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** All of Recette's customers can come across as this, thanks to [[UncannyValley just slightly]] imperfect dialogue translations. Nagi and the housewives can dig out golden statues and cauldrons from under the couch while cleaning, and the men will hold onto their grandparents' [[VendorTrash Walnut Bread]] until it's time to let go of the past, whereupon they will try to sell the (presumably years-old) food to you. Dialogue lines about children pestering their grandparents to pick up some food could suggest that there are a lot of families out there starving due to parental neglect.
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** In dungeons, Louie swings with his right hand in every direction except when he's ''facing'' right. For some reason, he mysteriously becomes left-handed when facing right - you can see his shield strapped to the arm facing the screen.
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* AnEconomyIsYou: Played with but apparently subverted. Not all the items you sell are appropriate for adventurers, but an awful large percentage is. Item categories all have about the same number of items, but there's eight weapon types, three categories for varying body armor, and categories for helmets, shields, armored armbands, and three kinds of magic jewelry. Even items in the more mundane categories can be equipped by adventurers and higher-end ones tend to be combat-oriented. However, it turns out that people besides the adventurers buy all this stuff, and quite frequently too--middle-aged men frequently buy weapons and armor, healing items are all food anyways and magical jewelry appears to be quite fashionable. There's also several categories of item which are notably ''un''popular with non-adventurers, like helmets and capes, and almost never sell unless the customer requests a general category.
** That said, claws and arm parts mysteriously don't appear in the merchant guild until you find the adventurer who uses them.
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** One of Alouette's cutting remarks if you overcharge her (which is hard to do!): "Capitalism ho, indeed."
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*LowFantasy: A particularly interesting example since, from the outset, it doesn't appear to be so. But considering the main focus of the game is on the simple everyday trials of an item shop owner, most of what mixes up the setting is only implied or heard of as background information, some of which could be base enough for a game plot in and of themselves. Outside of just what Recette deals with personally, we got a refugee princess, TheFairFolk reinventing themselves in order to avoid extinction, which ties into the inherent human dominance of the setting which leads to the prejudice against Elves and Demons, and while magic is a simple and everyday occurrence the local churches are trying to snuff out any and all magic items, something Recette helps prevent only through a head-ache inducing loop hole. And lets not forget the most prevalent threats to the world are dispatched by a simple item shop owner and her hired help. The closest thing to a HeroicFantasy stock hero is Recette's dad, who is... underwhelming to say the least.

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* BottleFairy: Charme.



* BottleFairy: Charme.



** Played straight in the dungeons, usually. If you die you get to bring back only 1-3 items out of an inventory of 20-35 (depending on how far in the game you are). This includes whatever gear you loaned the adventurer beyond what he's bought, so if you loaned him a fusion armor that takes up a slot if you don't want to lose it. And you still lose the same two time cycles as if you'd won. You're almost always better off ragequitting unless you found one or two extraordinarily rare items and didn't bring anything important with you. That said, during crystal nightmare charging in with nothing but cheap rings and food with the hopes of finding 3 pieces of endgame equipment before you die is a viable strategy.

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** Played straight in the dungeons, usually. If you die you get to bring back only 1-3 items out of an inventory of 20-35 (depending on how far in the game you are). This includes whatever gear you loaned the adventurer beyond what he's bought, so if you loaned him a fusion armor that takes up a slot if you don't want to lose it. And you still lose the same two time cycles as if you'd won. You're almost always better off ragequitting unless you found one or two extraordinarily rare items and didn't bring anything important with you. That said, during crystal nightmare Crystal Nightmare charging in with nothing but cheap rings and food with the hopes of finding 3 pieces of endgame equipment before you die is a viable strategy.



* DualWielding: Charme only looks like she dual wields daggers as her sprite has a blade in each hand. But she only equips one weapon and only attacks once. Well, until [[DoppelgangerAttack you make clones of her]].

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* DualWielding: Charme only looks like she dual wields daggers daggers, as her sprite has a blade in each hand. But she only equips one weapon and only attacks once. Well, until [[DoppelgangerAttack you make clones of her]].



* HairDecorations: Recette's double hair bubbles and Tielle's flowers.



* FailedASpotCheck: There's few things more annoying than having all of your shelves filled with food, then having a customer come up to ask you if you have any food available.



* FailedASpotCheck: There's few things more annoying than having all of your shelves filled with food, then having a customer come up to ask you if you have any food available.



* FanNickName: [[VideoGame/KillerInstinct C-c-c-c-combo]] [[ComboBreaker breaker]], basically to anyone who messes up your exp combo by refusing a sale. This will happen if you sell an item too high (or offer too low a price if they're selling an item to you) for the customer. Happens most often with the little girl or one of the adventurers, but especially Euria, who refuses to buy, and mostly sells crap merchandise to you at ridiculously inflated prices. You'll either have to reload and pray you don't see her in the shop, or better yet, never activate her scene (which occurs by visiting the park during morning/noon after Recette has at least 100k pix, the ingame currency).

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* FanNickName: FanNickname: [[VideoGame/KillerInstinct C-c-c-c-combo]] [[ComboBreaker breaker]], basically to anyone who messes up your exp combo by refusing a sale. This will happen if you sell an item too high (or offer too low a price if they're selling an item to you) for the customer. Happens most often with the little girl or one of the adventurers, but especially Euria, who refuses to buy, and mostly sells crap merchandise to you at ridiculously inflated prices. You'll either have to reload and pray you don't see her in the shop, or better yet, never activate her scene (which occurs by visiting the park during morning/noon after Recette has at least 100k pix, the ingame currency).



* GratuitousFrench: Plentiful. Intentional and justified though; Carpe Fulgar felt that it would seem more appropriate in a setting that looks very fantasy French/European, that they would talk about French things compared to the original script in which the references are to Japanese food and such.

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* GratuitousFrench: Plentiful. Intentional and justified though; Carpe Fulgar felt that it would seem more appropriate appropriate, in a setting that looks very fantasy French/European, that they would talk about French things things, compared to the original script script, in which the references are to Japanese food and such.



*** It IS possible through careful observation to figure out the general type of store one likes. And some like Euria (a [[IncrediblyLamePun shady]] type of character) and Griff (a demon) are incredibly obvious. Louie, being a bubbly and [[Determinator perpetually happy]] IdiotHero, prefers light stores. So does Elan, who is a priest. Charme lands between these two areas, but [[spoiler: as she is also a princess]] she enjoys gaudy stores. Elan and Louie have little money, so they prefer cheap-looking stores. The Little Girls and old men share their temperment.

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*** It IS possible through careful observation to figure out the general type of store one likes. And some like Euria (a [[IncrediblyLamePun shady]] type of character) and Griff (a demon) are incredibly obvious. Louie, being a bubbly and [[Determinator [[{{Determinator}} perpetually happy]] IdiotHero, prefers light stores. So does Elan, who is a priest. Charme lands between these two areas, but [[spoiler: as she is also a princess]] she enjoys gaudy stores. Elan and Louie have little money, so they prefer cheap-looking stores. The Little Girls and old men share their temperment.temperment.
* HairDecorations: Recette's double hair bubbles and Tielle's flowers.



** Taken to eleven when he attempts to be WrongGenreSaavy and finds a 1-up mushroom...he winds up eating the POISONED mushroom instead.

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** Taken to eleven when he attempts to be WrongGenreSaavy GenreSavvy and finds a 1-up mushroom...he winds up eating the POISONED mushroom instead.



** And filling the item encyclopedia obviously requires a lot of items which RandomlyDrops from treasure chests.

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** And filling the item encyclopedia obviously requires a lot of items which RandomlyDrops {{Randomly Drop|s}} from treasure chests.



* MoneyForNothing: Obviously not the case in story mode or survival mode, since money is literally the goal of the game. But in the extended endgame, as you tackle the {{BonusDungeon}}s and try to fill the item encyclopedia, you'll start having more money than you need for, well, anything. You'll eventually be able to purchase everything available for money in greater quantities than you can possibly sell or use and can afford to take a loss and sell adventures equipment they can't possibly afford. Far more valuable are customer reputation (since they'll sell you otherwise unobtainable items at high levels and adventures can afford better gear), merchant level (needed to unlock a lot of very important upgrades) and the items only obtained from dungeons or customers, especially fusion ingredients and results.

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* MoneyForNothing: Obviously not the case in story mode or survival mode, since money is literally the goal of the game. But in the extended endgame, as you tackle the {{BonusDungeon}}s {{Bonus Dungeon}}s and try to fill the item encyclopedia, you'll start having more money than you need for, well, anything. You'll eventually be able to purchase everything available for money in greater quantities than you can possibly sell or use and can afford to take a loss and sell adventures equipment they can't possibly afford. Far more valuable are customer reputation (since they'll sell you otherwise unobtainable items at high levels and adventures adventurers can afford better gear), merchant level (needed to unlock a lot of very important upgrades) and the items only obtained from dungeons or customers, especially fusion ingredients and results.



The Heroes actually expect you to do that, as the price range they find agreeable is a lot lower than usual when they could upgrade their equipment with the item on sale.

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The Heroes heroes actually expect you to do that, as the price range they find agreeable is a lot lower than usual when they could upgrade their equipment with the item on sale.



** Occurs in full view of the player. The first time Arma wanders into your shop, she requires a lengthy explanation of what a shop is, which is faded out. She then needs to be told how money works, so Recette begins her explanation as the screen fades out and comes back to Recette telling an adventure story, fades out ''again'', then comes back with Recette ''finishing her explanation of money''. Which Arma somehow gets. Exactly how these points are logically connected is left up the player's imagination.

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** Occurs in full view of the player. The first time Arma wanders into your shop, she requires a lengthy explanation of what a shop is, which is faded out. She then needs to be told how money works, so Recette begins her explanation as the screen fades out and comes back to Recette telling an adventure story, fades out ''again'', then comes back with Recette ''finishing her explanation of money''. Which Arma somehow gets. Exactly how these points are logically connected is left up to the player's imagination.



* ThirdPersonPerson: [[spoiler: Arma, when talking about her duties as the DungeonMaster, refers to herself so obliquely ("This unit") she sounds more like a voice of a HiveMind.]]



* ThirdPersonPerson: [[spoiler: Arma, when talking about her duties as the DungeonMaster, refers to herself so obliquely ("This unit") she sounds more like a voice of a HiveMind.]]
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** Its also worth noting that [[spoiler:its eventually revealed that there never ''was'' a debt, and it was all a XanatosGambit by [[BigBad Aval]]. With this in mind, its possible that Aval may have found a way to make Recette forget the events of the weeks up until her "failure", possibly slipping her an amnesia potion?]]
*** [[spoiler: An Amnesia potion wouldn't explain why everybody else is affected too.]]
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*** [[spoiler: An Amnesia potion wouldn't explain why everybody else is affected too.]]

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It\'s hardly a Crappsaccharine world or a deconstruction, far, far from it. Crappsaccharine implies that any happiness is a facade. It is not. And it\'s adventuring played straight.


* ''CrapsaccharineWorld'': For a lighthearted story with cute fantasy times, you have the main character wondering if she should [[BodyHorror sell some organ]] to pay the debt, decides to work hard to earn the payment and [[SocialServicesDoesNotExist nobody cares if she's kicked out of her house if she fails]].
** Also various backstory revealed FantasticRacism to the point of Genocide, portrayal of Adventurer to the point of {{Deconstruction}} (ParentalAbandonment and PerpetualPoverty notably), and so forth in the form of GettingCrapPastTheRadar...Hell, the MainCharacter's CatchPhrase is "Capitalism, Ho!"
** Hell, let's look at some of our "heroes": One's a perpetually poor layabout whose sole purpose seems to be to leech off Recette, another's an unrepentant thief and murderer, one tried her damnedest to murder Recette [[FantasticRacism simply for being human]] (though, to her credit, she's very apologetic about it later), one's a lecherous sleaze, and another [[spoiler:tried to bring about TheEndOfTheWorldAsWeKnowIt]].
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Stays*
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It\'s been mentioned a hundred times in the past: IN-UNIVERSE examples of Fridge Tropes are ENCOURAGED to be posted on both pages. They have ever right to exist on the main page because it is an example of the trope being used in the series itself by it\'s characters. It is no less subjective or redundant than any other trope on this page, so it says.

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* FridgeLogic: An in-universe example. Recette and Tielle are discussing the delicious jelly filled donuts at the butcher shop before one of them wonders why a ''butcher'' has donuts for sale. [[MST3KMantra They promptly decide it doesn't matter since they're so good]].
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Already mentioned on the Fridge Logic page. Cutting to save on redundancy and needless repetition.


* FridgeLogic: An in-universe example. Recette and Tielle are discussing the delicious jelly filled donuts at the butcher shop before one of them wonders why a ''butcher'' has donuts for sale. [[MST3KMantra They promptly decide it doesn't matter since they're so good]].
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Fundamental misunderstanding of how the main page works and what is supposed to go on it, and how to pot hole and use secondary posts.


* FridgeLogic: She is unused to dealing with humans. They likely only practice these sorts of things in an entirely classroom-like setting, and the goal is to maximize profit. Also note that you CAN become friends with Alouette and the guildmaster still. They appear to have attended the same school.
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** Its also worth noting that [[spoiler:its eventually revealed that there never ''was'' a debt, and it was all a XanatosGambit by [[BigBad Aval]]. With this in mind, its possible that Aval may have found a way to make Recette forget the events of the weeks up until her "failure", possibly slipping her an amnesia potion?]]

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** Hell, let's look at some of our "heroes": One's a perpetually poor layabout whose sole purpose seems to be to leech off Recette, another's an unrepentant thief and murderer, one tried her damnedest to murder Recette [[FantasticRacism simply for being human]], ones a lecherous sleaze, and another [[spoiler:tried to bring about TheEndOfTheWorldAsWeKnowIt]].

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** Hell, let's look at some of our "heroes": One's a perpetually poor layabout whose sole purpose seems to be to leech off Recette, another's an unrepentant thief and murderer, one tried her damnedest to murder Recette [[FantasticRacism simply for being human]], ones human]] (though, to her credit, she's very apologetic about it later), one's a lecherous sleaze, and another [[spoiler:tried to bring about TheEndOfTheWorldAsWeKnowIt]].



** Prime easily outclasses Tear in snarkitude with just about every other line.

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** Prime easily outclasses Tear in snarkitude with just about every other line. She ''knows'' it, too.
---> "Heh-heh! Score one on the bookworm!"
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** A similar one in an early scene when Recette muses whether she and Tear look like sisters. Tear dismisses the idea on the grounds that she is a fairy, when the human and fairy pair in ''Chantelise'' really were sisters.
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* WaveMotionGun: Arma's special attack. You can only fire it once, and it consumes all your SP; you need to completely refill your SP bar to fire again.

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* WaveMotionGun: Arma's special attack. You can only fire it once, and it consumes all your SP; [[DepartmentOfRedundancyDepartment you need to completely refill your SP bar to fire again.]]
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* OrphanedPunchline: While explaining how money works, Recette somehow says this line:
-->... And that's when the hero yelled, "this is the end of my journey!" ...
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*** It IS possible through careful observation to figure out the general type of store one likes. And some like Euria (a [[IncrediblyLamePun shady]] type of character) and Griff (a demon) are incredibly obvious. Louie, being a bubbly and [[Determinator perpetually happy]] IdiotHero, prefers light stores. So does Elan, who is a priest. Charme lands between these two areas, but [[spoiler: as she is also a princess]] she enjoys gaudy stores. Elan and Louie have little money, so they prefer cheap-looking stores. The Little Girls and old men share their temperment.


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** Taken to eleven when he attempts to be WrongGenreSaavy and finds a 1-up mushroom...he winds up eating the POISONED mushroom instead.


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** More accurate for survival mode, as there is nothing stopping the game [[BlessedWithSuck from 'gifting' you]] with the walnut bread craze random event...which forces you to have a couple of the cheapest item in the game for sale unless you are specifically trying to avoid the housewives.


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** Prime, though this is self-enforced. She's so dang cheap it's easy to presume Alouette has her on a shoestring budget. In reality though she probably just stores it away like a crazed magpie.


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*** See also WMG, for the secondary pun.


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* FridgeLogic: She is unused to dealing with humans. They likely only practice these sorts of things in an entirely classroom-like setting, and the goal is to maximize profit. Also note that you CAN become friends with Alouette and the guildmaster still. They appear to have attended the same school.


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*** It's better to put carpets or blue items in vendors. Especially carpets, as very rarely will anyone buy decorative things other than old men or housewives. If you are properly cultivating Alouette appearances they simply don't show up more than once a MONTH. To sell plain no-stat vendor trash wait until someone asks during a sinister event, or just drop it on. You can ever only sell a certain amount per day. Every customer can buy 1 'open' item and one 'vended' item. It's entirely reasonable to throw the useless items up to fill up space, unless you are in the midst of a 'craze.'
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Officially localized by [[http://www.carpefulgur.com/ Carpe Fulgur]], the game has been picked up for online distribution by Impulse, {{Steam}} and [=GamersGate=]. The international version of the soundtrack is up on iTunes and includes, among other songs, both the vocal version of the theme and its instrumental version. To date, the localized version of Recettear has sold over one hundred and seventy thousand copies, and by Carpe Fulgar's claim has made EGS well over US$500,000.

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Officially localized by [[http://www.carpefulgur.com/ Carpe Fulgur]], the game has been picked up for online distribution by Impulse, {{Steam}} and [=GamersGate=]. The international version of the soundtrack is up on iTunes and includes, among other songs, both the vocal version of the theme and its instrumental version. To date, the localized version of Recettear has sold over one hundred and seventy thousand copies, and by Carpe Fulgar's Fulgur's claim has made EGS well over US$500,000.
Is there an issue? Send a MessageReason:
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Officially localized by [[http://www.carpefulgur.com/ Carpe Fulgur]], the game has been picked up for online distribution by Impulse, {{Steam}} and [=GamersGate=]. The international version of the soundtrack is up on iTunes and includes, among other songs, both the vocal version of the theme and its instrumental version. To date, the localized version of Recettear has sold over one hundred and forty thousand copies, and by Carpe Fulgar's claim has made EGS well over US$500,000.

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Officially localized by [[http://www.carpefulgur.com/ Carpe Fulgur]], the game has been picked up for online distribution by Impulse, {{Steam}} and [=GamersGate=]. The international version of the soundtrack is up on iTunes and includes, among other songs, both the vocal version of the theme and its instrumental version. To date, the localized version of Recettear has sold over one hundred and forty seventy thousand copies, and by Carpe Fulgar's claim has made EGS well over US$500,000.
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** NewGamePlus is an exercise in sequence breaking. With True Cards you get access to adventurers from the start of the game, allowing you to do every DefeatEqualsFriendship boss battle as a mirror match if you possess the right True Cards. This also leads to weird dialogue such as Louie being grateful for Recette helping him through the Hall of Trials... Despite him not entering the dungeon at all.
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* FailedASpotCheck: There's few things more annoying than having all of your shelves filled with food, then having a customer come up to ask you if you have any food available.
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*** The answer to the spoiler is alluded to [[spoiler: when Caillou mentions the Church has been seizing artifacts from people not protected by the Adventurer's or Merchant's Guilds. Combined with a priest in {{Chantelise}} (which shares a world with Recettear) who can give hints on finding hidden treasures, it seems likely the church is supplying the golems for some reason.]]
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** This can be made hilarious in a new Game+. Since your items carry over, you can easily have millions worth of top-end equipment sitting in your inventory ready to go right from the beginning. Despite this, Tear insists the quantity of money would make Recette faint.
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** Justified, since the Dungeons are alive and change based on who is in them. [[spoiler:Specifically, Arma is a golem whose job is to rearrange the dungeons. It is outright stated that she is the one placing the chests and putting items in them. WHERE she gets the items from is another question entirely]]
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* FreudWasRight: The Thankful Statues. If you are thankful for more than 4 hours, consult a doctor.
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* AntiFrustrationFeatures: If you lose, you go back to the second day, but you keep all your items and pretty much everything else that isn't story related, such as Merchant Level, Adventurer Levels, and dungeon floors cleared. This tends to make getting back to where you were absolutely trivial and beating whichever week you lost on much easier. It also means that not running your shop well for a single week won't force you to completely redo everything.


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** Going back to the beginning after failing (Especially if it was on the 4th or 5th week) tends to feel like this. You will easily make enough from selling one or two items to earn the payment for the first two weeks, and if you had enough items saved, you can get the payment for the first three in just one day.
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* AmbidextrousSprite: All of the characters seem to use this, but it's most noticeable with Recette. When facing left or right, her [[EveryGirlIsCuterWithHairDecs hair bubbles]] face the screen.

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* AmbidextrousSprite: All of the characters seem to use this, but it's most noticeable with Recette. When facing left or right, her [[EveryGirlIsCuterWithHairDecs [[HairDecorations hair bubbles]] face the screen.



* EveryGirlIsCuterWithHairDecs: Recette's double hair bubbles and Tielle's flowers.

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* EveryGirlIsCuterWithHairDecs: HairDecorations: Recette's double hair bubbles and Tielle's flowers.
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Due to the lighthearted and comedic nature of the game and its translation, a ShoutOut page can be found [[{{ShoutOut/Recettear}} here.]]

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Due to the lighthearted and comedic nature of the game and its translation, a ShoutOut page can be found [[{{ShoutOut/Recettear}} [[ShoutOut/RecettearAnItemShopsTale here.]]

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