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* ProductPlacement: The game is exclusive to the UsefulNotes/XboxOne and Microsoft Windows platforms, and was published by Microsoft Studios. Unsurprisingly, all of the characters in the game use branded Windows Phones (presumably standard issued by Monarch) and computers that visibly run on the Windows 10 operating system. Depending on what choice you make at the final junction, you can see that Paul's personal computer is a Surface.

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* ProductPlacement: The game is exclusive to the UsefulNotes/XboxOne Platform/XboxOne and Microsoft Windows platforms, and was published by Microsoft Studios. Unsurprisingly, all of the characters in the game use branded Windows Phones (presumably standard issued by Monarch) and computers that visibly run on the Windows 10 operating system. Depending on what choice you make at the final junction, you can see that Paul's personal computer is a Surface.
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* {{Determinator}}: This is how Paul describes his experience of repeatedly fighting [[spoiler: Beth at the End of Time.]] She has years of training, and she keeps trying to kill him -- over and over and over again. She never stops coming after him. Paul only survived because of his nascent time powers.
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* ScrewTheRulesIHaveMoney: Monarch uses its staggering financial resources to buy influence in and around Riverport, which allows the company to behave in ways that are completely beyond the pale. This includes the company's security personnel patrolling the streets of Riverport, setting up road blocks, and stopping civilians while they look for Jack. As Jack points out, these guys aren't cops -- they have absolutely no authority under the law to do what they're doing. But Monarch's long-term investments in the community essentially bought the quiescence of the local authorities.
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* VillainWithGoodPublicity: Monarch gets excellent press if Paul chooses the PR option at the first junction point. This is partly a product of their years worth of investments in the community, including more or less buying all local politicians and media outlets (after the university incident, the local radio broadcaster is replaced by an eloquent, smooth-voiced Monarch propagandist who spins everything in the company's favor). But rather unusually for the trope, we actually see this trickling down to the rank-and-file Monarch employees, particularly the security personnel. The security staff are ''extraordinarily'' polite and courteous to the people they stop when searching for Paul, even happily posing for selfies when asked. You can find various internal Monarch documents emphasizing the importance of maintaining good relationships and publicity. Monarch is very rich and very powerful, yes, but they don't have the resources, manpower, or influence to accomplish what they need to if the local government is hostile to them.

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* VillainWithGoodPublicity: Monarch gets excellent press if Paul chooses the PR option at the first junction point. This is partly a product of their years worth of investments in the community, including more or less buying all local politicians and media outlets (after the university incident, the local radio broadcaster is replaced by an eloquent, smooth-voiced Monarch propagandist who spins everything in the company's favor). But rather unusually for the trope, we actually see this trickling down to the rank-and-file Monarch employees, particularly the security personnel. The security staff are ''extraordinarily'' polite and courteous to the people they stop when searching for Paul, Jack, even happily posing for selfies when asked. You can find various internal Monarch documents emphasizing the importance of maintaining good relationships and publicity. Monarch is very rich and very powerful, yes, but they don't have the resources, manpower, or influence to accomplish what they need to if the local government is hostile to them.
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Added DiffLines:

* VillainWithGoodPublicity: Monarch gets excellent press if Paul chooses the PR option at the first junction point. This is partly a product of their years worth of investments in the community, including more or less buying all local politicians and media outlets (after the university incident, the local radio broadcaster is replaced by an eloquent, smooth-voiced Monarch propagandist who spins everything in the company's favor). But rather unusually for the trope, we actually see this trickling down to the rank-and-file Monarch employees, particularly the security personnel. The security staff are ''extraordinarily'' polite and courteous to the people they stop when searching for Paul, even happily posing for selfies when asked. You can find various internal Monarch documents emphasizing the importance of maintaining good relationships and publicity. Monarch is very rich and very powerful, yes, but they don't have the resources, manpower, or influence to accomplish what they need to if the local government is hostile to them.
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*** In Act 3, the player is allowed to live-stream the private gala speech (one being given by either Pete or Martin depending on player choice), triggering a Quantum Ripple. One of the ripple effects listed [[https://static.wikia.nocookie.net/quantumbreak/images/c/c2/Quantum-Ripple-5-1.jpg/revision/latest?cb=20161119144459 on file]] includes various conspiracy theories linking Monarch to an alleged secret government agency called the Bureau of Altered World Events.

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*** In Act 3, the player is allowed to live-stream the private gala speech (one being given by either Pete or Martin depending on player choice), triggering a Quantum Ripple. One of the ripple effects listed [[https://static.wikia.nocookie.net/quantumbreak/images/c/c2/Quantum-Ripple-5-1.jpg/revision/latest?cb=20161119144459 on file]] includes various conspiracy theories linking Monarch to an alleged secret government agency called the Bureau of Altered World Events.Events, a working name for the Federal Bureau of Control before Remedy Games changed it.
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*** In Act 3, the player is allowed to live-stream the private gala speech (one being given by either Pete or Martin depending on player choice), triggering a Quantum Ripple. One of the ripple effects listed [[https://static.wikia.nocookie.net/quantumbreak/images/c/c2/Quantum-Ripple-5-1.jpg/revision/latest?cb=20161119144459 on file]] includes various conspiracy theories linking Monarch to an alleged secret government agency called the Bureau of Altered World Events.

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** ''Videogame/{{Control}}'': a side area on the upper floor where you face the first Juggeraught has a side area where Monarch is experimenting with a device that lets time pass normally during a time stutter, the room has a table of [[ExecutiveBallClicker synchronised ball clickers]], much like the Synchronity Lab in the Oldest House.

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** ''Videogame/{{Control}}'': ''Videogame/{{Control}}'':
*** In Act 1, you find
a chalkboard covered in notes deconstructing Alan Wake's body of work and you come to the acronym AWE. The two possible meanings behind this given are "Alan Wake Experience" and "Altered World Event", the latter being a Bureau term for paranatural incidents. In Act 2, you find the same acronym in graffiti on various walls. The acronym is also the name for a ''Control'' DLC that focuses heavily on ''Alan Wake'' lore.
*** A
side area on the upper floor where you face the first Juggeraught has a side area where Monarch is experimenting with a device that lets time pass normally during a time stutter, the room has a table of [[ExecutiveBallClicker synchronised synchronized ball clickers]], much like the Synchronity Lab in the Oldest House.
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** ''Videogame/Control'': a side area on the upper floor where you face the first Juggeraught has a side area where Monarch is experimenting with a device that lets time pass normally during a time stutter, the room has a table of [[ExecutiveBallClicker synchronised ball clickers]], much like the Synchronity Lab in the Oldest House.

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** ''Videogame/Control'': ''Videogame/{{Control}}'': a side area on the upper floor where you face the first Juggeraught has a side area where Monarch is experimenting with a device that lets time pass normally during a time stutter, the room has a table of [[ExecutiveBallClicker synchronised ball clickers]], much like the Synchronity Lab in the Oldest House.
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** ''Videogame/Control'': a side area on the upper floor where you face the first Juggeraught has a side area where Monarch is experimenting with a device that lets time pass normally during a time stutter, the room has a table of [[ExecutiveBallClicker synchronised ball clickers]], much like the Synchronity Lab in the Oldest House.

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* ProductionForeshadowing: Possibly - one Chronon Source is right in front of a large piece of graffiti reading "AWE", for [[VideoGame/{{Control}} Altered World Event]] - which this definitely would count as, assuming these take place in the same timeline.

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* ProductionForeshadowing: ProductionForeshadowing:
**
Possibly - one Chronon Source is right in front of a large piece of graffiti reading "AWE", for [[VideoGame/{{Control}} Altered World Event]] - which this definitely would count as, assuming these take place in the same timeline.timeline.
** The ''VideoGame/AlanWake'' commercial, titled ''Return'', is about a pair of FBI agents searching for Alan Wake and encountering his doppelganger, Mr. Scratch. One of the agents is named Alex Casey, the same name as the protagonist of the book series Wake wrote, and is voiced by Creator/JamesMcCaffrey. This foreshadows the plot of ''VideoGame/AlanWakeII'', with another FBI agent with the same name and voice actor.
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* ArbitraryMaximumRange: The game has significant damage drop off over long range, so much so that at anything past about 100 feet you can empty an entire magazine of assault rifle fire into even a basic Mook and he'll still not die. The game is very much designed for close range gunfights.

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* ArbitraryMaximumRange: ArbitraryWeaponRange: The game has significant damage drop off over long range, so much so that at anything past about 100 feet you can empty an entire magazine of assault rifle fire into even a basic Mook and he'll still not die. The game is very much designed for close range gunfights.
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replacing the Queen Elizabeth wick


** Beth Wilder is [[spoiler:actually a spy. In other words, she's not under the Monarch's control. Wild, you might say. Fitting that [[UsefulNotes/HMTheQueen the name "Elizabeth" itself has royal connotations]].]]

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** Beth Wilder is [[spoiler:actually a spy. In other words, she's not under the Monarch's control. Wild, you might say. Fitting that [[UsefulNotes/HMTheQueen [[UsefulNotes/ElizabethII the name "Elizabeth" itself has royal connotations]].]]
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* HappyEndingOverride: [[spoiler: Heavily implied (and confirm in [[''VideoGame/{{Control}}'']] for ''[[VideoGame/AlanWake American Nightmare]]'' by a television at the university indicating that Alan Wake is still trapped in the [[EldritchLocation Dark Place]] after five years.]]

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* HappyEndingOverride: [[spoiler: Heavily implied (and confirm in [[''VideoGame/{{Control}}'']] ''VideoGame/{{Control}})'' for ''[[VideoGame/AlanWake American Nightmare]]'' by a television at the university indicating that Alan Wake is still trapped in the [[EldritchLocation Dark Place]] after five years.]]
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* HappyEndingOverride: [[spoiler: Heavily implied (and confirm in ''VideoGame/{{Control}}'']] for ''[[VideoGame/AlanWake American Nightmare]]'' by a television at the university indicating that Alan Wake is still trapped in the [[EldritchLocation Dark Place]] after five years.]]

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* HappyEndingOverride: [[spoiler: Heavily implied (and confirm in ''VideoGame/{{Control}}'']] [[''VideoGame/{{Control}}'']] for ''[[VideoGame/AlanWake American Nightmare]]'' by a television at the university indicating that Alan Wake is still trapped in the [[EldritchLocation Dark Place]] after five years.]]
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* HappyEndingOverride: [[spoiler: Heavily implied for ''[[VideoGame/AlanWake American Nightmare]]'' by a television at the university indicating that Alan Wake is still trapped in the [[EldritchLocation Dark Place]] after five years.]]

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* HappyEndingOverride: [[spoiler: Heavily implied (and confirm in ''VideoGame/{{Control}}'']] for ''[[VideoGame/AlanWake American Nightmare]]'' by a television at the university indicating that Alan Wake is still trapped in the [[EldritchLocation Dark Place]] after five years.]]
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* CallingYourAttacks: "Shotgunner approaching hostile!"

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* CallingYourAttacks: "Shotgunner approaching hostile!"advancing on target!"
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** At the beginning of the game, you can look into the room beneath the statue in the university plaza [[spoiler:and see the chronon dampener Jack disables in Act 5]].
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** ''Videogame/AlanWake'' is by far the most prevalent. Things like copies of "The Sudden Stop" (Wake's last Alex Casey book) lying everywhere, to the video teaser in the protester tent, to Past!Will wearing a [[ShowWithinAShow Night Springs]] shirt, the posters for Stonecrow, the [[Music/PoetsOfTheFall Old Gods of Asgard]] tribute band (which includes Bright Falls on the tour list), to the Night Springs auditions gag in Act Four.

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** ''Videogame/AlanWake'' is by far the most prevalent. Things like copies of "The Sudden Stop" (Wake's last Alex Casey book) lying everywhere, to the video teaser in the protester tent, tent (with narration from the [[Creator/MatthewPorretta man himself]]), to Past!Will wearing a [[ShowWithinAShow Night Springs]] shirt, the posters for Stonecrow, the [[Music/PoetsOfTheFall Old Gods of Asgard]] tribute band (which includes Bright Falls on the tour list), to the Night Springs auditions gag in Act Four.

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