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* AcendedFannon: Three fan made maps, Deadly Simple, Grid-Based Combat, and Alien Ship, were included in the base after the third expansion's release.

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* AcendedFannon: AscendedFanon: Three fan made maps, maps; Deadly Simple, Grid-Based Combat, and Alien Ship, were included in the base game after the third expansion's release.

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It was first released towards the end of 2011, and has recived two expansion packs since. It was also awarded a [[http://www.doomworld.com/19years/best2.php Cacoward near the end of 2012]].

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It was first released towards the end of 2011, and has recived two three expansion packs since. It was also awarded a [[http://www.doomworld.com/19years/best2.php Cacoward near the end of 2012]].



* AcendedFannon: Three fan made maps, Deadly Simple, Grid-Based Combat, and Alien Ship, were included in the base after the third expansion's release.



* MacrossMissileMassacre:
** One of the [[{{BFG}} super weapons]] fires a huge cluster of missiles.
** The [[VideoGame/{{Demonsteele}} DevilDriver]], natch.



** The third expansion also introduced two more Creator/{{Konami}} inspired maps alongside the aforementioned Creature of Chaos map: [[VideoGame/{{Gradius}} Planet Eioneus]] and [[VideoGame/{{Contra}} Fort Firestorm]].



* TankGoodness: One of the reels temporary puts the player into a [[NighInvulnerability Nigh Invulnerable]] tank capable of firing ''very fast'' powerful missiles, a vulcan, and the ability to instantly crush enemies under its treads. One of the bosses is also an Imp driving around in a tank who can fire the same missiles as well as crushing nearby players and enemies under the treads.

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** In the manual, the description of Fort Firestorm berates Konami for their infamous pachinko buisiness nowadays.
* TankGoodness: TankGoodness:
**
One of the reels temporary puts the player into a [[NighInvulnerability Nigh Invulnerable]] tank capable of firing ''very fast'' powerful missiles, a vulcan, and the ability to instantly crush enemies under its treads. treads.
**
One of the bosses is also an Imp driving around in a tank who can fire the same missiles as well as crushing nearby players and enemies under the treads.
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** The third expansion pack teaser titles the expansion as ''[[VideoGame/MetalGearSolidVThePhantomPain Reelism XIII: The Canine Pain]]''.
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** Jackpot 1-1-1 ''Original Character do not steal'' which creates a 60 second spawn wave of harmless recolored Sonics is a jab at extremely lazy sprite/official art that only difference is being recolored and then being presented as being original which the SonicTheHedgehog fanbase is infamous for.

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** Jackpot 1-1-1 ''Original Character do not steal'' which creates a 60 second spawn wave of harmless recolored Sonics is a jab at extremely lazy "custom" sprite/official art that only difference is consists of being recolored and is then being presented as being original work which the SonicTheHedgehog fanbase is infamous for.
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** jackpot 1-1-1 ''Original Character'' which creates a 60 second spawn wave of harmless recolored Sonics is a jab at extremely lazy sprite/Official art that only difference is being recolored and then being presented as being original which the SonicTheHedgehog fanbase is infamous for.

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** jackpot Jackpot 1-1-1 ''Original Character'' Character do not steal'' which creates a 60 second spawn wave of harmless recolored Sonics is a jab at extremely lazy sprite/Official sprite/official art that only difference is being recolored and then being presented as being original which the SonicTheHedgehog fanbase is infamous for.
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** jackpot 1-1-1 ''Original Character'' which creates a 60 second spawn wave of harmless recolored Sonics is a jab at extremely lazy sprite/art recolors presented as being Original which the SonicTheHedgehog fanbase is infamous for.

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** jackpot 1-1-1 ''Original Character'' which creates a 60 second spawn wave of harmless recolored Sonics is a jab at extremely lazy sprite/art recolors sprite/Official art that only difference is being recolored and then being presented as being Original original which the SonicTheHedgehog fanbase is infamous for.
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** jackpot 1-1-1 ''Original Character'' which creates a 60 second spawn wave of harmless recolored Sonics is a jab at extremely lazy sprite/art recolors presented as being Original which the SonicTheHedgehog fanbase is infamous for.

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* ManOnFire: The point of ''Porkchop Sandwiches!'' Reel all the weapons spawned during the round that reel is picked cause fire damage and when a enemy is killed by such damage they run around screaming on fire for a bit then die, although the same can happen to you if you get killed by a fiery attack the infamous Sonic The Hedgehog drowning music plays till you finally drop.

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* ManOnFire: The point of ''Porkchop Sandwiches!'' Reel all the weapons spawned during the round that reel is picked cause fire damage and when a enemy is killed by such damage they run around screaming on fire for a bit then die, although the same can happen to you if you get killed by a fiery attack generally from the infamous Sonic The Hedgehog drowning music plays till you finally drop.splash damage from these weapons.


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* OneHitKill: the Jerk Ms. THE JERK and the Wizard while in the Monster truck and the Imp Tank instantly kills anything they touch monsters and players as for weapons the Holy Brick that can be obtained from the super weapon + crate shower reel combo EasterEgg instantly kills any non boss entity it hits except for The Jerk and the 2-2-2 jackpot monster.


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** When dying from being killed by a fiery attack or hazard the infamous SonicTheHedgehog drowning music plays while you run around burning and screaming before you die.
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* ManOnFire: The point of ''Porkchop Sandwiches!'' Reel all the weapons spawned during the round that reel is picked cause fire damage and when a enemy is killed by such damage they run around screaming on fire for a bit then die, although the same can happen to you if you get killed by a fiery attack the infamous Sonic The Hedgehog drowning music plays till you finally drop.
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** Tank Mode's flavor text quotes CowboyBebop's intro. (Which is, obviously, named Tank!.)

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** Tank Mode's flavor text quotes CowboyBebop's ''Anime/CowboyBebop'''s intro. (Which is, obviously, named Tank!.)

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* EndGameResultsScreen: One is shown after you either die, or defeat a boss in all modes except Infinity. It records your score, round, monsters killed, and amount of time you survived. It's also PlayedForLaughs by recording a list of three random nonsensical things you didn't actually do, however if you did beat a boss, then it adds something related to that boss at the end of the list.



* GainaxEnding: [[spoiler: If you throw a Holy Stone at a boss (using the method above), you will be sent to a heaven, where dogs bark in harmony. Yep. After spending a few minutes in paradise, you get sent to credits that spoofs ''VideoGame/SuperMarioBros3'''s credits.]]

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* GainaxEnding: [[spoiler: If you throw a Holy Stone at a boss (using the method above), you will be sent to a heaven, "Valhalla", where dogs bark in harmony. Yep. After spending a few minutes in paradise, you get sent to credits that spoofs ''VideoGame/SuperMarioBros3'''s credits.]]
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It was first released towards the end of 2011, and has recived two expansion packs since. It was also awarded a [[http://ionline.vectec.net/doom/caco/19years/best2.htm Cacoward]] near the end of 2012.

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It was first released towards the end of 2011, and has recived two expansion packs since. It was also awarded a [[http://ionline.vectec.net/doom/caco/19years/best2.htm Cacoward]] [[http://www.doomworld.com/19years/best2.php Cacoward near the end of 2012.
2012]].
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** One of the slot possibilities is called "[[Film/EvilDead This is My Boomstick!]]", where all the weapons spawned are shotguns.

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** One of the slot possibilities is called "[[Film/EvilDead "[[Film/ArmyOfDarkness This is My Boomstick!]]", where all the weapons spawned are shotguns.
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Namespacing


** The results screen phrases detailing things the player didn't actually do are parodies of ''{{Nethack}}'''s eulogies when the player dies or ascends. If the player beats a boss the results even say the player "ascended."

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** The results screen phrases detailing things the player didn't actually do are parodies of ''{{Nethack}}'''s ''VideoGame/NetHack'''s eulogies when the player dies or ascends. If the player beats a boss the results even say the player "ascended."
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Trope Names shouldn\'t be spoiler-tagged, I believe. Fuzzy on how much of the rest should be tagged; probably not the whole thing, but I\'ll let somebody else judge it.


* [[spoiler:EasterEgg:]]
** [[spoiler:Getting three same numbers across the reels will result in a special jackpot bonus.]]
*** [[spoiler:CopyCatSue: Getting 1-1-1 will keep spawning lots of colorful Sonics which are ridiculously harmless, like bronies, and which die completely a-la the [[VideoGame/SonicTheHedgehog source game.]]]]

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* [[spoiler:EasterEgg:]]
EasterEgg:
** [[spoiler:Getting three same numbers across the reels reels]] will result in a special jackpot bonus.]]
bonus.
*** [[spoiler:CopyCatSue: Getting 1-1-1 will keep spawning lots of colorful Sonics which are ridiculously harmless, like bronies, and which die completely a-la the [[VideoGame/SonicTheHedgehog source game.]]]]game]].]]



*** [[spoiler:TimeStandsStill: Getting 10-10-10 will freeze everything, including the player, until the round ends.]]

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*** [[spoiler:TimeStandsStill: Getting 10-10-10 will freeze everything, including the player, until the round ends.ends, complete with elevator music.]]
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* GainaxEnding: [[spoiler: If you throw a Holy Stone at a boss (using the method above), you will be sent to a heaven, where dogs bark in harmony. Yep. After spending a few minutes in paradise, you get sent to credits that spoofs VideoGame/SuperMarioBrothers3's credits.]]

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* GainaxEnding: [[spoiler: If you throw a Holy Stone at a boss (using the method above), you will be sent to a heaven, where dogs bark in harmony. Yep. After spending a few minutes in paradise, you get sent to credits that spoofs VideoGame/SuperMarioBrothers3's ''VideoGame/SuperMarioBros3'''s credits.]]



** One of the reels is a jab at {{VideoGame/Superman 64}}

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** One of the reels is a jab at {{VideoGame/Superman 64}}''{{VideoGame/Superman 64}}'''s very poor rendering distance.
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* GainaxEnding: [[spoiler: If you throw a Holy Stone at a boss (using the method above), you will be sent to a heaven, where dogs bark in harmony. Yep. After spending a few minutes in paradise, you get sent to credits that spoofs VideoGame/SuperMarioBrothers3's credits.]]
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** One of the reels is a jab at VideoGame/Superman64

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** One of the reels is a jab at VideoGame/Superman64{{VideoGame/Superman 64}}
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** One of the reels is a jab at VideoGame/Superman64
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*** [[spoiler:AmazingTechnicolorPopulation + CaptainErsatz: Getting 1-1-1 will keep spawning lots of colorful Sonics which are ridiculously harmless like bronies and which die completely a-la the [[VideoGame/SonicTheHedgehog source game.]]]]

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*** [[spoiler:AmazingTechnicolorPopulation + CaptainErsatz: [[spoiler:CopyCatSue: Getting 1-1-1 will keep spawning lots of colorful Sonics which are ridiculously harmless harmless, like bronies bronies, and which die completely a-la the [[VideoGame/SonicTheHedgehog source game.]]]]
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*** [[spoiler:AmazingTechnicolorPopulation + CaptainErsatz: Getting 1-1-1 will keep spawning lots of colorful Sonics which are ridiculously harmless like bronies and which die completely a-la the [[VideoGame/SonicTheHedgehog source game.]]]]
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Whoops, just noticed that it\'s the actual reel.


* InterfaceScrew: You came for it? You'll get lots of it then - dense Kryptonite fog, onscreen touch controls which don't do anything, player's FOV covered in blood...

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* InterfaceScrew: You came for it? You'll get lots of it then - dense Kryptonite fog, onscreen touch controls which don't do anything, player's FOV covered in blood...anything...



** One slot gives you regenerating health, at the cost of slow movement. The manual description states this was done to appeal to racist 12-year-olds who are only interested in modern {{FPS}}es. In a similar vein, the "BLOODY SCREEN SO REAL!" bonus paints your field of view red whenever you take too much damage on - and its' title is a callback to the yet so famous ''VideoGame/{{DutyCalls}}''.

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** One slot gives you regenerating health, at the cost of slow movement. The manual description states this was done to appeal to racist 12-year-olds who are only interested in modern {{FPS}}es. In a similar vein, the Its' title is "BLOODY SCREEN SO REAL!" bonus paints your field of view red whenever you take too much damage on - and its' title is a callback to the yet so famous ''VideoGame/{{DutyCalls}}''.

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* InterfaceScrew: You came for it? You'll get lots of it then - dense Kryptonite fog, onscreen touch controls which don't do anything, player's FOV covered in blood...



* LudicrousGibs: As usual for a ''Doom'' mod, the graphic violence is increased.

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* LudicrousGibs: As usual for a ''Doom'' mod, the graphic violence is increased. Sometimes, it might be caused even without your direct participation: either it'll be monster infighting or the "Bloody Mess" bonus, which causes everyone around you to blow up into pieces.



** One slot gives you regenerating health, at the cost of slow movement. The manual description states this was done to appeal to racist 12-year-olds who are only interested in modern {{FPS}}es.

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** One slot gives you regenerating health, at the cost of slow movement. The manual description states this was done to appeal to racist 12-year-olds who are only interested in modern {{FPS}}es. In a similar vein, the "BLOODY SCREEN SO REAL!" bonus paints your field of view red whenever you take too much damage on - and its' title is a callback to the yet so famous ''VideoGame/{{DutyCalls}}''.
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* DistaffCounterpart: Parodied by the boss Ms. The Jerk, which is a pink version of The Jerk that can actually be killed.
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** One of the slot possibilities is called "[[Movie/ArmyOfDarkness This is My Boomstick!]]", where all the weapons spawned are shotguns.

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** One of the slot possibilities is called "[[Movie/ArmyOfDarkness "[[Film/EvilDead This is My Boomstick!]]", where all the weapons spawned are shotguns.
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** One of the slot possibilities is called "This is My Boomstick!", where all the weapons spawned are shotguns.

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** One of the slot possibilities is called "This "[[Movie/ArmyOfDarkness This is My Boomstick!", Boomstick!]]", where all the weapons spawned are shotguns.

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Whoops!


** The Quick Draw slot has a description directly quoting [[WaylonJennings Mamas, Don't Let Your Babies Grow Up To Be Cowboys.]]



* ThisIsADrill: Might appear if melee weapons are spawned.

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* ThisIsADrill: Might appear if melee weapons are spawned.spawned, and are essentially chainsaws on steroids.
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** The "Quick Draw" slot - which spawns cowboys - asks [[http://en.wikipedia.org/wiki/Mammas_Don%27t_Let_Your_Babies_Grow_Up_to_Be_Cowboys mammas to not let their babies to grow up to be GZDoomers.]]
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[=REELism=] is an invasion style GameMod for ''[[VideoGame/{{Doom}} Doom II]]'' by Kinsie.

In [=REELism=], gameplay is divided into several "rounds" each lasting 60 seconds, with a different combination of [[RandomNumberGod randomly chosen]] slots that affects gameplay. Each of the three reels have different themes to them; the effects in the first reel are basic modifiers such as low gravity or infinite ammo, the second reel either affects what weapons are spawned and ammo dropped by enemies, or transforms the player. Finally, the last reel affects what enemies are spawned during the round, with any surviving enemies remaining even after the round ends. After a certain number of rounds has passed, a [[BossBattle boss]] will appear and the player must defeat it to win the game.

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[=REELism=] '''''[=REELism=]''''' is an invasion style invasion-style GameMod for ''[[VideoGame/{{Doom}} Doom II]]'' by Kinsie.

In [=REELism=], ''[=REELism=]'', gameplay is divided into several "rounds" each lasting 60 seconds, with a different combination of [[RandomNumberGod randomly chosen]] slots that affects gameplay. Each of the three reels have different themes to them; the effects in the first reel are basic modifiers such as low gravity or infinite ammo, the second reel either affects what weapons are spawned and ammo dropped by enemies, or transforms the player. Finally, the last reel affects what enemies are spawned during the round, with any surviving enemies remaining even after the round ends. After a certain number of rounds has passed, a [[BossBattle boss]] will appear and the player must defeat it to win the game.



Compare ''GameMod/TurbochargedArcade''.

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Compare ''GameMod/TurbochargedArcade''.''VideoGame/TurbochargedArcade''.
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** [[spoiler:If you get the 2-2-2 jackpot, a cartoon "[[ToiletHumor number two]]" with a happy face dawn on it appears. It acts similar to The Jerk, except it moves slower, and does ''not'' despawn.]]

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** [[spoiler:If you get the 2-2-2 jackpot, a cartoon "[[ToiletHumor "[[ToiletHumour number two]]" with a happy face dawn on it appears. It acts similar to The Jerk, except it moves slower, and does ''not'' despawn.]]

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