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No longer a trope. Can't tell if replacement or others applicable.


** Taking to a more [[TheFourthWallWillNotProtectYou menacing level]] when The BiggerBad reveals itself.

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** Taking to a more [[TheFourthWallWillNotProtectYou menacing level]] when The BiggerBad [[spoiler:Suffering]] reveals itself.
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Surreal Symbolic Heads is being dewicked for large overlap with its Missing Supertrope, Non Human Head. Potential examples are being collected in Sandbox.Surreal Symbolic Heads; low or no context examples are being moved to Non Human Head or removed (if they don't specify the body is humanoid)


* BishonenLine: The final boss, natch- although the "humanlike" form is still obviously made of corpses piled together, with FloatingLimbs and a SurrealSymbolicHeads.

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* BishonenLine: The final boss, natch- although the "humanlike" form is still obviously made of corpses piled together, with FloatingLimbs and a SurrealSymbolicHeads.and NonHumanHead.
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''Othercide'' is a [[{{Horror}} horror]] TacticalRPG was developed by French independent video game studio Lightbulb Crew, and published by Focus Home Interactive released for [=PlayStation=] 4, Xbox One, and PC on July 27th, 2020, and for Nintendo Switch on September 10th.

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''Othercide'' is a [[{{Horror}} horror]] TacticalRPG was developed by French independent video game studio Lightbulb Crew, and published by Focus Home Interactive Creator/FocusHomeInteractive released for [=PlayStation=] 4, Xbox One, and PC on July 27th, 2020, and for Nintendo Switch on September 10th.



It is also a NintendoHard Rougelite, with the oppressive power of your foes and painful lack of healing serving to accentuate the surreal, Stark GothicPunk atmosphere.

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It is also a NintendoHard Rougelite, Roguelite, with the oppressive power of your foes and painful lack of healing serving to accentuate the surreal, Stark GothicPunk atmosphere.
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* CreatureHunterOrganization: Nostra, the organization that Mother was part of for hundreds of years, [[spoiler:although Mother rapidly became disillusioned with them due to [[VanHelsingHateCrimes their insistence that all Chosen Ones were too dangerous and needed to be killed, despite Mother's very existence proving that benevolent Chosen Ones were absolutely possible]]. It's double-subverted later on: [[spoiler:The group seemingly changes its views after a few hundred years, and begins rescuing and gathering Chosen Ones rather then killing them. Mother decides to give them a second chance and rejoin them... [[spoiler:only to discover the real reason why they were gathering up Chosen Ones is so they can turn them into a gateway to beyond the veil. The end result was [[BodyHorror a monstrous entity made by surgically fusing all of the Chosen Ones into one body]], still living, and [[AndIMustScream still entirely aware of what was done to them]]. Mother {{Mercy Kill}}s the monster and [[PayEvilUntoEvil butchers the entire Nostra Order]] before leaving for good]].

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* CreatureHunterOrganization: Nostra, the organization that Mother was part of for hundreds of years, [[spoiler:although Mother rapidly became disillusioned with them due to [[VanHelsingHateCrimes their insistence that all Chosen Ones were too dangerous and needed to be killed, despite Mother's very existence proving that benevolent Chosen Ones were absolutely possible]]. possible]]]]. It's double-subverted later on: [[spoiler:The [[spoiler:the group seemingly changes its views after a few hundred years, and begins rescuing and gathering Chosen Ones rather then killing them. them.]] Mother decides to give them a second chance and rejoin them... [[spoiler:only to discover the real reason why they were gathering up Chosen Ones is so they can turn them into a gateway to beyond the veil. The end result was [[BodyHorror a monstrous entity made by surgically fusing all of the Chosen Ones into one body]], still living, and [[AndIMustScream still entirely aware of what was done to them]]. Mother {{Mercy Kill}}s the monster and [[PayEvilUntoEvil butchers the entire Nostra Order]] before leaving for good]].
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* BodyofBodies: The final boss is implied to be made of human resources - specifically, [[spoilers:the bodies of the many, many Daughters who have been killed on your path to the final boss]].

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* BodyofBodies: BodyOfBodies: The final boss is implied to be made of human resources - specifically, [[spoilers:the [[spoiler: the bodies of the many, many Daughters who have been killed on your path to the final boss]].
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* NiceJobFixingItVillian: The Child [[spoiler:snatching up part of the Red Mother's essence to]] reanimate{ing} the Maid blows up in his face twofold: First, [[spoiler:it allows the creation of the first Scythedancer using the Maid's memories, creating a ManOfKyrptonite to the otherwise unstoppable boss]]. Second, it allows the Red Mother to better empathize with and understand his viewpoint, [[spoiler:aiding her attempts to [[HeelFaceTurn redeem him]]]].

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* NiceJobFixingItVillian: NiceJobFixingItVillain: The Child [[spoiler:snatching up part of the Red Mother's essence to]] reanimate{ing} the Maid blows up in his face twofold: First, [[spoiler:it allows the creation of the first Scythedancer using the Maid's memories, creating a ManOfKyrptonite to the otherwise unstoppable boss]]. Second, it allows the Red Mother to better empathize with and understand his viewpoint, [[spoiler:aiding her attempts to [[HeelFaceTurn redeem him]]]].
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* UnnamedParent: The Mother, or, [[FriendlyGhost posthumously]], The Red Mother, isn't actually the name of the player’s friend who dies at the beginning of the game. We just can’t remember her name, apparently. [[spoiler:The name's only revealed after beating the final boss and looking at the Flower of Paradise Remembrance. Ironic, considering we’re an Other named Memory.]]

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* UnnamedParent: The Mother, or, [[FriendlyGhost posthumously]], The Red Mother, isn't actually the name of the player’s player's friend who dies at the beginning of the game. We just can’t can't remember her name, apparently. [[spoiler:The name's only revealed after beating the final boss and looking at the Flower of Paradise Remembrance. Ironic, considering we’re an Other named Memory.]]



* VillainousBSOD: After the forth boss fight, [[spoiler:The child feels regret and sorrow for what they've become and relents their connection to sorrow and their revenge upon the world. Suffering, meanwhile, [[GreaterScopeVillain has other ideas]].

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* VillainousBSOD: After the forth fourth boss fight, [[spoiler:The child feels regret and sorrow for what they've become and relents their connection to sorrow and their revenge upon the world. Suffering, meanwhile, [[GreaterScopeVillain has other ideas]].ideas]]]].



* WhoWantsToLiveForever: At least one memory mentions that the Red Mother "lost her taste for life" and that she mainly lives out of a sense of duty to maintain the Veil. She also suffers from the "outliving your loved ones" part of this as she has lost family, a mentor, and her loved one during the course of her long, long life. Her loved one’s death is particularly relevant since they probably could have grown old together if not for her immortality. The only friends she's kept throughout her life are her Other, which manifests as a voice she’s heard in her head since she was a little girl and The Guide, another seemingly immortal person who shows up in her life from time to time changing appearance and even sex sometimes. (Though they only appeared as a woman once.) [[spoiler: The Guide is revealed to be another other named “Curiosity”. So basically all of the Red Mother’s Immortal friends are Others.]]

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* WhoWantsToLiveForever: At least one memory mentions that the Red Mother "lost her taste for life" and that she mainly lives out of a sense of duty to maintain the Veil. She also suffers from the "outliving your loved ones" part of this as she has lost family, a mentor, and her loved one during the course of her long, long life. Her loved one’s one's death is particularly relevant since they probably could have grown old together if not for her immortality. The only friends she's kept throughout her life are her Other, which manifests as a voice she’s she's heard in her head since she was a little girl and The Guide, another seemingly immortal person who shows up in her life from time to time while changing their appearance and even sex sometimes. (Though sometimes (though they only appeared as a woman once.) [[spoiler: The once). [[spoiler:The Guide is revealed to be another other named “Curiosity”. So basically all of the Red Mother’s Immortal friends are Others.]]



-> ''...Names are made to be forgotten. But still, if you can remember only one thing from our journey, please recall those few letters..[[spoiler: Lily]]''

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-> ''...Names are made to be forgotten. But still, if you can remember only one thing from our journey, please recall those few letters..[[spoiler: Lily]]''[[spoiler:Lily]]''

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!!Tropes

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!!Tropes!!''Othercide'' provides examples of:
* EleventhHourRanger:
** The [[spoiler:Scytherdancer]] only joins the battle partway through the third of five bosses, but can then be birthed as normal like all Daughters.
** Can also be invoked by the player by literally summoning new Daughters right before you fight the final boss.



* AntiFrustrationFeatures

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* AntiFrustrationFeaturesAntiFrustrationFeatures:



* AutobotsRockOut: For the first few missions of the game, the music is largely ambient and ominous, aside from the main menu music. Then comes the Surgeon boss battle, who busts out an orchestral rock soundtrack once all his mooks fall, complete with electric guitars and heavy drums. When he gets to a certain threshold of health, [[VariableMix the lyrics kick in as well]].

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* AutobotsRockOut: AutobotsRockOut:
**
For the first few missions of the game, the music is largely ambient and ominous, aside from the main menu music. Then comes the Surgeon boss battle, who busts out an orchestral rock soundtrack once all his mooks fall, complete with electric guitars and heavy drums. When he gets to a certain threshold of health, [[VariableMix the lyrics kick in as well]].



* BadBoss: averted- The Child loves his depraved creations, in an unusual way. [[spoiler: Suffering also averts this who merely mockingly asks "[[WeHaveReserves So]]?" when his minions are killed]], but otherwise shows no signs of abuse towards them...or to his ward, [[spoiler: The Child.]]

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* BadBoss: averted- Averted.
**
The Child loves his depraved creations, in an unusual way. [[spoiler: Suffering way.
** [[spoiler:Suffering
also averts this who merely mockingly asks "[[WeHaveReserves So]]?" [[WeHaveReserves "So?"]] when his minions are killed]], but otherwise shows no signs of abuse towards them...or to his ward, [[spoiler: The Child.]][[spoiler:The Child]].



-->''Look how my daughter flourishes!''
-->''How my fears seem foolish now!''
** [[spoiler: Memory]] is also an example, expressing concern for and comforting The Mother throughout her extended lifespan. In one particular memory, it asks if it has unduly tormented The Mother by giving her [[WhoWantsToLiveForever eternal life]]: when she response that her life would be filled with joys and horrors anyway, the [[spoiler: extradimensional being]] actually express great relief.
* BodyHorror: Oh my, yes! The Nightmares and Surgeons only get more distorted and deranged as time goes on, being made from the unfortunate remnant of the city. A standout is The Surgeon- aside form his massive size and forcibly beak-like head, as a cloak primarily made of his own skin, there is also the ''massive array of scissors sticking out his back.''
* BodyofBodies: The final boss is implied to be made of Human resources- specifically, [[spoilers: The bodies of the many, many daughters who have been killed on your path to the final boss]].

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-->''Look --->''Look how my daughter flourishes!''
-->''How
flourishes!''\\
''How
my fears seem foolish now!''
** [[spoiler: Memory]] [[spoiler:Memory]] is also an example, expressing concern for and comforting The Mother throughout her extended lifespan. In one particular memory, it asks if it has unduly tormented The Mother by giving her [[WhoWantsToLiveForever eternal life]]: when she response that her life would be filled with joys and horrors anyway, the [[spoiler: extradimensional [[spoiler:extradimensional being]] actually express great relief.
* BodyHorror: Oh my, yes! The Nightmares and Surgeons only get more distorted and deranged as time goes on, being made from the unfortunate remnant of the city. A standout is The Surgeon- aside form his massive size and forcibly beak-like head, as a cloak primarily made of his own skin, there is also the ''massive array of scissors sticking out his back.''
* BodyofBodies: The final boss is implied to be made of Human resources- human resources - specifically, [[spoilers: The [[spoilers:the bodies of the many, many daughters Daughters who have been killed on your path to the final boss]].



* BecauseYouWereNiceToMe: The Child's relationship with the maid, in a nutshell.
** This, alongside with some guilt, also forms the basis of [[spoiler: The Child's HeelFaceTurn, thanks to the Red Mother's efforts- although the first few attempts are rather rocky, leading to violent rejection.]]

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* BecauseYouWereNiceToMe: The Child's relationship Child loves the Maid because [[spoiler:she's the only person who treated him with genuine kindness, while others like the maid, in Deacon and the Surgeon horrifically abused him and treated him only as a nutshell.
**
means to cure the Plague by experimenting on him]]. This, alongside along with some guilt, also forms the basis of [[spoiler: The [[spoiler:The Child's HeelFaceTurn, thanks to the Red Mother's efforts- efforts, although the first few attempts are rather rocky, leading to violent rejection.]]



* BigBad: The Child, [[spoiler:a "Chosen One" who fell past the DespairEventHorizon,]] and now wants nothing more than to destroy the world using creatures created fro trauma-[[spoiler: his own, namely]]
* BiggerBad: [[spoiler: The Suffering, or rather [[AnthromorphicPersonification Suffering]], wants to use the child's trauma in order to manifest in the waking world, and takes over after the child changes his mind.]]

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* BigBad: The Child, [[spoiler:a "Chosen One" who fell past the DespairEventHorizon,]] and now wants nothing more than to destroy the world using creatures created fro trauma-[[spoiler: his own, namely]]
* BiggerBad: [[spoiler: The Suffering, or rather [[AnthromorphicPersonification Suffering]], wants to use
from [[spoiler:his own traumas stemming from the child's trauma in order to manifest in horrific abuse suffered at the waking world, and takes over after the child changes his mind.]]hands of others]].



* TheChosenOne: [[spoiler:"Chosen Ones" are people born with a connection to Unreality, such as Mother and The Child, granting them great strength and immortality, but burdening them with a duty to protect the veil between Reality and Unreality.]]
** ItSucksToBeTheChosenOne: [[spoiler:It certainly sucked for The Child, at least, since he was experimented on in an attempt to find a cure for ThePlague. And Mother's childhood wasn't much better. And that's not even getting into what was done to all the other Chosen Ones who mother had rescued and then sent to Nostra.]]

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* TheChosenOne: Deconstructed. [[spoiler:"Chosen Ones" are people born with a connection to Unreality, such as Mother and The Child, granting them great strength and immortality, but burdening them with a duty to protect the veil between Reality and Unreality.]]
** ItSucksToBeTheChosenOne: [[spoiler:It certainly sucked
Unreality. Unfortunately, Chosen Ones end up suffering horrifically in this game for The circumstances that were no fault of their own, the most prominent example being the Child, at least, since he who was experimented on in an attempt to find create a cure for ThePlague. And Mother's childhood wasn't much better. And that's not even getting into what was done to all the other Chosen Ones who mother had rescued and then sent to Nostra.]]a plague]].



* CombatStilettos: Taking a close look at the Daughters models on missions shows that they all wear GIGANTIC stiletto heels. [[LikeMotherLikeDaughter Notably,]] despite her OutOfClothesExprience, the Red Mother also stands on her toes in the same posture despite lacking shoes.

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* CombatStilettos: Taking a close look at the Daughters Daughters' models on missions shows that they all wear GIGANTIC ''gigantic'' stiletto heels. [[LikeMotherLikeDaughter [[LikeFatherLikeSon Notably,]] despite her OutOfClothesExprience, OutOfClothesExperience, the Red Mother also stands on her toes in the same posture despite lacking shoes.



* CreatureHunterOrganization: Nostra, the organization that Mother was part of for hundreds of years, [[spoiler: although Mother rapidly became [[VanHelsingHateCrimes disillusioned with them due to their insistence that all Chosen Ones were too dangerous and needed to be killed, despite Mother's very existence proving that benevolent Chosen Ones were absolutely possible.]]]]
** Later subverted, [[spoiler: as the group changes its views after a few hundred years, and begins rescuing and gathering Chosen Ones rather then killing them]], which leads Mother to agree to join them after leaving centuries beforehand. [[spoiler:Then horrifyingly [[DoubleSubversion subverted again]], as it turns out their reason for gathering the Chosen Ones was to turn them into a a gateway to beyond the veil. This is done by [[BodyHorror surgically fusing them all together into a single body, still living, and still entirely aware of what was done to them]]... which Mother has to MercyKill. She also ends up butchering the entirety of the Order before leaving.]]

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* CreatureHunterOrganization: Nostra, the organization that Mother was part of for hundreds of years, [[spoiler: although [[spoiler:although Mother rapidly became [[VanHelsingHateCrimes disillusioned with them due to [[VanHelsingHateCrimes their insistence that all Chosen Ones were too dangerous and needed to be killed, despite Mother's very existence proving that benevolent Chosen Ones were absolutely possible.]]]]
** Later subverted, [[spoiler: as the
possible]]. It's double-subverted later on: [[spoiler:The group seemingly changes its views after a few hundred years, and begins rescuing and gathering Chosen Ones rather then killing them]], which leads them. Mother decides to agree to join give them after leaving centuries beforehand. [[spoiler:Then horrifyingly [[DoubleSubversion subverted again]], as it turns out their a second chance and rejoin them... [[spoiler:only to discover the real reason for why they were gathering the up Chosen Ones was to is so they can turn them into a a gateway to beyond the veil. This is done by The end result was [[BodyHorror a monstrous entity made by surgically fusing them all together of the Chosen Ones into a single body, one body]], still living, and [[AndIMustScream still entirely aware of what was done to them]]... which them]]. Mother has to MercyKill. She also ends up butchering {{Mercy Kill}}s the entirety of monster and [[PayEvilUntoEvil butchers the Order entire Nostra Order]] before leaving.]]leaving for good]].



* TheDeadHaveNames: There is a cemetery in the inner void which lists the names of dead slain Daughters...[[RedshirtArmy Expect it to be full by the midpoint of the game.]]
** Surprisingly, The child express that each of his own nightmare creatures have names as well in a few blink-and-miss it lines when they are killed.

to:

* TheDeadHaveNames: TheDeadHaveNames:
**
There is a cemetery in the inner void which lists the names of dead slain Daughters...Daughters.[[RedshirtArmy Expect it to be full by the midpoint of the game.]]
game]].
** Surprisingly, The child express Child expresses that each of his own nightmare creatures have names as well in a few blink-and-miss it lines when they are killed.



* 11th-Hour Ranger: The [[spoiler: Scytherdancer]] only joins the battle partway through the third of five bosses, but can then be birthed as normal like all daughters.
** Can also be invoked by the player by literally summoning new daughters right before you fight the final boss.
* DoubleMeaningTitle: Othercide, in this context, refers to both the "Otherside" of reality you inhabit, [[spoiler: and what you do to one of the "others" at the very end of the game, aka [[KillTheGod literal Other-cide]] ]]

to:

* 11th-Hour Ranger: The [[spoiler: Scytherdancer]] only joins the battle partway through the third of five bosses, but can then be birthed as normal like all daughters.
** Can also be invoked by the player by literally summoning new daughters right before you fight the final boss.
* DoubleMeaningTitle: Othercide, in this context, refers to both the "Otherside" of reality you inhabit, [[spoiler: and [[spoiler:and what you do to one of the "others" "Others" at the very end of the game, aka [[KillTheGod literal Other-cide]] ]]Other-cide]]]].



* EldritchAbomination: The Suffering are horrific blasphemies from another reality. [[spoiler:Who are actually avatars of a ''single'' Abomination, Suffering, as he invades Reality by manifesting bits of the Child's traumas. The [[TomatoSurprise player]] is a benevolent one bound to the Mother.]]

to:

* EldritchAbomination: EldritchAbomination:
**
The Suffering are horrific blasphemies from another reality. [[spoiler:Who reality, [[spoiler:who are actually avatars of a ''single'' Abomination, Suffering, as he invades Reality by manifesting bits of the Child's traumas. The traumas]]
** Meanwhile, [[spoiler:the
[[TomatoSurprise player]] is a benevolent one bound to the Mother.]]Mother]].



* {{Expy}}: The Suffering looks more than a little like a [[Manga/Berserk Behelit]], complete with it's role in empowering The Child and it's connection to an AstralRealm. [[spoiler: in practice, it's role is closer to that of [[AnthropomorphicPersonification the Idea of Evil]].]]
** The Child has more than a few similarites with the Skull Kid of VideoGame/TheLegendofZeldaMajorasMask. A [[Lunacy Moon-themed]] [[MalevolentMaskedMan Malevolent Masked Child]] who destroys a city in a fit of pique by summoning an elder being, and then get trapped in a timeloop. Likewise, they both who turns out to be [[spoiler: a WoobieDestroyerOfWorlds lashing out in pain and fear, manipulated by an EldritchAbomination for it's own ends.]]

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* {{Expy}}: {{Expy}}:
**
The Suffering looks more than resembles a little like a [[Manga/Berserk [[Manga/{{Berserk}} Behelit]], complete with it's its role in empowering The Child and it's it' connection to an AstralRealm. [[spoiler: in a SpiritWorld. [[spoiler:In practice, it's its role is closer to that of [[AnthropomorphicPersonification the Idea of Evil]].]]
Evil]]]].
** The Child has more than a few similarites many similarities with the Skull Kid of VideoGame/TheLegendofZeldaMajorasMask. ''VideoGame/TheLegendOfZeldaMajorasMask''. A [[Lunacy [[{{Lunacy}} Moon-themed]] character wearing a [[MalevolentMaskedMan Malevolent Masked Child]] mask]] who destroys a city in a fit of pique by summoning an elder being, and then get trapped in a timeloop. Likewise, they both who turns out to be [[spoiler: a [[spoiler:a WoobieDestroyerOfWorlds lashing out in pain and fear, manipulated by an EldritchAbomination for it's its own ends.]] ends]].



* FromNobodyToNightmare: The Child- from [[spoiler: innocent, abused MadwomanInTheAttic]] to willing Apocalypse Maiden and the manifestation of Suffering incarnate.
** Averted with the The Mother- while she is a Chosen as well, she did not have the same meteoric rise, taking several centuries to become as powerful as she did.
* FullFrontalAssalt: A lategame enemy type, [[spoiler: the Corrupted Daughters,]] wear nothing but black slime and hatred as they tear apart your daughters.
* GothicPunk: Bleak gothic streets, constrain rain, surreal landscapes, and bodies everywhere. notbaly, the only colours of the game are sickly whites, deep blacks, and splashes of blood-red.
* GhostAmnesia: A major mechanic of the game. Much of The Mother's history was lost during her death, but they retain their power. Memories serve as equipment for you Daughters, and Remembrances provide permeant bonuses for all playthroughs.
** Notably, it's implied that while the Mother remembers her past just fine, it's ''you'' the [[AdressingThePlayer Dear Friend]] who's subject to the ghost amnesia- aka [[spoiler: [[BigGood The Other]] known as Memory.]]
* GiantCorpseWorld: Gigantic bodies decorate the background of several arenas in the game.
* GreaterScopeVillain: [[spoiler: The enigmatic being known only as Suffering is revealed to have been manipulating The Child's pain to break through into Reality]].

to:

* FromNobodyToNightmare: FromNobodyToNightmare:
**
The Child- Child goes from [[spoiler: [[spoiler:an innocent, abused MadwomanInTheAttic]] child who was treated as a lab rat by others in their attempt to cure a plague, to a willing Apocalypse Maiden ApocalypseMaiden and the manifestation of Suffering incarnate.incarnate]].
** Averted with the The Mother- while Mother. While she is a Chosen as well, she did not have the same meteoric rise, taking several centuries to become as powerful as she did.
* FullFrontalAssalt: FullFrontalAssault: A lategame late-game enemy type, [[spoiler: the [[spoiler:the Corrupted Daughters,]] wear nothing but black slime and hatred as they tear apart your daughters.Daughters.
* GothicPunk: Bleak gothic streets, constrain rain, surreal landscapes, and bodies everywhere. notbaly, the The only colours colors of the game are sickly whites, deep blacks, and splashes of blood-red.
* GhostAmnesia: A major mechanic of the game. Much of The Mother's history was lost during her death, but they retain their power. Memories serve as equipment for you Daughters, and Remembrances provide permeant bonuses for all playthroughs. \n** Notably, it's It's implied that while the Mother remembers her past just fine, it's ''you'' ''you'', the [[AdressingThePlayer [[AddressingThePlayer Dear Friend]] who's subject to the ghost amnesia- amnesia aka [[spoiler: [[BigGood The Other]] known as Memory.]]
* GiantCorpseWorld: Gigantic bodies decorate the background of several arenas in the game.
game.
* GreaterScopeVillain: [[spoiler: The enigmatic being known only as Suffering is revealed to have been manipulating The be using the Child's pain trauma in order to break through into Reality]].manifest in the waking world, and takes over after the Child [[HeelFaceTurn changes his mind]]]].



* HumansAreTheRealMonsters: Played more subtly than many examples, rather than having it spelled out; all the most truly evil characters-The Deacon and the Surgeon- are human. While [[spoiler: The Suffering]] is rather sadistic towards you and your daughters, it bares no ill intent towards The Child, and there is no indication it had any role in [[spoiler: his crushingly depressing life]] to say nothing of it's curiously wistful and contemplative demise.
** Even the Child fits to an extent, lashing out with immense cruelty[[spoiler: at a world that only taught him cruelty in return,]] but [[FromNobodyToNightmare The Suffering did not give him the motive-merely the means.]]

to:

* HumansAreTheRealMonsters: Played more subtly than many examples, rather than having it spelled out; all the most truly evil characters-The Deacon and the Surgeon- are human. examples. While [[spoiler: The [[spoiler:The Suffering]] is rather sadistic towards you and your daughters, it bares bears no ill intent towards The Child, and there is no indication it had any role in [[spoiler: his [[spoiler:his crushingly depressing life]] to say nothing of it's curiously wistful and contemplative demise.
** Even
demise. Meanwhile, the most truly evil characters, the Deacon and the Surgeon, are human, [[spoiler:being the two characters responsible for turning The Child into a vengeful entity who wants to bring suffering onto the world to make it pay for the suffering he endured]]. The Child himself fits to an extent, lashing out with immense cruelty[[spoiler: at cruelty [[spoiler:at a world that only taught him cruelty in return,]] return]], but [[FromNobodyToNightmare The Suffering did not give him the motive-merely motive, merely the means.]] means]].



* InspiredBy: Info for the artbook mentions that besides various Western and Japanese influences, the game is inspired by ''Othercide'' art director Alexandre Chaudet's experiences living with a blood disease.



* InspiredBy: Info for the artbook mentions that besides various Western and Japanese influences, the game is inspired by the Othercide art director Alexandre Chaudet's experiences living with a blood disease.

to:

* InspiredBy: Info ItSucksToBeTheChosenOne: The Child was horrifically abused and experimented on in an attempt to find a cure for ThePlague due to being born a Chosen One. Mother's childhood wasn't much better. And that's not even getting into what was done to all the artbook mentions that besides various Western other Chosen Ones who Mother had rescued and Japanese influences, the game is inspired by the Othercide art director Alexandre Chaudet's experiences living with a blood disease.then sent to Nostra.]]



* {{Lunacy}}: The more powerful enemies and bosses have a Crescent-moon motif symbolising TheSuffering, often jutting out of their bodies or forming a HolyHalo when they [[TurnsRed enter a new phase]]. Notably, [[spoiler: Memory]] has a similar motif inverted: an eclipse from the top left rather than curving to the bottom right, fitting it's nature as TheFoil to The Suffering.

to:

* {{Lunacy}}: The more powerful enemies and bosses have a Crescent-moon motif symbolising TheSuffering, symbolizing The Suffering, often jutting out of their bodies or forming a HolyHalo when they [[TurnsRed enter a new phase]]. Notably, [[spoiler: Memory]] [[spoiler:Memory]] has a similar motif motif, though it's inverted: an eclipse from the top left rather than curving to the bottom right, fitting it's its nature as TheFoil a {{Foil}} to The Suffering.



* MadwomanintheAttic: [[spoiler: One of the Child's many traumas- locked in a clay basement under mud and stone by the abusive deacon.]]
* TheManBehindtheMonsters: The Child.
* MentalWorld: Zigzagged. With so much of the game literally made from the suffering and memories of various characters, to the point that stages are called "synapses", it is clear this applies to Othercide to some extent. However, it is unclear who's mind were actually in, or if these feelings are merely being overlaid over reality, or if there is any reality remaining outside the city.
* MentorOccupationalHazard: A number of the early Memories are of Mother's training under her nameless Master, [[spoiler: who was confronted and killed by Mother when they were both sent to kill a young Chosen One and Mother refused.]]

to:

* MadwomanintheAttic: [[spoiler: One MadWomanIntheAttic: [[spoiler:One of the Child's many traumas- traumas involves being locked in a clay basement under mud and stone by the abusive deacon.]]
Deacon]].
* TheManBehindtheMonsters: TheManBehindTheMonsters: The Child.
Child is responsible for creating the monsters both the Daughters and the player must face.
* MentalWorld: Zigzagged. With so much of the game literally made from the suffering and memories of various characters, to the point that stages are called "synapses", it is clear this applies to Othercide to some extent. However, it is unclear who's whose mind were we're actually in, or and whether if these feelings are merely being overlaid over reality, reality or if there is any reality remaining outside the city.
* MentorOccupationalHazard: A number of the early Memories are of Mother's training under her nameless Master, [[spoiler: who [[spoiler:who was confronted and killed by Mother when they were both sent to kill a young Chosen One and Mother refused.]]



* MonsterProgenitor: A benign example, the Red Mother generates a small army of Daughters who are fighting to save the world from the Suffering.

to:

* MonsterProgenitor: MonsterProgenitor:
**
A benign example, the Red Mother generates a small army of Daughters who are fighting to save the world from the Suffering.



* MyGreatestFailure: The Mother regards being unable to prevent the Child's suffering as this. [[spoiler: She redeems herself posthumously.]]

to:

* MyGreatestFailure: The Mother regards being unable to prevent the Child's suffering as this. [[spoiler: She [[spoiler:She redeems herself posthumously.]]posthumously]]/



* NiceJobBreakingItHero: [[spoiler: In her attempts to stop The Suffering by spawning Daughters to combat it, The Red Mother has unwittingly creating a potent new source of misery for Suffering to feed off- that of the many, many Daughters who were killed or lost in her attempt to kill suffering.]]
* NiceJobBreakingItVillian: The Child [[spoiler: snatching up part of the Red Mother's essence to]] reanimate{ing} the Maid blows up in his face twofold: firstly, [[spoiler: it allows the creation of the first Scythedancer using the Maid's memories, creating a ManOfKyrptonite to the otherwise unstoppable boss]]. Secondly it allows the Red Mother to better emphasise with and understand his viewpoint, [[spoiler: aiding her attempts to [[HeelFaceTurn redeem him.]] ]]

to:

* NiceJobBreakingItHero: [[spoiler: In [[spoiler:In her attempts to stop The Suffering by spawning Daughters to combat it, The Red Mother has unwittingly creating a potent new source of misery for The Suffering to feed off- that of the many, many Daughters who were killed or lost in her attempt to kill suffering.]]
suffering]].
* NiceJobBreakingItVillian: NiceJobFixingItVillian: The Child [[spoiler: snatching [[spoiler:snatching up part of the Red Mother's essence to]] reanimate{ing} the Maid blows up in his face twofold: firstly, [[spoiler: it First, [[spoiler:it allows the creation of the first Scythedancer using the Maid's memories, creating a ManOfKyrptonite to the otherwise unstoppable boss]]. Secondly Second, it allows the Red Mother to better emphasise empathize with and understand his viewpoint, [[spoiler: aiding [[spoiler:aiding her attempts to [[HeelFaceTurn redeem him.]] ]]him]]]].



* NoNameGiven: Except for the Daughters, which you name yourself, nobody in the game has an actual name, instead being referred to by their titles - Mother (a.k.a Red Mother), The Child, Master, The Guide, The Paladin, The Khan, etc. [[spoiler: The Mother name is only revealed by the final remembrance- aka, when you've beaten the game.]]
* NunTooHoly: The Maid, the boss of the third era [[spoiler: subverts this. She's just as much as much a victim of The Deacon as The Child, and the version "resurrected" by The Child is more a TragicMonster than anything.]]

to:

* NoNameGiven: Except for the Daughters, which you name yourself, nobody in the game has an actual name, instead being referred to by their titles - titles: Mother (a.k.a Red Mother), The Child, Master, The Guide, The Paladin, The Khan, etc. [[spoiler: The Mother [[spoiler:The Mother's name is only revealed by the final remembrance- aka, when you've beaten the game.]]
game]].
* NunTooHoly: The Maid, the boss of the third era [[spoiler: subverts this. She's just as much as much a victim of The Deacon as The Child, and the version "resurrected" by The Child is more a TragicMonster than anything.]]anything]].



* ThePlague: One occurred before the start of the game, and is an indirect cause of the game's events, as well as the source of both the Plague Doctor and Infested enemies. [[spoiler: Specifically, it was the torment of being an immortal test subject for the cure that led to The Child becoming the Big Bad. ]]
* ThePrettyGuysAreStronger: In an endless army of warped beats, infected cultists, and maddened infected, it's the most humanlike creatures that are dangerous. [[spoiler: justified, considering they are corrupted copies of the most powerful warrior to ever live-in other words, [[EvilKnockoff Corrupted Daughters]]. ]]
** This also applies to the bosses, going from outright BodyHorror in MonstrousHumanoids to an undead, nearly-human [[EmptyShell husk]], to the [[spoiler: The Child, a normal human aside from being TheChosenOne of Suffering]] Downplayed with [[spoiler: The Suffering itself]], and even then their obvious mutilated body is still very humanoid compared to their prior form.

to:

* ThePlague: One occurred before the start of the game, and is an indirect cause of the game's events, as well as the source of both the Plague Doctor and Infested enemies. [[spoiler: Specifically, [[spoiler:Specifically, it was the torment of being an immortal test subject for the cure that led to The Child becoming the Big Bad. ]]
BigBad]].
* ThePrettyGuysAreStronger: ThePrettyGuysAreStronger:
**
In an endless army of warped beats, infected cultists, and maddened infected, it's the most humanlike creatures that are dangerous. [[spoiler: justified, considering they are corrupted copies of the most powerful warrior to ever live-in live - in other words, [[EvilKnockoff Corrupted Daughters]]. ]]
Daughters]]]].
** This also applies to the bosses, going from outright BodyHorror in MonstrousHumanoids {{Monstrous Humanoid}}s to an undead, nearly-human [[EmptyShell husk]], to the [[spoiler: The Child, a normal human aside from being TheChosenOne of Suffering]] Suffering]]. Downplayed with [[spoiler: The Suffering itself]], and even then their obvious mutilated body is still very humanoid compared to their prior form.



* ShapeshifterGuiltTrip: An inversion, and a surprisingly heartwarming example. In one memory, [[spoiler:Memory]] briefly takes on the form of The Mother's long lost spouse, in order to comfort her during her final march on the city. The latter isn't fooled for a second, but applicates the gesture.

to:

* ShapeshifterGuiltTrip: An inversion, and a surprisingly A heartwarming example. inversion. In one memory, [[spoiler:Memory]] briefly takes on the form of The Mother's long lost spouse, long-lost husband, in order to comfort her during her final march on the city. The latter isn't fooled for a second, but applicates the gesture.



* TaughtByExprience: How the Mother became the World's best warrior after initial training- literally centuries of experience. [[spoiler: FridgeBrilliance- How else would the Chosen one of Memory empower themselves?]]
** In addition to the norm benefits levelling up, Daughters collect more traits as they fight their way through the never-ending nightmares, the vast majority of which are beneficial.
** Notably, a daughter who is born at max level thanks to various Remnants will be notably weaker than one who fought their way up the hard way due to an absence of traits.

to:

* TaughtByExprience: How the TaughtByExperience: The Mother became the World's world's best warrior after initial training- literally through training and centuries of experience. [[spoiler: FridgeBrilliance- How [[spoiler:How else would the Chosen one of Memory empower themselves?]]
** In
themselves?]]. This shows up in the Daughters - in addition to the norm benefits levelling up, Daughters collect more traits as they fight their way through the never-ending nightmares, the vast majority of which are beneficial.
**
beneficial. Notably, a daughter who is born at max level thanks to various Remnants will be notably weaker than one who fought their way up the hard way due to an absence of traits.



* TragicVillain: [[spoiler:The Child endured nothing but trauma throughout his life at the hands of people who were supposed to take care of him while also suffering the burden of responsibility that came with being a "Chosen One". He ended up crossing the DespairEventHorizon, lashing out at the world he was supposed to protect with monsters representing his painful past.]]
* TragicDream: What does The Suffering want with the world? [[spoiler: Simply to BE. it's not Suffering's fault that it requires trauma the way matter requires molecules.]]
-->'''[[spoiler:Suffering]]''': ''...I wanted nothing. Love? Compassion? No. Only...to exist. If I cease than so does this flooded world...Nothing of me survives. Nothing [[KilledMidSentance remains-]] ''
** The Child has one as well- [[spoiler: A desire to resurrect The Maid, literally the only person who showed him kindness, by using the Red Mother's memories. Alas, his attempt only raises her as a twisted empty shell]] Notably,, this not his only goal, and it is entirely contained within the Third era- his main goal throughout the game is vengeance against the world by allowing the Suffering to manifest.

to:

* TragicVillain: [[spoiler:The Child endured nothing but trauma throughout his life at the hands of people who were supposed to take care of him him, while also suffering the burden of responsibility that came with being a "Chosen One". He ended up crossing the DespairEventHorizon, lashing out at the world he was supposed to protect with monsters representing his painful past.]]
* TragicDream: TragicDream:
**
What does The Suffering want with the world? [[spoiler: Simply [[spoiler:Simply to BE. it's It's not Suffering's fault that it requires trauma the way matter requires molecules.]]
-->'''[[spoiler:Suffering]]''': ---> '''[[spoiler:Suffering]]''': ''...I wanted nothing. Love? Compassion? No. Only...to exist. If I cease than so does this flooded world...Nothing of me survives. Nothing [[KilledMidSentance [[KilledMidSentence remains-]] ''
** The Child has one as well- [[spoiler: A well. [[spoiler:A desire to resurrect The Maid, literally the only person who showed him kindness, by using the Red Mother's memories. Alas, his attempt only raises her as a twisted empty shell]] Notably,, this shell]]. This is not his only goal, and it is entirely contained within the Third era- era; his main goal throughout the game is vengeance [[PayEvilUntoEvil vengeance]] against the world by allowing the Suffering to manifest.



* UnnamedParent: The Mother, or, [[FriendlyGhost posthumously]], The Red Mother, isn’t actually the name of the player’s friend who dies at the beginning of the game. We just can’t remember her name, apparently. [[spoiler: The name's only revealed after beating the final boss and looking at the Flower of Paradise Remembrance. Ironic, considering we’re an Other named Memory.]]

to:

* UnnamedParent: The Mother, or, [[FriendlyGhost posthumously]], The Red Mother, isn’t isn't actually the name of the player’s friend who dies at the beginning of the game. We just can’t remember her name, apparently. [[spoiler: The [[spoiler:The name's only revealed after beating the final boss and looking at the Flower of Paradise Remembrance. Ironic, considering we’re an Other named Memory.]]



** VillainousBSOD: After the forth boss fight, [[spoiler: The child feels regret and sorrow for what they've become and relents their connection to sorrow and their revenge upon the world. Suffering, meanwhile, [[BiggerBad has other ideas.]]

to:

** * VillainousBSOD: After the forth boss fight, [[spoiler: The [[spoiler:The child feels regret and sorrow for what they've become and relents their connection to sorrow and their revenge upon the world. Suffering, meanwhile, [[BiggerBad [[GreaterScopeVillain has other ideas.]]ideas]].



* WhoWantsToLiveForever: At least one memory mentions that the Red Mother “lost her taste for life” and that she mainly lives out of a sense of duty to maintain the Veil. She also suffers from the “outliving your loved ones” part of this as she has lost family, a mentor, and her loved one during the course of her long, long life. Her loved one’s death is particularly relevant since they probably could have grown old together if not for her immortality. The only friends she’s kept throughout her life are her Other, which manifests as a voice she’s heard in her head since she was a little girl and The Guide, another seemingly immortal person who shows up in her life from time to time changing appearance and even sex sometimes. (Though they only appeared as a woman once.) [[spoiler: The Guide is revealed to be another other named “Curiosity”. So basically all of the Red Mother’s Immortal friends are Others.]]

to:

* WhoWantsToLiveForever: At least one memory mentions that the Red Mother “lost "lost her taste for life” life" and that she mainly lives out of a sense of duty to maintain the Veil. She also suffers from the “outliving "outliving your loved ones” ones" part of this as she has lost family, a mentor, and her loved one during the course of her long, long life. Her loved one’s death is particularly relevant since they probably could have grown old together if not for her immortality. The only friends she’s she's kept throughout her life are her Other, which manifests as a voice she’s heard in her head since she was a little girl and The Guide, another seemingly immortal person who shows up in her life from time to time changing appearance and even sex sometimes. (Though they only appeared as a woman once.) [[spoiler: The Guide is revealed to be another other named “Curiosity”. So basically all of the Red Mother’s Immortal friends are Others.]]



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''Othercide'' is a [[{{Horror}} horror]] StrategyRPG was developed by French independent game studio Lightbulb Crew, and published by Focus Home Interactive released for [=PlayStation=] 4, Xbox One, and PC on July 27th, 2020, and for Nintendo Switch on September 10th.

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''Othercide'' is a [[{{Horror}} horror]] StrategyRPG TacticalRPG was developed by French independent video game studio Lightbulb Crew, and published by Focus Home Interactive released for [=PlayStation=] 4, Xbox One, and PC on July 27th, 2020, and for Nintendo Switch on September 10th.
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* Benevolent Boss:

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* Benevolent Boss:BenevolentBoss:
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** Taking to a more [[TheFourthWallWillNotProtectYou menacing level]] when The BiggerBad reveals itself.
--->'''[[spoiler:Suffering]]''' ''Ah, Memory remembers itself at last. We know you're there. We've always known. Stop hiding behind this ghost.''

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->''I have lived for hundreds of years. [[WhoWantsToLiveForever I have lost the taste of life during this immortal journey.]] [[DutyThatTranscendsDeath My only goal was to protect the veil, whatever the cost.]] Did [[DarkAndTroubledPast all this pain and suffering lead me to this fateful moment?]] [[FailureIsTheOnlyOption Was failure inevitable?]] My Dear Friend, we have gone through so much sorrow, can't you even remember my name? [[SpirtAdvisor Through death, I will guide you...]]''
-->-- '''The Mother'''.

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->''I have lived for hundreds of years. [[WhoWantsToLiveForever I have lost the taste of life during this immortal journey.]] [[DutyThatTranscendsDeath My only goal was to protect the veil, whatever the cost.]] cost. Did [[DarkAndTroubledPast all this pain and suffering lead me to this fateful moment?]] [[FailureIsTheOnlyOption Was failure inevitable?]] My Dear Friend, we have gone through so much sorrow, can't you even remember my name? [[SpirtAdvisor name? [[DutyThatTranscendsDeath Through death, I will guide you...]]''
-->-- '''The Red Mother'''.



It is also a NintendoHard Rougelite, with the oppressive power of your foes and painful lack of healing serving to accentuate the surreal and dark GothicPunk atmosphere.

to:

It is also a NintendoHard Rougelite, with the oppressive power of your foes and painful lack of healing serving to accentuate the surreal and dark surreal, Stark GothicPunk atmosphere.



** The Child has more than a few similarites with the Skull Kid of VideoGame/TheLegendofZeldaMajorasMask. A [[Lunacy Moon-themed]] [[MalevolentMaskedMan Malevolent Masked Child]] attempting to destroy the world by summoning an elder being, who turns out to be [[spoiler: a WoobieDestroyerOfWorlds lashing out in pain and fear, manipulated by an EldritchAbomination for it's own ends.]]

to:

** The Child has more than a few similarites with the Skull Kid of VideoGame/TheLegendofZeldaMajorasMask. A [[Lunacy Moon-themed]] [[MalevolentMaskedMan Malevolent Masked Child]] attempting to destroy the world who destroys a city in a fit of pique by summoning an elder being, and then get trapped in a timeloop. Likewise, they both who turns out to be [[spoiler: a WoobieDestroyerOfWorlds lashing out in pain and fear, manipulated by an EldritchAbomination for it's own ends.]]



* GhostAmnesia: A major mechanic of the game. Much of The Mother's history was lost during her death, but they retain their power. Memories serve as equipment for you Daughters, and Remembrances provide permeant bonuses for all playthroughs.
** Notably, it's implied that while the Mother remembers her past just fine, it's ''you'' the [[AdressingThePlayer Dear Friend]] who's subject to the ghost amnesia- aka [[spoiler: [[BigGood The Other]] known as Memory.]]



* HumansAreTheRealMonsters: Played more subtly than many examples; all the most truly evil characters-The Deacon and the Surgeon- are human. While [[spoiler: The Suffering]] is rather sadistic towards you and your daughters, he bares no ill intent toward his ward The Child, and there is no indication it had any role in [[spoiler: his crushingly depressing life]] aside from allowing him to survive it, to say nothing of it's curiously wistful and contemplative demise.

to:

* HumansAreTheRealMonsters: Played more subtly than many examples; examples, rather than having it spelled out; all the most truly evil characters-The Deacon and the Surgeon- are human. While [[spoiler: The Suffering]] is rather sadistic towards you and your daughters, he it bares no ill intent toward his ward towards The Child, and there is no indication it had any role in [[spoiler: his crushingly depressing life]] aside from allowing him to survive it, to say nothing of it's curiously wistful and contemplative demise.



* MyGreatestFailure: The Mother regards being unable to prevent the Child's suffering as this. [[spoiler: She redeems herself posthumously.]]



-> ''...Names are made to be forgotten. But still, if you can remember only one thing from our journey, please recall those few letters..
[[spoiler: Lily]]''

to:

-> ''...Names are made to be forgotten. But still, if you can remember only one thing from our journey, please recall those few letters..
letters..[[spoiler: Lily]]''Lily]]''
-->-- '''The Flower of Paradice'''.

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->''I have lived for hundreds of years. [[WhoWantsToLiveForever I have lost the taste of life during this immortal journey. ]]

[[DutyThatTranscendsDeath My only goal was to protect the veil, whatever the cost.]]

Did [[DarkAndTroubledPast all this pain and suffering lead me to this fateful moment?]] [[FailureIsTheOnlyOption Was failure inevitable?]]

My Dear Friend, we have gone through so much sorrow, can't you even remember my name? [[SpirtAdvisor Through death, I will guide you....'']]''

to:

->''I have lived for hundreds of years. [[WhoWantsToLiveForever I have lost the taste of life during this immortal journey. ]]\n\n]] [[DutyThatTranscendsDeath My only goal was to protect the veil, whatever the cost.]]

]] Did [[DarkAndTroubledPast all this pain and suffering lead me to this fateful moment?]] [[FailureIsTheOnlyOption Was failure inevitable?]]

inevitable?]] My Dear Friend, we have gone through so much sorrow, can't you even remember my name? [[SpirtAdvisor Through death, I will guide you....'']]''you...]]''

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My Dear Friend, we have gone through so much sorrow, can't you even remember my name? [[SpirtAdvisor Through death, I will guide you....'']]

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My Dear Friend, we have gone through so much sorrow, can't you even remember my name? [[SpirtAdvisor Through death, I will guide you....'']]'']]''



-> ''...Names are made to be forgotten.
But still, if you can remember only one thing from our journey, please recall those few letters..
[[spoiler: Lily]]

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-> ''...Names are made to be forgotten. \n But still, if you can remember only one thing from our journey, please recall those few letters..
[[spoiler: Lily]]Lily]]''

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->''I have lived for hundreds of years. [[WhoWantsToLiveForever I have lost the taste of life during this immortal journey. ]]

[[DutyThatTranscendsDeath My only goal was to protect the veil, whatever the cost.]]

Did [[DarkAndTroubledPast all this pain and suffering lead me to this fateful moment?]] [[FailureIsTheOnlyOption Was failure inevitable?]]

My Dear Friend, we have gone through so much sorrow, can't you even remember my name? [[SpirtAdvisor Through death, I will guide you....'']]
-->-- '''The Mother'''.






* DoubleMeaningTitle: Othercide, in this context, refers to both the "Otherside" of reality you inhabit, [[spoiler: and what you do to one of the "others" at the very end of the game.]]

to:

* DoubleMeaningTitle: Othercide, in this context, refers to both the "Otherside" of reality you inhabit, [[spoiler: and what you do to one of the "others" at the very end of the game.]]game, aka [[KillTheGod literal Other-cide]] ]]
* DutyThatTranscendsDeath: A little thing like death won't stop The Mother from fulfilling her duty to the Veil, even if she now lacks a body and has to send Daughters in her stead.



* TaughtByExprience: How the Mother became the World's best warrior after initial training- literally hundreds of years of combat exprience. [[spoiler: FridgeBrilliance- How else would the Chosen one of Memory empower themselves?]]

to:

* TaughtByExprience: How the Mother became the World's best warrior after initial training- literally hundreds centuries of years of combat exprience.experience. [[spoiler: FridgeBrilliance- How else would the Chosen one of Memory empower themselves?]]



* WoobieDestroyerOfWorlds: [[spoiler: The Child,]] and OH BOY do they fit the trope both in terms of [[RealityWarper power]] and [[TraumaCongaLine suffering.]]

to:

* WoobieDestroyerOfWorlds: [[spoiler: The Child,]] and OH BOY do they fit the trope both in terms of [[RealityWarper power]] and [[TraumaCongaLine suffering.]]]]
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-> ''...Names are made to be forgotten.
But still, if you can remember only one thing from our journey, please recall those few letters..
[[spoiler: Lily]]

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** Suffering embodies the concept of suffering by allowing his Chosen One, the Child, to create various monstrosities based on the traumas and suffering he’s been forced to endure during his life. These are what you fight during the game. The Child also seems to have a devastating scream, which kills The Mother in the intro and he can affect certain gameplay mechanics with his “gifts” that can appear randomly during a play through. (For instance, a gift that reduces chance to dodge based off of the torpor he was often in as a result of the plague doctors injecting him with all sorts of drugs in their experiments to find a cure for ThePlague.)

to:

** Suffering embodies the concept of suffering by allowing his Chosen One, the Child, to create various monstrosities based on the traumas and suffering he’s he’s been forced to endure during his life. These are what you fight during the game. The Child also seems to have a devastating scream, which kills The Mother in the intro and he can affect certain gameplay mechanics with his “gifts” that can appear randomly during a play through. (For instance, a gift that reduces chance to dodge based off of the torpor he was often in as a result of the plague doctors injecting him with all sorts of drugs in their experiments to find a cure for ThePlague.)



* BadBoss: Averted all round.
** The Red Mother display both pride in her daughters when they succeed and offers comfort to the players if they loose or have to reset,[[spoiler: as well as sorrow at the appearance of The Corrupted Daughters]]
** Also averted by [[spoiler: The Child of all people, who mentions giving names to every one of his minions and expressing sorrow when they're killed.]]
** Downplayed with [[spoiler: Suffering, who merely mockingly asks "[[WeHaveReserves So]]?" when his minions are killed]], but otherwise shows no signs of abuse towards them...or to his ward, [[spoiler: The Child.]]

to:

* BadBoss: Averted all round.
**
*BadBoss: averted- The Red Mother display both pride Child loves his depraved creations, in her daughters when they succeed and offers comfort to the players if they loose or have to reset,[[spoiler: as well as sorrow at the appearance of The Corrupted Daughters]]
** Also averted by
an unusual way. [[spoiler: The Child of all people, who mentions giving names to every one of his minions and expressing sorrow when they're killed.]]
** Downplayed with [[spoiler: Suffering,
Suffering also averts this who merely mockingly asks "[[WeHaveReserves So]]?" when his minions are killed]], but otherwise shows no signs of abuse towards them...or to his ward, [[spoiler: The Child.]]]]
* Benevolent Boss:
** The Red Mother display both pride in her daughters when they succeed and offers comfort to the players if they loose or have to reset,[[spoiler: as well as sorrow at the appearance of The Corrupted Daughters.]]
-->''Look how my daughter flourishes!''
-->''How my fears seem foolish now!''
** [[spoiler: Memory]] is also an example, expressing concern for and comforting The Mother throughout her extended lifespan. In one particular memory, it asks if it has unduly tormented The Mother by giving her [[WhoWantsToLiveForever eternal life]]: when she response that her life would be filled with joys and horrors anyway, the [[spoiler: extradimensional being]] actually express great relief.



* TheDeadHaveNames: There is a cemetery in the inner void which lists the names of dead slain Daughters...[[RedshirtArmy Expect it to be full by the midpoint of the game.]]
**Surprisingly, The child express that each of his own nightmare creatures have names as well in a few blink-and-miss it lines when they are killed.



* ToCreateAPlaygroundForEvil: [[spoiler: Suffering's endgoal- to enter Reality and shape it InTheirOwnImage]]



* TragicDream: What does The Suffering want with the world? [[spoiler: Simply to BE. Unfortunately the amount of suffering required for this to happen is nothing short of apocalyptic.]]

to:

* TragicDream: What does The Suffering want with the world? [[spoiler: Simply to BE. Unfortunately it's not Suffering's fault that it requires trauma the amount of suffering required for this to happen is nothing short of apocalyptic.way matter requires molecules.]]


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-->'''The Red Mother, upon one of her daughters levelling:''' ''She is ever closer to what I was!''

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* BodyOfBodies: The Final Form of the final boss. [[spoiler: Specifically, made of the bodies of the many, MANY daughters who died to get you where you are. ]]



* BodyofBodies: The final boss.

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* BodyofBodies: The final boss.boss is implied to be made of Human resources- specifically, [[spoilers: The bodies of the many, many daughters who have been killed on your path to the final boss]].



* BecauseYouWereNiceToMe: The Child's relationship with the amid, in a nutshell.

to:

* BecauseYouWereNiceToMe: The Child's relationship with the amid, maid, in a nutshell.



* BishōnenLine: The final boss, natch- although the "humanlike" form is still obviously made of corpses piled together, with FloatingLimbs and a SurrealSymbolicHeads.

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* BishōnenLine: BishonenLine: The final boss, natch- although the "humanlike" form is still obviously made of corpses piled together, with FloatingLimbs and a SurrealSymbolicHeads.



* BiggerBad: [[spoiler: The Suffering, or rather [[AnthromorphicPersonification Suffering]], wants to use the child's trauma in order to manifest in the waking world.]]

to:

* BiggerBad: [[spoiler: The Suffering, or rather [[AnthromorphicPersonification Suffering]], wants to use the child's trauma in order to manifest in the waking world.world, and takes over after the child changes his mind.]]



** Can also be invoked by the player by literally summoning new daughters right before you fight the final boss...At your own peril.

to:

** Can also be invoked by the player by literally summoning new daughters right before you fight the final boss...At your own peril. boss.
* DoubleMeaningTitle: Othercide, in this context, refers to both the "Otherside" of reality you inhabit, [[spoiler: and what you do to one of the "others" at the very end of the game.]]



-->'''[[spoiler:Suffering]]''': ...I wanted nothing. Love? Compassion? No. Only...to exist. If I cease than so does this flooded world...Nothing of me survives. Nothing [[KilledMidSentance remains-]]

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-->'''[[spoiler:Suffering]]''': ...-->'''[[spoiler:Suffering]]''': ''...I wanted nothing. Love? Compassion? No. Only...to exist. If I cease than so does this flooded world...Nothing of me survives. Nothing [[KilledMidSentance remains-]] ''



** VillainousBSOD: After the forth boss fight, [[spoiler: The child feels regret and sorrow for what they've become and relents their connection to sorrow and their revenge upon the world. Suffering, meanwhile, has other ideas!]]

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** VillainousBSOD: After the forth boss fight, [[spoiler: The child feels regret and sorrow for what they've become and relents their connection to sorrow and their revenge upon the world. Suffering, meanwhile, [[BiggerBad has other ideas!]]ideas.]]
-->'''[[spoiler:The Child]]''': ''Is this me? No...no no no. Angry, yes, but this is too much. Too much hurting.''

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Descend into Humanity’s last hope. The Daughters, echoes of the greatest warrior to ever live, are all who stand before Suffering -dread creatures pulled from the worst of Humanity’s crimes against itself- and death- while unravelling the mystery of who [[TomatoInTheMirror you]] are, who the red mother is, and how The Child became what he is.

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Descend into Humanity’s last hope. The Daughters, echoes of the greatest warrior to ever live, are all who stand before Suffering -dread creatures pulled from the worst of Humanity’s crimes against itself- and death- while the end of the world, caused through the efforts of the Child and his attempts to drag suffering into the world. Through combating the infected beasts and mutated cultists throughout the increasingly surreal, warped black streets of the city, you will unravelling the mystery of who [[TomatoInTheMirror you]] are, who the red mother is, past of the Mother, source of the daughters, and the tragic tale of how The Child became what he is.is.

It is also a NintendoHard Rougelite, with the oppressive power of your foes and painful lack of healing serving to accentuate the surreal and dark GothicPunk atmosphere.




* AmbiguousSituation: Time and space may be a bit warped; your "home base," if you can call it that, seems to just be an eldritch void from which the ghost of Mother dispatches her daughters, and you're thrown into this world en media res. Figuring out exactly what's going on and where you are is part of the game.

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* AmbiguousSituation: Time and space may be are a bit warped; your "home base," if you can call it that, seems to just be an eldritch void from which the ghost of Mother dispatches her daughters, and you're thrown into this world en media res. Figuring out exactly what's going on and where you are is part of the game. See Mental World, below.



* FromNooneToNightmare: The Child- from [[spoiler: innocent, abused MadwomanInTheAttic]] to the manifestation of Suffering incarnate.

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* FromNooneToNightmare: FromNobodyToNightmare: The Child- from [[spoiler: innocent, abused MadwomanInTheAttic]] to willing Apocalypse Maiden and the manifestation of Suffering incarnate.



** Even the Child fits to an extent, lashing out with immense cruelty[[spoiler: at a world that only taught him cruelty in return,]] but [[FromNoOneToNightmare The Suffering did not give him the motive-merely the means.]]

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** Even the Child fits to an extent, lashing out with immense cruelty[[spoiler: at a world that only taught him cruelty in return,]] but [[FromNoOneToNightmare [[FromNobodyToNightmare The Suffering did not give him the motive-merely the means.]]


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* MentalWorld: Zigzagged. With so much of the game literally made from the suffering and memories of various characters, to the point that stages are called "synapses", it is clear this applies to Othercide to some extent. However, it is unclear who's mind were actually in, or if these feelings are merely being overlaid over reality, or if there is any reality remaining outside the city.
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* FromNooneToNightmare: The Child- from [[spoiler innocent, abused MadwomanInTheAttic]] to the manifestation of Suffering incarnate.

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* FromNooneToNightmare: The Child- from [[spoiler [[spoiler: innocent, abused MadwomanInTheAttic]] to the manifestation of Suffering incarnate.



* GiantCorpseWorld: Gigantic bodies decorate the background of several arena in the game.
* GreaterScopeVillain: [[spoiler:The enigmatic being known only as Suffering is revealed to have been manipulating The Child's pain to break through into Reality]].

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* GiantCorpseWorld: Gigantic bodies decorate the background of several arena arenas in the game.
* GreaterScopeVillain: [[spoiler:The [[spoiler: The enigmatic being known only as Suffering is revealed to have been manipulating The Child's pain to break through into Reality]].



** Even the Child fits to an extent, lashing out with immense cruelty[[spoiler: at a world that only taught him cruelty in return,]] but [[FromNooneToNightmare The Suffering did not give him the motive-merely the means.]]

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** Even the Child fits to an extent, lashing out with immense cruelty[[spoiler: at a world that only taught him cruelty in return,]] but [[FromNooneToNightmare [[FromNoOneToNightmare The Suffering did not give him the motive-merely the means.]]
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* AlasPoorVillain: Most bosses get a moment of sorrow before they're dispatched, with one of the most poignant belonging to [[spoilers: Suffering, surprisingly]].

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* AlasPoorVillain: Most bosses get a moment of sorrow before they're dispatched, with one of the most poignant belonging to [[spoilers: [[spoiler: Suffering, surprisingly]].
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Descend into Humanity’s last hope. The Daughters, echoes of the greatest warrior to ever live, are all who stand before Suffering -dread creatures pulled from the worst of Humanity’s crimes against itself- and death.

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Descend into Humanity’s last hope. The Daughters, echoes of the greatest warrior to ever live, are all who stand before Suffering -dread creatures pulled from the worst of Humanity’s crimes against itself- and death.
death- while unravelling the mystery of who [[TomatoInTheMirror you]] are, who the red mother is, and how The Child became what he is.

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* AlphaStrike: Burst, in a nutshell- You get an extra 50 action points above the standard 50, , but your next turn on the initiative tracker comes in 100, rather than 50 time units later. Better make sure you kill everything on the field or have some interrupt ready, or you can expect a world of hurt.

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* AlphaStrike: Burst, in a nutshell- You get an extra 50 action points above the standard 50, , but your next turn on the initiative tracker comes in 100, rather than 50 50, time units later. Better make sure you kill everything on the field or have some interrupt interrupts ready, or you can expect a world of hurt.



** Downplayed with [[spoiler: Suffering, who merely mockingly asks "[[WeHaveReserves So]]?" when his minions are killed]], but otherwise shows no signs of abuse towards them...or to his ward, [[spoiler: the child.]]

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** Downplayed with [[spoiler: Suffering, who merely mockingly asks "[[WeHaveReserves So]]?" when his minions are killed]], but otherwise shows no signs of abuse towards them...or to his ward, [[spoiler: the child.The Child.]]



* BodyofBodies: The final boss.



* BishōnenLine: The final boss, natch- although the "humanlike" form is still obviously made of corpses piled together, with FloatingLimbs and a SurrealSymbolicHeads.



* DarkFantasy: Oh yes. ''Pitch black'' Fantasy may be a better description.

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* DarkFantasy: Oh yes. ''Pitch black'' Black'' Fantasy may be a better description.



* {{Expy}}: The Suffering looks more than a little like a [[Manga/Berserk Behelit]], complete with it's role in empowering The Child and it's connection to an AstralRealm. [[spoiler: in practice, it's role is closer to that of [[AnthropomorphicPersonification the Idea of Evil]].]]
** The Child has more than a few similarites with the Skull Kid of VideoGame/TheLegendofZeldaMajorasMask. A [[Lunacy Moon-themed]] [[MalevolentMaskedMan Malevolent Masked Child]] attempting to destroy the world by summoning an elder being, who turns out to be [[spoiler: a WoobieDestroyerOfWorlds lashing out in pain and fear, manipulated by an EldritchAbomination for it's own ends.]]



* GiantCorpseWorld: Gigantic bodies decorate the background of several arena in the game.



* HealthDamageAsymmetry.

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* HealthDamageAsymmetry.HolyHalo: Many bosses have a moon-like variant of this when they change stages. Naturally LightIsNotGood, and it expresses both power and their connection to The Suffering.
* HealthDamageAsymmetry: Although, monster OR Daughter all damage tends towards the high side, to encourages counter-play and perfect play.



* Lunacy: The more powerful enemies and bosses have a Crescent-moon motif, often jutting out of their bodies or forming a HolyHalo when they [[TurnsRed enter a new phase]]. Notably, [[spoiler: Memory]] has a similar motif inverted: an eclipse from the top left rather than curving to the bottom right, fitting it's nature as TheFoil to The Suffering.

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* Lunacy: *{{Lunacy}}: The more powerful enemies and bosses have a Crescent-moon motif, motif symbolising TheSuffering, often jutting out of their bodies or forming a HolyHalo when they [[TurnsRed enter a new phase]]. Notably, [[spoiler: Memory]] has a similar motif inverted: an eclipse from the top left rather than curving to the bottom right, fitting it's nature as TheFoil to The Suffering.



* TheManBehindtheMonsters: The Child.



* NiceJobBreakingItHero:
* NiceJobBreakingItHero: The Child [[spoiler: snatching up part of the Red Mother's essence]] to reanimate the Maid blows up in his face twofold: firstly, it allows the creation of a new form of Daughter mid-battle,[[spoiler the Scythedancer]] that is The Maid's WomanOfKryptonite, and secondly allows the Red Mother to better emphasise with an understand his viewpoint, [[spoiler: aiding her attempts to [[HeelFaceTurn redeem him.]] ]]

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* NiceJobBreakingItHero:
* NiceJobBreakingItHero: [[spoiler: In her attempts to stop The Suffering by spawning Daughters to combat it, The Red Mother has unwittingly creating a potent new source of misery for Suffering to feed off- that of the many, many Daughters who were killed or lost in her attempt to kill suffering.]]
* NiceJobBreakingItVillian:
The Child [[spoiler: snatching up part of the Red Mother's essence]] to reanimate essence to]] reanimate{ing} the Maid blows up in his face twofold: firstly, [[spoiler: it allows the creation of a new form of Daughter mid-battle,[[spoiler the Scythedancer]] that is The first Scythedancer using the Maid's WomanOfKryptonite, and secondly memories, creating a ManOfKyrptonite to the otherwise unstoppable boss]]. Secondly it allows the Red Mother to better emphasise with an and understand his viewpoint, [[spoiler: aiding her attempts to [[HeelFaceTurn redeem him.]] ]]



* ThePlague: One occurred before the start of the game, and is an indirect cause of the game's events, as well as the source of both the Plague Doctor and Infested enemies. [[spoiler: Specifically, it was the torment of being an immortal test subject for the cure that led to The Child becoming the Big Bad. ]]
* ThePrettyGuysAreStronger: In an endless army of warped beats, infected cultists, and maddened infected, it's the most humanlike creatures that are dangerous. [[spoiler: justified, considering they are corrupted copies of the most powerful warrior to ever live-in other words, [[EvilKnockoff Corrupted Daughters]]. ]]
** This also applies to the bosses, going from outright BodyHorror in MonstrousHumanoids to an undead, nearly-human [[EmptyShell husk]], to the [[spoiler: The Child, a normal human aside from being TheChosenOne of Suffering]] Downplayed with [[spoiler: The Suffering itself]], and even then their obvious mutilated body is still very humanoid compared to their prior form.



* UnnamedParent: The Mother, or, [[FriendlyGhost posthumously]], The Red Mother, isn’t actually the name of the player’s friend who dies at the beginning of the game. We just can’t remember her name, apparently. [[spoiler: Ironic, considering we’re an Other named Memory.]]

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* UnnamedParent: The Mother, or, [[FriendlyGhost posthumously]], The Red Mother, isn’t actually the name of the player’s friend who dies at the beginning of the game. We just can’t remember her name, apparently. [[spoiler: The name's only revealed after beating the final boss and looking at the Flower of Paradise Remembrance. Ironic, considering we’re an Other named Memory.]]



* WoobieDestroyerOfWolrds: [[spoiler: The Child,]] and OH BOY do they fit the trope both in terms of [[RealityWarper power]] and [[TraumaCongaLine suffering.]]

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* WoobieDestroyerOfWolrds: WoobieDestroyerOfWorlds: [[spoiler: The Child,]] and OH BOY do they fit the trope both in terms of [[RealityWarper power]] and [[TraumaCongaLine suffering.]]

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* ApocalypseMaiden: The Child-notably, [[WhosLaughingNow he's more than willing to go through with it.]]



* AlasPoorVillain: Most bosses get a moment of sorrow before they're dispatched, with one of the most poignant belonging to [[spoilers: Suffering, surprisingly]].
* AlphaStrike: Burst, in a nutshell- You get an extra 50 action points above the standard 50, , but your next turn on the initiative tracker comes in 100, rather than 50 time units later. Better make sure you kill everything on the field or have some interrupt ready, or you can expect a world of hurt.



*BodyOfBodies: The Final Form of the final boss. [[spoiler: Specifically, made of the bodies of the many, MANY daughters who died to get you where you are. ]]



* BadBoss: Averted all round.
**The Red Mother display both pride in her daughters when they succeed and offers comfort to the players if they loose or have to reset,[[spoiler: as well as sorrow at the appearance of The Corrupted Daughters]]
** Also averted by [[spoiler: The Child of all people, who mentions giving names to every one of his minions and expressing sorrow when they're killed.]]
** Downplayed with [[spoiler: Suffering, who merely mockingly asks "[[WeHaveReserves So]]?" when his minions are killed]], but otherwise shows no signs of abuse towards them...or to his ward, [[spoiler: the child.]]
* BodyHorror: Oh my, yes! The Nightmares and Surgeons only get more distorted and deranged as time goes on, being made from the unfortunate remnant of the city. A standout is The Surgeon- aside form his massive size and forcibly beak-like head, as a cloak primarily made of his own skin, there is also the ''massive array of scissors sticking out his back.''



* BigBad: The Child, [[spoiler:a "Chosen One" who fell past the DespairEventHorizon, and now wants nothing more than to destroy the world using creatures created from his own traumas.]]

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* BecauseYouWereNiceToMe: The Child's relationship with the amid, in a nutshell.
** This, alongside with some guilt, also forms the basis of [[spoiler: The Child's HeelFaceTurn, thanks to the Red Mother's efforts- although the first few attempts are rather rocky, leading to violent rejection.]]
* BigBad: The Child, [[spoiler:a "Chosen One" who fell past the DespairEventHorizon, DespairEventHorizon,]] and now wants nothing more than to destroy the world using creatures created from fro trauma-[[spoiler: his own traumas.own, namely]]
* BiggerBad: [[spoiler: The Suffering, or rather [[AnthromorphicPersonification Suffering]], wants to use the child's trauma in order to manifest in the waking world.
]]



* CombatStilettos: Taking a close look at the Daughters models on missions shows that they all wear GIGANTIC bright red stiletto heels.

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* CombatStilettos: Taking a close look at the Daughters models on missions shows that they all wear GIGANTIC bright red GIGANTIC stiletto heels.heels. [[LikeMotherLikeDaughter Notably,]] despite her OutOfClothesExprience, the Red Mother also stands on her toes in the same posture despite lacking shoes.



* DarkFantasy: Oh yes. ''Pitch black'' Fantasy may be a better description.



* 11th-Hour Ranger: The [[spoiler: Scytherdancer]] only joins the battle partway through the third of five bosses, but can then be birthed as normal like all daughters.
** Can also be invoked by the player by literally summoning new daughters right before you fight the final boss...At your own peril.



* FromNooneToNightmare: The Child- from [[spoiler innocent, abused MadwomanInTheAttic]] to the manifestation of Suffering incarnate.
** Averted with the The Mother- while she is a Chosen as well, she did not have the same meteoric rise, taking several centuries to become as powerful as she did.
* FullFrontalAssalt: A lategame enemy type, [[spoiler: the Corrupted Daughters,]] wear nothing but black slime and hatred as they tear apart your daughters.
* GothicPunk: Bleak gothic streets, constrain rain, surreal landscapes, and bodies everywhere. notbaly, the only colours of the game are sickly whites, deep blacks, and splashes of blood-red.



* HealthDamageAsymmetry.
* HumansAreTheRealMonsters: Played more subtly than many examples; all the most truly evil characters-The Deacon and the Surgeon- are human. While [[spoiler: The Suffering]] is rather sadistic towards you and your daughters, he bares no ill intent toward his ward The Child, and there is no indication it had any role in [[spoiler: his crushingly depressing life]] aside from allowing him to survive it, to say nothing of it's curiously wistful and contemplative demise.
** Even the Child fits to an extent, lashing out with immense cruelty[[spoiler: at a world that only taught him cruelty in return,]] but [[FromNooneToNightmare The Suffering did not give him the motive-merely the means.]]



* IronicName: The Mother, in life, never had any children- and even as the Red Mother, her Daughters are more like clones than true children. [[spoiler: Becomes less ironic when she redeems and adopts the child.]]



* Lunacy: The more powerful enemies and bosses have a Crescent-moon motif, often jutting out of their bodies or forming a HolyHalo when they [[TurnsRed enter a new phase]]. Notably, [[spoiler: Memory]] has a similar motif inverted: an eclipse from the top left rather than curving to the bottom right, fitting it's nature as TheFoil to The Suffering.



* MadwomanintheAttic: [[spoiler: One of the Child's many traumas- locked in a clay basement under mud and stone by the abusive deacon.]]



** The Child is one as well, having sculpted the various monsters of the game first out of clay, then flesh.



* NiceJobBreakingItHero:
* NiceJobBreakingItHero: The Child [[spoiler: snatching up part of the Red Mother's essence]] to reanimate the Maid blows up in his face twofold: firstly, it allows the creation of a new form of Daughter mid-battle,[[spoiler the Scythedancer]] that is The Maid's WomanOfKryptonite, and secondly allows the Red Mother to better emphasise with an understand his viewpoint, [[spoiler: aiding her attempts to [[HeelFaceTurn redeem him.]] ]]



* NoNameGiven: Except for the Daughters, which you name yourself, nobody in the game has an actual name, instead being referred to by their titles - Mother (a.k.a Red Mother), The Child, Master, The Guide, The Paladin, The Khan, etc.

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* NoNameGiven: Except for the Daughters, which you name yourself, nobody in the game has an actual name, instead being referred to by their titles - Mother (a.k.a Red Mother), The Child, Master, The Guide, The Paladin, The Khan, etc. [[spoiler: The Mother name is only revealed by the final remembrance- aka, when you've beaten the game.]]



* ShapeshifterGuiltTrip: An inversion, and a surprisingly heartwarming example. In one memory, [[spoiler:Memory]] briefly takes on the form of The Mother's long lost spouse, in order to comfort her during her final march on the city. The latter isn't fooled for a second, but applicates the gesture.



* TaughtByExprience: How the Mother became the World's best warrior after initial training- literally hundreds of years of combat exprience. [[spoiler: FridgeBrilliance- How else would the Chosen one of Memory empower themselves?]]
** In addition to the norm benefits levelling up, Daughters collect more traits as they fight their way through the never-ending nightmares, the vast majority of which are beneficial.
**Notably, a daughter who is born at max level thanks to various Remnants will be notably weaker than one who fought their way up the hard way due to an absence of traits.



*TragicDream: What does The Suffering want with the world? [[spoiler: Simply to BE. Unfortunately the amount of suffering required for this to happen is nothing short of apocalyptic.]]
-->'''[[spoiler:Suffering]]''': ...I wanted nothing. Love? Compassion? No. Only...to exist. If I cease than so does this flooded world...Nothing of me survives. Nothing [[KilledMidSentance remains-]]
** The Child has one as well- [[spoiler: A desire to resurrect The Maid, literally the only person who showed him kindness, by using the Red Mother's memories. Alas, his attempt only raises her as a twisted empty shell]] Notably,, this not his only goal, and it is entirely contained within the Third era- his main goal throughout the game is vengeance against the world by allowing the Suffering to manifest.



** VillainousBSOD: After the forth boss fight, [[spoiler: The child feels regret and sorrow for what they've become and relents their connection to sorrow and their revenge upon the world. Suffering, meanwhile, has other ideas!]]



* WeirdCurrency: Vitae is collected after a mission and can be spent on equiping a memory or generating a new Daughter. Also there are Shards for unlocking memories from a Rememberance.

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* WeirdCurrency: Vitae is collected after a mission and can be spent on equiping equipping a memory or generating a new Daughter. Also there are Shards for unlocking memories from a Rememberance.



* WorldsBestWarrior: Mother is the greatest warrior of all time.

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* WorldsBestWarrior: Mother is the greatest warrior of all time.time.
* WoobieDestroyerOfWolrds: [[spoiler: The Child,]] and OH BOY do they fit the trope both in terms of [[RealityWarper power]] and [[TraumaCongaLine suffering.]]
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* UnnamedParent: The Mother, or, [[FriendlyGhost posthumously]], The Red Mother, isn’t actually the name of the player’s friend who dies at the beginning of the game. We just can’t remember her name, apparently. [[spoiler: Ironic, considering we’re an Other named Memory.]]
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** Memory, [[spoiler: the player character]], embodies the concept of memory by allowing their Chosen One, [[spoiler:The Mother]], to perfectly recall everything she’s experienced through her many, many years of living. This probably extends to things that would be useful for combat as well, resulting in her being [[WorldsBestWarrior the greatest warrior of all time]]. After her death in the beginning of the game, and the two “exchanging” their realities, Memory seems to use other abilities it didn't, or more likely couldn't, use during [[spoiler:The Mother]]'s life. One of these is using her memories to create AnthropomorphicPersonifications of it's own to fight against the creatures Suffering and The Child has created, [[spoiler:The Daughters]]. They seem to represent different periods of [[spoiler:The Mother]]'s life and Memory can further power them up by equipping them with memories of certain experiences [[spoiler:The Mother]] had during her life. Memory also seems to be able to resurrect [[spoiler:Daughters]] that it remembersif it has a resurrection token, though if this is an exclusive ability of theirs or just a quality of resurrection tokens is unclear. May also be a bit of a TimeMaster, if the ability to [[spoiler: reset the game and return to different eras if you possess certain objects]] is interpreted as them manipulating time. They can also apparently use certain objects with memories attached to them for various effects.

to:

** Memory, [[spoiler: the player character]], embodies the concept of memory by allowing their Chosen One, [[spoiler:The Mother]], to perfectly recall everything she’s experienced through her many, many years of living. This probably extends to things that would be useful for combat as well, resulting in her being [[WorldsBestWarrior the greatest warrior of all time]]. After her death in the beginning of the game, and the two “exchanging” their realities, Memory seems to use other abilities it didn't, or more likely couldn't, use during [[spoiler:The Mother]]'s life. One of these is using her memories to create AnthropomorphicPersonifications of it's own to fight against the creatures Suffering and The Child has created, [[spoiler:The Daughters]]. They seem to represent different periods of [[spoiler:The Mother]]'s life and Memory can further power them up by equipping them with memories of certain experiences [[spoiler:The Mother]] had during her life. Memory also seems to be able to resurrect [[spoiler:Daughters]] that it remembersif remembers if it has a resurrection token, though if this is an exclusive ability of theirs or just a quality of resurrection tokens is unclear. May also be a bit of a TimeMaster, if the ability to [[spoiler: reset the game and return to different eras if you possess certain objects]] is interpreted as them manipulating time. They can also apparently use certain objects with memories attached to them for various effects.



*** [[spoiler:SoulSlingers]] seem to represent [[spoiler: The Mother]]'s time as a [[{{Pun}} hired gun]] for the Nostra order, where she worked with a Bounty Hunter and a Seer to find and help other Chosen Ones before finding out [[BodyHorror what they were really doing with The Chosen Ones]] she’s been saving, then slaughtering them all and leaving. This is reflected in [[spoiler:gameplay]] with [[spoiler:SoulSlingers]] having abilities that help and support her sisters, this part of [[spoiler:The Mother]]’s life being particularly focused on teamwork, and having abilities which can kill multiple weak enemies at once, probably reflecting her slaughter of the Nostra.

to:

*** [[spoiler:SoulSlingers]] [[spoiler:Soul Slingers]] seem to represent [[spoiler: The Mother]]'s time as a [[{{Pun}} hired gun]] for the Nostra order, where she worked with a Bounty Hunter and a Seer to find and help other Chosen Ones before finding out [[BodyHorror what they were really doing with The Chosen Ones]] she’s been saving, then slaughtering them all and leaving. This is reflected in [[spoiler:gameplay]] with [[spoiler:SoulSlingers]] [[spoiler:Soul Slingers]] having abilities that help and support her sisters, this part of [[spoiler:The Mother]]’s life being particularly focused on teamwork, and having abilities which can kill multiple weak enemies at once, probably reflecting her slaughter of the Nostra.
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*** [[spoiler:Swordmasters]] seem to represent [[spoiler:The Mother's]] time training under her master, before having to make a difficult choice and killing her to protect another before taking on students of her own, during which she wielded a blade. This can be seen during [[spoiler:gameplay]] as well, since killing to protect others is a tactic [[spoiler: the player]] may find themselves using [[spoiler: the Swordmaster]] for, with it’s high damage output.
*** [[spoiler: Shieldbearers]] seem to represent [[spoiler:The Mother]]’s time serving as a Knight to bring down a ruler who was also a Chosen One and used creatures to attack others. That conflict came down to her enduring and [[HoldTheLine holding the line]] with her loved one until someone else finally killed him. This is reflected in [[spoiler:gameplay]] with the [[spoiler: Shieldbearers]] specializing in stalling monsters and taking hits for her sisters until one of them is free to help deal with it.
*** [[spoiler:SoulSlingers]] seem to represent [[spoiler: The Mother]]'s time as a [[{{Pun}} hired gun]] for the Nostra order, where she worked with a Bounty Hunter and a Seer to find and help other Chosen Ones before finding out [[BodyHorror what they were really doing with The Chosen Ones]] she’s been saving, then slaughtering them all and leaving. This is reflected in [[spoiler:gameplay]] with [[spoiler:SoulSlingers]] having abilities that help and support her sisters, this part of [[spoiler:The Mother]]’s life being particularly focused on teamwork, and having abilities which can kill multiple weak enemies at once, probably reflecting her slaughter of the Nostra.
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** Curiosity, [[spoiler: also known as The Guide]] embodies curiosity in all his (though he appeared as a woman once, apparently able to change sex and appearance) interactions with [[spoiler:The Mother]] as curiosity is what drew him to her in the first place. He tends to act like a sort of TricksterMentor to her at times and tells her of things he thinks would interest her, or [[Pun pique her curiosity]], should I say, which often results in her next stage of life.

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** Curiosity, [[spoiler: also known as The Guide]] embodies curiosity in all his (though he appeared as a woman once, apparently able to change sex and appearance) interactions with [[spoiler:The Mother]] as curiosity is what drew him to her in the first place. He tends to act like a sort of TricksterMentor to her at times and tells her of things he thinks would interest her, or [[Pun [[{{Pun}} pique her curiosity]], should I say, which often results in her next stage of life.
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* AnthropomorphicPersonification: The “Other”s that the game is partially named after seem to be this, aside from living in a dimension different from our own and most of them probably not actually looking human-like at all (Suffering looks like some sort of squishy egg with a claw-like arm with long, spindly fingers embracing it). They seem to grant powers to their “Chosen One”s in this reality depending on the concept they embody.
** Suffering embodies the concept of suffering by allowing his Chosen One, the Child, to create various monstrosities based on the traumas and suffering he’s been forced to endure during his life. These are what you fight during the game. The Child also seems to have a devastating scream, which kills The Mother in the intro and he can affect certain gameplay mechanics with his “gifts” that can appear randomly during a play through. (For instance, a gift that reduces chance to dodge based off of the torpor he was often in as a result of the plague doctors injecting him with all sorts of drugs in their experiments to find a cure for ThePlague.)
** Memory, [[spoiler: the player character]], embodies the concept of memory by allowing their Chosen One, [[spoiler:The Mother]], to perfectly recall everything she’s experienced through her many, many years of living. This probably extends to things that would be useful for combat as well, resulting in her being [[WorldsBestWarrior the greatest warrior of all time]]. After her death in the beginning of the game, and the two “exchanging” their realities, Memory seems to use other abilities it didn't, or more likely couldn't, use during [[spoiler:The Mother]]'s life. One of these is using her memories to create AnthropomorphicPersonifications of it's own to fight against the creatures Suffering and The Child has created, [[spoiler:The Daughters]]. They seem to represent different periods of [[spoiler:The Mother]]'s life and Memory can further power them up by equipping them with memories of certain experiences [[spoiler:The Mother]] had during her life. Memory also seems to be able to resurrect [[spoiler:Daughters]] that it remembersif it has a resurrection token, though if this is an exclusive ability of theirs or just a quality of resurrection tokens is unclear. May also be a bit of a TimeMaster, if the ability to [[spoiler: reset the game and return to different eras if you possess certain objects]] is interpreted as them manipulating time. They can also apparently use certain objects with memories attached to them for various effects.
**Curiosity, [[spoiler: also known as The Guide]] embodies curiosity in all his (though he appeared as a woman once, apparently able to change sex and appearance) interactions with [[spoiler:The Mother]] as curiosity is what drew him to her in the first place. He tends to act like a sort of TricksterMentor to her at times and tells her of things he thinks would interest her, or [[Pun pique her curiosity]], should I say, which often results in her next stage of life.
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* AutobotsRockOut: For the first few missions of the game, the music is largely ambient and ominous, aside from the main menu music. Then comes the Surgeon boss battle, who busts out an orchestral rock soundtrack once all his mooks fall, complete with electric guitars and heavy drums. When he gets to a certain threshold of health, [[VariableMix the lyrics kick in as well]].
** The music that plays when [[spoiler:The Child]] is fought also counts, transitioning from a music box arrangement and strings to a full-on rock opera sung from the boss's perspective [[spoiler:about the Suffering and the horrors he's endured.]]


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* VariableMix: The music progresses and loops certain sections during combat missions, most notably when the last enemies spawn in during Hunt encounters [[AutobotsRockOut and during boss battles.]]
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''Othercide'' is a [[{{Horror}} horror]] StrategyRPG was developed by French independent game studio Lightbulb Crew, and published by Focus Home Interactive released for [=PlayStation=] 4, Xbox One, and PC on July 27th, 2020.

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''Othercide'' is a [[{{Horror}} horror]] StrategyRPG was developed by French independent game studio Lightbulb Crew, and published by Focus Home Interactive released for [=PlayStation=] 4, Xbox One, and PC on July 27th, 2020.
2020, and for Nintendo Switch on September 10th.

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