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* ''VideoGame/PhantasyStarOnline2'' (2010): The long-awaited and highly successful continuation of the ''Online'' series, released for free on PC, Playstation 4, and Nintendo Switch in Japan. As members of ARKS, the military organization of the Oracle Fleet, players must contend with a dangerous breed of monsters known as "Darkers" that threaten all life in the cosmos.

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* ''VideoGame/PhantasyStarOnline2'' (2010): The long-awaited and highly successful continuation of the ''Online'' series, released for free on PC, Playstation 4, and Nintendo Switch in Japan. Japan, and Xbox One in North America. As members of ARKS, the military organization of the Oracle Fleet, players must contend with a dangerous breed of monsters known as "Darkers" "Falspawn" that threaten all life in the cosmos.

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* SpellMyNameWithAnS: Localization teams lacked consistency with translations; as an example, the name of the Algo/Algol System's planets (as well as the system itself, as noted here) have ''plenty'' of variations on their names (Palma/Parma/Palm/Parm, Motavia/Motabia/Mota, Dezoris/Dezolis/Dezo).

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* SpellMyNameWithAnS: SpellMyNameWithAnS:
**
Localization teams lacked consistency with translations; as an example, the name of the Algo/Algol System's planets (as well as the system itself, as noted here) have ''plenty'' of variations on their names (Palma/Parma/Palm/Parm, Motavia/Motabia/Mota, Dezoris/Dezolis/Dezo).Dezoris/Dezolis/Dezo).
** The translation for "Dark Falz" has varied across the series. The tetralogy referred to it as "Dark Force" (and [[UnfortunateNames "Dark Phallus"]] at one point), while every game from ''Online'' onwards stuck to "Dark Falz".
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* OddballInTheSeries: ''Nova'' is notable for dumping several series mainstays, such as Dark Falz (who has no presence in the game whatsoever), Meseta (replaced by a PracticalCurrency called Gran Pieces), and Mags (replaced by the Gigantes, who double as {{Mons}}).
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* ManaPotion: Many games use Fluids as the magic restoring item. [[AvertedTrope Dropped completely]] from ''Portable 2'' onwards, as the Tech Points system was replaced with the Photon Points system, which serves the same functions, but has a much lower cap and regenerates automatically.

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* ManaPotion: Many games use Fluids as the magic restoring item. [[AvertedTrope Dropped completely]] from ''Portable 2'' onwards, as the Tech Points system was replaced Games with the Photon Points system, which serves system ditched Fluids due to PP being a naturally-restoring resource, although items that restore PP instantly also exist, like the same functions, but has a much lower cap and regenerates automatically.[[HyperactiveMetabolism Delicious Burger]] in ''Online 2''.
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* FiveRaces: There are five major playable races across the series, each one fitting into archetypes in some way.
** Humans are the typical Mundane race. They are a JackOfAllTrades race that has balanced stats in each game it appears in and can typically do pretty much anything and run any Class.
** Newmans/[[SpellMyNameWithAnS Neumans]]: The Fairy race. In most games they are SpaceElves with an emphasis on magic/Photon affinity but lacking on technological prowess, making them powerful casters but restricting their ability to become Rangers. Their ''IDOLA'' counterpart is the Elf race.
** Androids/[=CASTs=]: The Stout race, typically comprised of RidiculouslyHumanRobots (with the degree of "Ridiculously Human" varying from entry to entry). They are quite sturdy and are good with technology but lack the ability to command Photons in most games. Most games they are featured in typically cut them off from Technique or Force Class access. Their ''IDOLA'' counterpart is the Machina.
** Beasts: Primarily featured in the ''Universe'' subseries, they are a cross between Stout and Mundane, being physically strong creatures with human-like appearances and are fairly adaptable. Their ''IDOLA'' counterpart is the Lycan race, the males of whom are more beastial in nature while the females are more LittleBitBeastly.
** Deuman/[[SpellMyNameWithAnS Dewman/Duman]]: Appearing in ''Portable 2 infinity'' and ''Online 2'', the Deumans assume traits from the Fairy and Mundane types, owing to their unique (and sinister) origins and freedom of choice concerning development. Their ''IDOLA'' counterpart is the Demonic race.
** Cute: While there aren't any "major" Cute races, ''Universe'' had Small Beasts as an offshoot of the Beast race. ''IDOLA'' also features a sixth Gnome race that fits the typical Cute bill.
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* ''VideoGame/PhantasyStarII (1989): At the End of the Lost Age'': Peace has reigned on the planet of Mota for a thousand years under the guidance of the supercomputer known as Mother Brain, but with bio-monsters on a rampage, government agent Rolf must get to the root cause of the planet's woes. While the first-person dungeons were removed, the game featured several recruitable characters and graphical improvements befitting the series's jump from the Master System to the Sega Genesis.

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* ''VideoGame/PhantasyStarII (1989): ''VideoGame/PhantasyStarII: At the End of the Lost Age'': Age'' (1989): Peace has reigned on the planet of Mota for a thousand years under the guidance of the supercomputer known as Mother Brain, but with bio-monsters on a rampage, government agent Rolf must get to the root cause of the planet's woes. While the first-person dungeons were removed, the game featured several recruitable characters and graphical improvements befitting the series's jump from the Master System to the Sega Genesis.



* ''VideoGame/PhantasyStarIII (1991): Generations of Doom'': A young prince of the kingdom of Orakio is to marry a MysteriousWaif when she is abducted by the forces of Laya, setting into motion events that would determine the fates of not only both kingdoms, but his descendants. Developed by a completely different team from the previous console iterations, the game was ambitious in its scope, but the end result is what many consider the black sheep of the original console [=RPGs=].

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* ''VideoGame/PhantasyStarIII (1991): ''VideoGame/PhantasyStarIII: Generations of Doom'': Doom'' (1991): A young prince of the kingdom of Orakio is to marry a MysteriousWaif when she is abducted by the forces of Laya, setting into motion events that would determine the fates of not only both kingdoms, but his descendants. Developed by a completely different team from the previous console iterations, the game was ambitious in its scope, but the end result is what many consider the black sheep of the original console [=RPGs=].
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* ''VideoGame/PhantasyStarI''
* ''VideoGame/PhantasyStarII: At the End of the Lost Age''
** ''Phantasy Star II Text Adventures''
** ''Phantasy Star Gaiden''
** ''Phantasy Star Adventure''
* ''VideoGame/PhantasyStarIII: Generations of Doom''
* ''VideoGame/PhantasyStarIV: End of the Millenium''
* ''VideoGame/PhantasyStarOnline''
** ''Phantasy Star Online Episodes I and II''
** ''Phantasy Star Online Episode III: C.A.R.D. Revolution''
** ''Phantasy Star Online Blue Burst''
* ''Phantasy Star [[VideoGameRemake Generation 1]]''
* ''Phantasy Star [[VideoGameRemake Generation 2]]''
* ''VideoGame/PhantasyStarUniverse''
** ''Phantasy Star Universe: Ambition of the Illuminus''
* ''[[VideoGame/PhantasyStarUniverse Phantasy Star Portable]]''
** ''Phantasy Star Portable 2''
*** ''Phantasy Star Portable 2 infinity''
* ''VideoGame/PhantasyStarZero''
* ''VideoGame/PhantasyStarOnline2''
** ''VideoGame/PhantasyStarOnline2es''
* ''VideoGame/PhantasyStarNova''
* ''VideoGame/IDOLAPhantasyStarSaga''

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* ''VideoGame/PhantasyStarI''
''VideoGame/PhantasyStarI'' (1987): When her brother is murdered by the forces of the tyrannical King Lassic, Alis Landale will embark on a journey across the Algol System to liberate the people from not only Lassic's brutal reign, but the otherworldly evil controlling him. Features first-person dungeon crawling, a rarity among [=JRPGs=] of the time, and one of the first female protagonists in the genre.
* ''VideoGame/PhantasyStarII: ''VideoGame/PhantasyStarII (1989): At the End of the Lost Age''
Age'': Peace has reigned on the planet of Mota for a thousand years under the guidance of the supercomputer known as Mother Brain, but with bio-monsters on a rampage, government agent Rolf must get to the root cause of the planet's woes. While the first-person dungeons were removed, the game featured several recruitable characters and graphical improvements befitting the series's jump from the Master System to the Sega Genesis.
** ''Phantasy Star II Text Adventures''
Adventures'' (1990): During the shortlived run of the Japan-exclusive Meganet service, eight bite-sized text adventures were made, centered around each of the playable characters from ''Phantasy Star II''.
** ''Phantasy Star Gaiden''
Gaiden'' (1992): Following the events of the original ''Phantasy Star'', Alis founded a new colony on the distant planet of Copto, where she sealed an ancient evil to protect the people - an evil now threatening to re-emerge.
** ''Phantasy Star Adventure''
Adventure'' (1992): Shortly after the events of ''Phantasy Star II'', another Mota agent travels to Dezo to visit a friend, only to be caught up in a new conspiracy. Made in a similar vein to the ''Phantasy Star II Text Adventures''.
* ''VideoGame/PhantasyStarIII: ''VideoGame/PhantasyStarIII (1991): Generations of Doom''
Doom'': A young prince of the kingdom of Orakio is to marry a MysteriousWaif when she is abducted by the forces of Laya, setting into motion events that would determine the fates of not only both kingdoms, but his descendants. Developed by a completely different team from the previous console iterations, the game was ambitious in its scope, but the end result is what many consider the black sheep of the original console [=RPGs=].
* ''VideoGame/PhantasyStarIV: End of the Millenium''
Millenium'' (1994): The GrandFinale of the original console RPG series. A thousand years after ''Phantasy Star II'', Chaz Ashley, a rookie Hunter, embarks on an adventure that will not only see him contend with the root of the evil plaguing the Algol System, but unearth the very nature of the Star System he calls home! Notable for its sheer scale, the improvements made to the series's battle system, and its comic book-style cutscenes, making it one of the most essential [=JRPGs=] of the 1990's.
* ''VideoGame/PhantasyStarOnline''
''VideoGame/PhantasyStarOnline (2000)'': After a six-year SequelGap, the series returned to the Dreamcast in a radically new game. With the Pioneer Project, a massive undertaking to colonize the planet of Ragol, thrown into jeopardy by a mysterious explosion causing the disappearance of the first wave of colonists, players must band together to investigate the planet and uncover the fate of the colonists. This game is one of the first console [=MMOs=] made, with players forming parties of four to explore vast dungeons.
** ''Phantasy Star Online Episodes I and II''
II'' (2002): A stand-alone expansion of the original ''Phantasy Star Online'' released after the Dreamcast's discontinuation on Gamecube, Xbox, and PC. In addition to adding three new character types, the game also features a brand new area to explore, a new story to undertake, and new mysteries to unearth.
** ''Phantasy Star Online Episode III: C.A.R.D. Revolution''
Revolution'' (2003): Released exclusively on Gamecube, ''Episode III'' of the PSO saga is a GenreShift to a collectible card game put against the backdrop of a civil war brewing among the Pioneer Project's colonists.
** ''Phantasy Star Online Blue Burst''
Burst'' (2004): Released exclusively on PC, ''Blue Burst'' is not only a port of the previous versions of PSO, but a continuation with a fourth Episode centered around a mysterious meteor falling onto Ragol. Noteable for the sheer number of private servers still running the game years after official support was discontinued.
* ''Phantasy Star [[VideoGameRemake Generation 1]]''
1]]'' (2003): An EnhancedRemake of the original ''Phantasy Star'', featuring updated graphics, an arranged soundtrack, and other quality-of-life adjustments.
* ''Phantasy Star [[VideoGameRemake Generation 2]]''
2]]'' (2005): An EnhancedRemake of ''Phantasy Star II''. In the same vein as the previous remake, ''Generation 2'' updates the graphics, soundtrack, and gameplay of the original game.
* ''VideoGame/PhantasyStarUniverse''
''VideoGame/PhantasyStarUniverse'' (2006): Released on PC, Playstation 2, and Xbox 360, ''Universe'' represents a new direction the online series took. In addition to a robust multiplayer component, the game also featured a dedicated offline story mode centered on Ethan Waber, a newcomer to the GUARDIANS peacekeeping organization, as he contends with a dangerous threat to the Gurhal System
** ''Phantasy Star Universe: Ambition of the Illuminus''
Illuminus'': An expansion released in 2007. This time, players assume the role of their own original character as they contend with the Illuminus, a human-supremacist organization that threatens the Gurhal System.
* ''[[VideoGame/PhantasyStarUniverse Phantasy Star Portable]]''
Portable]]'' (2008): A spin-off title for the Playstation Portable that serves as an continuation from ''Ambition of the Illuminus''. Once again assuming the role of an original character, players team up with the kindly CAST Vivienne to protect the Gurhal System from a new threat.
** ''Phantasy Star Portable 2''
2'' (2009): With resources in Gurhal growing scarce, an expedition is made to colonize a new planet of Clad 6.
*** ''Phantasy Star Portable 2 infinity''
infinity'' (2011): The Japan-exclusive continuation of the portable series.
* ''VideoGame/PhantasyStarZero''
''VideoGame/PhantasyStarZero'' (2008): A SpiritualSuccessor to the original ''Phantasy Star Online'', released on Nintendo DS. On a distant planet ravaged by war, players take on the role of an adventurer helping to rebuild civilization.
* ''VideoGame/PhantasyStarOnline2''
''VideoGame/PhantasyStarOnline2'' (2010): The long-awaited and highly successful continuation of the ''Online'' series, released for free on PC, Playstation 4, and Nintendo Switch in Japan. As members of ARKS, the military organization of the Oracle Fleet, players must contend with a dangerous breed of monsters known as "Darkers" that threaten all life in the cosmos.
** ''VideoGame/PhantasyStarOnline2es''
''VideoGame/PhantasyStarOnline2es'' (2012): The mobile phone companion game of ''Phantasy Star Online 2''.
* ''VideoGame/PhantasyStarNova''
''VideoGame/PhantasyStarNova'' (2014): A Playstation Vita spinoff of ''Phantasy Star Online 2'', which sees players take part in an expeditionary force stranded on the planet of Machia
* ''VideoGame/IDOLAPhantasyStarSaga''''VideoGame/IDOLAPhantasyStarSaga'' (2018): A free-to-play RPG released on Japanese mobile phones. As the heroine Stella, players will contend with mysterious monsters known as Idola that threaten the planet of Vandor.
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All four games from the original series are available on ''Sonic's Ultimate Genesis Collection'' for the Xbox 360 and [=PlayStation=] 3, though the first installment (because it isn't a Genesis game) must be unlocked, which isn't that hard to do.[[note]]Defeat the first boss of ''VideoGame/SonicTheHedgehog2'' in two-player mode.[[/note]] As of 3 May 2012, the original versions of ''Phantasy Star II'', ''III'', and ''IV'' for Sega Genesis can also be purchased and played on PC via UsefulNotes/{{Steam}}.

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All four games from the original series are available on ''Sonic's Ultimate Genesis Collection'' for the Xbox 360 and [=PlayStation=] 3, though the first installment (because it isn't a Genesis game) must be unlocked, which isn't that hard to do.[[note]]Defeat the first boss of ''VideoGame/SonicTheHedgehog2'' in two-player mode.[[/note]] As of 3 May 2012, the original versions of ''Phantasy Star II'', ''III'', and ''IV'' for Sega Genesis can also be purchased and played on PC via UsefulNotes/{{Steam}}.UsefulNotes/{{Steam}}, and as of 2018, the three Genesis games are available on ''Sega Genesis Classics'' for the UsefulNotes/PlayStation4, UsefulNotes/XboxOne and UsefulNotes/NintendoSwitch.

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* DualWielding: Possible with every character, starting with ''PSII'', and highly encouraged when it's not more effective to use a two-handed weapon. You can even dual-wield ''shields'' if you need to beef up a magic user's defense.

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* DualWielding: DualWielding:
**
Possible with every character, starting with ''PSII'', and highly encouraged when it's not more effective to use a two-handed weapon. You can even dual-wield ''shields'' if you need to beef up a magic user's defense.defense.
** Every post-tetralogy game has them in some form, which come in both melee (such as Twin Swords and Twin Daggers) and firearm (such as Mechguns and Twin Machineguns) varieties.



* LuckilyMyShieldWillProtectMe: Men get traditional shields, while women instead wear emels -- basically thick gauntlets. Unfortunately, in a franchise which offers higher rewards for DualWielding, these are largely useless except on your {{Squishy Wizard}}s.

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* LuckilyMyShieldWillProtectMe: LuckilyMyShieldWillProtectMe:
**
Men get traditional shields, while women instead wear emels -- basically thick gauntlets. Unfortunately, in a franchise which offers higher rewards for DualWielding, these are largely useless except on your {{Squishy Wizard}}s.Wizard}}s.
** ''Online'' featured Shields as a subcategory of defensive equipment, which could be equipped to the left hand. Later games replaced conventional equipment with invisible DeflectorShields as the justification for not wearing actual defensive gear.



* RobotGirl: Mieu and Miun in ''PSIII'', Demi in ''PSIV''.
* ScienceFantasy: The setting is more or less sci-fi, but magic is commonplace in ''PSI'' and continues to exist in the games set afterwards (though its role is mainly taken over by [[PsychicPowers Techniques]]).

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* RobotGirl: Mieu and Miun in ''PSIII'', Demi in ''PSIV''.
''PSIV''. A mainstay of the series after the tetralogy, given female [=CASTs=] were introduced in ''Online''.
* ScienceFantasy: The setting is more or less sci-fi, but magic is commonplace in ''PSI'' and continues to exist in the games set afterwards (though its role is mainly taken over by [[PsychicPowers Techniques]]). Magic was removed from the series entirely after the tetralogy, although the fantasy elements are still there to some degree.



* SquishyWizard: Noah in ''PSI''; Hugh and Amy in ''PSII''; Hahn, Rune, and Raja in ''PSIV''.

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* SquishyWizard: SquishyWizard:
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Noah in ''PSI''; Hugh and Amy in ''PSII''; Hahn, Rune, and Raja in ''PSIV''.''PSIV''.
** The defining trait of the Force class in post-tetralogy games.
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* TheMultiverse: The concept of a ''Phantasy Star'' multiverse was introduced in ''Portable 2'', where [[spoiler:Lumia and Vivienne build a dimension-traversing spaceship and subsequently try to "resolve problems" in other ''Phantasy Star'' games, such as punching the daylights out of Olga Flow in ''Phantasy Star Online'']]. This was given a nod in ''Online 2'', which featured the aforementioned characters in special cutscenes (which tread LooseCanon territory). The same game also introduces the idea that the Akashic Record has access to the ''Phantasy Star'' multiverse, which is why Alis and Lutz appear in Omega.

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* ViciousCycle: Dark Force is slated to arrive every millennium to destroy the world.
** Until [[spoiler:a space station slams into Palma in ''PSII'', destroying it, and thus weakening the seal, allowing not one but ''three'' separate versions of Dark Force to slip into their dimension during ''PSIV'']].

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* ViciousCycle: Dark Force is slated to arrive every millennium to destroy the world.
** Until
world, until [[spoiler:a space station slams into Palma in ''PSII'', destroying it, and thus weakening the seal, allowing not one but ''three'' separate versions of Dark Force to slip into their dimension during ''PSIV'']].

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* DevilInDisguise: In ''UsefulNotes/PhantasyStarIV'', you are accompanied for the span of one dungeon by [[spoiler:an adventurer named Seth]]. While his name doesn't really say anything of what he really is, using the Talk command from the menu gives subtle hints, and his abilities (most, if not all of which were used in previous fights by [[spoiler: Dark Force]]) are almost a dead give away if you are paying attention. [[spoiler:"Seth" is also the name of the ancient Egyptian god of darkness.]]

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* DevilInDisguise: In ''UsefulNotes/PhantasyStarIV'', ''VideoGame/PhantasyStarIV'', you are accompanied for the span of one dungeon by [[spoiler:an adventurer named Seth]]. While his name doesn't really say anything of what he really is, using the Talk command from the menu gives subtle hints, and his abilities (most, if not all of which were used in previous fights by [[spoiler: Dark Force]]) are almost a dead give away if you are paying attention. [[spoiler:"Seth" is also the name of the ancient Egyptian god of darkness.]]


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* MadeOfEvil: Dark Falz/Force is an entity created from pure hatred. [[spoiler: Its progenitor, Profound Darkness, is also pure evil]].
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* Unannounced ''Phantasy Star'' RPG for [=iOS/Android=]

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* Unannounced ''Phantasy Star'' RPG for [=iOS/Android=]''VideoGame/IDOLAPhantasyStarSaga''
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* Unannounced ''Phantasy Star'' RPG for [=iOS/Android=]
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* PrecisionGuidedBoomerang: Slicers/slashers are a form of bladed boomerang wielded by [[LadyOfWar Ladies of War]]. They are able to hit all enemies in a row before returning to their wielder's hand.
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* MagicAsTechnology: Techniques (typically shortened to "Techs", and at one point called [=TECHNICs=]), which, in most universes, involves manipulating Photons in such a way to perform elementally-charged attacks that are very similar to magic. Notably, the original tetraology had ''actual'' magic, but real magic gradually became rarer after the first game and was only learnt by a select few magicians; their place in the series was phased out by Techniques, which could be taught to most of the characters. Continuities after the original tetraology have opted to remove real magic altogether.

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* MagicAsTechnology: MagicFromTechnology: Techniques (typically shortened to "Techs", and at one point called [=TECHNICs=]), which, in most universes, involves manipulating Photons in such a way to perform elementally-charged attacks that are very similar to magic. Notably, the original tetraology had ''actual'' magic, but real magic gradually became rarer after the first game and was only learnt by a select few magicians; their place in the series was phased out by Techniques, which could be taught to most of the characters. Continuities after the original tetraology have opted to remove real magic altogether.
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* MagicAsTechnology: Techniques (typically shortened to "Techs", and at one point called [=TECHNICs=]), which, in most universes, involves manipulating Photons in such a way to perform elementally-charged attacks that are very similar to magic. Notably, the original tetraology had ''actual'' magic, but real magic gradually became rarer after the first game and was only learnt by a select few magicians; their place in the series was phased out by Techniques, which could be taught to most of the characters. Continuities after the original tetraology have opted to remove real magic altogether.
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I'm not seeing it. The quadrilogy was always Science Fantasy with swords, guns and magic, and the exact mix has always differed from game to game.


* EarlyInstallmentWeirdness: The first game in the franchise is notable for being a lot more MedievalEuropeanFantasy than any of the games after it, with standardized concepts like knights and magic. The series would progress to more of a SpaceOpera with science-fiction elements, although the remainder of the tetraology would retain the presence of certain elements from ''PSI''.
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* AIIsACrapshoot: Throughout the original tetralogy, this is averted and subverted. If a robot or AI is causing problems, then it's either because the AI was given faulty or incomplete orders, the situation has changed over a thousand years and the original orders are no longer relevant, or [[spoiler: it was designed and programmed by the enemy to begin with]].

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* CantDropTheHero: Rolf. ''I'' and ''III'' don't have enough characters per party to use this trope, while ''IV'' selects your party for you up until the end, and then, you only get to choose one OptionalPartyMember to take along with the four required ones.

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* BecomeARealBoy: Nearly all robots in the quadrilogy avert this. Even if they're RidiculouslyHumanRobots who have emotions and act like people, they're ultimately tools created to serve a purpose, not human beings. Their ''modus operandi'' when they lack masters is to continue in their final mission until it becomes completely impossible or irrelevant, then [[DrivenToSuicide shut down permanently]].
* CantDropTheHero: Rolf.Rolf in ''II''. ''I'' and ''III'' don't have enough characters per party to use this trope, while ''IV'' selects your party for you up until the end, and then, you only get to choose one OptionalPartyMember to take along with the four required ones.
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* RedundantResearcher: Subverted.

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* %%* RedundantResearcher: Subverted.
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Creator/{{Sega}}'s answer to the RPG craze of the late 1980s, the ''Phantasy Star'' series was a classic contemporary to ''Franchise/DragonQuest'' and ''Franchise/FinalFantasy''. Having been in the hands of several of Sega's development studios (in chronological order: Sega [=RD4=], Sega [=AM7=] (Overworks/Sega Wow), and Sega [=AM8=] (Creator/SonicTeam)), the franchise has taken several different forms since its inception.

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Creator/{{Sega}}'s answer to the RPG craze of the late 1980s, the ''Phantasy Star'' series was a classic contemporary to ''Franchise/DragonQuest'' ''VideoGame/DragonQuest'' and ''Franchise/FinalFantasy''. Having been in the hands of several of Sega's development studios (in chronological order: Sega [=RD4=], Sega [=AM7=] (Overworks/Sega Wow), and Sega [=AM8=] (Creator/SonicTeam)), the franchise has taken several different forms since its inception.

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* EarlyInstallmentWeirdness: The first game in the franchise is notable for being a lot more MedievalEuropeanFantasy than any of the games after it, with standardized concepts like knights and magic. The series would progress to more of a SpaceOpera with science-fiction elements, although the remainder of the tetraology would retain the presence of certain elements from ''PSI''.



* LighterAndSofter: The series has gradually gotten significantly less dark as more entries have been added, which started from ''Universe''. ''Nova'' is an exception, as it's a DarkerAndEdgier counterpart to ''Online 2'' that attempts to invoke the feel of ''Online''.



* SeriesMascot: Rappies, [[RidiculouslyCuteCritter little fat fluffy yellow birds]]. It wasn't until ''PSO'' that they started to fill this role; it's more pronounced in the later games. They also appear in ''PSIII'' by the name "Chirper."

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* SeriesMascot: SeriesMascot:
**
Rappies, [[RidiculouslyCuteCritter little fat fluffy yellow birds]]. It wasn't until ''PSO'' that they started to fill this role; it's more pronounced in the later games. They also appear in ''PSIII'' by the name "Chirper."



* ShoutOut: In ''PSII Text Adventures''. Shir's quest involves stealing the [[VideoGame/FantasyZone Opa Opa]], a famous treasure.

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* ShoutOut: ShoutOut:
**
In ''PSII Text Adventures''. Shir's quest involves stealing the [[VideoGame/FantasyZone Opa Opa]], a famous treasure.
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Sega's continued to make games in the ''Phantasy Star'' series, but they've largely taken place in entirely new settings with only tenuous connections to the Algol System... well, apart from the fact that Dark Force just can't seem to leave the universe alone. For more information on the sub-series that came after the tetralogy, see ''VideoGame/PhantasyStarOnline'', ''PhantasyStarUniverse'', and ''VideoGame/PhantasyStarZero''.

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Sega's continued to make games in the ''Phantasy Star'' series, but they've largely taken place in entirely new settings with only tenuous connections to the Algol System... well, apart from the fact that Dark Force just can't seem to leave the universe alone. For more information on the sub-series that came after the tetralogy, see ''VideoGame/PhantasyStarOnline'', ''PhantasyStarUniverse'', ''VideoGame/PhantasyStarUniverse'', and ''VideoGame/PhantasyStarZero''.



* ''[[PhantasyStarUniverse Phantasy Star Portable]]''

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* ''[[PhantasyStarUniverse ''[[VideoGame/PhantasyStarUniverse Phantasy Star Portable]]''
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* ShoutOut: In ''PSII Text Adventures''. Shir's quest involves stealing the [[FantasyZone Opa Opa]], a famous treasure.

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* ShoutOut: In ''PSII Text Adventures''. Shir's quest involves stealing the [[FantasyZone [[VideoGame/FantasyZone Opa Opa]], a famous treasure.
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It's pretty clear what happened - it was an engineered "accident" at the Biosystems Lab.


* LegoGenetics: Numans are humanoids comprised of human, monster, and animal DNA. To top it off, the first Numan may have been created ''accidentally''. (Exactly what happened is unclear.)

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* LegoGenetics: Numans are humanoids comprised of human, monster, and animal DNA. To top it off, the first Numan may have been created ''accidentally''. (Exactly what happened is unclear.)

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* SeriesMascot: Rappies, [[RidiculouslyCuteCritter little fat fluffy yellow birds]]. It wasn't until ''PSIV'' that they started to fill this role; it's more pronounced in the later games. They also appear in ''PSIII'' by the name "Chirper."

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* SeriesMascot: Rappies, [[RidiculouslyCuteCritter little fat fluffy yellow birds]]. It wasn't until ''PSIV'' ''PSO'' that they started to fill this role; it's more pronounced in the later games. They also appear in ''PSIII'' by the name "Chirper.""
** The [[TalkingAnimal musk cats]] were basically this for the original tetralogy.
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* EldritchAbomination: Dark Force in all the games. [[spoiler:The Profound Darkness in ''PSIV'', even more so.]]

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* EldritchAbomination: Dark Force in all the games. [[spoiler:The Profound Darkness in ''PSIV'', ''PSIV'' and ''[=PSO2=]'', even more so.]]



* HijackedByGanon: Dark Force/Falz has a nasty habit of appearing in nigh every game in some way, shape or form, [[AvertedTrope except]] ''[[VideoGame/PhantasyStarNova Nova]]'', [[OddballInTheSeries for whatever reason]].

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* HijackedByGanon: Dark Force/Falz has a nasty habit of appearing in nigh every game in some way, shape or form, [[AvertedTrope except]] ''[[VideoGame/PhantasyStarNova Nova]]'', [[OddballInTheSeries for whatever reason]].form. [[spoiler:The Profound Darkness gets a turn at hijacking in ''[=PSO2=]'' as well.]]
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** ''VideoGame/PhantasyStarOnline2es''
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* ALongTimeAgoInAGalaxyFarFarAway: Inverted. Though the tetralogy's set primarily in the Algol star system, seemingly in its own universe, Algol is actually a [[http://www.phantasy-star.net/art/algol2.jpg real-life star system]], its name is Arabic for "demon star." [[MeaningfulName Now, think back to the plot in]] ''IV'' ....

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* ALongTimeAgoInAGalaxyFarFarAway: Inverted. Though the tetralogy's set primarily in the Algol star system, seemingly in its own universe, Algol is actually a [[http://www.phantasy-star.net/art/algol2.jpg real-life star system]], system,]] its name is Arabic for "demon star." [[MeaningfulName Now, think back to the plot in]] ''IV'' ....

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