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** This is also Barry's first canon appearance since his cameo in ''Resident Evil 3''. And, while he's technically the main character in the UsefulNotes/GameBoyColor game (''Gaiden'') and is playable in a few Mercenaries games, this is his official canon debut as a playable character.

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** This is also Barry's first canon appearance since his cameo in ''Resident Evil 3''. And, while he's technically the main character in the UsefulNotes/GameBoyColor Platform/GameBoyColor game (''Gaiden'') and is playable in a few Mercenaries games, this is his official canon debut as a playable character.
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''Resident Evil: Revelations 2'' is an episodic game in the ''Franchise/ResidentEvil'' series. It has been released for the PC, UsefulNotes/{{PlayStation 4}}, UsefulNotes/{{Xbox One}}, UsefulNotes/{{PlayStation 3}}, UsefulNotes/{{Xbox 360}}, UsefulNotes/{{PlayStation Vita}}, and UsefulNotes/NintendoSwitch. In this game, returning heroine Claire Redfield and AscendedExtra Moira Burton, daughter of Barry Burton, are kidnapped and awaken on an abandoned facility. Together they work to survive a strange new enemy known only as the Afflicted. Eventually, Barry himself makes his way to the island to rescue his daughter as he finds a strange girl named Natalia, and together they search for answers.

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''Resident Evil: Revelations 2'' is an episodic game in the ''Franchise/ResidentEvil'' series. It has been released for the PC, UsefulNotes/{{PlayStation Platform/{{PlayStation 4}}, UsefulNotes/{{Xbox Platform/{{Xbox One}}, UsefulNotes/{{PlayStation Platform/{{PlayStation 3}}, UsefulNotes/{{Xbox Platform/{{Xbox 360}}, UsefulNotes/{{PlayStation Platform/{{PlayStation Vita}}, and UsefulNotes/NintendoSwitch.Platform/NintendoSwitch. In this game, returning heroine Claire Redfield and AscendedExtra Moira Burton, daughter of Barry Burton, are kidnapped and awaken on an abandoned facility. Together they work to survive a strange new enemy known only as the Afflicted. Eventually, Barry himself makes his way to the island to rescue his daughter as he finds a strange girl named Natalia, and together they search for answers.
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** Possibly justified (or at least precedented) in most of those examples. [1] Without getting into a "What is a soul" debate, Alex isn't transferring her spiritual self, she's taking a neurological scan of her brain and uploading it so it overwrites her target's memories. It's like how in Resident Evil 0, the BigBad wasn't a resurrected James Marcus, it was a Leech Queen that thought it was Marcus after absorbing the memories from his corpse. (2) As for the glasps, the novistadores in ''Resident Evil 4'' give precedent for giant invisible bugs. And even though it's getting into WMG territory, the vision effects seem to indicate they're not objectively "invisible" but rather emitting something that screws with your subjective perception.

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** Possibly justified (or at least precedented) in most of those examples. [1] precedented). (1) Without getting into a "What is a soul" debate, question, Alex isn't transferring her spiritual self, she's taking uploading a neurological scan scan/"copy" of her brain and uploading it so it overwrites her target's memories. It's memories; like how in Resident Evil 0, the BigBad wasn't a resurrected James Marcus, it was a Leech Queen that thought it was Marcus after absorbing the memories from his corpse. (2) As for the glasps, the The novistadores in ''Resident Resident Evil 4'' 4 give precedent for giant invisible bugs. And even though it's getting into WMG territory, the vision effects near a glasp seem to indicate they're not objectively "invisible" but rather emitting doing something that screws with your subjective perception.
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* SmallSecludedWorld: Sejm Island. In fact, this was exactly the reason why the Overseer chose to set up her operation on the island: a [[DyingTown dying community]] that had almost no way to communicate with TheOutsideWorld, with its people [[TooDesperateToBePicky extremely desperate]] to make a decent living for themselves. By setting herself up as the island's benefactor, the Overseer quickly became a VillainWithGoodPublicity, allowing her to take advantage of the people's gullibility and use them as expendable test subjects for her own selfish ends.

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* SmallSecludedWorld: Sejm Sein Island. In fact, this was exactly the reason why the Overseer chose to set up her operation on the island: a [[DyingTown dying community]] that had almost no way to communicate with TheOutsideWorld, with its people [[TooDesperateToBePicky extremely desperate]] to make a decent living for themselves. By setting herself up as the island's benefactor, the Overseer quickly became a VillainWithGoodPublicity, allowing her to take advantage of the people's gullibility and use them as expendable test subjects for her own selfish ends.
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Since reading up on it (I haven't played RE 6 in forever) it looks like they are killable in normal gameplay.


* AdaptationalWimp: The Rasklapanje from ''VideoGame/ResidentEvil6'', which could not be killed outside of quick time events in its home game, appears in Raid Mode, but due to the more action-based level structure, are capable of being killed with conventional weaponry, and lack their instant kill attack from that game.

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* AdaptationalWimp: The Rasklapanje from ''VideoGame/ResidentEvil6'', which could not be killed outside of quick time events in its home game, ''VideoGame/ResidentEvil6'' appears in Raid Mode, but due to the more action-based level structure, are capable of being killed with conventional weaponry, and lack their instant kill attack grab from that game.game which significantly decreases the pressure in fighting them.
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* AdaptationalWimp: The Rasklapanje from ''VideoGame/ResidentEvil6'', which could not be killed outside of quick time events in its home game, appears in Raid Mode, but due to the more action-based level structure, are capable of being killed with conventional weaponry, and lack their instant kill attack from that game.

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* BilingualBonus:
** The propaganda posters that are in Episode 2 say "Loyalty, unity, labor: A rich island" in perfect Cyrillic script. In addition, the radio broadcast in that same episode in the kitchen features a voice actor speaking in perfect Russian and sounds like a genuine clip you'd hear on a news station.
** The food factory in Episode 3 also has announcements made in Russian on its public address system. The message ДОБРО ПОЖАЛОВАТЬ В АД painted on a wall means "Welcome to Hell."
* TemptingFate: Before the events of the game, an islander finds out the Overseer had been experimenting on people. He decides to stand up to her all by himself, declaring that "she's only a thin woman, what bad could happen?"



* SurprisinglyGoodForeignLanguage[=/=]BilingualBonus:
** The propaganda posters that are in Episode 2 say "Loyalty, unity, labor: A rich island" in perfect Cyrillic script. In addition, the radio broadcast in that same episode in the kitchen features a voice actor speaking in perfect Russian and sounds like a genuine clip you'd hear on a news station.
** The food factory in Episode 3 also has announcements made in Russian on its public address system. The message ДОБРО ПОЖАЛОВАТЬ В АД painted on a wall means "Welcome to Hell."
* TemptingFate: Before the events of the game, an islander finds out the Overseer had been experimenting on people. He decides to stand up to her all by himself, declaring that "she's only a thin woman, what bad could happen?"
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Correct me if I'm wrong, since I know Resident Evil isn't known for implementing stealth features.


* BackStab: A game mechanic seemingly brought over from ''VideoGame/TheEvilWithin'' -- if Claire or Barry manage to sneak up on an enemy [[note]]by crouching and approaching from behind[[/note]] and hit the melee attack button, they will dish out one of these, which will instantly kill any of the common enemies, even the likes of Revenants.

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* BackStab: A ''Revelations 2'' is notable for being the first [=RE=] game to implement such a mechanic seemingly brought over from ''VideoGame/TheEvilWithin'' -- if Claire or Barry manage to sneak up on an enemy [[note]]by crouching and approaching from behind[[/note]] and hit the melee attack button, they will dish out one of these, which will instantly kill any of the common enemies, even the likes of Revenants.
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* AscendedMeme: There are several references to Barry's memetic lines in the original ''Resident Evil'':
** After almost being crushed by a compactor, Claire comments that she was almost turned into a Claire Sandwich. Moira groans and asks if Barry has told ''everyone'' that story.
** After breaking down a fence in his path, Barry boasts "Who's the master of unlocking now?"
** Right before fighting the FinalBoss, [[spoiler:Moira asks Barry if he needs her]]. Barry responds by confidently brandishing his HandCannon and declaring "for now, I have ''this''."
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** Possibly justified (or at least precedented) in most of those examples. [1] Without getting into a "What is a soul" debate, Alex isn't transferring her spiritual self, she's taking a neurological scan of her brain and uploading it so it overwrites her target's memories. It's like how in Resident Evil 0, the BigBad wasn't a resurrected James Marcus, it was a Leech Queen that thought it was Marcus after absorbing the memories from his corpse. (2) As for the glasps, the novistadores in Resident Evil 4 give precedent for giant invisible bugs. And even though it's getting into WMG territory, the vision effects seem to indicate they're not objectively "invisible" but rather emitting something that screws with your subjective perception.
* DidNotThinkThisThrough: The Overseer's plan, once revealed, is a monument to EpicFail, VillainBall, and GoneHorriblyRight. [[spoiler: The Overseer plans to use the T-Phobos virus to imprint her consciousness on Natalia as well as bestow upon the child godlike powers which will then be available to her. It is a basic immortality plot which she inherited from Oswald Spencer. To this end, she proceeds to kill and transform thousands of Russian islanders in horrific conditions in order to prove her theory. After Claire and Moira survive all of her attempts to gather data from them, she proceeds to kill herself in the belief she'll awaken as Natalia. In fact, it would have killed her but allowed her cloned mind to awaken in Natalia. The process ''doesn't work'' because the Overseer has infected herself with the T-Phobos virus and she's afraid of dying at the last second. Thus, she awakens as a horribly deformed monster. Even worse, for the Overseer, Natalia is still herself because she's never scared enough to make the transformation except when captured by the deformed Alex Wesker. The Overseer Monster tries to kill Natalia out of a sense of identity confusion but this would just leave her a deformed corpse-monster anyway. The fact Alex Wesker's original plan can end up working in the Bad Ending and may have ended up working in the Good Ending despite all this is kind of amazing.]]

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** Possibly justified (or at least precedented) in most of those examples. [1] Without getting into a "What is a soul" debate, Alex isn't transferring her spiritual self, she's taking a neurological scan of her brain and uploading it so it overwrites her target's memories. It's like how in Resident Evil 0, the BigBad wasn't a resurrected James Marcus, it was a Leech Queen that thought it was Marcus after absorbing the memories from his corpse. (2) As for the glasps, the novistadores in Resident ''Resident Evil 4 4'' give precedent for giant invisible bugs. And even though it's getting into WMG territory, the vision effects seem to indicate they're not objectively "invisible" but rather emitting something that screws with your subjective perception.
* DidNotThinkThisThrough: DidntThinkThisThrough: The Overseer's plan, once revealed, is a monument to EpicFail, VillainBall, and GoneHorriblyRight. [[spoiler: The Overseer plans to use the T-Phobos virus to imprint her consciousness on Natalia as well as bestow upon the child godlike powers which will then be available to her. It is a basic immortality plot which she inherited from Oswald Spencer. To this end, she proceeds to kill and transform thousands of Russian islanders in horrific conditions in order to prove her theory. After Claire and Moira survive all of her attempts to gather data from them, she proceeds to kill herself in the belief she'll awaken as Natalia. In fact, it would have killed her but allowed her cloned mind to awaken in Natalia. The process ''doesn't work'' because the Overseer has infected herself with the T-Phobos virus and she's afraid of dying at the last second. Thus, she awakens as a horribly deformed monster. Even worse, for the Overseer, Natalia is still herself because she's never scared enough to make the transformation except when captured by the deformed Alex Wesker. The Overseer Monster tries to kill Natalia out of a sense of identity confusion but this would just leave her a deformed corpse-monster anyway. The fact Alex Wesker's original plan can end up working in the Bad Ending and may have ended up working in the Good Ending despite all this is kind of amazing.]]
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* DoomedByCanon: ''The Struggle'' centers around [[spoiler:Moira and Evgeny, the latter of whom Barry finds dead in Episode 3. Sure enough, the DLC ends with Evgeny locking himself in a room [[DrivenToSuicide to die]] after finding out his daughter Irina is dead.]]

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* DoomedByCanon: ''The Struggle'' centers around [[spoiler:Moira [[spoiler:the time Moira and Evgeny, Evgeny spent together between Claire being trapped on the latter island and Barry's later investigation of whom it, with Barry finds finding Evgeny dead in Episode 3. Sure enough, the DLC ends with Evgeny locking himself in a room [[DrivenToSuicide to die]] after finding out his daughter Irina is dead.]]
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* DoomedByCanon: ''The Struggle'' centers around [[spoiler:Moira and Evgeny, the latter of whom Barry finds dead in Episode 3. Sure enough, the DLC ends with Evgeny locking himself in a room [[DrivenToSuicide to die]] after finding out his daughter Irina is dead.]]
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* TemptingFate: Before the events of the game, an islander finds out the Overseer had been experimenting on people. He decides to stand up to her all by himself, declaring that [[WhatanIdiot "she's only a thin woman, what bad could happen?"]]

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* TemptingFate: Before the events of the game, an islander finds out the Overseer had been experimenting on people. He decides to stand up to her all by himself, declaring that [[WhatanIdiot "she's only a thin woman, what bad could happen?"]]happen?"
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moving non-character trope to main page

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* BribingYourWayToVictory: Downplayed, but Wesker is a paid DLC character in Raid mode, and his exclusive skill is one that lets you cancel most actions by dodging, which allows you to cancel the recovery from shooting, or even getting hit, making it one of the best skills you can have in the game. If you level it up enough, you'll be able to make anyone able to use it, so you technically never have to use Wesker again, but you still need to buy him to get this skill.
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** Possibly justified (or at least precedented) in most of those examples. [1] Without getting into a "What is a soul" debate, Alex isn't transferring her spiritual self, she's taking a neurological scan of her brain and uploading it so it overwrites her target's memories. It's like how in Resident Evil 0, the BigBad wasn't a resurrected James Marcus, it was a Leech Queen that thought it was Marcus after absorbing the memories from his corpse. (2) As for the glasps, the novistadores in Resident Evil 4 give precedent for giant invisible bugs. And even though it's getting into WMG territory, the vision effects seem to indicate they're not objectively "invisible" but rather emitting something that screws with your subjective perception.

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alphabetizing a few items


* EleventhHourSuperpower: [[spoiler:Claire shows up halfway through the final battle in a helicopter with a sniper rifle and rocket launcher to give Barry covering fire.]]



* BeingTorturedMakesYouEvil: The Afflicted are said to be the way they are as a result of brutal torture.



* BeingTorturedMakesYouEvil: The Afflicted are said to be the way they are as a result of brutal torture.



* BodyHorror: It's ''Resident Evil'', what do you expect?
** The Revenant: A creature that appears in Barry and Natalia's sections. Multiple corpses stitched/nailed together and infused with a cocktail of the T-Phobos and Uroboros viruses, they have multiple limbs, some of which have their feet and hands removed and replaced with a rusted blade. To kill it, Natalia has to use her powers to find its core, much like the horrifying [[VideoGame/ResidentEvil4 Regeneradors]].
** The Glasp: A giant, bloated fly-like creature that expels vision-inhibiting gas that allows it to stealth kill its victims. The worst part? [[spoiler:It appears to have been [[WasOnceAMan created from a human]]]], which ramps up the BodyHorror factor up to eleven, with arms and legs converted into multiple, jointed insect limbs [[spoiler:with its still human feet dangling off two of them, a mouth grown out of the back of the victim's skull]] and worst of all, it covers its victims in what appear to be maggots. [[spoiler:Let the [[FridgeHorror implications of that sink in.]]]]
** Rotten: Essentially decayed humans that look somewhat like skeletons. Considering what happens later on in Episode 1, they could be what happens to Afflicted when they are left alone for some time.
** [[spoiler:Alex Wesker after she has mutated and especially in the last battle.]]



* BodyHorror: It's Resident Evil, what do you expect?
** The Revenant: A creature that appears in Barry and Natalia's sections. Multiple corpses stitched/nailed together and infused with a cocktail of the T-Phobos and Uroboros viruses, they have multiple limbs, some of which have their feet and hands removed and replaced with a rusted blade. To kill it, Natalia has to use her powers to find its core, much like the horrifying [[VideoGame/ResidentEvil4 Regeneradors]].
** The Glasp: A giant, bloated fly-like creature that expels vision-inhibiting gas that allows it to stealth kill its victims. The worst part? [[spoiler:It appears to have been [[WasOnceAMan created from a human]]]], which ramps up the BodyHorror factor up to eleven, with arms and legs converted into multiple, jointed insect limbs [[spoiler:with its still human feet dangling off two of them, a mouth grown out of the back of the victim's skull]] and worst of all, it covers its victims in what appear to be maggots. [[spoiler:Let the [[FridgeHorror implications of that sink in.]]]]
** Rotten: Essentially decayed humans that look somewhat like skeletons. Considering what happens later on in Episode 1, they could be what happens to Afflicted when they are left alone for some time.
** [[spoiler:Alex Wesker after she has mutated and especially in the last battle.]]



* CoolOldGuy: Barry. Arguably Evgeny as well.
* CoOpMultiplayer: One player is Claire and the other is Moira. In a twist, Moira is mostly a noncombatant next to Claire; she can only attack with her crowbar. Similarly, Barry is teamed with a little girl named Natalia, who is even less of a fighter than Moira is.



%%ZCE* CoolOldGuy: Barry. Arguably Evgeny as well.
* CoOpMultiplayer: One player is Claire and the other is Moira. In a twist, Moira is mostly a noncombatant next to Claire; she can only attack with her crowbar. Similarly, Barry is teamed with a little girl named Natalia, who is even less of a fighter than Moira is.



* DejaVu: Claire at the beginning of the game is knocked unconscious (this time it's an injection rather than getting wacked on the head) and wakes up in a prison cell with no weapons. Similar to how she started ''Code Veronica''.



* DejaVu: Claire at the beginning of the game is knocked unconscious (this time it's an injection rather than getting wacked on the head) and wakes up in a prison cell with no weapons. Similar to how she started Code Veronica.



* EleventhHourSuperpower: [[spoiler:Claire shows up halfway through the final battle in a helicopter with a sniper rifle and rocket launcher to give Barry covering fire.]]



* EvilPlan: The Overseer's plan itself.

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* %%ZCE* EvilPlan: The Overseer's plan itself.



* {{Interquel}}: The main game is set in between [[VideoGame/ResidentEvil5 5]] and [[VideoGame/ResidentEvil6 6]]. The bonus episodes are set between Claire and Barry's stories.

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* {{Interquel}}: The main game is set in between [[VideoGame/ResidentEvil5 5]] ''[[VideoGame/ResidentEvil5 5]]'' and [[VideoGame/ResidentEvil6 6]].''[[VideoGame/ResidentEvil6 6]]''. The bonus episodes are set between Claire and Barry's stories.



* {{Minigame}}: Raid Mode.



%%ZCE* {{Minigame}}: Raid Mode.



* [[MyGodWhatHaveIDone My God, What Have We Done?]]: Said word by word on a file from a native, due to helping the Overseer infect the entire island.



* [[MyGodWhatHaveIDone My God, What Have We Done?]]: Said word by word on a file from a native, due to helping the Overseer infect the entire island.



* NintendoHard: This game is significantly harder than even its immediate predecessor, ''[[VideoGame/ResidentEvilRevelations Resident Evil Revelations]]'' for a handful of reasons

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* NintendoHard: This game is significantly harder than even its immediate predecessor, ''[[VideoGame/ResidentEvilRevelations Resident Evil Revelations]]'' ''VideoGame/ResidentEvilRevelations'' for a handful of reasons



** Your partner actually has more of a focus in this game, much like ''[[VideoGame/ResidentEvil5 Resident Evil 5]]'', so you'll have to work to keep them alive too. Unfortunately, in both scenarios, your partner is a non-combatant. Moira does get a crowbar to attack with, but Natalia is a little girl who can only chuck bricks. And of course, you'll need to use these characters alone or even during ambush sequences to solve puzzles and escape while your other character (Claire/Barry) can be killed if you're not paying attention.

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** Your partner actually has more of a focus in this game, much like ''[[VideoGame/ResidentEvil5 Resident Evil 5]]'', ''VideoGame/ResidentEvil5'', so you'll have to work to keep them alive too. Unfortunately, in both scenarios, your partner is a non-combatant. Moira does get a crowbar to attack with, but Natalia is a little girl who can only chuck bricks. And of course, you'll need to use these characters alone or even during ambush sequences to solve puzzles and escape while your other character (Claire/Barry) can be killed if you're not paying attention.



** The amount of instant-death attacks is thankfully pretty low for this game, but your main characters (Claire/Barry) can be killed in only a handful of hits, requiring you to be extremely careful as you play. Thankfully, your partners can soak up quite a bit of damage and/or are at least smart about evading enemies even with the AI, avoiding a case of [[FakeDifficulty Fake Difficulty]].

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** The amount of instant-death attacks is thankfully pretty low for this game, but your main characters (Claire/Barry) can be killed in only a handful of hits, requiring you to be extremely careful as you play. Thankfully, your partners can soak up quite a bit of damage and/or are at least smart about evading enemies even with the AI, avoiding a case of [[FakeDifficulty Fake Difficulty]].FakeDifficulty.



* ProgressivelyPrettier: [[InvertedTrope Inverted]] with Claire Redfield. A combination of more realistic graphics and age has made her [[http://i.imgur.com/Bn5ENG0.jpg look less like the supermodel]] she was in previous games (and the CGI films). [[DownplayedTrope Downplayed,]] since she's still gorgeous.

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* ProgressivelyPrettier: [[InvertedTrope Inverted]] {{Inverted|Trope}} with Claire Redfield. A combination of more realistic graphics and age has made her [[http://i.imgur.com/Bn5ENG0.jpg look less like the supermodel]] she was in previous games (and the CGI films). [[DownplayedTrope Downplayed,]] {{Downplayed|Trope}}, since she's still gorgeous.



** The assault rifle Barry has is [[http://futurewarstories.blogspot.com/2011/05/fws-armory-sr-47-rifle.html a Knight's Armament SR-47.]] The unique feature of this rifle is that it is an M4 clone that fires 7.62x39mm ammo and uses AK-47 magazines, both which are far more abundant in ex-Soviet countries and thus an excellent choice of firearm to bring with him to the island. Though one may question ''how'' he got the gun, considering that only about six of them were produced for field testing by U.S. special forces in Afghanistan. There are alleged rumors that [[UsefulNotes/{{Bulgaria}} Bulgarian]] special forces may use the gun as well. Barry likely special ordered the gun before he set out via boat to the Baltic Sea.

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** The assault rifle Barry has is [[http://futurewarstories.blogspot.com/2011/05/fws-armory-sr-47-rifle.html a Knight's Armament SR-47.]] The unique feature of this rifle is that it is an M4 clone that fires 7.62x39mm ammo and uses AK-47 magazines, both which are far more abundant in ex-Soviet countries and thus an excellent choice of firearm to bring with him to the island. Though one may question ''how'' he got the gun, considering that only about six of them were produced for field testing by U.S. special forces in Afghanistan. There are alleged rumors that [[UsefulNotes/{{Bulgaria}} Bulgarian]] UsefulNotes/{{Bulgaria}}n special forces may use the gun as well. Barry likely special ordered the gun before he set out via boat to the Baltic Sea.



* VillainousBreakdown: This happens to the Overseer, [[spoiler: Alex Wesker]], during Barry's campaign. [[spoiler: Her [[CameBackWrong unplanned resurrection]] turned her into an unsightly abomination. She becomes obsessed with revenge against Natalia]]



* VillainousBreakdown: This happens to the Overseer, [[spoiler: Alex Wesker]], during Barry's campaign. [[spoiler: Her [[CameBackWrong unplanned resurrection]] turned her into an unsightly abomination. She becomes obsessed with revenge against Natalia]]

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* AntiFrustrationFeatures: Moira and Natalia, when not controlled by the player character, can regenerate their health and can take hits that would normally kill the player. Though this was most likely to make up for the fact that the AI can be as dumb as a bag of fish and you won't have to babysit them as much, it also means that you can let them draw aggro away from you or use them as a meatshield while you line up your shots.

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* AntiFrustrationFeatures: AntiFrustrationFeatures:
**
Moira and Natalia, when not controlled by the player character, can regenerate their health and can take hits that would normally kill the player. Though this was most likely to make up for the fact that the AI can be as dumb as a bag of fish and you won't have to babysit them as much, it also means that you can let them draw aggro away from you or use them as a meatshield while you line up your shots.shots.
** Glasps, an invisible enemy in the campaign that can kill the player instantly should they get too close, briefly become visible when the players' crosshair moves over one in Raid Mode, to compensate for the mode not having Natalia to spot them.
** If the player sells a weapon in Raid Mode, they can buy it back for the same price they sold it in case they reconsidered or simply sold it by accident.
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* DoubleTap: HUNK's ground finisher is doing a Mozambique Drill on fallen zombies to make sure they stay dead.

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* RareGuns: Barry shows up on the island in Episode 1 toting the unlikely choice of a Knight's Armament SR-47 (named [[AKA47 NSR-47]] in the game), an experimental M4-style carbine designed to feed 7.62x39mm rounds from AK-style magazines. Designed at the request of the United States Special Operations Command for the War in Afghanistan, only seven units were ever made, with one ending up in the manufacturer's museum and the other six going to USSOCOM for testing. Its performance with low-quality ammunition found in Afghanistan proved unsatisfactory and no more were ever made.



** The assault rifle Barry has is [[http://futurewarstories.blogspot.com/2011/05/fws-armory-sr-47-rifle.html a Knight's Armament SR-47.]] The unique feature of this rifle is that it is an M4 clone that fires 7.62x39mm ammo and uses AK-47 magazines, both which are far more abundant in ex-Soviet countries and thus an excellent choice of firearm to bring with him to the island. Though one may question ''how'' he got the gun, considering that only about [[RareGuns six of them]] were produced for field testing by U.S. special forces in Afghanistan. There are alleged rumors that [[UsefulNotes/{{Bulgaria}} Bulgarian]] special forces may use the gun as well. Barry likely special ordered the gun before he set out via boat to the Baltic Sea.

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** The assault rifle Barry has is [[http://futurewarstories.blogspot.com/2011/05/fws-armory-sr-47-rifle.html a Knight's Armament SR-47.]] The unique feature of this rifle is that it is an M4 clone that fires 7.62x39mm ammo and uses AK-47 magazines, both which are far more abundant in ex-Soviet countries and thus an excellent choice of firearm to bring with him to the island. Though one may question ''how'' he got the gun, considering that only about [[RareGuns six of them]] them were produced for field testing by U.S. special forces in Afghanistan. There are alleged rumors that [[UsefulNotes/{{Bulgaria}} Bulgarian]] special forces may use the gun as well. Barry likely special ordered the gun before he set out via boat to the Baltic Sea.

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