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* HeartbeatSoundtrack: If you have to rescue Jen after she gets kicked from the spirit world due to running out of health. At first, it's only heartbeats, which slow down over time (the controller also vibrates in time to the heartbeats); a dramatic strings-based track kicks in after about two minutes. The only other indication of your remaining time is a single verbal warning from Arella.
* HostageSpiritLink: In the "rescue Queen Aino" mission in Aquis. If she dies (because of you taking too long about it), Jen also dies.
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* NighInvulnerability: Scree, in most cases. However, this is [[AvertedTrope averted]] if he's possessing a statue and fighting. Also, although he has no visible health bar himself (his bar shows his "tank" of reserve demon energy) there are a couple places in Volca where Scree can die (the first is while he's transporting weights to a pressure plate to [[spoiler:rescue Jen from the corrupted Djinn form]] if he gets hit by enough falling volcanic rocks. The second is if, while he's going to possess a statue to [[spoiler: fight Jen in said corrupted Djinn form]], he gets hit enough times by [[spoiler:corrupted Djinn Jen]]). Either of these things causes a GameOver.
to:
* NighInvulnerability: Scree, in most cases. However, this is [[AvertedTrope averted]] if he's possessing a statue and fighting. Also, although he has no visible health bar himself (his bar shows his "tank" of reserve demon energy) there are a couple places in Volca where Scree can die (the first is while he's transporting weights to a pressure plate to [[spoiler:rescue Jen from the corrupted Djinn form]] if he gets hit by enough falling falling/exploding volcanic rocks. The second is if, while he's going to possess a statue to [[spoiler: fight Jen in said corrupted Djinn form]], he gets hit enough times by [[spoiler:corrupted Djinn Jen]]). Either of these things causes a GameOver.
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* PointOfNoContinues: If Jen runs out of health while in human form during a boss battle, [[GameOver she immediately dies.]] The same thing happens if any statue Scree is possessing runs out of health during a boss battle, since he can't use Life Gems or his reserve demon energy in this case.
to:
* PointOfNoContinues: If Jen runs out of health while in human form during a boss battle, [[GameOver she immediately dies.]] The same thing happens if any statue Scree is possessing runs out of health during a boss battle, since he can't use Life Gems or his reserve demon energy in this case.energy.
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* RegeneratingHealth: But only under two circumstances. The first is when Jen is in human form ''and'' not in combat. The second is when she is in Undine form ''and'' in clean water. (Most of the water in Aquis is polluted, bar the opening lagoon. Jen doesn't lose health when in polluted water, but she also doesn't automatically regenerate it.)
to:
* RegeneratingHealth: But only under two circumstances. The first is when Jen is in human form ''and'' not in combat. The second is when she is in Undine form ''and'' in clean water. (Most of the water in Aquis is polluted, bar the opening lagoon. Jen doesn't lose health when from being in polluted water, but she also doesn't automatically regenerate it.)
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* TimedMission: Shortly after you enter Aquis (the UnderTheSea level) and get the "Undine" (fish-like creature) form, Queen Aino is raised out of the water. You have to turn two valves on the other end of the lake to get her back into the water. There's no visible clock, just her [[HellIsThatNoise increasingly desperate cries of "Help me!" every minute or so]], and if you don't rescue her, she will eventually die... [[GameOver and so will Jen]].
to:
* TimedMission: Shortly after you enter Aquis (the UnderTheSea level) and get the "Undine" (fish-like creature) form, Queen Aino is raised out of the water. You have to turn two valves on the other end of the lake to get her back into the water. There's no visible clock, just her [[HellIsThatNoise increasingly desperate cries of "Help me!" every minute or so]], and if you don't rescue her, she will eventually die... [[HostageSpiritLink and so]] [[GameOver and so will Jen]].
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* NighInvulnerability: Scree, in most cases. However, this is [[AvertedTrope averted]] if he's possessing a statue and fighting. Also, although he has no visible health bar himself (his bar shows his "tank" of reserve demon energy) there are a couple places in Volca where Scree can die (the first is while he's transporting weights to a pressure plate to [[spoiler:rescue Jen from the corrupted Djinn form]] if he gets hit by enough falling volcanic rocks. The second is if, while he's going to possess a statue to [[spoiler: fight Jen in said corrupted Djinn form]], he gets hit enough times by [[spoiler:corrupted Djinn Jen]]). Either of these things causes a GameOver.
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* OneUp: Life Gems for Jen automatically refill her demon energy to full should she ever run out. This is only available to her when she is in one of her demon forms, however. Her human form also acts as an extra life if she runs out of demon energy, but it can't use Life Gems. What this means if she runs out of health as a human, it triggers either a TimedMission for Scree to bring her back, or, if it happens during a boss fight, an instant GameOver.
to:
* OneUp: Life Gems for Jen automatically refill her demon energy to full should she ever run out. This is only available to her when she is in one of her demon forms, however. Her human form also acts as an extra life if she runs out of demon energy, but it can't use Life Gems. What this means is that if she runs out of health as a human, it triggers either a TimedMission for Scree to bring her back, or, if it happens during a boss fight, an instant GameOver.
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* PainfulTransformation: The first time Jen takes on a new demon form, it is shown as being painful. Scree states when she receives the Ferai form that it is painful at first, but her body will adjust.
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* OneUp: Life Gems for Jen automatically refill demon energy to full should she ever run out.
to:
* OneUp: Life Gems for Jen automatically refill her demon energy to full should she ever run out.
out. This is only available to her when she is in one of her demon forms, however. Her human form also acts as an extra life if she runs out of demon energy, but it can't use Life Gems. What this means if she runs out of health as a human, it triggers either a TimedMission for Scree to bring her back, or, if it happens during a boss fight, an instant GameOver.
* PointOfNoContinues: If Jen runs out of health while in human form during a boss battle, [[GameOver she immediately dies.]] The same thing happens if any statue Scree is possessing runs out of health during a boss battle, since he can't use Life Gems or his reserve demon energy in this case.
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* WalkItOff: In human form Jen regenerates health when not in combat. Fighting in human form also saves LifeGems, which are automatically used when Jen runs out of energy in beast form. So there's a double reason to fight in human form as much as possible.
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* WalkItOff: In human form Jen regenerates health when not in combat. Fighting in human form also saves LifeGems, [[OneUp Life Gems]], which are automatically used when Jen runs out of energy in beast form. So there's a double reason to fight in human form as much as possible.
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* EmergencyWeapon: Jen's carries a knife she can use in human form. It's not as strong as the demon forms, but it does the trick if she's out of energy.
to:
* EmergencyWeapon: Jen's Jen carries a knife (given to her by King Herne in Solum) which she can use in human form. It's not as strong as the demon forms, but it does the trick if she's out of energy.
* RegeneratingHealth: But only under two circumstances. The first is when Jen is in human form ''and'' not in combat. The second is when she is in Undine form ''and'' in clean water. (Most of the water in Aquis is polluted, bar the opening lagoon. Jen doesn't lose health when in polluted water, but she also doesn't automatically regenerate it.)
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** [[AllThereInTheManual The game manual states that]] Jen’s health as a human is her connection to the spirit world, which means that if she runs out of health, she gets kicked out of the spirit world and back into her physical body (which, as it is established at the beginning of the game, is comatose and near death). If that happens, the rift gates will open, and you, as Scree, have to get to one to bring Jen back. Just like the Aino mission, there is no visible clock, but you still have to move it, or risk a Game Over.
to:
** [[AllThereInTheManual The game manual states that]] Jen’s health as a human is her connection to the spirit world, which means that if she runs out of health, she gets kicked out of the spirit world and back into her physical body (which, as it is established at the beginning of the game, is comatose and near death). If that happens, the rift gates will open, and you, as Scree, have to get to one to bring Jen back. Just like the Aino mission, there is no visible clock, but you still have to move it, or risk a Game Over. (This only applies if you're not in a boss battle. Run out of health in a boss battle, Jen dies, period.)
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* TimedMission: Shortly after you enter Aquis (the UnderTheSea level) and get the "Undine" (fish-like creature) form, Queen Aino is raised out of the water. You have to turn two valves on the other end of the lake to get her back into the water. There's no visible clock, just her [[HellIsThatNoise increasingly desperate cries of "Help me!" every 15 seconds or so]], and if you don't rescue her, she will eventually die... [[GameOver and so will Jen]].
** If Jen runs out of health in human form, the rift gates will open, and you, as Scree, have to get to one to bring Jen back. Just like the Aino mission, there is no visible clock, but you still have to move it, or risk a Game Over.
** If Jen runs out of health in human form, the rift gates will open, and you, as Scree, have to get to one to bring Jen back. Just like the Aino mission, there is no visible clock, but you still have to move it, or risk a Game Over.
to:
* TimedMission: Shortly after you enter Aquis (the UnderTheSea level) and get the "Undine" (fish-like creature) form, Queen Aino is raised out of the water. You have to turn two valves on the other end of the lake to get her back into the water. There's no visible clock, just her [[HellIsThatNoise increasingly desperate cries of "Help me!" every 15 seconds minute or so]], and if you don't rescue her, she will eventually die... [[GameOver and so will Jen]].
**If Jen [[AllThereInTheManual The game manual states that]] Jen’s health as a human is her connection to the spirit world, which means that if she runs out of health in human form, health, she gets kicked out of the spirit world and back into her physical body (which, as it is established at the beginning of the game, is comatose and near death). If that happens, the rift gates will open, and you, as Scree, have to get to one to bring Jen back. Just like the Aino mission, there is no visible clock, but you still have to move it, or risk a Game Over.
**
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->"'''''Civilization is only skin deep.'''''"
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Controllable Characters
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* CompleteMonster: [[AristocratsAreEvil Count Raum of Aethia]] is a vampiric Wraith nobleman who rules the lower Helot classes as a vicious despot. To prolong his {{immortality|Immorality}}, Raum demands tributes and sacrifices, having innocent Helots abducted to be painfully harvested for blood, which has crippled the lower classes. When he judges a sacrifice inadequate, Raum kills the man for enjoyment. Also indulging in brutal torture, Raum slaughtered all the other nobles who knew of his blood machine to protect his secrets. Not even caring when his supposedly beloved wife Empusa dies, Raum shows he is one of the worst in all of the realms of chaos or order alike.
* AbortedArc: Scree grills Jen about her PowerTattoo, saying the symbol is very important, and asking where the designer saw it. While the same symbol is seen all throughout the game, we're never told why it's so important, or what it means.
* AbortedArc: Scree grills Jen about her PowerTattoo, saying the symbol is very important, and asking where the designer saw it. While the same symbol is seen all throughout the game, we're never told why it's so important, or what it means.
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* AdventuresInComaland: A possible interpretation of the events of the game, The opening provides plenty of evidence of subconcious projections, The club is called Nexus, The nearby church has gargoyles that exactly resemble Scree, the symbology of her tattoo is everywhere, and the tattoo might of been important to her and Lewis as they had matching tattoos, they are heavy into the metal scene, which may explain some of the fantasy characters, and it is implied that While Jen wants to be orderly, settled and stable, Lewis seems more into the chaotic rockstar lifstyle, And the monster that attacked them? probably just a (very big and strong) looney fan of Lewis and his band, or a member of a gang Lewis fell afoul of, and the fact that nobody in the club actually reacted to the obviously inhuman creature (the trench and flatcap did little to disguse him).
* CompleteMonster: [[AristocratsAreEvil Count Raum of Aethia]] is a vampiric Wraith nobleman who rules the lower Helot classes as a vicious despot. To prolong his {{immortality|Immorality}}, Raum demands tributes and sacrifices, having innocent Helots abducted to be painfully harvested for blood, which has crippled the lower classes. When he judges a sacrifice inadequate, Raum kills the man for enjoyment. Also indulging in brutal torture, Raum slaughtered all the other nobles who knew of his blood machine to protect his secrets. Not even caring when his supposedly beloved wife Empusa dies, Raum shows he is one of the worst in all of the realms of chaos or order alike.
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* DeadlyDecadentCourt: The Wraith nobility.
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* DeadlyDecadentCourt: DecadentCourt: The Wraith nobility.
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* ActorAllusion: Jen says 'Hold it, Xena!' to a Wraith Guard Captain Valeera before they fight. Hudson Leick, who voiced Jen, played Callisto in ''Series/XenaWarriorPrincess''.
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Not to be confused with the Creator/GenndyTartakovsky series, ''WesternAnimation/Primal2019''.
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Not to be confused with the Creator/GenndyTartakovsky series, ''WesternAnimation/Primal2019''.''WesternAnimation/Primal2019'', or the 2019 Creator/NicolasCage film ''Film/{{Primal}}''.
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It has been released as a [=PS2=] classic on the UsefulNotes/PlaystationNetwork.
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It has been released as a [=PS2=] classic Classic on the UsefulNotes/PlaystationNetwork.
UsefulNotes/PlaystationNetwork, then again as part of the UsefulNotes/PlayStation4's [=PS2=] games lineup with trophy support.
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* BittersweetEnding: [[spoiler: Jen and Abdizur stop Abaddon from destroying Nexus, [[KillTheOnesYouLove but Jen is forced to kill Lewis]], [[BrainwashedAndCrazy who's become Abaddon's champion]], in the process. Abdizur, however, says there's a chance the Well of Nexus could bring him back to life, but it's a very slim chance, and throws Lewis's body into it with Jen's blessing. Jen also returns to her body in Mortalis, but will never see Adbizur again. Jen is later seen visiting Lewis in the hospital, [[CliffhangerEnding but he's still in a coma and it's never revealed if he wakes up or not.]]]]
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* BittersweetEnding: [[spoiler: Jen and Abdizur stop Abaddon from destroying Nexus, [[KillTheOnesYouLove but Jen is forced to kill Lewis]], [[BrainwashedAndCrazy who's become Abaddon's champion]], in the process. Abdizur, however, Abdizur says there's a chance the Well of Nexus could bring him back to life, but it's a very slim chance, and throws Lewis's body into it with Jen's blessing. Jen also returns to her body in Mortalis, but will never see Adbizur Abdizur again. Jen is later seen visiting Lewis in the hospital, [[CliffhangerEnding but he's still in a coma and it's never revealed if he wakes up or not.]]]]
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* ElementalPowers - Not strictly speaking, but the four realms of Oblivion correspond to the classical four elements, Earth, Water, Air and fire.
to:
* ElementalPowers - ElementalPowers: Not strictly speaking, but the four realms of Oblivion correspond to the classical four elements, Earth, Water, Earth (Solum), Air (Aetha), Water (Aquis), and fire.Fire (Volca).
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* FireIceLightning: Jen's Undine form uses lightning attacks. The Djinn form uses flaming blades. The Ferai Realm is permanent night, winter, and snow.
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* FireIceLightning: Jen's Undine form uses lightning attacks. The Djinn form uses flaming blades. The Ferai Realm of Solum is permanent night, winter, and snow.
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Changed line(s) 37 (click to see context) from:
Not to be confused with the Creator/GenndyTartakovsky series, ''WesternAnimation/{{Primal}}''.
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Not to be confused with the Creator/GenndyTartakovsky series, ''WesternAnimation/{{Primal}}''.''WesternAnimation/Primal2019''.
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Not to be confused with the upcoming Creator/GenndyTartakovsky series, ''WesternAnimation/{{Primal}}''.
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Not to be confused with the upcoming Creator/GenndyTartakovsky series, ''WesternAnimation/{{Primal}}''.
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* BittersweetEnding: [[spoiler: Jen and Abdizur stop Abaddon from destroying Nexus, [[KillTheOnesYouLove but Jen is forced to kill Lewis]], [[BrainwashedAndCrazy who's become Abaddon's champion]], in the process. Abdizur, however, says there's a chance the Well of Nexus could bring him back to life, but it's a very slim chance, and throws Lewis's body into it with Jen's blessing. Jen also returns to her body in Mortalis, but will never see Adbizur again. Jen is later seen visiting Lewis in the hospital, [[CliffhangerEnding but he's still in a coma and it's never revealed if he wakes up or not.]]]]
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* Jared - voiced by Sean Pertwee. Son of Jon Pertwee of ''Series/DoctorWho'' fame. Sean also voiced the Aquis Engineer uncredited. (You can't mistake that voice.)
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* Jared - voiced by Sean Pertwee. Creator/SeanPertwee. Son of Jon Pertwee Creator/JonPertwee of ''Series/DoctorWho'' fame. Sean also voiced the Aquis Engineer uncredited. (You can't mistake that voice.)
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Not to be confused with the upcoming Creator/GenndyTartakovsky series, ''WesternAnimation/{{Primal}}''.
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* HumansAreSmelly: Apparently, humans smell funny to Ferai.
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It has been released as a [=PS2=] classic on the PlaystationNetwork.
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It has been released as a [=PS2=] classic on the PlaystationNetwork.
UsefulNotes/PlaystationNetwork.
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A British counterpart to ''{{Ico}}'', ''Primal'' is as much or more about experiencing the game's universe and interaction between characters as it is about gameplay. Sometimes it's like a luxuriously animated old-school text adventure. In contrast to ''{{Ico}}'''s minimalist approach, ''Primal'' spared no expense in its presentation production values. Motion capture, BAFTA nominated soundtrack, machine band combat soundtrack, lavish object and character models, luxurious textures, top-quality voice acting, richly imagined worlds, cultures and races, realistic characters with sometimes extravagant amounts of dialog.
to:
A British counterpart to ''{{Ico}}'', ''VideoGame/{{Ico}}'', ''Primal'' is as much or more about experiencing the game's universe and interaction between characters as it is about gameplay. Sometimes it's like a luxuriously animated old-school text adventure. In contrast to ''{{Ico}}'''s ''VideoGame/{{Ico}}'''s minimalist approach, ''Primal'' spared no expense in its presentation production values. Motion capture, BAFTA nominated soundtrack, machine band combat soundtrack, lavish object and character models, luxurious textures, top-quality voice acting, richly imagined worlds, cultures and races, realistic characters with sometimes extravagant amounts of dialog.
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Developed by SCEE Cambridge, the development team responsible for ''VideoGame/MediEvil'' and its sequel, ''{{Primal}}'' (2003) is a [=PS2=] exclusive. Even today, it can hold its own against more recent games. It is a single player, two character action/adventure game focusing on Jen, a mortal girl attacked when leaving a nightclub with her boyfriend Lewis, singer in the club's band.
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Developed by SCEE Cambridge, the development team responsible for ''VideoGame/MediEvil'' and its sequel, ''{{Primal}}'' ''VideoGame/MediEvil2'', ''Primal'' (2003) is a [=PS2=] exclusive. Even today, it can hold its own against more recent games. It is a single player, two character action/adventure game focusing on Jen, a mortal girl attacked when leaving a nightclub with her boyfriend Lewis, singer in the club's band.
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* GraveHumor: Wraith Jen breaks a tombstone for '[[Franchise/TombRaider Laura Cruft]]' with a death year of 2003, the year Primal was released.
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* GraveHumor: Wraith Jen breaks a tombstone for '[[Franchise/TombRaider Laura Cruft]]' with a death year of 2003, the year Primal ''Primal'' was released.
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* OrderVersusChaos: The entire premise of {{Primal}}. Arella was the literal personification of order, and is explicitly named to be so. Her polar opposite is Abbadon.
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* OrderVersusChaos: The entire premise of {{Primal}}.''Primal''. Arella was the literal personification of order, and is explicitly named to be so. Her polar opposite is Abbadon.
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* TakeThat: at [[Franchise/TombRaider Lara Croft]]. Wraith Jen breaks a tombstone for 'Laura' Cruft with a death year of 2003, The same year both ''Primal'' and ''Angel of Darkness'' were released. ''Angel of Darkness'' is also known for being a major bomb.
* TarotMotifs: The four worlds Jen visits are each based around one of the Minor Arcana Suits (Solum is Disks, Aquis is Cups, Aetha is Swords, Volca is Wands).
* TarotMotifs: The four worlds Jen visits are each based around one of the Minor Arcana Suits (Solum is Disks, Aquis is Cups, Aetha is Swords, Volca is Wands).
to:
* TakeThat: at [[Franchise/TombRaider Lara Croft]]. Wraith Jen breaks a tombstone for 'Laura' Cruft with a death year of 2003, The same year both ''Primal'' and ''Angel of Darkness'' ''VideoGame/TombRaiderAngelOfDarkness'' were released. ''Angel of Darkness'' is also known for being a major bomb.
*TarotMotifs: TarotMotifs:
** The four worlds Jen visits are each based around one of the Minor Arcana Suits (Solum is Disks, Aquis is Cups, Aetha is Swords, Volca is Wands).
*
** The four worlds Jen visits are each based around one of the Minor Arcana Suits (Solum is Disks, Aquis is Cups, Aetha is Swords, Volca is Wands).
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* OneUp: Life Gems for Jen automatically refill demon energy to full should she ever run out.
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* OneUp: Life Gems for Jen automatically refill demon energy to full should she ever run out.
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* FakeKing
** [[spoiler:Ferai Queen Devena of Solum is actually dead. She's been replaced by a demon magically to imitate her.]]
** [[spoiler:King Adaro of Aquis has been transformed into a monster by unfiltered 'normal' water in his world. His queen allows him to sacrifice her to alleviate the problem.]]
** [[spoiler:Iblis of Volca pretends not to be the king when he actually is.]]
** [[spoiler:Ferai Queen Devena of Solum is actually dead. She's been replaced by a demon magically to imitate her.]]
** [[spoiler:King Adaro of Aquis has been transformed into a monster by unfiltered 'normal' water in his world. His queen allows him to sacrifice her to alleviate the problem.]]
** [[spoiler:Iblis of Volca pretends not to be the king when he actually is.]]
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* FakeKing
**FakeKing: [[spoiler:Ferai Queen Devena Devena]] of Solum is actually dead. She's been replaced by a demon magically to imitate her.]]
** [[spoiler:King Adaro of Aquis has been transformed into a monster by unfiltered 'normal' water in his world. His queen allows him to sacrifice her to alleviate the problem.]]
** [[spoiler:Iblis of Volca pretends not to be the king when he actually is.]]
**
** [[spoiler:King Adaro of Aquis has been transformed into a monster by unfiltered 'normal' water in his world. His queen allows him to sacrifice her to alleviate the problem.]]
** [[spoiler:Iblis of Volca pretends not to be the king when he actually is.]]
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* KingIncognito: [[spoiler:Iblis of Volca]] pretends not to be the king when he actually is.
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* ActionGirl: Jen
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* ActionGirl: JenJen kicks a surprising amount of ass for a waitress.
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* AllDrummersAreAnimals
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* AllDrummersAreAnimalsAllDrummersAreAnimals: When Jen and Scree meet Adaro for the first time he's descended into a savage beast that's tearing apart a corpse. Jen comments that the drummer of Lewis' band looks like that after a few drinks.
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* BattleThemeMusic - by machine band [=16Volt=].
* BerserkButton - Don't call Scree "short."
* {{BFS}} - The large fire sword in Djinn form is the most powerful attack form in the game.
* BerserkButton - Don't call Scree "short."
* {{BFS}} - The large fire sword in Djinn form is the most powerful attack form in the game.
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* BattleThemeMusic - BattleThemeMusic: by machine band [=16Volt=].
*BerserkButton - BerserkButton: Don't call Scree "short."
*{{BFS}} - {{BFS}}: The large fire sword in Djinn form is the most powerful attack form in the game.
*
*
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* CarryABigStick: Herne
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* CarryABigStick: HerneHerne's weapon of choice is a large mace on the end of a staff.
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* [[strike: Captain]] [[CaptainErsatz Count Ersatz]]: [[{{Dracula}} Evil Count]] in a castle what could easily pass for the Carpathian mountains. Gains invulnerability, and perhaps immortality, by feeding off of the blood of poor villagers.
** {{Lampshade}}d by Jen's "I guess the ol' 'fangs in the neck' trick went out of fashion" when she sees the BloodMachine.
** {{Lampshade}}d by Jen's "I guess the ol' 'fangs in the neck' trick went out of fashion" when she sees the BloodMachine.
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* [[strike: Captain]] [[CaptainErsatz Count Ersatz]]: CaptainErsatz: [[{{Dracula}} Evil Count]] in a castle what could easily pass for the Carpathian mountains. Gains invulnerability, and perhaps immortality, by feeding off of the blood of poor villagers.
**villagers. {{Lampshade}}d by Jen's "I guess the ol' 'fangs in the neck' trick went out of fashion" when she sees the BloodMachine.
**
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* TheDragon: Belahzur.
* DoingItForTheArt
* DownTheDrain
* DualBoss: Raum and Empusa.
* DoingItForTheArt
* DownTheDrain
* DualBoss: Raum and Empusa.
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* TheDragon: Belahzur.
*Belahzur, Abaddon's right hand monster.
%%* DoingItForTheArt
*DownTheDrain
DownTheDrain: Aquis is a water level.
* DualBoss: Raum andEmpusa.Empusa are fought together.
*
%%* DoingItForTheArt
*
* DualBoss: Raum and
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* DyingDream
to:
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* EmergencyWeapon: Jen's human form.
to:
* EmergencyWeapon: Jen's carries a knife she can use in human form.form. It's not as strong as the demon forms, but it does the trick if she's out of energy.
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* GameplayAllyImmortality: Scree.
to:
* GameplayAllyImmortality: Scree.Scree disguises himself as an ordinary gargoyle while Jen is in combat, and enemies completely ignore him.
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* GiantEnemyCrab - The Glakk (possibly acronym for Giant Land Aquisian King Krab?) is bigger than Jen.
to:
* GiantEnemyCrab - GiantEnemyCrab: The Glakk (possibly acronym for Giant Land Aquisian King Krab?) is bigger than Jen.
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* GirlyRun: Averted with Jen.
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* GraveClouds
to:
* GraveCloudsGraveClouds: Aetha is perpetually covered by these.
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** Possible TakeThat listed below.
* GuideDangIt: Averted via a hint system.
* GuideDangIt: Averted via a hint system.
to:
* HeroicWillpower: Abdizur manages to project his spirit into a stone gargoyle through sheer force of will.
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* HorseOfADifferentColor: [[StarWars Tauntauns!]]
to:
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* InformingTheFourthWall
to:
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* KillItWithFire:
to:
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** Lampshaded when Jen remarks, [[strike: "I hate mazes,"]] "Eugh. Mazes suck," on encountering it.
to:
** Lampshaded when Jen remarks, [[strike: "I hate mazes,"]] "Eugh. Mazes suck," on encountering it.
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* MobileMaze - There's a switch in the maze that causes it to change. That permits the player to advance to another switch that changes the maze again, but to a much simpler form.
* MoodDissonance: Jen is a fountain of this.
* MotionCapture, and lots of it.
* MoodDissonance: Jen is a fountain of this.
* MotionCapture, and lots of it.
to:
* MobileMaze - MobileMaze: There's a one in Aetha. A switch in the maze that causes it to change. That permits the player to advance to another switch that changes the maze again, but to a much simpler form.
* MoodDissonance: Jen isa fountain of this.
* MotionCapture, and lots of it.pretty snarky, sometimes even when
%%* MotionCapture
* MoodDissonance: Jen is
* MotionCapture, and lots of it.
%%* MotionCapture
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* NoFlowInCGI
to:
Changed line(s) 146 (click to see context) from:
* NotQuiteDead: [[spoiler:Scree]]
to:
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* OneUp: Life Gems for Jen.
* OneWingedAngel
* OneWingedAngel
to:
* OneUp: Life Gems for Jen.
*Jen automatically refill demon energy to full should she ever run out.
%%* OneWingedAngel
*
%%* OneWingedAngel
Changed line(s) 153 (click to see context) from:
* PerkyGoth: Jen
to:
* PerkyGoth: JenJen is pretty cheerful overall, when she does get down in the dumps it's perfectly justified.
Changed line(s) 156,158 (click to see context) from:
* PuzzleBoss
* RightInFrontOfMe
* RoyalBrat: Elizabeth.
* RightInFrontOfMe
* RoyalBrat: Elizabeth.
to:
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* SaveTheVillain
* [[SceneryPorn Graphics Porn]], lots of it.
* SexyBacklessOutfit
* [[SceneryPorn Graphics Porn]], lots of it.
* SexyBacklessOutfit
to:
%%* SceneryPorn
*
* SexyBacklessOutfit
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* SlidingScaleOfVisualsVersusDialogue
* SpeakingSimlish: The "Demon Tongue", as Scree Calls it.
* SpeakingSimlish: The "Demon Tongue", as Scree Calls it.
to:
* SpeakingSimlish: The "Demon Tongue", as Scree
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* TransformationSequence: Very often, and longer than needed.
to:
* TransformationSequence: Very often, and Whenever Jen transforms into one of her demon forms, which will obviously happen very often. Unfortunately, they're rather longer than needed.
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Changed line(s) 10,11 (click to see context) from:
Developed by SCEE Cambridge, the development team responsible for ''VideoGame/MediEvil'' and its sequel, ''{{Primal}}'' (2003) is a PS2 exclusive. Even today, it can hold its own against more recent games. It is a single player, two character action/adventure game focusing on Jen, a mortal girl attacked when leaving a nightclub with her boyfriend Lewis, singer in the club's band.
to:
Developed by SCEE Cambridge, the development team responsible for ''VideoGame/MediEvil'' and its sequel, ''{{Primal}}'' (2003) is a PS2 [=PS2=] exclusive. Even today, it can hold its own against more recent games. It is a single player, two character action/adventure game focusing on Jen, a mortal girl attacked when leaving a nightclub with her boyfriend Lewis, singer in the club's band.
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It has been released as a PS2 classic on the PlaystationNetwork.
to:
It has been released as a PS2 [=PS2=] classic on the PlaystationNetwork.
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Changed line(s) 168,174 (click to see context) from:
** The opening cutscene is just like the first person travel scenes by the angels in ''The Prophecy'' (1995).
** ''TheTerminator'' - The opening scene of a killer stalking through the dance floor of a nightclub.
** StarWars:
*** "Aren't you a little short for the Grim Reaper?"
*** The Tauntauns from ''StarWars Episode V: The Empire Strikes Back'' make an appearance in Solum. The Queen even rides one.
** Franchise/TombRaider
*** Jen has a "look" mode, where she moves her head around and the camera follows, much like Lara Croft's "look" mode in the Franchise/TombRaider series.
** ''TheTerminator'' - The opening scene of a killer stalking through the dance floor of a nightclub.
** StarWars:
*** "Aren't you a little short for the Grim Reaper?"
*** The Tauntauns from ''StarWars Episode V: The Empire Strikes Back'' make an appearance in Solum. The Queen even rides one.
** Franchise/TombRaider
*** Jen has a "look" mode, where she moves her head around and the camera follows, much like Lara Croft's "look" mode in the Franchise/TombRaider series.
to:
** The opening cutscene is just like the first person travel scenes by the angels in ''The Prophecy'' ''Film/TheProphecy'' (1995).
**''TheTerminator'' ''Film/TheTerminator'' - The opening scene of a killer stalking through the dance floor of a nightclub.
**StarWars:
''Franchise/StarWars'':
***"Aren't "[[Film/ANewhope Aren't you a little short for the Grim Reaper?"
Reaper?]]"
*** The Tauntauns from''StarWars ''[[Film/TheEmpireStrikesBack Star Wars Episode V: The Empire Strikes Back'' Back]]'' make an appearance in Solum. The Queen even rides one.
**Franchise/TombRaider
''Franchise/TombRaider''
*** Jen has a "look" mode, where she moves her head around and the camera follows, much like Lara Croft's "look" mode in theFranchise/TombRaider series.
**
**
***
*** The Tauntauns from
**
*** Jen has a "look" mode, where she moves her head around and the camera follows, much like Lara Croft's "look" mode in the
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* SleevesAreForWimps
to:
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* SpringJump
* SuperpoweredEvilSide
* SuperpoweredEvilSide
to:
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* FlamingSword: Jen's Djinn form wield these and can alternate between [[DualWielding twin blades]] or one [[{{BFS}} very large one]].
to:
* FlamingSword: Jen's Djinn form wield wields these and can alternate between [[DualWielding twin blades]] or one [[{{BFS}} very large one]].
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* ICantUseTheseThingsTogether
Added DiffLines:
* InformingTheFourthWall