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* BonusBoss: Three of them in the epilogue/post storyline area. One in particular, Louhi, is especially nasty and often serves as ThatOneBoss for most players.
* BonusDungeon: After finishing the game, you're teleported to a new world map, and can't go back to the old one. From here, you only have access to a BonusDungeon that resets every time you clear it, and the town, beyond which enemies and three [[BonusBoss bonus bosses]] can be found.
* BonusDungeon: After finishing the game, you're teleported to a new world map, and can't go back to the old one. From here, you only have access to a BonusDungeon that resets every time you clear it, and the town, beyond which enemies and three [[BonusBoss bonus bosses]] can be found.
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* CurbStompBattle: Once you DePower the FinalBoss, you get to dish one of these out.
** Once your character becomes sufficiently powerful mid-to-late game, most of your battles will be this, as the enemies simply can't contend with you.
** Some of the [[BonusBoss bonus bosses]] in the epilogue can do this to an unprepared player.
*** and in Louhi's case, even if you ''are'' prepared.
** Once your character becomes sufficiently powerful mid-to-late game, most of your battles will be this, as the enemies simply can't contend with you.
** Some of the [[BonusBoss bonus bosses]] in the epilogue can do this to an unprepared player.
*** and in Louhi's case, even if you ''are'' prepared.
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%%* Once you DePower the FinalBoss, you get to dish one of these out.
***
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* LuckBasedMission: When fighting the BonusBoss Louhi, you pretty much have to cross your fingers and hope you can outdamage her before her Doom spell kills you.
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* LuckBasedMission: When fighting the BonusBoss OptionalBoss Louhi, you pretty much have to cross your fingers and hope you can outdamage her before her Doom spell kills you.
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* GameBreaker: There's a certain combination of skills in the Assassin skill tree that, when activated together, allow you to attack an enemy ''three'' times in one turn, with increased chance for critical hits, and the enemy ''cannot'' roll for defense. Will destroy most Mooks without them even getting a chance to attack.
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* ThatOneBoss: One of the [[BonusBoss bonus bosses]], Louhi. She casts a unique spell that will kill you after five rounds of combat. She's immune to Silence, and it takes a strong hit to punch through her defenses. If your character isn't set up properly, it may very easily be ''unwinnable'' if your damage output can't overpower her strong defense, enough to kill her within 5 rounds. To put it in context, no other boss even comes close to this level of power or difficulty.
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Namespacing Needs Wiki Magic Love, and deleting instances that are not appropriate links
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NeedsWikiMagicLove.
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Added image, reworked description.
[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/rimelands_hammer_of_thor.png]]
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Rimelands: Hammer of Thor is a 2010 game for Apple's iPhone, distributed through the App Store. It bills itself as a "steampunk adventure game using dice". It's a turn-based role-playing game with two hub towns, and several dungeons. Battles are turn-based affairs determined almost entirely by rolls of dice. Getting more proficient in your class' method of attack will give you more dice to roll per attack, granting the possibility of more devastating damage. The dice, despite being 6-sided, have only four possible outcomes: a skull (which counts as a hit), a double skull (critical hit), shield (cancels out one of the opponent's skulls when throwing for defense), and an X (miss/failed block). Certain skills can modify the dice so that when rolling for attack, all shields count as double skulls, for example. The game features three classes: the melee-focused [[MightyGlacier Barbarian]], the pistol-wielding [[GlassCannon Assassin]], and the magic-using [[SquishyWizard Shaman]]. Instead of being locked into one class from the start, players are allowed to pursue any combination of the skill trees, or all three at once, though this will make for a weaker [[MasterOfNone hybrid]] character instead of a potent specialized one. The game has a cookie-cutter story riddled with cliches and tropes, and mostly serves as an excuse to get you into the dungeons and experience some dice-rolling goodness. Rimelands won many perfect and near-perfect scores from gaming review sites, as well as the 2010 Unity Award for Best Mobile Game, and Slide To Play's Game of the Month for September 2010.
After a nuclear holocaust has rendered the Earth uninhabitable, mankind decided to tunnel underground, carving out caverns and towns called Vaults. While down there, they rediscovered Steam power, and rebuilt civilization. Several expeditions were led to the surface eons later, where it was discovered that Fae Folk (elves) have inhabited the surface now. After a war, an uneasy truce has been forged, allowing humans to re-colonize the surface. Players take control of Rose Cristo, a red-haired treasure hunter and adventurer, on a quest to... well... hunt treasure. Along the way, she discovers her true identity, and gets entangled in a larger conspiracy that threatens to destroy both humans ''and'' the Fae.
Rimelands 2 is said to be in the works, but as of 2013, no news has surfaced.
After a nuclear holocaust has rendered the Earth uninhabitable, mankind decided to tunnel underground, carving out caverns and towns called Vaults. While down there, they rediscovered Steam power, and rebuilt civilization. Several expeditions were led to the surface eons later, where it was discovered that Fae Folk (elves) have inhabited the surface now. After a war, an uneasy truce has been forged, allowing humans to re-colonize the surface. Players take control of Rose Cristo, a red-haired treasure hunter and adventurer, on a quest to... well... hunt treasure. Along the way, she discovers her true identity, and gets entangled in a larger conspiracy that threatens to destroy both humans ''and'' the Fae.
Rimelands 2 is said to be in the works, but as of 2013, no news has surfaced.
to:
Gameplaywise, it bills itself as a "steampunk adventure game using dice".
The game features three classes: the melee-focused [[MightyGlacier Barbarian]], the pistol-wielding [[GlassCannon Assassin]], and the magic-using [[SquishyWizard Shaman]]. Instead of being locked into one class from the start, players are allowed to pursue any combination of the skill trees, or all three at once, though this will make for a weaker [[MasterOfNone hybrid]] character instead of a potent specialized one. The game has a cookie-cutter story riddled with cliches and tropes, and mostly serves as an excuse to get you into the dungeons and experience some dice-rolling goodness. Rimelands won many perfect and near-perfect scores from gaming review sites, as well as the 2010 Unity Award for Best Mobile Game, and Slide To Play's Game of the Month for September 2010.
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* WrenchWench: Rose, the main character. She's sometimes seen talking about power flux converters and other complicated-named parts with non-player characters, and they seem impressed with her knowledge.
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* WrenchWench: Rose, the main character. She's sometimes seen talking about power flux converters and other complicated-named parts with non-player characters, and they seem impressed with her knowledge.knowledge.
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* ActionGirl: Rose, PlayerCharacter.
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* ActionGirl: Rose, the PlayerCharacter.
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Redheaded Hero is being cut per the Appearance tropes cleanup thread.
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* RedHeadedHero: Again, Rose.
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Myth/ is a work namespace, and works cannot be used as tropes.
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* NorseMythology: A major plot point in the game is the Hammer of Thor. If you look closely at the world map, you'll see it strongly resembles a map of Norway, Sweden, and Finland. Many of the Vaults are also named after places or old Norse gods.
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* ThatOneBoss: One of the [[BonusBoss bonus bosses]], Louhi. She casts a unique spell that will kill you after five rounds of combat. She's immune to Silence, and it takes a strong hit to punch through her defenses. Easily the toughest boss fight in the entire game. If your character isn't set up properly, it may very easily even be ''unwinnable''. To put it in context, no other boss even comes close to this level of power or difficulty.
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* ThatOneBoss: One of the [[BonusBoss bonus bosses]], Louhi. She casts a unique spell that will kill you after five rounds of combat. She's immune to Silence, and it takes a strong hit to punch through her defenses. Easily the toughest boss fight in the entire game. If your character isn't set up properly, it may very easily even be ''unwinnable''.''unwinnable'' if your damage output can't overpower her strong defense, enough to kill her within 5 rounds. To put it in context, no other boss even comes close to this level of power or difficulty.
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* ThatOneBoss: One of the [[BonusBoss bonus bosses]], Louhi. She casts a unique spell that will kill you after five rounds of combat. She's immune to Silence, and it takes a strong hit to punch through her defenses. Easily the toughest boss fight in the entire game. If your character isn't set up properly, it may very easily even be ''unwinnable''. To put it in context, no other boss even comes close to this level of power or difficulty.
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* SteamPunk: Some buildings and weapons.
* ThatOneBoss: One of the [[BonusBoss bonus bosses]], Louhi. She WILL kill you about five rounds of combat, and there's nothing you can do about it. She's immune to Silence, and it takes a strong hit to punch through her defenses. Easily the toughest boss fight in the entire game. If your character isn't set up properly, it may even be ''unwinnable''.
* ThatOneBoss: One of the [[BonusBoss bonus bosses]], Louhi. She WILL kill you about five rounds of combat, and there's nothing you can do about it. She's immune to Silence, and it takes a strong hit to punch through her defenses. Easily the toughest boss fight in the entire game. If your character isn't set up properly, it may even be ''unwinnable''.
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* SteamPunk: Some buildings and weapons.
* ThatOneBoss: One of the [[BonusBoss bonus bosses]], Louhi. She WILL kill you about five rounds of combat, and there's nothing you can do about it. She's immune to Silence, and it takes a strong hit to punch through her defenses. Easily the toughest boss fight in the entire game. If your character isn't set up properly, it may even be ''unwinnable''.weapons.
* ThatOneBoss: One of the [[BonusBoss bonus bosses]], Louhi. She WILL kill you about five rounds of combat, and there's nothing you can do about it. She's immune to Silence, and it takes a strong hit to punch through her defenses. Easily the toughest boss fight in the entire game. If your character isn't set up properly, it may even be ''unwinnable''.
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*** However, there's nothing stopping you from simply running in the back door again...
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Rimelands: Hammer of Thor is a 2010 game for Apple's iPhone, distributed through the App Store. It bills itself as a "steampunk adventure game using dice". It's a turn-based role-playing game with two hub towns, and several dungeons. Battles are turn-based affairs determined almost entirely by rolls of dice. Getting more proficient in your class' method of attack will give you more dice to roll per attack, granting the possibility of more devastating damage. The dice, despite being 6-sided, have only four possible outcomes: a skull (which counts as a hit), a double skull (critical hit), shield (cancels out one of the opponent's skulls when throwing for defense), and an X (miss/failed block). Certain skills can modify the dice so that when rolling for attack, all shields count as double skulls, for example. The game features three classes: the melee-focused [[MightyGlacier Barbarian]], the pistol-wielding [[GlassCannon Assassin]], and the magic-using [[SquishyWizard Shaman]]. Instead of being locked into one class from the start, players are allowed to pursue any combination of the skill trees, or all three at once, though this will make for a weaker [[JackOfAllStats hybrid]] character instead of a potent specialized one. The game has a cookie-cutter story riddled with cliches and tropes, and mostly serves as an excuse to get you into the dungeons and experience some dice-rolling goodness. Rimelands won many perfect and near-perfect scores from gaming review sites, as well as the 2010 Unity Award for Best Mobile Game, and Slide To Play's Game of the Month for September 2010.
to:
Rimelands: Hammer of Thor is a 2010 game for Apple's iPhone, distributed through the App Store. It bills itself as a "steampunk adventure game using dice". It's a turn-based role-playing game with two hub towns, and several dungeons. Battles are turn-based affairs determined almost entirely by rolls of dice. Getting more proficient in your class' method of attack will give you more dice to roll per attack, granting the possibility of more devastating damage. The dice, despite being 6-sided, have only four possible outcomes: a skull (which counts as a hit), a double skull (critical hit), shield (cancels out one of the opponent's skulls when throwing for defense), and an X (miss/failed block). Certain skills can modify the dice so that when rolling for attack, all shields count as double skulls, for example. The game features three classes: the melee-focused [[MightyGlacier Barbarian]], the pistol-wielding [[GlassCannon Assassin]], and the magic-using [[SquishyWizard Shaman]]. Instead of being locked into one class from the start, players are allowed to pursue any combination of the skill trees, or all three at once, though this will make for a weaker [[JackOfAllStats [[MasterOfNone hybrid]] character instead of a potent specialized one. The game has a cookie-cutter story riddled with cliches and tropes, and mostly serves as an excuse to get you into the dungeons and experience some dice-rolling goodness. Rimelands won many perfect and near-perfect scores from gaming review sites, as well as the 2010 Unity Award for Best Mobile Game, and Slide To Play's Game of the Month for September 2010.
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* IAmNotYourFather: Toward the end of the game, Gran reveals that [[spoiler: she isn't Rose's real grandmother.]]
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* LukeIAmYourFather: Shortly after Gran's reveal, [[spoiler: Titania]] reveals that [[spoiler: she is Rose's real mother.]] This is significant because up until now, [[spoiler: Titania]] is painted as a villain.
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* GameBreaker: There's a certain combination of skills in the Assassin skill tree that, when activated together, allow you to attack an enemy ''three'' times in one turn, with all Shield rolls counting as double/critical hits, and the target '''cannot roll for defense''', meaning they have no chance to mitigate the damage in any way.
** It drains all your mana to do this, but drink a mana potion, and there's nothing stopping you from doing it again... and ''again, and again''.
** This strategy can OneHitKill most enemies once you acquire the necessary skills, leading to many [[CurbStompBattle curb-stomp battles]] and [[FlawlessVictory flawless victories]] for you.
** It drains all your mana to do this, but drink a mana potion, and there's nothing stopping you from doing it again... and ''again, and again''.
** This strategy can OneHitKill most enemies once you acquire the necessary skills, leading to many [[CurbStompBattle curb-stomp battles]] and [[FlawlessVictory flawless victories]] for you.
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* GameBreaker: There's a certain combination of skills in the Assassin skill tree that, when activated together, allow you to attack an enemy ''three'' times in one turn, with all Shield rolls counting as double/critical increased chance for critical hits, and the target '''cannot enemy ''cannot'' roll for defense''', meaning they have no defense. Will destroy most Mooks without them even getting a chance to mitigate the damage in any way.
** It drains all your mana to do this, but drink a mana potion, and there's nothing stopping you from doing it again... and ''again, and again''.
** This strategy can OneHitKill most enemies once you acquire the necessary skills, leading to many [[CurbStompBattle curb-stomp battles]] and [[FlawlessVictory flawless victories]] for you.attack.
** It drains all your mana to do this, but drink a mana potion, and there's nothing stopping you from doing it again... and ''again, and again''.
** This strategy can OneHitKill most enemies once you acquire the necessary skills, leading to many [[CurbStompBattle curb-stomp battles]] and [[FlawlessVictory flawless victories]] for you.
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* ThatOneBoss: One of the [[BonusBoss bonus bosses]], Louhi. As soon as you enter her area, she immediately hits you with a unique spell called "Northern Doom", which hits for more damage each turn. You can heal by drinking potions, but several rounds later, it [[OneHitKill kills you in one hit]], no matter how much health you have. This essentially turns it into a TimedMission, forcing you to outdamage Louhi before her curse kills you. All the while, Louhi herself is happy to pile on more damage.
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* WrenchWench: Rose, the main character. She's sometimes seen talking about power flux converters and other complicated-named parts with [[NPC NPCs]], and they seem impressed with her knowledge.
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* WrenchWench: Rose, the main character. She's sometimes seen talking about power flux converters and other complicated-named parts with [[NPC NPCs]], non-player characters, and they seem impressed with her knowledge.
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* Mooks: The members of Hermann's army. None of them are named, except for two who are referred to as "Assistant" and "Assassin".
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* Patrolling Mook: Most human enemies do this, and some non-human ones.
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* WrenchWench: Rose, the main character. She's sometimes seen talking about power flux converters and other complicated-named parts with NPCs, and they seem impressed with her knowledge.
to:
* WrenchWench: Rose, the main character. She's sometimes seen talking about power flux converters and other complicated-named parts with NPCs, [[NPC NPCs]], and they seem impressed with her knowledge.
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* ThatOneBoss: One of the [[BonusBoss bonus bosses]], Louhi. As soon as you enter her area, she immediately hits you with a unique spell called "Northern Doom", which hits for more damage each turn. You can heal by drinking potions, but eventually it OneHitKills you, no matter how much health you have. This essentially turns it into a TimedMission, forcing you to outdamage Louhi before her curse kills you. All the while, Louhi herself is happy to pile on more damage.
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* ThatOneBoss: One of the [[BonusBoss bonus bosses]], Louhi. As soon as you enter her area, she immediately hits you with a unique spell called "Northern Doom", which hits for more damage each turn. You can heal by drinking potions, but eventually several rounds later, it OneHitKills you, [[OneHitKill kills you in one hit]], no matter how much health you have. This essentially turns it into a TimedMission, forcing you to outdamage Louhi before her curse kills you. All the while, Louhi herself is happy to pile on more damage.
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* LuckBasedMission: When fighting the BonusBoss Louhi, you pretty much have to cross your fingers and hope you can outdamage her before her Doom spell kills you.
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* ThatOneBoss: One of the [[BonusBoss bonus bosses]], Louhi. As soon as you enter her area, she immediately hits you with a unique spell called "Northern Doom", which hits for more damage each turn. You can heal by drinking potions, but eventually it OneHitKills you, no matter how much health you have. This essentially turns it into a TimeMission, forcing you to outdamage Louhi before her curse kills you. All the while, Louhi herself is happy to pile on more damage.
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* ThatOneBoss: One of the [[BonusBoss bonus bosses]], Louhi. As soon as you enter her area, she immediately hits you with a unique spell called "Northern Doom", which hits for more damage each turn. You can heal by drinking potions, but eventually it OneHitKills you, no matter how much health you have. This essentially turns it into a TimeMission, TimedMission, forcing you to outdamage Louhi before her curse kills you. All the while, Louhi herself is happy to pile on more damage.
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* BonusDungeon: After finishing the game, you're teleported to a new world map, and can't go back to the old one. From here, you only have access to a BonusDungeon that resets every time you clear it, and the town, beyond which enemies and three [[BonusBoss bonus bosses]] can be found.
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* ItemCrafting: There's an Engineering aspect to the game, where you can find recipes to craft items using materials you get from breaking down other items.
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* Patrolling Mook: Most human enemies do this, and some non-human ones.
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* RegeneratingHealth: Choosing the Wait command in battle will do this. Certain skills also regenerate your mana for free.
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* SwordAndGun: Since you have a dedicated gun slot, you'll most likely be carrying a gun around with your melee weapon, even if you don't use it. Many guns offer bonuses to either melee or magic.
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* ArtificialStupidity: Most of the mooks and some bosses are like this, in that you can get their attention and get them to chase you. Eventually when they reach a certain distance, they will stop, stand there for a round, and turn back, allowing you to get in a few free shots. This even works on some bosses, and makes battles ridiculously easy.
* BigBad: Hermann, and it's more or less spelled out very early on in the game. He's after the Hammer of Thor, which he will use to wipe out the Fae and '''rule the world!''' [[EvilLaugh MWAHAHAHA!]]
* BigBad: Hermann, and it's more or less spelled out very early on in the game. He's after the Hammer of Thor, which he will use to wipe out the Fae and '''rule the world!''' [[EvilLaugh MWAHAHAHA!]]
* CityGuards: Only in the Fae town, and they won't let you past certain doors. The human town doesn't have any guards at all.
* EvilLaugh: Hermann, and his assistant even [[LampShade compliments him on it]].
* Mooks: The members of Hermann's army. None of them are named, except for two who are referred to as "Assistant" and "Assassin".
* StealthBasedMission: There's one of these toward the end, when you infiltrate an enemy base. If you're seen by a single guard, you'll be [[OneHitKill killed instantly]].
** Another one in the Fae town, where you're supposed to infiltrate a building and steal an artifact. If you're seen, you have to exit immediately.
** Another one in the Fae town, where you're supposed to infiltrate a building and steal an artifact. If you're seen, you have to exit immediately.
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* ThatOneBoss: One of the [[BonusBoss bonus bosses]], Louhi. As soon as you enter her area, she immediately hits you with a unique spell called "Northern Doom", which hits for more damage each turn. You can heal by drinking potions, but eventually it OneHitKills you, no matter how much health you have. This essentially turns it into a TimeMission, forcing you to outdamage Louhi before her curse kills you. All the while, Louhi herself is happy to pile on more damage.
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* ThatOneBoss: One of the [[BonusBoss bonus bosses]], Louhi. As soon as you enter her area, she immediately hits you with a unique spell called "Northern Doom", which hits for more damage each turn. You can heal by drinking potions, but eventually it OneHitKills you, no matter how much health you have. This essentially turns it into a TimeMission, forcing you to outdamage Louhi before her curse kills you. All the while, Louhi herself is happy to pile on more damage.damage.
* WrenchWench: Rose, the main character. She's sometimes seen talking about power flux converters and other complicated-named parts with NPCs, and they seem impressed with her knowledge.
* WrenchWench: Rose, the main character. She's sometimes seen talking about power flux converters and other complicated-named parts with NPCs, and they seem impressed with her knowledge.
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* AppliedPhlebotinum: Steam. It powers practically everything, and even a few weapons you acquire are implied to be steam-powered.
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* GameBreaker: There's a certain combination of skills in the Assassin skill tree that, when activated together, allow you to attack an enemy ''three'' times in one turn, with all Shield rolls counting as double/critical hits, and the target '''cannot roll for defense.''' It drains all your mana to do this, but drink a mana potion, and there's nothing stopping you from doing it again... and ''again, and again''.
to:
* CurbStompBattle: Once you DePower the FinalBoss, you get to dish one of these out.
** Once your character becomes sufficiently powerful mid-to-late game, most of your battles will be this, as the enemies simply can't contend with you.
** Some of the [[BonusBoss bonus bosses]] in the epilogue can do this to an unprepared player.
*** and in Louhi's case, even if you ''are'' prepared.
* GameBreaker: There's a certain combination of skills in the Assassin skill tree that, when activated together, allow you to attack an enemy ''three'' times in one turn, with all Shield rolls counting as double/critical hits, and the target '''cannot roll fordefense.''' defense''', meaning they have no chance to mitigate the damage in any way.
** It drains all your mana to do this, but drink a mana potion, and there's nothing stopping you from doing it again... and ''again, and again''.
** This strategy can OneHitKill most enemies once you acquire the necessary skills, leading to many [[CurbStompBattle curb-stomp battles]] and [[FlawlessVictory flawless victories]] for you.
* MacGuffin: The Hammer of Thor. Hermann is after it, hoping to use its power to conquer the Fae Folk and rule the world. He uses it against you in the final battle, where he shoots lightning bolts and summons lightning monsters to attack you. However, when you get it at the very end of the game, it can't do any of that cool stuff.
* NorseMythology: A major plot point in the game is the Hammer of Thor. If you look closely at the world map, you'll see it strongly resembles a map of Norway, Sweden, and Finland. Many of the Vaults are also named after places or old Norse gods.
** Once your character becomes sufficiently powerful mid-to-late game, most of your battles will be this, as the enemies simply can't contend with you.
** Some of the [[BonusBoss bonus bosses]] in the epilogue can do this to an unprepared player.
*** and in Louhi's case, even if you ''are'' prepared.
* GameBreaker: There's a certain combination of skills in the Assassin skill tree that, when activated together, allow you to attack an enemy ''three'' times in one turn, with all Shield rolls counting as double/critical hits, and the target '''cannot roll for
** It drains all your mana to do this, but drink a mana potion, and there's nothing stopping you from doing it again... and ''again, and again''.
** This strategy can OneHitKill most enemies once you acquire the necessary skills, leading to many [[CurbStompBattle curb-stomp battles]] and [[FlawlessVictory flawless victories]] for you.
* MacGuffin: The Hammer of Thor. Hermann is after it, hoping to use its power to conquer the Fae Folk and rule the world. He uses it against you in the final battle, where he shoots lightning bolts and summons lightning monsters to attack you. However, when you get it at the very end of the game, it can't do any of that cool stuff.
* NorseMythology: A major plot point in the game is the Hammer of Thor. If you look closely at the world map, you'll see it strongly resembles a map of Norway, Sweden, and Finland. Many of the Vaults are also named after places or old Norse gods.
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* ThatOneBoss: One of the [[BonusBoss bonus bosses]], Louhi. As soon as you enter her area, she immediately hits you with a unique spell called "Northern Doom", which hits for more damage each turn. You can heal by drinking potions, but eventually it OneHitKills you, no matter how much health you have. This essentially turns it into a TimeMission, forcing you to outdamage Louhi before her curse kills you. All the while, Louhi herself is happy to pile on more damage.
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* SteamPunk: Some buildings and weapons.
* ThatOneBoss: One of the [[BonusBoss bonus bosses]], Louhi. As soon as you enter her area, she immediately hits you with a unique spell called "Northern Doom", which hits for more damage each turn. You can heal by drinking potions, but eventually it OneHitKills you, no matter how much health you have. This essentially turns it into a TimeMission, forcing you to outdamage Louhi before her curse kills you. All the while, Louhi herself is happy to pile on more damage.
* ThatOneBoss: One of the [[BonusBoss bonus bosses]], Louhi. As soon as you enter her area, she immediately hits you with a unique spell called "Northern Doom", which hits for more damage each turn. You can heal by drinking potions, but eventually it OneHitKills you, no matter how much health you have. This essentially turns it into a TimeMission, forcing you to outdamage Louhi before her curse kills you. All the while, Louhi herself is happy to pile on more damage.
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Rimelands: Hammer of Thor is a 2010 game for Apple's iPhone, distributed through the App Store. It bills itself as a "steampunk adventure game using dice". It's a turn-based role-playing game with two hub towns, and several dungeons. Battles are turn-based affairs involving four-sided dice that determine whether the attack hits, misses, or is blocked, and how much damage is dealt. The game features three classes: the melee-focused [[MightyGlacier Barbarian]], the pistol-wielding [[GlassCannon Assassin]], and the magic-using [[SquishyWizard Shaman]]. Instead of being locked into one class from the start, players are allowed to pursue any combination of the skill trees, or all three at once, though this will make for a weaker [[JackOfAllStats hybrid]] character instead of a potent specialized one. The game has a cookie-cutter story riddled with cliches and tropes, and mostly serves as an excuse to get you into the dungeons and experience some dice-rolling goodness. Rimelands won many perfect and near-perfect scores from gaming review sites, as well as the 2010 Unity Award for Best Mobile Game, and Slide To Play's Game of the Month for September 2010.
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Rimelands: Hammer of Thor is a 2010 game for Apple's iPhone, distributed through the App Store. It bills itself as a "steampunk adventure game using dice". It's a turn-based role-playing game with two hub towns, and several dungeons. Battles are turn-based affairs involving four-sided dice that determine whether the determined almost entirely by rolls of dice. Getting more proficient in your class' method of attack hits, misses, or is blocked, will give you more dice to roll per attack, granting the possibility of more devastating damage. The dice, despite being 6-sided, have only four possible outcomes: a skull (which counts as a hit), a double skull (critical hit), shield (cancels out one of the opponent's skulls when throwing for defense), and how much damage is dealt.an X (miss/failed block). Certain skills can modify the dice so that when rolling for attack, all shields count as double skulls, for example. The game features three classes: the melee-focused [[MightyGlacier Barbarian]], the pistol-wielding [[GlassCannon Assassin]], and the magic-using [[SquishyWizard Shaman]]. Instead of being locked into one class from the start, players are allowed to pursue any combination of the skill trees, or all three at once, though this will make for a weaker [[JackOfAllStats hybrid]] character instead of a potent specialized one. The game has a cookie-cutter story riddled with cliches and tropes, and mostly serves as an excuse to get you into the dungeons and experience some dice-rolling goodness. Rimelands won many perfect and near-perfect scores from gaming review sites, as well as the 2010 Unity Award for Best Mobile Game, and Slide To Play's Game of the Month for September 2010.
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* Character Classes: Barbarian, Assassin, Shaman/Mage.
* Dice: Battles are determined almost entirely by rolls of dice. Getting more proficient in your class' method of attack will give you more dice to roll per attack, granting the possibility of more devastating damage. The dice, despite being 6-sided, have only four possible outcomes: a skull (which counts as a hit), a double skull (critical hit), shield (cancels out one of the opponent's skulls when throwing for defense), and an X (miss/failed block). Certain skills can modify the dice so that when rolling for attack, all shields count as double skulls, for example.
* Dice: Battles are determined almost entirely by rolls of dice. Getting more proficient in your class' method of attack will give you more dice to roll per attack, granting the possibility of more devastating damage. The dice, despite being 6-sided, have only four possible outcomes: a skull (which counts as a hit), a double skull (critical hit), shield (cancels out one of the opponent's skulls when throwing for defense), and an X (miss/failed block). Certain skills can modify the dice so that when rolling for attack, all shields count as double skulls, for example.
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* ActionGirl: Rose, Playercharacter and Hero.
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* ActionGirl: Rose, Playercharacter and Hero.PlayerCharacter.
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* ArbitraryGunPower: The Assassin's pistol attacks. Although with a certain combination of skills and enough ranged dice, their guns become pretty dang close to the real thing.
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* PuzzleBoss: Hermann, though it's spelled out how you need to defeat him, it only vaguely hinted that there's another step to disabling his power, and you're left to figure that out for yourself.
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* GameBreaker: There's a certain combination of skills in the Assassin skill tree that, when activated together, allow you to attack an enemy ''three'' times in one turn, with all Shield rolls counting as double/critical hits, and the target '''cannot roll for defense.''' It drains all your mana to do this, but drink a mana potion, and there's nothing stopping you from doing it again... and ''again, and again''.
* PuzzleBoss: Hermann, though it's spelled out how you need to defeat him,it it's only vaguely hinted that there's another step to disabling his power, and you're left to figure that out for yourself.yourself [[spoiler: (You have to destroy his thunderstones, then kill his summoned lightning balls while they're next to him so the area damage from their deaths hits him)]]. Do this enough and [[spoiler: he'll lose the Hammer of Thor]], allowing you to start fighting him proper. At this point, he goes down pretty easily.
* PuzzleBoss: Hermann, though it's spelled out how you need to defeat him,
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* ThatOneBoss: One of the [[BonusBoss bonus bosses]], Louhi. As soon as you enter her area, she immediately hits you with a unique spell called "Northern Doom", which hits for more damage each turn, until
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* ThatOneBoss: One of the [[BonusBoss bonus bosses]], Louhi. As soon as you enter her area, she immediately hits you with a unique spell called "Northern Doom", which hits for more damage each turn, untilturn. You can heal by drinking potions, but eventually it OneHitKills you, no matter how much health you have. This essentially turns it into a TimeMission, forcing you to outdamage Louhi before her curse kills you. All the while, Louhi herself is happy to pile on more damage.
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NeedsWikiMagicLove.
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!!This series features examples of:
* ActionGirl: Rose, Playercharacter and Hero.
* ArmorAndMagicDontMix: Averted, since if you plan to play a magic-using class, you can still wear heavy armor. Although magic-users will still stick to lighter armor, since it usually offers bonuses to your magic abilities anyway.
* BonusBoss: Three of them in the epilogue/post storyline area. One in particular, Louhi, is especially nasty and often serves as ThatOneBoss for most players.
* Character Classes: Barbarian, Assassin, Shaman/Mage.
* Dice: Battles are determined almost entirely by rolls of dice. Getting more proficient in your class' method of attack will give you more dice to roll per attack, granting the possibility of more devastating damage. The dice, despite being 6-sided, have only four possible outcomes: a skull (which counts as a hit), a double skull (critical hit), shield (cancels out one of the opponent's skulls when throwing for defense), and an X (miss/failed block). Certain skills can modify the dice so that when rolling for attack, all shields count as double skulls, for example.
* PuzzleBoss: Hermann, though it's spelled out how you need to defeat him, it only vaguely hinted that there's another step to disabling his power, and you're left to figure that out for yourself.
* RedHeadedHero: Again, Rose.
* ThatOneBoss: One of the [[BonusBoss bonus bosses]], Louhi. As soon as you enter her area, she immediately hits you with a unique spell called "Northern Doom", which hits for more damage each turn, until
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!!This series features examples of:
* ActionGirl: Rose, Playercharacter and Hero.
* ArmorAndMagicDontMix: Averted, since if you plan to play a magic-using class, you can still wear heavy armor. Although magic-users will still stick to lighter armor, since it usually offers bonuses to your magic abilities anyway.
* BonusBoss: Three of them in the epilogue/post storyline area. One in particular, Louhi, is especially nasty and often serves as ThatOneBoss for most players.
* Character Classes: Barbarian, Assassin, Shaman/Mage.
* Dice: Battles are determined almost entirely by rolls of dice. Getting more proficient in your class' method of attack will give you more dice to roll per attack, granting the possibility of more devastating damage. The dice, despite being 6-sided, have only four possible outcomes: a skull (which counts as a hit), a double skull (critical hit), shield (cancels out one of the opponent's skulls when throwing for defense), and an X (miss/failed block). Certain skills can modify the dice so that when rolling for attack, all shields count as double skulls, for example.
* PuzzleBoss: Hermann, though it's spelled out how you need to defeat him, it only vaguely hinted that there's another step to disabling his power, and you're left to figure that out for yourself.
* RedHeadedHero: Again, Rose.
* ThatOneBoss: One of the [[BonusBoss bonus bosses]], Louhi. As soon as you enter her area, she immediately hits you with a unique spell called "Northern Doom", which hits for more damage each turn, until
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-->--Thor, in response to the PlayerCharacter asking why he doesn't simply vanquish the BigBad himself.
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-->--BigBad's Assistant
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Rimelands: Hammer of Thor is a 2010 game for Apple's iPhone, distributed through the App Store. It bills itself as a "steampunk adventure game using dice". It's a turn-based role-playing game with two hub towns, and several dungeons. Battles are turn-based affairs involving four-sided dice that determine whether the attack hits, misses, or is blocked, and how much damage is dealt. The game features three classes: the melee-focused [[MightyGlacier Barbarian]], the pistol-wielding [[GlassCannon Assassin]], and the magic-using [[SquishyWizard Shaman]]. Instead of being locked into one class from the start, players are allowed to pursue any combination of the skill trees, or all three at once, though this will make for a weaker [[JackOfAllStats hybrid]] character instead of a potent specialized one. The game has a cookie-cutter story riddled with cliches and tropes, and mostly serves as an excuse to get you into the dungeons and experience some dice-rolling goodness. Rimelands won many perfect and near-perfect scores from gaming review sites, as well as the 2010 Unity Award for Best Mobile Game, and Slide To Play's Game of the Month for September 2010.
After a nuclear holocaust has rendered the Earth uninhabitable, mankind decided to tunnel underground, carving out caverns and towns called Vaults. While down there, they rediscovered Steam power, and rebuilt civilization. Several expeditions were led to the surface eons later, where it was discovered that Fae Folk (elves) have inhabited the surface now. After a war, an uneasy truce has been forged, allowing humans to re-colonize the surface. Players take control of Rose Cristo, a red-haired treasure hunter and adventurer, on a quest to... well... hunt treasure. Along the way, she discovers her true identity, and gets entangled in a larger conspiracy that threatens to destroy both humans ''and'' the Fae.
Rimelands 2 is said to be in the works, but as of 2013, no news has surfaced.
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->"I cannot leave these chambers. Downsides of being a dead god. Please? I'll give you potions!"
-->--Thor, in response to the PlayerCharacter asking why he doesn't simply vanquish the BigBad himself.
->"Yes, excellent laugh, sir, if I may say so."
-->--BigBad's Assistant
-->--Thor, in response to the PlayerCharacter asking why he doesn't simply vanquish the BigBad himself.
->"Yes, excellent laugh, sir, if I may say so."
-->--BigBad's Assistant