRobots: Rodea and the other R-types. Despite this are they quickly indentified implying that they're DeceptivelyHumanRobots InUniverse.
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* RidiculouslyHumanRobots: Rodea and the other R-types. Despite this are thi, they are quickly indentified implying that they're DeceptivelyHumanRobots InUniverse.
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* SpiritualSuccessor: To VideoGame/NightsIntoDreams, at least in part.
** Also VideoGame/SonicAdventure, in terms of open-ended exploration.
* TakahashiCouple: Rodea and Ion acts like one.
** Also VideoGame/SonicAdventure, in terms of open-ended exploration.
* TakahashiCouple: Rodea and Ion acts like one.
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* SpiritualSuccessor: To VideoGame/NightsIntoDreams, at least or so one would think. This is actually a subversion, as the only two things the games have in part.
** Also VideoGame/SonicAdventure,common is a main character who can fly[[note]]and dash while flying.[[/note]] This game is really more in terms line with the 3D Franchise/SonicTheHedgehog games (especially from VideoGame/SonicAdventure2 onwards), only with flying instead of open-ended exploration.
running.[[note]]While the stages are linear, there is some open ended exloration. How else are players going to get the medals?[[/note]]
* TakahashiCouple: Rodea and Ionacts act like one.
** Also VideoGame/SonicAdventure,
* TakahashiCouple: Rodea and Ion
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** [[spoiler:The Key of Time is literally turned like a latch-in-key to unlock Rodea's time portal function.]]
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** [[spoiler:The Key of Time is literally turned like a latch-in-key key-in-latch to unlock Rodea's time portal function.]]
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* Cyberspace: You'll travel through a couple of these on the way to the final boss.
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* ClockPunk: Seemingly.
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* ClockPunk: Seemingly.In elements.
** The Chronos Towers depict turning gears and are inhabited by the Guardians of Time.
** [[spoiler:The Key of Time is literally turned like a latch-in-key to unlock Rodea's time portal function.]]
* CyberPunk: [[spoiler:The Naga Empire's main base at 1,000 years ago.]]
** The Chronos Towers depict turning gears and are inhabited by the Guardians of Time.
** [[spoiler:The Key of Time is literally turned like a latch-in-key to unlock Rodea's time portal function.]]
* CyberPunk: [[spoiler:The Naga Empire's main base at 1,000 years ago.]]
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* HeroicAlbino: while not being the heroes themselves does their friends Sonia and her little brother Tonio have white hair, red eyes, and pale skin.
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* HeroicAlbino: while While not being the heroes themselves does themselves, their friends Sonia and her little brother Tonio have white hair, red eyes, and pale skin.
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** Also VideoGame/SonicAdventure, in terms of open-ended exploration.
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* Ion is like a mix of Tails and Amy without being a StalkerWithACrush.
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* {{Expy}}: Cecilia is really similar to [[VideoGame/SonicAdventure2 Maria]]. Amnesiac Rodea in turn is really similar to Shadow in [[VideoGame/ShadowTheHedgehog his own game]] mixed in with some of both Sonic and Silver.
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* {{Expy}}: {{Expy}}:
** Cecilia is really similar to [[VideoGame/SonicAdventure2Maria]]. Maria]].
** Amnesiac Rodea in turn is really similar to Shadow in [[VideoGame/ShadowTheHedgehog his own game]] mixed in with some of both Sonic andSilver.Silver.
* Ion is like a mix of Tails and Amy without being a StalkerWithACrush.
** Cecilia is really similar to [[VideoGame/SonicAdventure2
** Amnesiac Rodea in turn is really similar to Shadow in [[VideoGame/ShadowTheHedgehog his own game]] mixed in with some of both Sonic and
* Ion is like a mix of Tails and Amy without being a StalkerWithACrush.
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* SnarkToSnarkCombat: Rodea and Ion does this often, it ends up with him saying 'huh', or her saying 'probably' or threatning to turn him into scrap metal.