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* DoItYourselfThemeTune: Patrako performs the ending theme of the UsefulNotes/PlayStation port, [[https://youtu.be/PoeaQ1jN8DI "Chasing Smiles"]].

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* DoItYourselfThemeTune: Patrako performs the ending theme of the UsefulNotes/PlayStation Platform/PlayStation port, [[https://youtu.be/PoeaQ1jN8DI "Chasing Smiles"]].
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* CompanyCrossReferences: Patrako is from another Taito game, ''VideoGame/CleopatraFortune''.
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* {{Gonk}}: All of the characters are absolutely adorable beyond words... Except Opa.
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Edited to use the in-game terminology


** In Peridot's Gameboy Color ending, she wishes to become young. She becomes much, much younger than she expected, however. This also occurred when [[spoiler: Sapphire originally turned her into a beastkin, turning her from 39 to 26.]]

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** In Peridot's Gameboy Color ending, she wishes to become young. She becomes much, much younger than she expected, however. This also occurred when [[spoiler: Sapphire originally turned her into a beastkin, beast, turning her from 39 to 26.]]
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Slight clarification on Opa's power loss, minor typo correction


* BreakingOut: Your objective is breaking gems by boucing a ball with a paddle. Missing the ball causes the play area to fill with gems and the goal is making the opponent's gems cross a certain line.
* DePower: Opa was once a very powerful magician, but lost most of his power around the same time that he lost his eye.

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* BreakingOut: Your objective is breaking gems by boucing bouncing a ball with a paddle. Missing the ball causes the play area to fill with gems and the goal is making the opponent's gems cross a certain line.
* DePower: Opa was once a very powerful magician, but lost most of his power over the years, starting around the same time that when he lost his eye.

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Added tropes


* ApologisesALot: Thyst often apologizes after beating an enemy and taking their Magic Gem.
* BrattyHalfPint: Rquo, who usually insults people right after demanding they hand over their magic stone.



* DePower: Opa was once a very powerful magician, but lost most of his power around the same time that he lost his eye.
* DirtyOldMan: Opa is a pervert who is willing to hit on almost anybody.



* MadEye: Opa's a strange old man with a right eye with an iris that's about twice as large as the left one which is also always open.

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* FountainOfYouth:
** In Peridot's Gameboy Color ending, she wishes to become young. She becomes much, much younger than she expected, however. This also occurred when [[spoiler: Sapphire originally turned her into a beastkin, turning her from 39 to 26.]]
** In one of Opa's Original Mode endings, he also wishes to become younger. Aside from a thinner mustache, he doesn't look too different.
* MadEye: Opa's a strange old man with a right eye with an iris that's about twice as large as the left one which is also always open. According to Thyst, it may be an eyepatch.



* VerbalTic: C-Mond and Patrako tend to say all their lines with "desu".


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* OvernightAgeUp: In one of Rquo's Original Mode endings, she wishes to become an adult.
* ShrinkingViolet: Thyst is very shy and withdrawn, partly due to her parents and sister.
* ThirdPersonPerson: In Japanese, C-Mond speaks entirely in third-person.
* VerbalTic: C-Mond and Patrako tend to say all their lines with "desu".
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Edit for specificity


* AmnesiaMissedASpot: Sapphire cast a spell to wipe her parents' memories. Unfortunately for her, [[spoiler: seeing Sapphire is enough to make Peridot remember who she is.]]

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* AmnesiaMissedASpot: Sapphire cast a spell to wipe her parents' memories. Unfortunately for her, [[spoiler: seeing Sapphire is enough to make Peridot remember who she is.her.]]
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Adding more examples

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* AmnesiaMissedASpot: Sapphire cast a spell to wipe her parents' memories. Unfortunately for her, [[spoiler: seeing Sapphire is enough to make Peridot remember who she is.]]


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* ForcedTransformation: By was changed into his current form by magic, and he wishes to use the gemstones become human again. [[spoiler: Peridot was also transformed, but since her memories were erased, she doesn't seem to care.]]


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* MagicVersusScience: Rald loves science, and can't bear to hear it insulted. He particularly dislikes Sapphire and Paz, who are prominent magic users.
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moving from bare character page

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* DoItYourselfThemeTune: Patrako performs the ending theme of the UsefulNotes/PlayStation port, [[https://youtu.be/PoeaQ1jN8DI "Chasing Smiles"]].


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* VerbalTic: C-Mond and Patrako tend to say all their lines with "desu".
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Added an example.

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* MadEye: Opa's a strange old man with a right eye with an iris that's about twice as large as the left one which is also always open.
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!!This game contains examples of:

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!!This game contains examples of:of:
* BreakingOut: Your objective is breaking gems by boucing a ball with a paddle. Missing the ball causes the play area to fill with gems and the goal is making the opponent's gems cross a certain line.
* MsFanservice: Peridot wears an outfit that covers very little, has large breasts, tends to strike sexy poses during gameplay, and has a sensual voice.
* RockThemeNaming: Just about all characters are named after precious rocks, though some connections may be obscure, like Thyst instead of Amethyst, and Opa and Paz instead of Topaz.
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Despite the name, this game has nothing to do with ''Anime/DiGiCharat''.
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[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/29463_front.jpg]]
%%[[caption-width-right:350:some caption text]]

''Puchi Carat'' is a 1997 puzzle game by Creator/{{Taito}}. It plays very similar to ''VideoGame/{{Breakout}}'' and Taito's previous arcade title ''VideoGame/{{Arkanoid}}''. Your goal will be to destroy gem blocks using a ball and paddle, with gems falling in one line at a time at the top of the area. Gems hit by the ball will be destroyed, and if the destroyed gem causes other gems to disconnect, bonus points will be scored. There will also be special flashing gems that can be destroyed, which can destroy gems of the same color. Metallic blocks will also be present and will take more than one hit to destroy. Similar to ''Breakout'' and ''Arkanoid'', the paddle is controlled left to right, bouncing the ball upward. Unlike those games, however, missing the ball will not lose the game, but adds more gems to the playfield. If the gems cross the line, the game is over.

In the world of ''Puchi Carat'', the setting is the kingdom of [=GemStone=], where science and magic now coexist. Twelve gemstones were once stored in a sanctuary, and their presence was what brought peace and prosperity to the kingdom. Legend has it that they were also capable of granting wishes. However, five centuries ago, a bandit named Grossular had stolen the gems and went missing for several hundred years, and they are now in the possession of new hands. Twelve individuals: Garnet, Thyst, Aqua, C-Mond, Rald, Pearl and Dearl, By, Peridot, Sapphire, Opa, Paz, and Rquo are now on the hunt for these gems in order to fulfill their wishes.

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!!This game contains examples of:

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