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Kill Em All was renamed Everybody Dies Ending due to misuse. Dewicking


* ArchEnemy: Upon starting a game, depending on which ship (and, therefore, which team) you picked, you will have at least one team that yours absolutely despises. You can actually [[EnemyMine ally with that team against the others]], straight up ally with every team, or [[KillEmAll make everyone your enemy]] ([[ChronicBackstabbingDisorder your own team included]]), but whichever you choose, relations with other teams can be important to long-term survival. For example, some teams' {{Arch Enem|y}}ies are:

to:

* ArchEnemy: Upon starting a game, depending on which ship (and, therefore, which team) you picked, you will have at least one team that yours absolutely despises. You can actually [[EnemyMine ally with that team against the others]], straight up ally with every team, or [[KillEmAll make everyone your enemy]] enemy ([[ChronicBackstabbingDisorder your own team included]]), but whichever you choose, relations with other teams can be important to long-term survival. For example, some teams' {{Arch Enem|y}}ies are:

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Removed: 334

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* EverythingsBetterWithSpinning: Inverted ''and'' played straight; A ship spins when it takes a hit, a short turn with a gentle collision or a soft hit[[note]]e.g. the basic laser[[/note]], or an all out spin with a powerful hit or a hard collision. The inversion comes into play when ''you'' are on the receiving end of such attacks.


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* SpectacularSpinning: A ship spins when it takes a hit, a short turn with a gentle collision or a soft hit[[note]]e.g. the basic laser[[/note]], or an all-out spin with a powerful hit or a hard collision. The inversion comes into play when ''you'' are on the receiving end of such attacks.
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Move to ymmv


* SelfImposedChallenge: Not only can a player do this, but the AI does it all the time! Anything from destroying all the floating objects, to shooting asteroids, to destroying ''you''. Really, they do pretty much anything a player would.

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