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Dewicked trope


* BareYourMidriff: Subverted, the only case of a bare midriff in this game is the body of a woman wearing a blue bikini that can be found in the pool area of the ship.

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!!''Resident Evil Gaiden'' provides examples of:
* AdaptationDyeJob: In this game Barry is a redhead, while in the rest of the series he's a brunet.

to:

!!''Resident Evil Gaiden'' provides examples of:
* AdaptationDyeJob: In this game Barry is a redhead, while in the rest of the series he's a brunet.
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Added DiffLines:

* AndThenJohnWasAZombie: The [[spoiler: submarine captain]] instantly becomes a zombie after being attacked by the parasite. He also doubles as a mini-boss for having a ton of health and being able to shoot you.


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* BroughtDownToNormal: [[spoiler: Lucia has her parasite removed, which robs her of her super healing abilities. She doesn't seem to mind this.]]
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Added DiffLines:

* LethallyStupid: Leon deciding to leave a defenseless young girl in the middle of the sun deck, by herself, with zombies roaming around.

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* BagOfHolding: Unlike most other games in the series, this one gives you an unlimited inventory.



* BagOfHolding: Unlike most other games in the series, this one gives you an unlimited inventory.
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* BareYourMidriff: Subverted, the only case of a bare midriff in this game is the body of a woman wearing a blue bikini that can be found in the pool area of the ship.

Removed: 290

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* StockSuperpowers: Lucia has a HealingFactor and [[SuperSenses super hearing]], which makes Barry suspect that she might be the escaped B.O.W. [[spoiler:He's half right. It's actually due to the different parasite B.O.W. she's infected with, and she loses her powers when it's extracted.]]
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[[quoteright:250:https://static.tvtropes.org/pmwiki/pub/images/250px-Resident_Evil_Gaiden_Boxart_3314.jpg]]

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[[quoteright:250:https://static.[[quoteright:300:https://static.tvtropes.org/pmwiki/pub/images/250px-Resident_Evil_Gaiden_Boxart_3314.org/pmwiki/pub/images/resident_evil_gaiden.jpg]]
[[caption-width-right:300:From [[VideoGame/ResidentEvil1 third]]-[[VideoGame/ResidentEvil2 person]] [[VideoGame/ResidentEvil3Nemesis survival]] [[VideoGame/ResidentEvilCodeVeronica horror]] to [[GenreShift top-down adventure]].]]
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* AdaptationDyeJob: In this game Barry is a redhead, while in the rest of the series he's a brunette.

to:

* AdaptationDyeJob: In this game Barry is a redhead, while in the rest of the series he's a brunette.brunet.
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After the events of ''[[VideoGame/ResidentEvil3Nemesis Resident Evil 3]]'', Barry Burton and Leon S. Kennedy joined a secret anti-Umbrella organization, comprised of former S.T.A.R.S. members and ex-Umbrella employees and set on putting a stop to the operations of the evil medical corporation.

to:

After the events of ''[[VideoGame/ResidentEvil3Nemesis Resident Evil 3]]'', Barry Burton and Leon S. Kennedy joined a secret anti-Umbrella organization, comprised of comprising former S.T.A.R.S. members and ex-Umbrella employees and set on putting a stop to the operations of the evil medical corporation.
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* GaidenGame: It's even in the title. The game isn't a main entry in the ''Franchise/ResidentEvil'' series (and has actually been [[CanonDiscontinuity removed from continuity): instead, it's a side story about Leon and Barry investigating a boat overrun with zombies.

to:

* GaidenGame: It's even in the title. The game isn't a main entry in the ''Franchise/ResidentEvil'' series (and has actually been [[CanonDiscontinuity removed from continuity): continuity]]): instead, it's a side story about Leon and Barry investigating a boat overrun with zombies.

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!!This game provides examples of:

* AdaptationDyeJob: In this game, Barry is a redhead, while in the rest of the series, he's a brunette.
* AlienBlood: The escaped B.O.W. has green blood, [[spoiler: as does the parasite B.O.W. in Lucia. The last shot of the game has a close up of "Leon" with a small cut oozing green blood on his neck.]]

to:

!!This game !!''Resident Evil Gaiden'' provides examples of:

of:
* AdaptationDyeJob: In this game, game Barry is a redhead, while in the rest of the series, series he's a brunette.
* AlienBlood: The escaped B.O.W. has green blood, [[spoiler: as does the parasite B.O.W. in [[spoiler:in Lucia. The last shot of the game has a close up of "Leon" with a small cut oozing green blood on his neck.]]



* BittersweetEnding: Barry finds Leon and both of them survive with Lucia. [[spoiler: Except for the fact that Leon might actually be the parasite B.O.W.]]
* BoomHeadshot: What happens if you manage to hit the small dark purple area in combat mode.
* BoringButPractical: The higher a weapon's power, the less accurate it is, so the pistol tends to be pretty effective even a bit later in the games.

to:

* BittersweetEnding: Barry finds Leon and both of them survive with Lucia. [[spoiler: Except [[spoiler:Except for the fact that Leon might actually be the parasite B.O.W.]]
* BoomHeadshot: What happens if In combat mode, there's small, dark purple area. If you manage to hit the small dark purple area in combat mode.
it, it will blast your opponenet's head off.
* BoringButPractical: The higher a weapon's power, the less accurate it is, so the pistol tends to be pretty effective even a bit later in the games.game.



* CanonDiscontinuity: The events of this game seem to be pretty much ignored by Capcom. [[spoiler: Leon at the end of the game being the parasite B.O.W. in disguise]] is never brought up again and [[{{Rewrite}} rewritten]] out of the series.

to:

* CanonDiscontinuity: The events of this game seem to be pretty much ignored by Capcom. [[spoiler: Leon at the end of the game being [[spoiler:being the parasite B.O.W. in disguise]] is never brought up again and [[{{Rewrite}} rewritten]] out of the series.



** This isn't the first time Barry [[spoiler: [[VideoGame/ResidentEvil has been a mole for Umbrella while still remaining fairly innocent.]]]]

to:

** This isn't the first time Barry [[spoiler: [[VideoGame/ResidentEvil [[spoiler:[[VideoGame/ResidentEvil has been a mole for Umbrella while still remaining fairly innocent.]]]]



* CruelTwistEnding: [[spoiler: Implying that "Leon" may actually be the parasite B.O.W.]]

to:

* CruelTwistEnding: [[spoiler: Implying [[spoiler:Implying that "Leon" may actually be the parasite B.O.W.]]



* FakeDefector: [[spoiler: Barry pretends to turn on Leon and Lucia so he can infiltrate Umbrella.]]

to:

* FakeDefector: [[spoiler: Barry [[spoiler:Barry pretends to turn on Leon and Lucia so he can infiltrate Umbrella.]]



* GaidenGame: It's even in the title.

to:

* GaidenGame: It's even in the title. The game isn't a main entry in the ''Franchise/ResidentEvil'' series (and has actually been [[CanonDiscontinuity removed from continuity): instead, it's a side story about Leon and Barry investigating a boat overrun with zombies.



* HealingPotion: A staple of the series, but in this game, they come already mashed up and in green, yellow and red (light, medium and large healing respectively) as well as blue and purple for poison.

to:

* HealingPotion: A staple of the series, but in this game, they the herbs you use to heal come already mashed up and in green, yellow and red (light, medium and large healing respectively) as well as blue and purple for poison.



* KillAndReplace: [[spoiler: At the end of the game, it's implied that the parasite B.O.W. managed to successfully do this with Leon.]]

to:

* KillAndReplace: [[spoiler: At the end of the game, it's [[spoiler:it's implied that the parasite B.O.W. managed to successfully do this with Leon.kill Leon offscreen and take his place.]]



%% * MysteriousWaif: Lucia.
* NoBodyLeftBehind: The escaped B.O.W. does this when it's first defeated.
* NonLethalKO: Occasionally after defeating a zombie, they'll fall to the ground, but if you pass them again they'll still be alive and jump you, forcing you into combat again.

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%% * %%* MysteriousWaif: Lucia.
* %%* NoBodyLeftBehind: The escaped B.O.W. does this when it's first defeated.
* NonLethalKO: Occasionally after After defeating a zombie, zombie they'll fall to the ground, but ground. There's a chance that they're still alive, and will jump you if you pass them again they'll still be alive and jump you, them, forcing you back into combat again.

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One trope per bullet; deleting sinkholes; Commenting out Zero Context Examples;


* ADayInTheLimelight: For Barry, one of the side characters from the original ''Resident Evil''.

to:

* ADayInTheLimelight: For Barry, one of the side characters from the original ''Resident Evil''.



* ADayInTheLimelight: For Barry, one of the side characters from the original ''Resident Evil''.



* [[FirstPersonShooter First]][=/=]ThirdPersonShooter: A hybrid much like the ''[[VideoGame/ResidentEvilGunSurvivor Gun Survivor]]'' series. You navigate in third person but enter first person mode when fighting enemies.

to:

* [[FirstPersonShooter First]][=/=]ThirdPersonShooter: FirstPersonShooter: A hybrid much like the ''[[VideoGame/ResidentEvilGunSurvivor Gun Survivor]]'' series. You navigate in third person but enter first person mode when fighting enemies.



* [[HealingPotion Healing Herbs]]: A staple of the series, but in this game, they come already mashed up and in green, yellow and red (light, medium and large healing respectively) as well as blue and purple for poison.

to:

* [[HealingPotion Healing Herbs]]: HealingPotion: A staple of the series, but in this game, they come already mashed up and in green, yellow and red (light, medium and large healing respectively) as well as blue and purple for poison.



* MysteriousWaif: Lucia.

to:

%% * MysteriousWaif: Lucia.
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Work titles should be italicized, but not boldfaced


'''''Resident Evil Gaiden''''' is a portable installment in the ''Franchise/ResidentEvil'' series released for the GameBoyColor in 2002. It was co-produced by Creator/{{Capcom}} and UK-based developer [=M4=] based on a scenario written by ''[[VideoGame/ResidentEvilCodeVeronica Code: Veronica]]'' director Hiroki Kato. The game came into existence when the Game Boy Color port of the original ''VideoGame/ResidentEvil'' was cancelled and Capcom needed a replacement game to fill their lineup.

to:

'''''Resident ''Resident Evil Gaiden''''' Gaiden'' is a portable installment in the ''Franchise/ResidentEvil'' series released for the GameBoyColor UsefulNotes/GameBoyColor in 2002. It was co-produced by Creator/{{Capcom}} and UK-based developer [=M4=] based on a scenario written by ''[[VideoGame/ResidentEvilCodeVeronica Code: Veronica]]'' director Hiroki Kato. The game came into existence when the Game Boy Color port of the original ''VideoGame/ResidentEvil'' was cancelled and Capcom needed a replacement game to fill their lineup.
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'''''Resident Evil Gaiden''''' is a portable installment in the ''Franchise/ResidentEvil'' series released for the GameBoyColor in 2002. It was co-produced by Creator/{{Capcom}} and UK-based developer [=M4=] based on a scenario written by ''[[VideoGame/ResidentEvilCodeVeronica Code: Veronica]]'' director Hiroki Kato. The game came into existence when the Game Boy Color port of the original ''VideoGame/ResidentEvil'' was canceled and Capcom needed a replacement game to fill their lineup.

to:

'''''Resident Evil Gaiden''''' is a portable installment in the ''Franchise/ResidentEvil'' series released for the GameBoyColor in 2002. It was co-produced by Creator/{{Capcom}} and UK-based developer [=M4=] based on a scenario written by ''[[VideoGame/ResidentEvilCodeVeronica Code: Veronica]]'' director Hiroki Kato. The game came into existence when the Game Boy Color port of the original ''VideoGame/ResidentEvil'' was canceled cancelled and Capcom needed a replacement game to fill their lineup.
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* FakeDefector: [[spoiler: Barry pretends to turn on Leon and Lucia so he can infiltrator Umbrella.]]

to:

* FakeDefector: [[spoiler: Barry pretends to turn on Leon and Lucia so he can infiltrator infiltrate Umbrella.]]

Changed: 30

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'''''Resident Evil Gaiden''''' is a portable installment in the ''Franchise/ResidentEvil'' series released for the GameBoyColor in 2002. It was co-produced by {{Capcom}} and UK-based developer [=M4=] based on a scenario written by ''[[VideoGame/ResidentEvilCodeVeronica Code: Veronica]]'' director Hiroki Kato. The game came into existence when the Game Boy Color port of the original ''VideoGame/ResidentEvil'' was canceled and Capcom needed a replacement game to fill their lineup.

to:

'''''Resident Evil Gaiden''''' is a portable installment in the ''Franchise/ResidentEvil'' series released for the GameBoyColor in 2002. It was co-produced by {{Capcom}} Creator/{{Capcom}} and UK-based developer [=M4=] based on a scenario written by ''[[VideoGame/ResidentEvilCodeVeronica Code: Veronica]]'' director Hiroki Kato. The game came into existence when the Game Boy Color port of the original ''VideoGame/ResidentEvil'' was canceled and Capcom needed a replacement game to fill their lineup.



''Gaiden'' is mostly notable for its cliffhanger ending that was meant to foreshadow an earlier version of ''VideoGame/ResidentEvil4''. However, due to changes in ''[=RE4=]''[='=]s premise during development that disregarded this cliffhanger ending, along with ''Gaiden''[='=]s own overall obscurity, has led to the game being relegated to [[CanonDiscontinuity non-canon status.]]

to:

''Gaiden'' is mostly notable for its cliffhanger ending that was meant to foreshadow an earlier version of ''VideoGame/ResidentEvil4''. However, due to the changes in ''[=RE4=]''[='=]s premise during development that disregarded this cliffhanger ending, along with ''Gaiden''[='=]s own overall obscurity, has led to the game being has been relegated to [[CanonDiscontinuity non-canon status.]]

Changed: 123

Is there an issue? Send a MessageReason:
None


'''''Resident Evil Gaiden''''' is a portable installment in the Franchise/ResidentEvil series released for the GameBoyColor in 2002. It was co-produced by {{Capcom}} and UK-based developer [=M4=] based on a scenario written by ''VideoGame/ResidentEvilCodeVeronica'' director Hiroki Kato. The game came into existence when the Game Boy Color port of the original ''VideoGame/ResidentEvil'' was canceled and Capcom needed a replacement game to fill their lineup.

After the events of ''VideoGame/ResidentEvil3Nemesis'', Barry Burton and Leon Kennedy joined a secret anti-Umbrella organisation, comprised of former S.T.A.R.S. members and ex-Umbrella employees and set on putting a stop to the operations of the evil medical corporation.

The game starts with the escape of a shape-shifting Bio-Organic Weapon developed at Umbrella Labs. Leon managed to track it as far as the ocean cruiser The Starlight before contact with him was lost. Now Barry must board the ship to find him, as well as figure out the mystery of a young girl he finds aboard.

The game itself is an overhead adventure game where the player controls a party of up to three characters (Barry, Leon and Lucia), switching between them at any time. Battles occur when the player character runs into a monster, in which the game switches to a first-person view and must align their aiming gauge to where the monster is centered.

to:

'''''Resident Evil Gaiden''''' is a portable installment in the Franchise/ResidentEvil ''Franchise/ResidentEvil'' series released for the GameBoyColor in 2002. It was co-produced by {{Capcom}} and UK-based developer [=M4=] based on a scenario written by ''VideoGame/ResidentEvilCodeVeronica'' ''[[VideoGame/ResidentEvilCodeVeronica Code: Veronica]]'' director Hiroki Kato. The game came into existence when the Game Boy Color port of the original ''VideoGame/ResidentEvil'' was canceled and Capcom needed a replacement game to fill their lineup.

After the events of ''VideoGame/ResidentEvil3Nemesis'', ''[[VideoGame/ResidentEvil3Nemesis Resident Evil 3]]'', Barry Burton and Leon S. Kennedy joined a secret anti-Umbrella organisation, organization, comprised of former S.T.A.R.S. members and ex-Umbrella employees and set on putting a stop to the operations of the evil medical corporation.

The game starts with the escape of a shape-shifting Bio-Organic Weapon shapeshifting B.O.W. developed at Umbrella Labs. Leon managed to track it as far as the ocean cruiser The Starlight cruiser, ''The Starlight'' before contact with him was lost. Now Barry must board the ship to find him, as well as figure out the mystery of a young girl he finds aboard.

The game itself is an overhead adventure game where the player controls a party of up to three characters (Barry, Leon and Lucia), switching between them at any time. Battles occur when the player character runs into a monster, in which the game switches to a first-person first person view and must align their aiming gauge to where the monster is centered.



* AdaptationDyeJob: In this game Barry is a redhead, while in the rest of the series he's a brunet.

to:

* AdaptationDyeJob: In this game game, Barry is a redhead, while in the rest of the series series, he's a brunet.brunette.



* CanonDiscontinuity: The events of this game seem to be pretty much ignored by the creators. [[spoiler: Leon at the end of the game being the parasite B.O.W. in disguise]] is never brought up again and [[{{Rewrite}} rewritten]] out of the series.

to:

* CanonDiscontinuity: The events of this game seem to be pretty much ignored by the creators.Capcom. [[spoiler: Leon at the end of the game being the parasite B.O.W. in disguise]] is never brought up again and [[{{Rewrite}} rewritten]] out of the series.



* [[FirstPersonShooter First]][=/=]ThirdPersonShooter: A hybrid much like the ''VideoGame/ResidentEvilGunSurvivor'' series. You navigate in third person but enter first person mode when fighting enemies.

to:

* [[FirstPersonShooter First]][=/=]ThirdPersonShooter: A hybrid much like the ''VideoGame/ResidentEvilGunSurvivor'' ''[[VideoGame/ResidentEvilGunSurvivor Gun Survivor]]'' series. You navigate in third person but enter first person mode when fighting enemies.



* GhostShip: Everyone on The Starlight sans the main characters have been completely zombified.

to:

* GhostShip: Everyone on The Starlight ''The Starlight'' sans the main characters have been completely zombified.



* [[HealingPotion Healing Herbs]]: A staple of the series, but in this game they come already mashed up and in green, yellow and red (light, medium and large healing respectively) as well as blue and purple for poison.

to:

* [[HealingPotion Healing Herbs]]: A staple of the series, but in this game game, they come already mashed up and in green, yellow and red (light, medium and large healing respectively) as well as blue and purple for poison.



* KillAndReplace: [[spoiler: At the end of the game it's implied that the parasite B.O.W. managed to successfully do this with Leon.]]

to:

* KillAndReplace: [[spoiler: At the end of the game game, it's implied that the parasite B.O.W. managed to successfully do this with Leon.]]



* NonLethalKO: Occasionally after defeating a zombie they'll fall to the ground, but if you pass them again they'll still be alive and jump you, forcing you into combat again.

to:

* NonLethalKO: Occasionally after defeating a zombie zombie, they'll fall to the ground, but if you pass them again they'll still be alive and jump you, forcing you into combat again.



* SendInTheSearchTeam: Partly the reason why Barry goes to The Starlight is to find Leon, who's lost contact with HQ. Turns out he fell down a hole in the ship and was knocked out for 24 hours.
* SpotTheImposter: The parasite B.O.W. impersonates Lucia during the game. It's found out when Lucia cuts her hand and shows her normal coloured blood.

to:

* SendInTheSearchTeam: Partly the reason why Barry goes to The Starlight ''The Starlight'' is to find Leon, who's lost contact with HQ. Turns out he fell down a hole in the ship and was knocked out for 24 hours.
* SpotTheImposter: The parasite B.O.W. impersonates Lucia during the game. It's found out when Lucia cuts her hand and shows her normal coloured colored blood.



* VoluntaryShapeshifting: The escaped and parasite B.O.W.'s are able to shapeshift into human beings. Unluckily for them Lucia is able to see right through the deception.

to:

* VoluntaryShapeshifting: The escaped and parasite B.O.W.'s s are able to shapeshift into human beings. Unluckily for them them, Lucia is able to see right through the deception.
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'''''Resident Evil Gaiden''''' is a portable installment in the Franchise/ResidentEvil series released for the GameBoyColor in 2002. It was co-produced by {{Capcom}} and UK-based developer [=M4=] based on a scenario written by ''ResidentEvilCodeVeronica'' director Hiroki Kato. The game came into existence when the Game Boy Color port of the original ''VideoGame/ResidentEvil'' was canceled and Capcom needed a replacement game to fill their lineup.

After the events of ''ResidentEvil3Nemesis'', Barry Burton and Leon Kennedy joined a secret anti-Umbrella organisation, comprised of former S.T.A.R.S. members and ex-Umbrella employees and set on putting a stop to the operations of the evil medical corporation.

to:

'''''Resident Evil Gaiden''''' is a portable installment in the Franchise/ResidentEvil series released for the GameBoyColor in 2002. It was co-produced by {{Capcom}} and UK-based developer [=M4=] based on a scenario written by ''ResidentEvilCodeVeronica'' ''VideoGame/ResidentEvilCodeVeronica'' director Hiroki Kato. The game came into existence when the Game Boy Color port of the original ''VideoGame/ResidentEvil'' was canceled and Capcom needed a replacement game to fill their lineup.

After the events of ''ResidentEvil3Nemesis'', ''VideoGame/ResidentEvil3Nemesis'', Barry Burton and Leon Kennedy joined a secret anti-Umbrella organisation, comprised of former S.T.A.R.S. members and ex-Umbrella employees and set on putting a stop to the operations of the evil medical corporation.



''Gaiden'' is mostly notable for its cliffhanger ending that was meant to foreshadow an earlier version of ''ResidentEvil4''. However, due to changes in ''[=RE4=]''[='=]s premise during development that disregarded this cliffhanger ending, along with ''Gaiden''[='=]s own overall obscurity, has led to the game being relegated to [[CanonDiscontinuity non-canon status.]]

to:

''Gaiden'' is mostly notable for its cliffhanger ending that was meant to foreshadow an earlier version of ''ResidentEvil4''.''VideoGame/ResidentEvil4''. However, due to changes in ''[=RE4=]''[='=]s premise during development that disregarded this cliffhanger ending, along with ''Gaiden''[='=]s own overall obscurity, has led to the game being relegated to [[CanonDiscontinuity non-canon status.]]



* [[FirstPersonShooter First]][=/=]ThirdPersonShooter: A hybrid much like the ''ResidentEvilGunSurvivor'' series. You navigate in third person but enter first person mode when fighting enemies.

to:

* [[FirstPersonShooter First]][=/=]ThirdPersonShooter: A hybrid much like the ''ResidentEvilGunSurvivor'' ''VideoGame/ResidentEvilGunSurvivor'' series. You navigate in third person but enter first person mode when fighting enemies.
Is there an issue? Send a MessageReason:
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'''''Resident Evil Gaiden''''' is a portable installment in the Franchise/ResidentEvil series released for the GameBoyColor in 2002. It was co-produced by {{Capcom}} and UK-based developer [=M4=] based on a scenario written by ''ResidentEvilCodeVeronica'' director Hiroki Kato. The game came into existent when the Game Boy Color port of the original ''VideoGame/ResidentEvil'' was canceled and Capcom needed a replacement game to fill their lineup.

to:

'''''Resident Evil Gaiden''''' is a portable installment in the Franchise/ResidentEvil series released for the GameBoyColor in 2002. It was co-produced by {{Capcom}} and UK-based developer [=M4=] based on a scenario written by ''ResidentEvilCodeVeronica'' director Hiroki Kato. The game came into existent existence when the Game Boy Color port of the original ''VideoGame/ResidentEvil'' was canceled and Capcom needed a replacement game to fill their lineup.
Is there an issue? Send a MessageReason:
None


'''''Resident Evil Gaiden''''' is a portable installment in the Franchise/ResidentEvil series released for the GameBoyColor in 2002. It was co-produced by {{Capcom}} and UK-based developer [=M4=] based on a scenario written by ''ResidentEvilCodeVeronica'' director Hiroki Kato.

to:

'''''Resident Evil Gaiden''''' is a portable installment in the Franchise/ResidentEvil series released for the GameBoyColor in 2002. It was co-produced by {{Capcom}} and UK-based developer [=M4=] based on a scenario written by ''ResidentEvilCodeVeronica'' director Hiroki Kato.
Kato. The game came into existent when the Game Boy Color port of the original ''VideoGame/ResidentEvil'' was canceled and Capcom needed a replacement game to fill their lineup.
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After the events of ''ResidentEvil3Nemesis'', Barry Burton and Leon Kennedy joined a secret anti-Umbrella organisation, compromised of former S.T.A.R.S. members and ex-Umbrella employees and set on putting a stop to the operations of the evil medical corporation.

to:

After the events of ''ResidentEvil3Nemesis'', Barry Burton and Leon Kennedy joined a secret anti-Umbrella organisation, compromised comprised of former S.T.A.R.S. members and ex-Umbrella employees and set on putting a stop to the operations of the evil medical corporation.
Is there an issue? Send a MessageReason:
None


'''''Resident Evil Gaiden''''' is a portable installment in the Franchise/ResidentEvil series released for the GameBoyColor in 2002. It was co-produced by {{Capcom}} and UK-based [=M4=] based on a scenario written by ''ResidentEvilCodeVeronica'' director Hiroki Kato.

to:

'''''Resident Evil Gaiden''''' is a portable installment in the Franchise/ResidentEvil series released for the GameBoyColor in 2002. It was co-produced by {{Capcom}} and UK-based developer [=M4=] based on a scenario written by ''ResidentEvilCodeVeronica'' director Hiroki Kato.
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None


''Gaiden'' is mostly notable for its cliffhanger ending that was meant to foreshadow one of the earlier versions of ''ResidentEvil4''. However, due to changes in ''[=RE4=]''[='=]s premise that ignored this cliffhanger ending, along with ''Gaiden''[='=]s own overall obscurity, has led to the game being relegated to [[CanonDiscontinuity non-canon status.]]

to:

''Gaiden'' is mostly notable for its cliffhanger ending that was meant to foreshadow one of the an earlier versions version of ''ResidentEvil4''. However, due to changes in ''[=RE4=]''[='=]s premise during development that ignored disregarded this cliffhanger ending, along with ''Gaiden''[='=]s own overall obscurity, has led to the game being relegated to [[CanonDiscontinuity non-canon status.]]
Is there an issue? Send a MessageReason:
None


''Gaiden'' is mostly notable for its cliffhanger ending that was meant to foreshadow one of the earlier versions of ''ResidentEvil4''. However, due to changes in ''Resident Evil 4'''s premise that ignored this cliffhanger ending, along with ''Gaiden'''s own overall obscurity, has led to the game being relegated to [[CanonDiscontinuity non-canon status.]]

to:

''Gaiden'' is mostly notable for its cliffhanger ending that was meant to foreshadow one of the earlier versions of ''ResidentEvil4''. However, due to changes in ''Resident Evil 4'''s ''[=RE4=]''[='=]s premise that ignored this cliffhanger ending, along with ''Gaiden'''s ''Gaiden''[='=]s own overall obscurity, has led to the game being relegated to [[CanonDiscontinuity non-canon status.]]

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The sixth game in the ''Franchise/ResidentEvil'' series, released for the Game Boy Color. Unlike the rest of the series it was developed by M4 Limited rather than {{Capcom}}.

to:

The sixth game '''''Resident Evil Gaiden''''' is a portable installment in the ''Franchise/ResidentEvil'' series, Franchise/ResidentEvil series released for the Game Boy Color. Unlike the rest of the series it GameBoyColor in 2002. It was developed co-produced by M4 Limited rather than {{Capcom}}.
{{Capcom}} and UK-based [=M4=] based on a scenario written by ''ResidentEvilCodeVeronica'' director Hiroki Kato.



The gameplay mechanics are similar to that of the ''ResidentEvilGunSurvivor'' series, with the game being in third person while changing to first person for shooting zombies. Also similar to the ''Survivor'' series is that it's widely considered to be one of the lesser points in the series, and is often regarded as non-canon by fans and the creators alike. On the other hand its puzzles and story have been praised by some critics.

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The gameplay mechanics are similar game itself is an overhead adventure game where the player controls a party of up to three characters (Barry, Leon and Lucia), switching between them at any time. Battles occur when the player character runs into a monster, in which the game switches to a first-person view and must align their aiming gauge to where the monster is centered.

''Gaiden'' is mostly notable for its cliffhanger ending
that was meant to foreshadow one of the ''ResidentEvilGunSurvivor'' series, earlier versions of ''ResidentEvil4''. However, due to changes in ''Resident Evil 4'''s premise that ignored this cliffhanger ending, along with ''Gaiden'''s own overall obscurity, has led to the game being in third person while changing relegated to first person for shooting zombies. Also similar to the ''Survivor'' series is that it's widely considered to be one of the lesser points in the series, and is often regarded as [[CanonDiscontinuity non-canon by fans and the creators alike. On the other hand its puzzles and story have been praised by some critics.
status.]]
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After the events of ''Resident Evil 1'' and ''2'', Barry Burton and Leon Kennedy joined a secret anti-Umbrella organisation, compromised of former S.T.A.R.S. members and ex-Umbrella employees and set on putting a stop to the operations of the evil medical corporation.

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After the events of ''Resident Evil 1'' and ''2'', ''ResidentEvil3Nemesis'', Barry Burton and Leon Kennedy joined a secret anti-Umbrella organisation, compromised of former S.T.A.R.S. members and ex-Umbrella employees and set on putting a stop to the operations of the evil medical corporation.
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The sixth game in the ''Franchise/ResidentEvil'' series, released for the Game Boy Colour. Unlike the rest of the series it was developed by M4 Limited rather than {{Capcom}}.

to:

The sixth game in the ''Franchise/ResidentEvil'' series, released for the Game Boy Colour.Color. Unlike the rest of the series it was developed by M4 Limited rather than {{Capcom}}.
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After the events of ''Resident Evil 1'' and ''2'', Barry Burton and Leon Kennedy have joined a secret anti-Umbrella organisation, compromised of former S.T.A.R.S. members and ex-Umbrella employees and set on putting a stop to the operations of the evil medical corporation.

to:

After the events of ''Resident Evil 1'' and ''2'', Barry Burton and Leon Kennedy have joined a secret anti-Umbrella organisation, compromised of former S.T.A.R.S. members and ex-Umbrella employees and set on putting a stop to the operations of the evil medical corporation.



The gameplay mechanics are similar to that of the ''ResidentEvilGunSurvivor'' series, with the game being in third person while changing to third person for shooting zombies. Also similar to the ''Survivor'' series is that it's widely considered to be one of the lesser points in the series, and is often regarded as non-canon by fans and the creators alike. On the other hand its puzzles and story have been praised by some critics.

to:

The gameplay mechanics are similar to that of the ''ResidentEvilGunSurvivor'' series, with the game being in third person while changing to third first person for shooting zombies. Also similar to the ''Survivor'' series is that it's widely considered to be one of the lesser points in the series, and is often regarded as non-canon by fans and the creators alike. On the other hand its puzzles and story have been praised by some critics.
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None

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[[quoteright:250:http://static.tvtropes.org/pmwiki/pub/images/250px-Resident_Evil_Gaiden_Boxart_3314.jpg]]

The sixth game in the ''Franchise/ResidentEvil'' series, released for the Game Boy Colour. Unlike the rest of the series it was developed by M4 Limited rather than {{Capcom}}.

After the events of ''Resident Evil 1'' and ''2'', Barry Burton and Leon Kennedy have joined a secret anti-Umbrella organisation, compromised of former S.T.A.R.S. members and ex-Umbrella employees and set on putting a stop to the operations of the evil medical corporation.

The game starts with the escape of a shape-shifting Bio-Organic Weapon developed at Umbrella Labs. Leon managed to track it as far as the ocean cruiser The Starlight before contact with him was lost. Now Barry must board the ship to find him, as well as figure out the mystery of a young girl he finds aboard.

The gameplay mechanics are similar to that of the ''ResidentEvilGunSurvivor'' series, with the game being in third person while changing to third person for shooting zombies. Also similar to the ''Survivor'' series is that it's widely considered to be one of the lesser points in the series, and is often regarded as non-canon by fans and the creators alike. On the other hand its puzzles and story have been praised by some critics.

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!!This game provides examples of:
* ADayInTheLimelight: For Barry, one of the side characters from the original ''Resident Evil''.
* AdaptationDyeJob: In this game Barry is a redhead, while in the rest of the series he's a brunet.
* AlienBlood: The escaped B.O.W. has green blood, [[spoiler: as does the parasite B.O.W. in Lucia. The last shot of the game has a close up of "Leon" with a small cut oozing green blood on his neck.]]
* AllOfTheOtherReindeer: Lucia was bullied in school due to her weird powers.
* BagOfHolding: Unlike most other games in the series, this one gives you an unlimited inventory.
* BittersweetEnding: Barry finds Leon and both of them survive with Lucia. [[spoiler: Except for the fact that Leon might actually be the parasite B.O.W.]]
* BoomHeadshot: What happens if you manage to hit the small dark purple area in combat mode.
* BoringButPractical: The higher a weapon's power, the less accurate it is, so the pistol tends to be pretty effective even a bit later in the games.
* BossInMookClothing: One of the PaletteSwap zombies later in the game are powerful enough to knock off more than a third of your health with just one hit.
* CanonDiscontinuity: The events of this game seem to be pretty much ignored by the creators. [[spoiler: Leon at the end of the game being the parasite B.O.W. in disguise]] is never brought up again and [[{{Rewrite}} rewritten]] out of the series.
* CombatTentacles: Subverted. The escaped B.O.W. spouts tentacles from its chest and uses them to grab Lucia in a cutscene, but when fighting he just uses his fists.
* ContinuityNod:
** This isn't the first time Barry [[spoiler: [[VideoGame/ResidentEvil has been a mole for Umbrella while still remaining fairly innocent.]]]]
** It's also not the first time Leon's had to temporarily look after a [[VideoGame/ResidentEvil2 little girl]] [[spoiler:infected by a parasite and later cured.]]
* CruelTwistEnding: [[spoiler: Implying that "Leon" may actually be the parasite B.O.W.]]
* DeadlyGas: The gas gun is potent enough to kill all zombies in the room, though the drawback is that it has very little ammo.
* DistressedDamsel: Lucia. She gets attacked and kidnapped by the escaped B.O.W., held at gunpoint by Barry after Umbrella try and take her, and then gets dragged into the sea by the parasite B.O.W.
* FakeDefector: [[spoiler: Barry pretends to turn on Leon and Lucia so he can infiltrator Umbrella.]]
* [[FirstPersonShooter First]][=/=]ThirdPersonShooter: A hybrid much like the ''ResidentEvilGunSurvivor'' series. You navigate in third person but enter first person mode when fighting enemies.
* GaidenGame: It's even in the title.
* GhostShip: Everyone on The Starlight sans the main characters have been completely zombified.
* GuideDangIt: The game doesn't prompt you to use any key items, so you might end up having to walk up to every door that could conceivably fit with a certain item and try it until you get the right one.
* [[HealingPotion Healing Herbs]]: A staple of the series, but in this game they come already mashed up and in green, yellow and red (light, medium and large healing respectively) as well as blue and purple for poison.
* HostageSituation: Barry holds Lucia at gunpoint so that they can escape the Umbrella submarine. Different from some examples in that it's the protagonist taking another good guy hostage.
* IJustWantToBeNormal: Lucia, due to her being picked on for her weird powers.
* KillAndReplace: [[spoiler: At the end of the game it's implied that the parasite B.O.W. managed to successfully do this with Leon.]]
* MissionControl: The HQ will occasionally call in to spout some exposition.
* MysteriousWaif: Lucia.
* NoBodyLeftBehind: The escaped B.O.W. does this when it's first defeated.
* NonLethalKO: Occasionally after defeating a zombie they'll fall to the ground, but if you pass them again they'll still be alive and jump you, forcing you into combat again.
* RecurringBoss: The escaped B.O.W. shows up four times, and the parasite B.O.W. is fought thrice.
* SendInTheSearchTeam: Partly the reason why Barry goes to The Starlight is to find Leon, who's lost contact with HQ. Turns out he fell down a hole in the ship and was knocked out for 24 hours.
* SpotTheImposter: The parasite B.O.W. impersonates Lucia during the game. It's found out when Lucia cuts her hand and shows her normal coloured blood.
* StockSuperpowers: Lucia has a HealingFactor and [[SuperSenses super hearing]], which makes Barry suspect that she might be the escaped B.O.W. [[spoiler:He's half right. It's actually due to the different parasite B.O.W. she's infected with, and she loses her powers when it's extracted.]]
* TemptingFate: Leon to a group of Umbrella soldiers:
-->'''Leon:''' What are you going to do...shoot me?\\
'''Guards:''' OPEN FIRE! ''(start shooting)''\\
'''Leon:''' I can't believe they opened fire!
* VoluntaryShapeshifting: The escaped and parasite B.O.W.'s are able to shapeshift into human beings. Unluckily for them Lucia is able to see right through the deception.
* WhereTheHellIsSpringfield: Like the rest of the series. The game simply states that the anti-Umbrella group's base is somewhere in North America, while the boat's location is somewhere in the Atlantic.
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