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* AdultsAreUseless: In Headspace, this trope is zigzagged, since the adult figures tend to be the bosses, but it is played straight in the real world. Sunny's mother is away from home all the time, leaving voicemails and instructions for her son. Any adult that Sunny encounters have their own problems. Kel's own parents favored Hero over him and have realized too late that Kel would treat them coldly for ignoring his problems, while the churchgoers, instead of helping Aubrey when her friends confront her during a sermon, proceed to gossip behind her back. [[spoiler:Tragically, if Sunny and Mari's parents had been at home the night of their duet recital, they likely would have stopped the inevitable sibling fight from escalating after Sunny broke his violin, and Mari most likely wouldn't have died.]]

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* AdultsAreUseless: In Headspace, this trope is zigzagged, since the adult figures tend to be the bosses, boss fights, but it is played straight in the real world. Sunny's mother is away from home all the time, leaving voicemails and instructions for her son. Any adult that Sunny encounters have their own problems. Kel's own parents favored Hero over him and have realized too late that Kel would treat them coldly for ignoring his problems, while the churchgoers, instead of helping Aubrey when her friends confront her during a sermon, proceed to gossip behind her back. [[spoiler:Tragically, if Sunny and Mari's parents had been at home the night of their duet recital, they likely would have stopped the inevitable sibling fight from escalating after Sunny broke his violin, and Mari most likely wouldn't have died.]]



** [[spoiler:The good ending implies that Sunny comes clean about what really happened to Mari, but it cuts off before we can see their reactions.]]
** [[spoiler:The bad ending has Omori leaving the Neighbor's Room right to the hospital balcony in the real world, turning into the bandaged Sunny as it happens. He promptly jumps off and [[IFellForHours falls forever]] as the credits roll and multiple dream-like backgrounds appear to go along with the eerie credits theme. There's a {{smash cut}} back to the title screen, but no floor in sight.]]
** [[spoiler:A neutral ending has Sunny leave Faraway Town without coming to terms with his past. When he walks into his mother's car, Something follows him in, implying that his guilt and denial will follow him for the rest of his life... however long that turns out to be.]]
* AmbiguousSituation: Youtube analyses disagree about the possibility about [[spoiler:Sunny's parents having figured out what he did to Mari, given the time period as well as the context clues in all the routes, and the police decided not to prosecute Sunny since he was punished enough given his HeroicBSOD and guilt for years on end. The photos during the "Truth" segment show the holes in Basil's spontaneous cover story, namely the bloodstains and fingerprint stains on Mari's shirt and that she apparently hung herself in her stockings but they weren't dirty with grass and mud from the backyard. We only know that her friends didn't question that it was a suicide, hinting they didn't actually see the body. Since Sunny is an UnreliableNarrator, the player doesn't know if his father really disowned him, or if his mother tearfully said that she couldn't lose him and her daughter as well. Those flashbacks could have been Sunny's guilty conscience as well. It also depends if the state in question would have ordered an autopsy on Mari's body per the law, or if Sunny's family would have gotten a religious exemption]].

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** [[spoiler:The The good ending implies that Sunny [[spoiler:Sunny comes clean about what really happened to Mari, but it cuts off before we can see their reactions.]]
** [[spoiler:The The bad ending has Omori [[spoiler:Omori leaving the Neighbor's Room right to the hospital balcony in the real world, turning into the bandaged Sunny as it happens. He promptly jumps off and [[IFellForHours falls forever]] as the credits roll and multiple dream-like backgrounds appear to go along with the eerie credits theme. There's a {{smash cut}} back to the title screen, but no floor in sight.]]
** [[spoiler:A A neutral ending has Sunny [[spoiler:Sunny leave Faraway Town without coming to terms with his past. When he walks into his mother's car, Something follows him in, implying that his guilt and denial will follow him for the rest of his life... however long that turns out to be.]]
* AmbiguousSituation: Youtube analyses disagree about the possibility about [[spoiler:Sunny's It's unclear if Sunny's parents having have figured out a key plot point or not. [[spoiler:Specifically, what he Sunny did to Mari, given the time period as well as the context clues in all the routes, and the police decided not to prosecute Sunny since he was punished enough given his HeroicBSOD and guilt for years on end. The photos during the "Truth" segment show the holes in Basil's spontaneous cover story, namely the bloodstains and fingerprint stains on Mari's shirt and that she apparently hung herself in her stockings but they weren't dirty with grass and mud from the backyard. We only know that her friends didn't question that it was a suicide, hinting they didn't actually see the body. Since Sunny is an UnreliableNarrator, the player doesn't know if his father really disowned him, or if his mother tearfully said that she couldn't lose him and her daughter as well. Those flashbacks could have been Sunny's guilty conscience as well. It also depends if the state in question would have ordered an autopsy on Mari's body per the law, or if Sunny's family would have gotten a religious exemption]].



* AndTheAdventureContinues: [[spoiler:Cruelly deconstructed and ultimately subverted in both the bad ending and Hikikomori route. After Sunny disappears from his own mind, Omori exits White Space to meet his friends as they leave the Neighbor's Room for Headspace to embark on more adventures. However, this is far from a good thing. This represents Sunny refusing to face reality and choosing to continue to run away from his problems by further burying himself in Headspace. This decision ultimately costs him his life in the bad ending, as when the party exits the Neighbor's Room, it cuts back to the real world where Sunny jumps off the hospital balcony. Meanwhile, in the Hikkikomori route, after hitting the ResetButton, Omori gets free reign to explore all of Headspace and take on new challenges within, but it's all meaningless when the only way to properly end the story is by either going to sleep with the knife in the real world, which kills Sunny, or silently moving out of Faraway Town, leaving Basil to commit suicide offscreen if the ambulance sirens in the credits are any implication.]]

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* AndTheAdventureContinues: [[spoiler:Cruelly deconstructed [[spoiler:Deconstructed and ultimately subverted in both the bad ending and Hikikomori route. After Sunny disappears from his own mind, Omori exits White Space to meet his friends as they leave the Neighbor's Room for Headspace to embark on more adventures. However, this is far from a good thing. This represents Sunny refusing to face reality and choosing to continue to run away from his problems by further burying himself in Headspace. This decision ultimately costs him his life in the bad ending, as when the party exits the Neighbor's Room, it cuts back to the real world where Sunny jumps off the hospital balcony. Meanwhile, in the Hikkikomori route, after hitting the ResetButton, Omori gets free reign to explore all of Headspace and take on new challenges within, but it's all meaningless when the only way to properly end the story is by either going to sleep with the knife in the real world, which kills Sunny, or silently moving out of Faraway Town, leaving Basil to commit suicide offscreen if the ambulance sirens in the credits are any implication.]]
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Trope was cut/disambiguated due to cleanup


* TheLastOfTheseIsNotLikeTheOthers: Cheers is a character that has set up a natural, eco-friendly shop. The items they sell are Strawberries, Milk, and...French Fries.
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** A lot of the game's marketing materials bring attention to how the story of the game revolves around choosing between two worlds, and it ''implies'' that said worlds are the safe but stagnant White Space and the less certain but more eventful Headspace. Except, neither the marketing nor the game itself ever actually ''specify'' what they're referring to, and it isn't until the FirstEpisodeTwist that it's made clear that the "two worlds" that are being referred to are instead ''the real world'' and Headspace as a whole. So, while you ''do'' have to choose between two worlds, they never said just what those worlds actually were.
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Developed and launched on Website/{{Kickstarter}}, Omori takes heavy influence from other [=RPGs=], most notably ''VideoGame/{{EarthBound|1994}}'', as well as ''VideoGame/YumeNiki''. It was fully funded with several of its stretch goals met, including a full Japanese localization. The game was released on December 25, 2020 for PC systems, with Platform/NintendoSwitch, Platform/PlayStation4 and Platform/XboxOne versions released on June 17, 2022 with additional new content. Music by [[http://spaceboyfriend.bandcamp.com/ Space Boyfriend]], [[http://slimegirls.bandcamp.com/ Slime Girls]], Pedro Silva and Music/BoEn, with additional tracks by Creator/TobyFox, bansheebeat, James Roach, Lumena-tan, Madeleine Glenn, Omniboi, Samm Neiland, Shirpower, Music/{{Tofie}}, and Voia.

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Developed and launched on Website/{{Kickstarter}}, Omori takes heavy influence from other [=RPGs=], most notably ''VideoGame/{{EarthBound|1994}}'', as well as ''VideoGame/YumeNiki''.''VideoGame/YumeNikki''. It was fully funded with several of its stretch goals met, including a full Japanese localization. The game was released on December 25, 2020 for PC systems, with Platform/NintendoSwitch, Platform/PlayStation4 and Platform/XboxOne versions released on June 17, 2022 with additional new content. Music by [[http://spaceboyfriend.bandcamp.com/ Space Boyfriend]], [[http://slimegirls.bandcamp.com/ Slime Girls]], Pedro Silva and Music/BoEn, with additional tracks by Creator/TobyFox, bansheebeat, James Roach, Lumena-tan, Madeleine Glenn, Omniboi, Samm Neiland, Shirpower, Music/{{Tofie}}, and Voia.
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None


Developed and launched on Website/{{Kickstarter}}, Omori takes heavy influence from other [=RPGs=], most notably ''VideoGame/{{EarthBound|1994}}''. It was fully funded with several of its stretch goals met, including a full Japanese localization. The game was released on December 25, 2020 for PC systems, with Platform/NintendoSwitch, Platform/PlayStation4 and Platform/XboxOne versions released on June 17, 2022 with additional new content. Music by [[http://spaceboyfriend.bandcamp.com/ Space Boyfriend]], [[http://slimegirls.bandcamp.com/ Slime Girls]], Pedro Silva and Music/BoEn, with additional tracks by Creator/TobyFox, bansheebeat, James Roach, Lumena-tan, Madeleine Glenn, Omniboi, Samm Neiland, Shirpower, Music/{{Tofie}}, and Voia.

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Developed and launched on Website/{{Kickstarter}}, Omori takes heavy influence from other [=RPGs=], most notably ''VideoGame/{{EarthBound|1994}}''.''VideoGame/{{EarthBound|1994}}'', as well as ''VideoGame/YumeNiki''. It was fully funded with several of its stretch goals met, including a full Japanese localization. The game was released on December 25, 2020 for PC systems, with Platform/NintendoSwitch, Platform/PlayStation4 and Platform/XboxOne versions released on June 17, 2022 with additional new content. Music by [[http://spaceboyfriend.bandcamp.com/ Space Boyfriend]], [[http://slimegirls.bandcamp.com/ Slime Girls]], Pedro Silva and Music/BoEn, with additional tracks by Creator/TobyFox, bansheebeat, James Roach, Lumena-tan, Madeleine Glenn, Omniboi, Samm Neiland, Shirpower, Music/{{Tofie}}, and Voia.
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Trope was cut/disambiguated due to cleanup


* AnAesop:
** Kel delivers the game's main moral: grief is not all about one person and [[ItsAllAboutMe you can't act like it only affects you]]. Otherwise, you withdraw yourself from other people, rather than working together through the loss, sadness, and disbelief, which leads to TheChainOfHarm. As Kel bitterly recalls, [[spoiler:Hero yelled at his little brother for the crime of trying to comfort him about Mari's death, and their parents cared more about calming down Hero, the instigator, rather than helping Kel stop crying. Hero is extremely guilty when Kel brings this up, having not recalled this. As a result, Kel gave everyone their space, leading to Aubrey mistakenly thinking that Basil had blacked out the photos of Mari in his album and bullying him. Sunny hadn't left the house for years, creating Omori as a coping mechanism, while Basil became near-suicidal from his part in covering up Sunny's crime. When Kel calls out Aubrey for her selfishness, she pushes Basil into the lake as a response, nearly drowning him]]. It is only when the friends work together to understand each other's grief that they have any chance of reconciling.
** Self-improvement is not something that happens by itself. If you want to get better, you have to take risks and open yourself up to the world. [[spoiler:Making amends is also not something that happens by itself, and you can't hide your own guilt forever. In the good ending, Sunny accepts that even if the people he wronged don't forgive him, he must come to terms with his role in Mari's death and accept both her passing and his guilt. While we don't see the friends' reactions to the truth, what's more important is that with the burden lifted from Sunny's and Basil's shoulders, they're finally ready to begin healing.]]
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* InNameOnly: Outside of Omori himself and White Space, almost nothing in the game is even remotely related to the original comics. Even then, Omori is a completely different kind of character than he was in the comics, being a child rather than a teenager and having significantly more development and different motivations. The rest of Headspace and the real world, including the vast majority of characters and locations found within them, are made for the game with no basis in the comics. [[Administrivia/TropesAreNotBad Note that none of that is necessarily a bad thing, however]].
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** When Space Ex-Boyfriend gets Angry during your battle, the game flat-out tells you that you can’t make him Happy or Sad, which saves you from wasting a turn on what would be a fruitless attempt.

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** When Space Ex-Boyfriend gets Angry during your his boss battle, the game flat-out tells you that you can’t make him Happy or Sad, which saves you from wasting a turn on what would be a fruitless attempt.attempt. The same happens with Sweetheart and the Unbread Twins.
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Removed the Once Done Never Forgotten example, since the events mentioned never actually occur in game.


* OnceDoneNeverForgotten: As we see, Kel is bitter about how his parents favored Hero over him. As he puts it, he's the DumbJock but he has feelings too. [[spoiler:Kel hasn't forgiven them for comforting Hero when Hero was the one who lashed out at Kel for trying to comfort him.]] In the present, his mother is trying to be nicer to Kel with Hero away at college, having realized that she and her husband were rather oblivious to Kel's pain. Kel is rather stiff with her and focuses on hosting Sunny and Basil.
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"All his bad memories" is right. The piano brings Sunny shame and some degree of anger because of what he did.


** [[spoiler:Bonus points for the phobia-based fights in the Lost Library, as even though Omori kills them and gains new skills, all he's doing is killing off ''all'' bad his memories of Mari, shown when the piano disappears in both the library and in reality (or rather, the piano becomes invisible due to Sunny/Omori [[SelectiveObliviousness refusing to acknowledge its existence]]), and you earning the achievement "[[RepressedMemories Repressed]]".]]
** And even then, [[spoiler:Something keeps following Sunny/Omori around even in the real world. Omori might have succeeded in destroying the traumatic memories involving Mari and repressing them, but the guilt? The guilt will always remain. Sunny, assuming he doesn't kill himself with the knife, walks out of that house, gets into mom's car, to drive away from the friends he will likely never see again, and along with them goes the last hope of Sunny ever getting over his guilt]].

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** [[spoiler:Bonus points for the phobia-based fights in the Lost Library, as even though Omori kills them and gains new skills, all he's doing is killing off ''all'' his bad his memories of Mari, shown when the piano disappears in both the library and in reality (or rather, the piano becomes invisible due to Sunny/Omori [[SelectiveObliviousness refusing to acknowledge its existence]]), and you earning the achievement "[[RepressedMemories Repressed]]".]]
** And even then, [[spoiler:Something keeps following Sunny/Omori around even in the real world. Omori might have succeeded in destroying repressing the traumatic memories involving Mari and repressing them, Mari, but the guilt? The guilt will always remain. Sunny, assuming he doesn't kill himself with the knife, walks out of that house, gets into mom's car, to drive away from the friends he will likely never see again, and along with them goes the last hope of Sunny ever getting over his guilt]].



* DyingToWakeUp: After completing each Headspace segment, which takes place in DreamLand, you wake yourself up by stabbing yourself with your knife. [[spoiler: However, doing this on any non-true route, after picking up another knife from the kitchen on the final day and going to sleep again will prompt one of the two possible neutral endings by having Sunny [[YourMindMakesItReal stab himself with it in his dream]]]].

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* DyingToWakeUp: After completing each Headspace segment, which takes place in DreamLand, you wake yourself up by stabbing yourself with your knife. [[spoiler: However, [[spoiler:However, doing this on any non-true route, after picking up another knife from the kitchen on the final day and going to sleep again will prompt one of the two possible neutral endings by having Sunny [[YourMindMakesItReal stab himself with it in his dream]]]].



* GhostlyGape: It shows up from time to time, but it's most prominent with [[spoiler: the recurring warped hallucination of Mari that torments both Sunny and Omori, dubbed HELLMARI. This version of Mari has no eyeballs, leaving a pair of black holes where they should be, and a distended void for a mouth.]]

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* GhostlyGape: It shows up from time to time, but it's most prominent with [[spoiler: the [[spoiler:the recurring warped hallucination of Mari that torments both Sunny and Omori, dubbed HELLMARI. This version of Mari has no eyeballs, leaving a pair of black holes where they should be, and a distended void for a mouth.]]
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* GhostlyGape: It shows up from time to time, but it's most prominent with [[spoiler: the recurring warped hallucination of Mari that torments both Sunny and Omori, dubbed HELLMARI. This version of Mari has no eyeballs, leaving a pair of black holes where they should be, and a distended void for a mouth.]]
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Developed and launched on Website/{{Kickstarter}}, Omori takes heavy influence from other [=RPGs=], most notably ''VideoGame/{{EarthBound|1994}}''. It was fully funded with several of its stretch goals met, including a full Japanese localization. The game was released on December 25, 2020 for PC systems, with UsefulNotes/NintendoSwitch, UsefulNotes/PlayStation4 and UsefulNotes/XboxOne versions released on June 17, 2022 with additional new content. Music by [[http://spaceboyfriend.bandcamp.com/ Space Boyfriend]], [[http://slimegirls.bandcamp.com/ Slime Girls]], Pedro Silva and Music/BoEn, with additional tracks by Creator/TobyFox, bansheebeat, James Roach, Lumena-tan, Madeleine Glenn, Omniboi, Samm Neiland, Shirpower, Music/{{Tofie}}, and Voia.

to:

Developed and launched on Website/{{Kickstarter}}, Omori takes heavy influence from other [=RPGs=], most notably ''VideoGame/{{EarthBound|1994}}''. It was fully funded with several of its stretch goals met, including a full Japanese localization. The game was released on December 25, 2020 for PC systems, with UsefulNotes/NintendoSwitch, UsefulNotes/PlayStation4 Platform/NintendoSwitch, Platform/PlayStation4 and UsefulNotes/XboxOne Platform/XboxOne versions released on June 17, 2022 with additional new content. Music by [[http://spaceboyfriend.bandcamp.com/ Space Boyfriend]], [[http://slimegirls.bandcamp.com/ Slime Girls]], Pedro Silva and Music/BoEn, with additional tracks by Creator/TobyFox, bansheebeat, James Roach, Lumena-tan, Madeleine Glenn, Omniboi, Samm Neiland, Shirpower, Music/{{Tofie}}, and Voia.
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None


** And even then, [[spoiler:Something keeps following Sunny/Omori around even in the real world. Omori might have succeeded in destroying the memories of Mari and repressing them, but the guilt? The guilt will always remain. Sunny, assuming he doesn't kill himself with the knife, walks out of that house, gets into mom's car, to drive away from the friends he will likely never see again, and along with them goes the last hope of Sunny ever getting over his guilt]].

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** And even then, [[spoiler:Something keeps following Sunny/Omori around even in the real world. Omori might have succeeded in destroying the traumatic memories of involving Mari and repressing them, but the guilt? The guilt will always remain. Sunny, assuming he doesn't kill himself with the knife, walks out of that house, gets into mom's car, to drive away from the friends he will likely never see again, and along with them goes the last hope of Sunny ever getting over his guilt]].
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Sunny's hiding as many bad memories as he can when he topples those now damageable phobia bosses, the piano and respective phobias involve Mari in some ways.


* AntiEscapismAesop: The central message of the game. The game mostly takes place in Sunny's MentalWorld, Headspace, where mostly everything is happy. But in the real world, Sunny is a depressed {{hikikomori}} who uses Headspace as an escape from his depression. The best ending the game has to offer can only be obtained by actually going out of your house and reconnecting with your friends, so that everyone can face the AwfulTruth and overcome their inner turmoil together. Staying in all the way till Moving Day expands the amount of Headspace content you get, but it will all lead to [[spoiler:Omori [[SplitPersonalityTakeover taking over Sunny]], blinding himself to the AwfulTruth that he accidentally killed Mari, and not really solving anything while Basil kills himself]].
** [[spoiler:Bonus points for the Something fights in the Lost Library, as even though Omori kills them and gains new skills, all he's doing is killing off ''all'' his memories of Mari, shown when the piano disappears in both the library and in reality (or rather, the piano becomes invisible due to Sunny/Omori [[SelectiveObliviousness refusing to acknowledge its existence]]), and you earning the achievement "[[RepressedMemories Repressed]]".]]

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* AntiEscapismAesop: The central message of the game. The game mostly takes place in Sunny's MentalWorld, Headspace, where mostly everything is happy. But in the real world, Sunny is a depressed {{hikikomori}} who uses Headspace as an escape from his depression. The best ending the game has to offer can only be obtained by actually going out of your house and reconnecting with your friends, so that everyone can face the AwfulTruth and overcome their inner turmoil together. Staying in all the way till Moving Day expands the amount of Headspace content you get, but it will all lead to [[spoiler:Omori [[SplitPersonalityTakeover taking over Sunny]], blinding himself to from the AwfulTruth that he accidentally killed Mari, and not really solving anything while Basil kills himself]].
** [[spoiler:Bonus points for the Something phobia-based fights in the Lost Library, as even though Omori kills them and gains new skills, all he's doing is killing off ''all'' bad his memories of Mari, shown when the piano disappears in both the library and in reality (or rather, the piano becomes invisible due to Sunny/Omori [[SelectiveObliviousness refusing to acknowledge its existence]]), and you earning the achievement "[[RepressedMemories Repressed]]".]]



** [[WeCannotGoOnWithoutYou The game ends when Omori's heart reaches 0]], but unlike other party members, he gets to [[LastChanceHitPoint survive a lethal attack]], so long as he didn't end the previous turn on 1 HP.

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** [[WeCannotGoOnWithoutYou The game ends when Omori's heart reaches 0]], depletes]], but unlike other party members, he gets to [[LastChanceHitPoint survive a lethal attack]], so long as he didn't end the previous turn on 1 HP.



*** Red Hands is stupidly powerful, dealing heavy damage to a single target four times. Nothing else in the game can even remotely compare to the boss-killing potential of this move (except a Kel Run'n'gun nuke, but that requires more setup). Against a single target, it can handily out-damage Release Energy, especially when combined with emotional advantage and a Tickle from Kel to make all four damage ticks hit right in the heart. Unusually for what is arguably the most powerful skill in the game, you obtain it completely for free right at the start of One Day Left, so it serves more as a way to level the playing field between you and the more powerful bosses on this route than an ultimate reward for your efforts.

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*** Red Hands is stupidly powerful, dealing heavy damage to a single target four times. Nothing else in the game can even remotely compare to the boss-killing potential of this move (except a Kel Run'n'gun Run n' Gun nuke, but that requires more setup). Against a single target, it can handily out-damage Release Energy, especially when combined with emotional advantage and a Tickle from Kel to make all four damage ticks hit right in the heart. Unusually for what is arguably the most powerful skill in the game, you obtain it completely for free right at the start of One Day Left, so it serves more as a way to level the playing field between you and the more powerful bosses on this route than an ultimate reward for your efforts.
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Spelling/grammar fix(es)


* PoorPredictableRock: With the Pet Rocks minigame you can go about Clashing with potential opponents, some of which are more predictable than others. Kel, your initial opponent, follows this trope literally -- the only thing he'll throw is rock so you can defeat him with ease despite his health advantage. Other opponents have varying degrees of randomization in their hands. [[spoiler:The Pet Rocks champion has no preference for any hand, rendering her battle a complete LuckBasedMission]].

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* PoorPredictableRock: With the Pet Rocks minigame you can go about Clashing with potential opponents, some of which are more predictable than others. Kel, your initial opponent, follows this trope literally -- the only thing he'll throw is rock so you can defeat him with ease despite his health advantage. Other opponents have varying degrees of randomization in their hands. [[spoiler:The Pet Rocks champion has no preference for any hand, rendering her battle a complete LuckBasedMission]].LuckBasedMission.]]



* RandomNumberGod: A very interesting example: certain events and secrets can happen at random within each new playthrough, to make sure not every playthrough feels the same. This is due to the WTF value hidden in the game. When you start a new game and help Aubrey get unstuck from the stump in the prologue, the game will choose a number from 1 to 13. Said number includes a certain event that will happen during that playthrough and only that playthrough. Said number can also be modified so that players can see every event at their own leisure, kinda like the "Fun" value in ''VideoGame/{{Undertale}}.
* TheReasonYouSuckSpeech: Omori [[spoiler:delivers a blistering one to Sunny during the final fight, which makes perfect sense since he's a manifestation of everything Sunny hates about himself and the guilt he feels about Mari.]] Eventually, it devolves into a MadnessMantra:

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* RandomNumberGod: A very interesting example: certain events and secrets can happen at random within each new playthrough, to make sure not every playthrough feels the same. This is due to the WTF value hidden in the game. When you start a new game and help Aubrey get unstuck from the stump in the prologue, the game will choose a number from 1 to 13. Said number includes a certain event that will happen during that playthrough and only that playthrough. Said number can also be modified so that players can see every event at their own leisure, kinda like the "Fun" value in ''VideoGame/{{Undertale}}.
''VideoGame/{{Undertale}}''.
* TheReasonYouSuckSpeech: Omori [[spoiler:delivers a blistering one to Sunny during the final fight, which makes perfect sense since he's a manifestation of everything Sunny hates about himself and the guilt he feels about Mari.]] Mari]]. Eventually, it devolves into a MadnessMantra:



** [[spoiler:It also happens with Basil, regardless of which route you take, though if you take the true route, you actually get to see his sanity slippage. In the true route, the already mentally unwell Basil starts to lose his mind even further upon the news that Sunny is moving away from town after just emerging from his house after four years, and regardless of which route you take, the neutral endings end with him [[DrivenToSuicide committing suicide.]] If you confront Basil the night he kills himself on the true route, Sunny catches Basil in the middle of a psychotic breakdown and attacks Sunny to free him from "Something", implying that he intends to commit a murder-suicide with Sunny, all while Sunny desperately tries to fight off Basil while suffering from a full-on panic attack. Thankfully, the secret ending shows that Basil gets better.]]

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** [[spoiler:It also happens with Basil, regardless of which route you take, though if you take the true route, you actually get to see his sanity slippage. In the true route, the already mentally unwell Basil starts to lose his mind even further upon the news that Sunny is moving away from town after just emerging from his house after four years, years (with the death of his grandmother just making things worse), and regardless of which route you take, the neutral endings end with him [[DrivenToSuicide committing suicide.]] suicide]]. If you confront Basil on the night he kills himself on the true route, Sunny catches Basil in the middle of a psychotic breakdown and attacks Sunny to free him from "Something", implying that he intends to commit a murder-suicide with Sunny, all while Sunny desperately tries to fight off Basil while suffering from a full-on panic attack. Thankfully, the secret ending shows that Basil gets better.]]



** During the Prologue when Sunny wakes up in the middle of the night and after eating the steak that gives him a stomachache, you'll hear someone knocking at the door. [[spoiler:Go ahead, answer an unexpected visitor in the middle of the night, and get a JumpScare hallucination for your efforts. Mari isn't there after all.]] [[RewatchBonus It's even more bait-y on a repeat playthrough after a Sunny route playthrough]], since you know that [[spoiler:Mari died years before the start of the game, so you know that what you think is Mari visiting you isn't, but you just ''have'' to wonder about Mari supposedly coming BackFromTheDead...]]

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** During the Prologue when Sunny wakes up in the middle of the night and after eating the steak that gives him a stomachache, you'll hear someone knocking at the door. [[spoiler:Go ahead, answer an unexpected visitor in the middle of the night, and get a JumpScare hallucination for your efforts. Mari isn't there after all.]] [[RewatchBonus It's even more bait-y on a repeat playthrough after a Sunny route playthrough]], since you know that [[spoiler:Mari died years before the start of the game, so you know that what you think is Mari visiting you isn't, but you just ''have'' to wonder about Mari supposedly coming BackFromTheDead...]]BackFromTheDead…]]



** The container for Marina's 667th experiment has a nearby posted bird sign warning you to not touch the glass. Just try to ignore the warning... As you run down the halls to escape, depending on [[RandomEvent a hidden randomly-picked variable]], [[spoiler:you may encounter the Spelling Bee, who you may remember from the Train Station along with their "slowly spell out their words one letter at a time" VerbalTic. Talk to them ''at your own peril'' and find out the hard way that TalkingIsAFreeAction is averted.]]

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** The container for Marina's 667th experiment has a nearby posted bird sign warning you to not touch the glass. Just try to ignore the warning... As you run down the halls to escape, depending on [[RandomEvent a hidden randomly-picked variable]], [[spoiler:you may encounter the Spelling Bee, who you may remember from the Train Station along with their "slowly spell out their words one letter at a time" VerbalTic. Talk to them ''at your own peril'' and find out the hard way that TalkingIsAFreeAction is averted.]]averted]].



** The very first fight in the game, against Boss, will always end with him [[OneHitKill instantly knocking out every party member except Omori]] as a way to demonstrate the latter's LastChanceHitPoint ability. Boss will not attack any further after this point, making the fight [[ForegoneVictory impossible to lose.]]

to:

** The very first fight in the game, against Boss, will always end with him [[OneHitKill instantly knocking out every party member except Omori]] as a way to demonstrate the latter's LastChanceHitPoint ability. Boss will not attack any further after this point, making the fight [[ForegoneVictory impossible to lose.]]lose]].



** None of the fights with Something in the Sunny route can be lost[[note]]With one very unlikely exception: if the player allows the Something in the Dark fight to go on for 10 turns, it will use a unique attack dealing [[ArcNumber 143]] damage for a OneHitKill[[/note]], but at the same time it is impossible to deal damage to Something: the only way to defeat it is to wait out a few turns until Sunny learns a new skill, which can be used to immediately end the battle.

to:

** None of the fights with Something in the Sunny route can be lost[[note]]With one very unlikely exception: if the player allows the Something in the Dark fight to go on for 10 turns, it will use a unique attack dealing [[ArcNumber 143]] damage for a OneHitKill[[/note]], but at the same time time, it is impossible to deal damage to Something: the only way to defeat it is to wait out a few turns until Sunny learns a new skill, which can be used to immediately end the battle.



** [[ZigZaggingTrope Zig-zagged]] with [[spoiler:[[FinalBoss Humphrey]]. While his first phase can be defeated conventionally, its whopping [[DamageSpongeBoss 9,999 health]] makes it unfeasible to do so without the use of nuking strategies; as such, Humphrey will automatically transition to his second phase after five turns have passed regardless of whether or not his health is depleted. His second and third phases are then fought normally, but his final phase [[ZeroEffortBoss has only 1 HP and does not attack]], forcing the player to end the fight.]]

to:

** [[ZigZaggingTrope Zig-zagged]] with [[spoiler:[[FinalBoss Humphrey]]. While his first phase can be defeated conventionally, its whopping [[DamageSpongeBoss 9,999 health]] makes it unfeasible to do so without the use of nuking strategies; as such, Humphrey will automatically transition to his second phase after five turns have passed passed, regardless of whether or not his health is depleted. His second and third phases are then fought normally, but his final phase [[ZeroEffortBoss has only 1 HP and does not attack]], forcing the player to end the fight.]]fight]].



* SharkFinOfDoom: {{Parodied| Trope}}. There is an enemy called a Shark Fin that resembles a shark fin ominously sticking out of the water, but the “fin” is actually the entire creature.

to:

* SharkFinOfDoom: {{Parodied| Trope}}.{{Parodied|Trope}}. There is an enemy called a Shark Fin that resembles a shark fin ominously sticking out of the water, but the “fin” is actually the entire creature.



* ShooOutTheClowns: [[spoiler:Once Omori enters Black Space, all of Headspace is swept aside. The other Headspace kids do appear in Black Space, though as [[GlitchEntity evil, distorted entities]]. The kids then make one last appearance in either the good or bad ending but don't even have any dialogue.]]
* ShootTheShaggyDog: The [[DownerEnding bad ending]]. [[spoiler:Sunny's character growth and willingness to move on from his dark past is rendered moot as he gives up fighting Omori after being defeated by him and allows him to consume his mind. This leads to the cycle of Sunny burying himself in his fantasies repeating once more, or it would have had he not [[DrivenToSuicide thrown himself off the hospital roof.]]]]

to:

* ShooOutTheClowns: [[spoiler:Once Omori enters Black Space, all of Headspace is swept aside. The other Headspace kids do appear in Black Space, though as [[GlitchEntity evil, distorted entities]]. The kids then make one last appearance in either the good or bad ending ending, but don't even have any dialogue.]]
* ShootTheShaggyDog: The [[DownerEnding bad ending]]. [[spoiler:Sunny's character growth and willingness to move on from his dark past is rendered moot as he gives up fighting Omori after being defeated by him and allows him to consume his mind. This leads to the cycle of Sunny burying himself in his fantasies repeating once more, more… or it would have had he not [[DrivenToSuicide thrown himself off the hospital roof.]]]]roof]].]]



** Much of the Faraway segments of the Main Route are somewhat on the idealistic end of the scale, proving the friends' potential to reconcile even after what broke them apart, as well as depicting Sunny and Kel's positive contributions to and fellowship with their immediate community. [[spoiler:While [[VillainHasAPoint Omori is correct]] that how Mari really died is not something the friends will take lightly, how exactly they react is left far too {{ambiguous| ending}} for the [[GoldenEnding good ending]] to lean on either side.]]
** [[spoiler:The Hikikomori Route is not only {{darker| and edgier}} in a {{surreal| horror}}istic fashion, but also the most firmly cynical part of the entire game, lampooning Sunny's attempts to hide his own problems, which prevent him from making peace with them and condemn Basil to death by [[DrivenToSuicide suicide]].]]

to:

** Much of the Faraway segments of the Main Route are somewhat on the idealistic end of the scale, proving the friends' potential to reconcile even after what broke them apart, as well as depicting Sunny and Kel's positive contributions to and fellowship with their immediate community. [[spoiler:While [[VillainHasAPoint Omori is correct]] that how Mari really died is not something the friends will take lightly, how exactly they react is left far too {{ambiguous| ending}} {{ambiguous|ending}} for the [[GoldenEnding good ending]] to lean on either side.]]
** [[spoiler:The Hikikomori Route is not only {{darker| and {{darker|and edgier}} in a {{surreal| horror}}istic {{surreal|horror}}istic fashion, but also the most firmly cynical part of the entire game, lampooning Sunny's attempts to hide his own problems, which prevent him from making peace with them and condemn Basil to death by [[DrivenToSuicide suicide]].]]



* StaircaseTumble: [[spoiler:Mari accidentally fell down the stairs and died from Sunny's accidental push]].

to:

* StaircaseTumble: [[spoiler:Mari accidentally fell down the stairs and died from Sunny's accidental push]].push.]]



* StatusBuff: In place of StatusEffects, OMORI has an Emotion system. The emotion someone feels will increase one stat, decrease another stat, modifies some of their skills, and has a dash of ElementalRockPaperScissors involved. Along with a TierSystem. There are usually two tiers of emotions, though some bosses and (curiously for TheStoic) Omori himself has three.
** '''Happy / Ecstatic / Manic:''' [[CriticalHitClass Increases Luck and Speed, but lowers Hit Rate.]] Increased damage to the Angry line. Happy enemies drop more clams when defeated, and have a higher chance of dropping items.

to:

* StatusBuff: In place of StatusEffects, OMORI has an Emotion system. The emotion someone feels will increase one stat, decrease another stat, modifies some of their skills, and has a dash of ElementalRockPaperScissors involved. Along involved, along with a TierSystem. There are usually two tiers of emotions, though some bosses and (curiously for TheStoic) Omori himself has three.
** '''Happy / Ecstatic / Manic:''' [[CriticalHitClass Increases Luck and Speed, but lowers Hit Rate.]] Increased damage to against the Angry line. Happy enemies drop more clams when defeated, and have a higher chance of dropping items.



** '''[[PowerNullifier Afraid]][[spoiler: / Stressed Out]]:''' A special status reserved for special battles, usually involving Something. Prevents the use of Follow-Up Attacks and most Skills, and increases damage taken by above emotions including itself.
* TheStinger: If the player takes care of Basil's plants throughout the game, [[spoiler:an extra scene plays after the Good Ending in which Sunny and Basil's Somethings vanish from behind them, heavily implying that they have forgiven themselves and are ready to move on.]]

to:

** '''[[PowerNullifier Afraid]][[spoiler: / Stressed Out]]:''' A special status reserved for special battles, usually involving Something. Prevents the use of Follow-Up Attacks and most Skills, and increases damage taken by the above emotions emotions, including itself.
* TheStinger: If the player takes care of Basil's plants throughout the game, [[spoiler:an extra scene plays after the Good Ending in which Sunny and Basil's Somethings vanish from behind them, heavily implying that they have forgiven themselves and are ready to move on.]]on]].



** [[spoiler:Hikkikomori Route: An alternative route only possible if you stay home for the Real World events, doing chores as a replacement for all the events outside.]]

to:

** [[spoiler:Hikkikomori Route: An alternative route only possible if you stay home for the Real World events, doing chores as a replacement for all of the events outside.]]



** The bad ending has this. [[spoiler:It seems that Omori is going on another adventure in Headspace, committing to his purpose to let Sunny avoid reality completely if you choose to not continue. It's obviously not healthy but much better than the endings where Sunny stabs himself and bleeds out in bed. Then it cuts to the real world, where an injured Sunny commits suicide by tossing himself off a hospital balcony while possessed by Omori. To emphasize this, the song "My Time" plays, with the visuals changing to accompany the changes in background music]].

to:

** The bad ending has this. [[spoiler:It seems that Omori is going on another adventure in Headspace, committing to his purpose to let Sunny avoid reality completely if you choose to not continue. It's obviously not healthy healthy, but much better than the endings where Sunny stabs himself and bleeds out in bed. Then it cuts to the real world, where an injured Sunny commits suicide by tossing himself off a hospital balcony while possessed by Omori. To emphasize this, the song "My Time" plays, [[DisneyAcidSequence with the visuals changing to accompany the changes in background music]].]]



* TelevisionPortal: Minor character TV Girl lives in one of these. The final reward offered by the recycling machine is the Universal Remote, which allows you to use a few televisions found in Headspace as portals [[spoiler:that lead to parts of Black Space 2. It's notably the only way to access said areas on the main route.]]
* ThereAreNoTherapists: It's clear that Sunny is struggling with depression and anxiety that no one is really helping him with. This just makes the lack of therapists in the modern real world even more jarring, as the source of the trauma had a domino effect that shattered Sunny's friend circle and even their families. One halfway-competent therapist or [[SocialServicesDoesNotExist social worker]] would've made things a lot less complicated... [[JustEatGilligan but then there wouldn't be a story]]. In Aubrey's case, this is a JustifiedTrope, as her father left and her mother is neglectful. In Kel's case, his troubles probably went unnoticed as a result of his grief not being as visible as that of the other group members. Meanwhile, Sunny's mom seems to have adopted a pretty laissez-faire attitude about her son's condition, perhaps out of fear of making things worse for him, of course, as we now know, [[spoiler:[[DrivenToSuicide this can prove to be a fatal mistake]].]]

to:

* TelevisionPortal: Minor character TV Girl lives in one of these. The final reward offered by the recycling machine is the Universal Remote, which allows you to use a few televisions found in Headspace as portals [[spoiler:that lead to parts of Black Space 2. It's notably the only way to access said areas on the main route.]]
route]].
* ThereAreNoTherapists: It's clear that Sunny is struggling with depression and anxiety that no one is really helping him with. This just makes the lack of therapists in the modern real world even more jarring, as the source of the trauma had a domino effect that shattered Sunny's friend circle and even their families. One halfway-competent therapist or [[SocialServicesDoesNotExist social worker]] would've made things a lot less complicated... complicated… [[JustEatGilligan but then there wouldn't be a story]]. In Aubrey's case, this is a JustifiedTrope, as her father left and her mother is neglectful. In Kel's case, his troubles probably went unnoticed as a result of his grief not being as visible as that of the other group members. Meanwhile, Sunny's mom seems to have adopted a pretty laissez-faire attitude about her son's condition, perhaps out of fear of making things worse for him, him; of course, as we now know, [[spoiler:[[DrivenToSuicide this can prove to be a fatal mistake]].]]mistake]]]].



** The [[https://youtu.be/erzgjfU271g 2014 trailer]] already has Aubrey's [[{{Delinquents}} present Faraway appearance]] a subtle allusion to the game's FirstEpisodeTwist.
** One of the other trailers is this as well, showing [[spoiler:Omori exploring Black Space]], something you won't do until late in the game. Severely {{downplayed| trope}} in that it isn't well-explained and only seems to be part of the game's horror elements, which are used as a selling point.

to:

** The [[https://youtu.be/erzgjfU271g 2014 trailer]] already has Aubrey's [[{{Delinquents}} present Faraway appearance]] appearance]], a subtle allusion to the game's FirstEpisodeTwist.
** One of the other trailers is this as well, showing [[spoiler:Omori exploring Black Space]], something you won't do until late in the game. Severely {{downplayed| trope}} {{downplayed|trope}} in that it isn't well-explained and only seems to be part of the game's horror elements, which are used as a selling point.



* UnexpectedGameplayChange: [[spoiler:Once you reach Black Space, the game becomes an atmospheric exploration game in the vein of VideoGame/YumeNikki.]]

to:

* UnexpectedGameplayChange: [[spoiler:Once you reach Black Space, the game becomes an atmospheric exploration game in the vein of VideoGame/YumeNikki.''VideoGame/YumeNikki''.]]



** Omori fighting in Headspace with a knife isn't much of an issue, but Sunny brandishing a steak knife in the real world causes multiple characters to freak out or be scared. Enough so that though it's minor, Sunny attacking Aubrey with the knife equipped in their first bout causes a WhatTheHellHero from both sides of the fight and immediately ends the tussle due to a real injury.
** Omori and his friends can travel underwater to escape the Last Resort. In the real world, Sunny's visible phobia of drowning, combined with a lack of experience or stamina, literally sinks him when [[spoiler:he has to save Basil after Aubrey pushes him into the lake. Not helping is that he hallucinates fighting Something, and a spectre of Mari teaches Sunny how to power through and Persist to beat it. Hero has to save them both though he notes that Sunny is just waterlogged while Basil got water in his lungs and needs to get back home to rest and change into dry clothes. A flashback in the good ending reveals that Mari saved him from drowning when he was younger, for similar reasons]]. 
** You can obtain various charms like in Headspace, but because they're not exactly armor, the charms are for mostly aesthetic value and don't affect your stats [[spoiler:except for the Seashell Necklace]]. The Pet Rock is one of the few charms that has an effect, and it only lets you play a minigame with other characters.
** Also, Sunny and friends can certainly buy and eat as many snacks as they want, and [[DownplayedTrope that applies to the real world also]]. However, there's no such things as HyperactiveMetabolism in the real world: comfort food like pizza certainly makes them feel better but not as much as actual medicine.

to:

** Omori fighting in Headspace with a knife isn't much of an issue, but Sunny brandishing a steak knife in the real world causes multiple characters to freak out or be scared. Enough so that even though it's minor, Sunny attacking Aubrey with the knife equipped in their first bout causes a WhatTheHellHero from both sides of the fight and immediately ends the tussle due to a real injury.
** Omori and his friends can travel underwater to escape the Last Resort. In the real world, Sunny's visible phobia of drowning, combined with a lack of experience or stamina, literally sinks him when [[spoiler:he has to save Basil after Aubrey pushes him into the lake. Not helping is that he hallucinates fighting Something, and a spectre of Mari teaches Sunny how to power through and Persist to beat it. Hero has to save them both both, though he notes that Sunny is just waterlogged while Basil got water in his lungs and needs to get back home to rest and change into dry clothes. A flashback in the good ending reveals that Mari saved him from drowning when he was younger, for similar reasons]]. 
** You can obtain various charms like in Headspace, but because they're not exactly armor, the charms are for mostly for aesthetic value and don't affect your stats [[spoiler:except [[spoiler:(except for the Seashell Necklace]].Necklace)]]. The Pet Rock is one of the few charms that has an effect, and it only lets you play a minigame with other characters.
** Also, Sunny and friends can certainly buy and eat as many snacks as they want, and [[DownplayedTrope that applies to the real world also]]. However, there's no such things thing as HyperactiveMetabolism in the real world: comfort food like pizza certainly makes them feel better better, but not as much as actual medicine.



** CriticalExistenceFailure is in full effect, as characters given a brutal beatdown can still fight if they have enough health left and some are just fine in post-battle cutscenes... in Headspace anyway. Naturally the waking world doesn't follow this rule; Sunny and Aubrey only walk away from their fights because Sunny is disarmed or the scuffle is broken up. [[spoiler:The fight between Sunny and Basil is ''not'' broken up, and it ends like a brawl amidst a shared psychotic break would be expected to end: with both boys battered, bloody, and bedridden in the hospital.]]
** [[spoiler:In the Hikikomori route, Omori-as-Sunny wandering around the house can get the Stab option back if he picks up a knife from the kitchen. Done in Headspace this warps him back to White Space, but [[DrivenToSuicide done in reality...]]]]
** The fight against the Hooligans on the 2nd day is typically a CurbStompBattle, with Kel admitting that it was a bad idea to pick a fight with six people at once. However, there actually is a way to win the fight that's also fairly realistic - [[spoiler:pepperspraying them]].
* UngratefulBastard: [[spoiler:Omori regards Sunny as this; given the fact that Omori is a manifestation of Sunny's depression and self-loathing about killing his sister by accident, it's understandable. The truth is more complicated than that; Sunny never meant to hurt Mari, let alone kill her, and he lashed out in a MomentOfWeakness. Omori suppressed many happy memories as well as good ones, including the fact that Mari saved Sunny from drowning when they were younger. Sunny still pushed her down the stairs in a fit of anger, after smashing his violin during a fruitless practice before their recital. Omori points out during their boss battle that Mari loved Sunny, and Sunny killed her]].

to:

** CriticalExistenceFailure is in full effect, as characters given a brutal beatdown can still fight if they have enough health left and some are just fine in post-battle cutscenes... in Headspace Headspace, anyway. Naturally Naturally, the waking world doesn't follow this rule; Sunny and Aubrey only walk away from their fights because Sunny is disarmed or the scuffle is broken up. [[spoiler:The fight between Sunny and Basil is ''not'' broken up, and it ends like a brawl amidst a shared psychotic break would be expected to end: with both boys battered, bloody, and bedridden in the hospital.]]
** [[spoiler:In the Hikikomori route, Omori-as-Sunny wandering around the house can get the Stab option back if he picks up a knife from the kitchen. Done in Headspace Headspace, this warps him back to White Space, but [[DrivenToSuicide done in reality...]]]]
** The fight against the Hooligans on the 2nd day is typically a CurbStompBattle, with Kel admitting that it was a bad idea to pick a fight with six people at once. However, there actually is a way to win the fight that's also fairly realistic - [[spoiler:pepperspraying — [[spoiler:pepper-spraying them]].
* UngratefulBastard: [[spoiler:Omori regards Sunny as this; given the fact that Omori is a manifestation of Sunny's depression and self-loathing about killing his sister by accident, it's understandable. The truth is more complicated than that; Sunny never meant to hurt Mari, let alone kill her, and he lashed out in a MomentOfWeakness. Omori suppressed many happy memories as well as good ones, including the fact that Mari saved Sunny from drowning when they were younger. Sunny still pushed her down the stairs in a fit of anger, after smashing his violin during a fruitless practice before their recital. Omori points out during their boss battle that Mari loved Sunny, and Sunny killed her]].her.]]



** Omori is introduced as the leader of the friendship group in Headspace, the cool friend that inspires joy in everyone. He takes them on quests and adventures, including one where Basil goes missing. [[spoiler:It comes out that Omori was lying to everyone, including the player: he was the one who removed Basil from Headspace and imprisoned him in Blackspace, as punishment for trying to talk about Mari's death in the real world. What's more, Omori has reset Headspace multiple times, and placed older copies of the friend group in Blackspace rooms as well where they deteriorate. He's actually the villain of the story and a coping mechanism for Sunny, to hide from him that Sunny was responsible for Mari's death]].
** Sunny is the real-world player character, who wanders around the house reading notes from his mother. Each of his phobias appears as the monster Something, muddying the screen and blurring reality. At one point he thinks that he sees Mari outside the house begging to be let inside. Choosing to do so lets you know that whatever was outside definitely wasn't Mari, [[spoiler:in the living sense]]. [[spoiler:Aubrey has to drop the bomb when reminding Kel and Sunny that Mari died four years ago. To reach the good ending, Sunny has to face the fact-- and shocking revelation to the viewers-- that he pushed Mari down the stairs in a fit of anger, and Basil got the idea to stage her death as a suicide. It means uncovering the truth, even when Omori is fighting you every step of the way]].

to:

** Omori is introduced as the leader of the friendship group in Headspace, the cool friend that inspires joy in everyone. He takes them on quests and adventures, including one where Basil goes missing. [[spoiler:It comes out that Omori was lying to everyone, including the player: he was the one who removed Basil from Headspace and imprisoned him in Blackspace, as punishment for trying to talk about Mari's death in the real world. What's more, Omori has reset Headspace multiple times, and placed older copies of the friend group in Blackspace Black Space rooms as well where they deteriorate. He's actually the villain of the story and a coping mechanism for Sunny, to hide from him that Sunny was responsible for Mari's death]].
death.]]
** Sunny is the real-world player character, who wanders around the house reading notes from his mother. Each of his phobias appears as the monster Something, muddying the screen and blurring reality. At one point he thinks that he sees Mari outside the house begging to be let inside. Choosing to do so lets you know that whatever was outside definitely wasn't Mari, [[spoiler:in the living sense]]. [[spoiler:Aubrey has to drop the bomb when reminding Kel and Sunny that Mari died four years ago. To reach the good ending, Sunny has to face the fact-- fact -- and shocking revelation to the viewers-- viewers -- that he pushed Mari down the stairs in a fit of anger, and Basil got the idea to stage her death as a suicide. It means uncovering the truth, even when Omori is fighting you every step of the way]].way.]]



* UnusuallyUninterestingSight: Nearly everything pertaining to Something, such as the Stranger, the bloody footprints that lead to Something/Stranger-related locations, and the [[spoiler:Deeper Well]] [=NPCs=] who address Omori in a collective WhamEpisode, are completely ignored by the rest of his party. [[spoiler:One notable exception that isn't on the Hikkikomori Route is when a Something attacks the party on the train to Orange Oasis, causing the rest of the party to fall into Afraid status while Omori is left Neutral, and even then nobody has anything to say about it afterwards.]] Justified in that [[spoiler:Omori's Headspace friends are all products of his imagination meant to distract Sunny from learning the truth about Mari's death, so it's likely he intentionally "designed" them to ignore everything Something-related.]]

to:

* UnusuallyUninterestingSight: Nearly everything pertaining to Something, such as the Stranger, the bloody footprints that lead to Something/Stranger-related locations, and the [[spoiler:Deeper Well]] [=NPCs=] who address Omori in a collective WhamEpisode, are completely ignored by the rest of his party. [[spoiler:One notable exception that isn't on the Hikkikomori Route is when a Something attacks the party on the train to Orange Oasis, causing the rest of the party to fall into Afraid status while Omori is left Neutral, and even then then, nobody has anything to say about it afterwards.]] Justified in that [[spoiler:Omori's Headspace friends are all products of his imagination meant to distract Sunny from learning the truth about Mari's death, so it's likely he intentionally "designed" them to ignore everything Something-related.]]Something-related]].we



* TheVeryDefinitelyFinalDungeon: The place where Basil is being help captive; [[spoiler:Black Space, a ''VideoGame/YumeNikki''-esque area with a nexus with multiple doors leading to several nightmarish areas- you must go through a little more than half of them to be able to reach the Church of Something and the game's endings. Unusually, you reach this area ''after'' fighting the standard FinalBoss, Humphrey]].

to:

* TheVeryDefinitelyFinalDungeon: The place where Basil is being help held captive; [[spoiler:Black Space, a ''VideoGame/YumeNikki''-esque area with a nexus with multiple doors leading to several nightmarish areas- areas — you must go through a little more than half of them to be able to reach the Church of Something and the game's endings. Unusually, you reach this area ''after'' fighting the standard FinalBoss, Humphrey]].



** PlayedForLaughs. One of the Sprout Moles in Sprout Mole Village has a Christmas tree in their home. Cutting down the tree gives you an achievement for ruining Christmas. What makes this even more funnier is that the game was released on Christmas Day.

to:

** PlayedForLaughs. One of the Sprout Moles in Sprout Mole Village has a Christmas tree in their home. Cutting down the tree gives you an achievement for ruining Christmas. What makes this even more funnier is that the game was released on Christmas Day.



* WakeUpCallBoss: Space Ex-Boyfriend is the first challenge the player will meet at the beginning of the game. If you haven't understood how the Emotion System and Follow-Up works, get ready to see your party members toasted.

to:

* WakeUpCallBoss: Space Ex-Boyfriend is the first big challenge the player will meet at the beginning of the game. If you haven't understood how the Emotion System and Follow-Up works, get ready to see your party members toasted.



** The end of the tutorial section: Basil freaks out after a photo of some unknown broken object falls from his album, causing black tendrils to appear below him and Omori to be kicked back to White Space. With no way out, Omori stabs himself. [[DreamEmergencyExit Cut to the]] ''[[DreamEmergencyExit real world]]'' where the player is introduced to Sunny, a boy who looks way too similar to Omori.
** The first day throws said real world into the mix, and apparently, not only has Aubrey grown into a punk, [[spoiler:the other girl in Headspace, Mari, [[DeadAllAlong has been dead for four years]], and [[WeUsedToBeFriends everyone in your circle no longer talks to each other anymore.]]]] Also, you have only three days left before you move out of town.
** [[spoiler:''Welcome To Black Space.'' In this ''VideoGame/YumeNikki''/''VideoGame/DotFlow'' inspired section, it's revealed that not only are Sunny and Omori two different people ([[SplitPersonality sort of]]), but the horrifying truth of Mari's death is revealed; an argument between the two ends with Sunny pushing her down a flight of stairs, killing her. Basil, the only witness to this and [[GoodCannotComprehendEvil incapable of realizing that Sunny could do such a thing]], comes up with the plan to make Mari's death a suicide to make Sunny innocent, but the shared guilt and trauma of Mari's open eye staring at them creates the [[BigBad Something]] that haunts them both, as well as Omori, who represents Sunny's violent repression of said truth and suicidal guilt. With this revealed, Omori becomes the main antagonist and tries to take over Sunny and [[DrivenToSuicide kill himself out of grief]] on the last day before they move out.]]

to:

** The end of the tutorial section: Basil freaks out after a photo of some unknown broken object falls from his album, causing black tendrils to appear below him and Omori to be kicked back to White Space. With no way out, Omori stabs himself. [[DreamEmergencyExit Cut to the]] ''[[DreamEmergencyExit real world]]'' world]]'', where the player is introduced to Sunny, a boy who looks way too similar to Omori.
** The first day throws said real world into the mix, and apparently, not only has Aubrey grown into a punk, [[spoiler:the other girl in Headspace, Mari, [[DeadAllAlong has been dead for four years]], and [[WeUsedToBeFriends everyone in your circle no longer talks to each other anymore.]]]] anymore]]]]. Also, you have only three days left before you move out of town.
** [[spoiler:''Welcome To Black Space.'' In this ''VideoGame/YumeNikki''/''VideoGame/DotFlow'' inspired ''VideoGame/YumeNikki''/''VideoGame/DotFlow''-inspired section, it's revealed that not only are Sunny and Omori two different people ([[SplitPersonality sort of]]), but the horrifying truth of Mari's death is revealed; an argument between the two ends with Sunny pushing her down a flight of stairs, killing her. Basil, the only witness to this and [[GoodCannotComprehendEvil incapable of realizing that Sunny could do such a thing]], comes up with the plan to make Mari's death a suicide to make Sunny innocent, but the shared guilt and trauma of Mari's open eye staring at them creates the [[BigBad Something]] that haunts them both, as well as Omori, who represents Sunny's violent repression of said truth and suicidal guilt. With this revealed, Omori becomes the main antagonist and tries to take over Sunny and [[DrivenToSuicide kill himself out of grief]] on the last day before they move out.]]



--->'''Kel''': You know, Mari would be really sad to hear that.\\
'''Aubrey''': [[spoiler:Heh... Really? You really wanna bring Mari into this? Who cares what Mari thinks? Mari's [[DeadAllAlong dead.]]]]

to:

--->'''Kel''': --->'''Kel:''' You know, Mari would be really sad to hear that.\\
'''Aubrey''': '''Aubrey:''' [[spoiler:Heh... Really? You really wanna bring Mari into this? Who cares what Mari thinks? Mari's [[DeadAllAlong dead.]]]]dead]].]]



--->'''Aubrey''': [[WeUsedToBeFriends We haven't talked in four years, Kel. A lot changes in four years.]]

to:

--->'''Aubrey''': --->'''Aubrey:''' [[WeUsedToBeFriends We haven't talked in four years, Kel. A lot changes in four years.]]



--->'''Mari''': It's not my place to say anymore, but... I hope you're still there... [[spoiler:Sunny...]]

to:

--->'''Mari''': --->'''Mari:''' It's not my place to say anymore, but... I hope you're still there... [[spoiler:Sunny...]]



--->'''Hero''': [[spoiler:Whoa, you scared me there, Sunny! Sorry for bursting in like that. [[MaybeMagicMaybeMundane I could've sworn I heard some music.]]]]

to:

--->'''Hero''': --->'''Hero:''' [[spoiler:Whoa, you scared me there, Sunny! Sorry for bursting in like that. [[MaybeMagicMaybeMundane I could've sworn I heard some music.]]]]



--->'''Hero''': [[spoiler:I just... don't understand why she chose to leave us... [[DrivenToSuicide the way she did.]]]]

to:

--->'''Hero''': --->'''Hero:''' [[spoiler:I just... don't understand why she chose to leave us... [[DrivenToSuicide the way she did.]]]]



--->'''Basil''': [[spoiler:when something blacked out all of my photos...]]

to:

--->'''Basil''': --->'''Basil:''' [[spoiler:when something blacked out all of my photos...]]



--->'''Mom''': [[spoiler:SUNNY ... we're moving away.]]
* WhamShot: When [[spoiler:Sunny enters Blackspace, he has to do a FetchQuest to find what look like missing photos from Dream Basil's album during One Day Left. To do so, he has to navigate through hospital rooms, with bloody hands flashing as he picks up each one. They confirm that Mari fell down the stairs, which doesn't match with the fact that she was found hanging from a tree. Then we get to one photo: it shows Sunny and Mari at the top of the stairs. Slowly the player comes to the realization that Sunny killed Mari by accident]].

to:

--->'''Mom''': --->'''Mom:''' [[spoiler:SUNNY ... we're moving away.]]
* WhamShot: When [[spoiler:Sunny enters Blackspace, Black Space, he has to do a FetchQuest to find what look like missing photos from Dream Basil's album during One Day Left. To do so, he has to navigate through hospital rooms, with bloody hands flashing as he picks up each one. They confirm that Mari fell down the stairs, which doesn't match with the fact that she was found hanging from a tree. Then we get to one photo: it shows Sunny and Mari at the top of the stairs. Slowly the player comes to the realization that Sunny killed Mari by accident]].



* WolfpackBoss: [[spoiler:The console version adds extra battles to the end of the Boss Rush if you take it on with only Basil in your party. One of these battles is a fight with projections of Kel, Aubrey, and Hero. Unlike the Slime Girls they will take their actions individually and will use the same skills they had as party members on you.]]

to:

* WolfpackBoss: [[spoiler:The console version adds extra battles to the end of the Boss Rush if you take it on with only Basil in your party. One of these battles is a fight with projections of Kel, Aubrey, and Hero. Unlike the Slime Girls Girls, they will take their actions individually and will use the same skills they had as party members on you.]]



* YouBastard: The console-exclusive version of the BossRush in the [[spoiler:Hikkikomori route]] is topped off with [[spoiler:a [[ZeroEffortBoss "fight"]] against Mari, or a projection thereof. [[WhyIsntItAttacking Mari does nothing to harm Omori and Basil and in fact heals them every so often]]. Your "reward" for beating her is Sunny and Basil being suddenly faced with her hanging corpse, too terrified to move, followed by a JumpScare of a Mari-like apparition charging the screen, as if the game is taunting you for expecting a reward out of killing Sunny's harmless and beloved sister.]]

to:

* YouBastard: The console-exclusive version of the BossRush in the [[spoiler:Hikkikomori route]] is topped off with [[spoiler:a [[ZeroEffortBoss "fight"]] against Mari, or a projection thereof. [[WhyIsntItAttacking thereof]]. [[spoiler:[[WhyIsntItAttacking Mari does nothing to harm Omori and Basil and in fact heals them every so often]]. Your "reward" for beating her is Sunny and Basil being suddenly faced with her hanging corpse, too terrified to move, followed by a JumpScare of a Mari-like apparition charging the screen, as if the game is taunting you for expecting a reward out of killing Sunny's harmless and beloved sister.]]



*** PlayedForDrama and [[PlayedForHorror Horror]] in the console-exclusive [[spoiler:Mari "battle." Mari doesn't attack at all, and just either smiles at Omori and Basil or even heals them. Once her health is depleted, [[MoodWhiplash she suddenly turns into Something In The Wind (her hanging corpse)]] and Sunny (forced out of Omori) and Basil become Afraid and unable to act. After a few turns of neither party acting, Something turns into a ghostly apparition of her and [[JumpScare charges the screen]] and the Boss Rush ends. The fight represents Sunny's failure to repress his memories of Mari and his AccidentalMurder of her and his and Basil's subsequent staging of her murder as a suicide.]]

to:

*** PlayedForDrama and [[PlayedForHorror Horror]] in the console-exclusive [[spoiler:Mari "battle." "battle". Mari doesn't attack at all, and just either smiles at Omori and Basil or even heals them. Once her health is depleted, [[MoodWhiplash she suddenly turns into Something In The Wind (her hanging corpse)]] and Sunny (forced out of Omori) and Basil become Afraid and unable to act. After a few turns of neither party acting, Something turns into a ghostly apparition of her and [[JumpScare charges the screen]] and the Boss Rush ends. The fight represents Sunny's failure to repress his memories of Mari and his AccidentalMurder of her and his and Basil's subsequent staging of her murder as a suicide.]]suicide]].
Is there an issue? Send a MessageReason:
Spelling/grammar fix(es)


** If Sunny checks a mirror he'll often see Something standing next to him or outside the room. In some instances it will take the full form of a ghostly [[spoiler:Mari]] and towards the end of the [[spoiler:Hikikomori route, after Sunny is fully repressed by his split personality, he will perceive himself as Omori in the mirrors]].
* MixtapeOfLove: The Special Mixtape, the PlotCoupon of the Otherworld arc, was made by Captain Spaceboy out of love for Sweetheart- unfortunately, now that she's dumped him, he no longer sees any use for it and throws it in the Junkyard. The party decides to fetch it in the hopes that playing it can help Spaceboy get out of his post-breakup blues.

to:

** If Sunny checks a mirror mirror, he'll often see Something standing next to him or outside the room. In some instances instances, it will take the full form of a ghostly [[spoiler:Mari]] [[spoiler:Mari]], and towards the end of the [[spoiler:Hikikomori route, after Sunny is fully repressed by his split personality, he will perceive himself as Omori in the mirrors]].
* MixtapeOfLove: The Special Mixtape, the PlotCoupon of the Otherworld arc, was made by Captain Spaceboy out of love for Sweetheart- Sweetheart; unfortunately, now that she's dumped him, he no longer sees any use for it and throws it in the Junkyard. The party decides to fetch it in the hopes that playing it can help Spaceboy get out of his post-breakup blues.



* MookBouncer: The BlankWhiteVoid in the opening is "patrolled" by red hands called... [[MeaningfulName Red Hands]], which will instantly send Omori back to his room if they come into contact. Even the knife he picks up after looking at his sketchbook makes no difference. Then again, all he needs to do to actually exit is go through a nearby door, while the borders of the void will send him back just as effectively as the bouncers. [[spoiler:Said bouncers are actually {{Familiar}}s of Omori himself.]]
* MovingAwayEnding: [[spoiler:The good/neutral hikikomori route endings have Sunny moving away after confessing to his friends the truth about Mari's death and Sunny moving away without ever reconciling with his friends, respectively]].

to:

* MookBouncer: The BlankWhiteVoid in the opening is "patrolled" by red hands called... called… [[MeaningfulName Red Hands]], which will instantly send Omori back to his room if they come into contact. Even the knife he picks up after looking at his sketchbook makes no difference. Then again, all he needs to do to actually exit is go through a nearby door, while the borders of the void will send him back just as effectively as the bouncers. [[spoiler:Said bouncers are actually {{Familiar}}s of Omori himself.]]
* MovingAwayEnding: [[spoiler:The good/neutral hikikomori route endings have Sunny moving away after confessing to his friends the truth about Mari's death and Sunny moving away without ever reconciling with his friends, respectively]].respectively.]]



** [[spoiler:Early Hikikomori Ending: Once Omori does a SplitPersonalityTakeover, he can wander around the house, which also allows him get the knife from the kitchen -- this restores his Stab warping option, which... [[SurprisinglyRealisticOutcome does exactly what you think it does in the waking world]]. As the credits roll, a phone rings in the background.]]
** [[spoiler:Hikikomori Ending: If Omori doesn't get the knife, then game rolls to the corresponding Neutral ending. However, Omori is now in control, and one can only dread how he'll try and enforce his Headspace rules on the real world. As the credits roll, sirens blare during the whole thing, implying that Basil has committed suicide.]]

to:

** [[spoiler:Early Hikikomori Ending: Once Omori does a SplitPersonalityTakeover, he can wander around the house, which also allows him get the knife from the kitchen -- this restores his Stab warping option, which... which… [[SurprisinglyRealisticOutcome does exactly what you think it does in the waking world]]. As the credits roll, a phone rings in the background.]]
** [[spoiler:Hikikomori Ending: If Omori doesn't get the knife, then the game rolls to the corresponding Neutral ending. However, Omori is now in control, and one can only dread how he'll try and enforce his Headspace rules on the real world. As the credits roll, sirens blare during the whole thing, implying that Basil has committed suicide.]]



*** If the player has been taking care of Basil's plants throughout the game, [[spoiler:[[TheStinger an extra scene]] plays after the credits showing what happens after Sunny visits Basil. At first Basil looks at Sunny with a sad expression, with his Something behind his head seeping into his pillow. In return, Sunny genuinely smiles as his own Something fades out behind him. Basil then returns this genuine smile and his Something leaves as well, with this signifying that they’re both ready to move on from their guilt.]]

to:

*** If the player has been taking care of Basil's plants throughout the game, [[spoiler:[[TheStinger an extra scene]] plays after the credits showing what happens after Sunny visits Basil. At first first, Basil looks at Sunny with a sad expression, with his Something behind his head seeping into his pillow. In return, Sunny genuinely smiles as his own Something fades out behind him. Basil then returns this genuine smile and his Something leaves as well, with this signifying that they’re both ready to move on from their guilt.]]



* NeverTrustATrailer: The decision of "which world is real" between the simple-yet-lonely White Space and the colorful-but-insane Headspace is naturally very important to the game. If it weren't a complete RedHerring that is, which the player will learn as soon as the tutorial section ends when Omori, or rather [[HelloInsertNameHere Sunny]], suddenly ''wakes up'' and adds the real world to the equation. While snippets of Sunny and Faraway Town were shown in the trailers, they could very easily be misconstrued as another part of the Dream World where Omori just [[HeCleansUpNicely puts on nicer clothes]], but in truth the "which world is real" dilemma has shifted to a choice between reality and dreams, using Headspace serving as a medium to explore Sunny's trauma and how Omori is connected to it.

to:

* NeverTrustATrailer: The decision of "which world is real" between the simple-yet-lonely White Space and the colorful-but-insane Headspace is naturally very important to the game. If it weren't a complete RedHerring RedHerring, that is, which the player will learn as soon as the tutorial section ends when Omori, or rather [[HelloInsertNameHere Sunny]], suddenly ''wakes up'' and adds the real world to the equation. While snippets of Sunny and Faraway Town were shown in the trailers, they could very easily be misconstrued as another part of the Dream World where Omori just [[HeCleansUpNicely puts on nicer clothes]], but in truth the "which world is real" dilemma has shifted to a choice between reality and dreams, using Headspace serving as a medium to explore Sunny's trauma and how Omori is connected to it.



* NoEnding: [[spoiler:For Headspace anyway. Once Omori enters Black Space after clearing Humphrey, [[ShooOutTheClowns everything and everyone else in there is forgotten about]]. Makes sense, considering that the whole thing was one giant distraction to keep the truth away from Sunny. The last we see of the Headspace kids, they have no dialogue in either ending on the main route. In the Hikikomori route, this is also the case; once Omori takes over, hits the ResetButton, and then wakes up from the dream on the final day, all that's left is for him to either commit suicide or leave Faraway Town. In short, Headspace has no ending because [[EternalRecurrence it's not supposed to]].]]

to:

* NoEnding: [[spoiler:For Headspace Headspace, anyway. Once Omori enters Black Space after clearing Humphrey, [[ShooOutTheClowns everything and everyone else in there is forgotten about]]. Makes sense, considering that the whole thing was one giant distraction to keep the truth away from Sunny. The last we see of the Headspace kids, they have no dialogue in either ending on the main route. In the Hikikomori route, this is also the case; once Omori takes over, hits the ResetButton, and then wakes up from the dream on the final day, all that's left is for him to either commit suicide or leave Faraway Town. In short, Headspace has no ending because [[EternalRecurrence it's not supposed to]].]]



* NoticeThis: Every NPC with a new or pending sidequest is indicated with the lightbulb icon above their heads. [[spoiler:Unfortunately this only applies to the inhabitants of Headspace, not the citizens of Faraway Town, who have their own sidequests as well.]]

to:

* NoticeThis: Every NPC with a new or pending sidequest is indicated with the lightbulb icon above their heads. [[spoiler:Unfortunately [[spoiler:Unfortunately, this only applies to the inhabitants of Headspace, not the citizens of Faraway Town, who have their own sidequests as well.]]



* OffModel: Looking in a mirror in the real world shows that Sunny has his eyeshines [[spoiler:before it is determined if Omori or Sunny will disappear.]]

to:

* OffModel: Looking in a mirror in the real world shows that Sunny has his eyeshines [[spoiler:before it is determined if Omori or Sunny will disappear.]]disappear]].



* OnceDoneNeverForgotten: As we see, Kel is bitter about how his parents favored Hero over him. As he puts it, he's the DumbJock but he has feelings too. [[spoiler:Kel hasn't forgiven them for comforting Hero when Hero was the one who lashed out at Kel for trying to comfort]]. In the present, his mother is trying to be nicer to Kel with Hero away at college, having realized that she and her husband were rather oblivious to Kel's pain. Kel is rather stiff with her and focuses on hosting Sunny and Basil.
* OnceMoreWithClarity: Nearly a literal example of this. Something haunts Sunny in his nightmares, and in the waking world on the Hikkikomori route; Sunny can't fight back to win. He can only listen to Mari and breathe through it, to Persist or Calm Down. When he's ready to face it, Sunny learns Focus on the One Day left nightmare, and looks. [[spoiler:It's a body dangling in the wind that comes into view, but the player still doesn't know what it is. Then we get to the dream sequence where Sunny-- and the player-- learn that Something is a body hanging from a tree. It's Mari's body, which Basil and Sunny strung up to make her accidental death look like a suicide. You had to collect photos out of order; they start playing in order after you find them all, along with the tree in question where they strung up the noose. They show the exact sequence of events: Sunny smashed his violin while practicing the day of recital, leading to Mari confronting him. He pushed her down the stairs in a fit of anger, tried rousing her when he saw she was crumpled on top of the broken violin, and tucked her into bed. Basil saw what happened, and grabbed Sunny, who was in [[MyGodWhatHaveIDone despair]], ordering him to help get Mari's body outside and grab the jumprope. They strung her up, and Sunny looked back. One of her eyes opened in rigor mortis, and that formed his nightmare of Something]].

to:

* OnceDoneNeverForgotten: As we see, Kel is bitter about how his parents favored Hero over him. As he puts it, he's the DumbJock but he has feelings too. [[spoiler:Kel hasn't forgiven them for comforting Hero when Hero was the one who lashed out at Kel for trying to comfort]]. comfort him.]] In the present, his mother is trying to be nicer to Kel with Hero away at college, having realized that she and her husband were rather oblivious to Kel's pain. Kel is rather stiff with her and focuses on hosting Sunny and Basil.
* OnceMoreWithClarity: Nearly a literal example of this. Something haunts Sunny in his nightmares, and in the waking world on the Hikkikomori route; Sunny can't fight back to win. He can only listen to Mari and breathe through it, to Persist or Calm Down. When he's ready to face it, Sunny learns Focus on the One Day left nightmare, and looks. [[spoiler:It's a body dangling in the wind that comes into view, but the player still doesn't know what it is. Then we get to the dream sequence where Sunny-- Sunny -- and the player-- player -- learn that Something is a body hanging from a tree. It's Mari's body, which Basil and Sunny strung up to make her accidental death look like a suicide. You had to collect photos out of order; they start playing in order after you find them all, along with the tree in question where they strung up the noose. They show the exact sequence of events: Sunny smashed his violin while practicing the day of recital, leading to Mari confronting him. He pushed her down the stairs in a fit of anger, tried rousing her when he saw she was crumpled on top of the broken violin, and tucked her into bed. Basil saw what happened, and grabbed Sunny, who was in [[MyGodWhatHaveIDone despair]], ordering him to help get Mari's body outside and grab the jumprope. They strung her up, and Sunny looked back. One of her eyes opened in rigor mortis, and that formed his nightmare of Something]].Something.]]



* OpinionChangingDream: Sunny spends the entirety of the game refusing to tell anyone about the nightmares and psychological issues he is experiencing because [[spoiler:he would have to confess accidentally killing his sister Mari to his friends, who loved her as much as he did]]. But in the best ending route, [[spoiler:after a scuffle with Basil ends with the both of them in the hospital, Sunny engages in a BattleInTheCenterOfTheMind with the titular Omori, who tries to drive him to suicide- should Sunny win by accepting what he did, he decides when waking up that he should not bottle his feelings any longer, and the game ends with him about to confess what he did]].

to:

* OpinionChangingDream: Sunny spends the entirety of the game refusing to tell anyone about the nightmares and psychological issues he is experiencing because [[spoiler:he would have to confess accidentally killing his sister Mari to his friends, who loved her as much as he did]]. But in the best ending route, [[spoiler:after a scuffle with Basil ends with the both of them in the hospital, Sunny engages in a BattleInTheCenterOfTheMind with the titular Omori, who tries to drive him to suicide- suicide — should Sunny win by accepting what he did, he decides when waking up that he should not bottle his feelings any longer, and the game ends with him about to confess what he did]].



** King Carnivore, a giant ManEatingPlant in the Sprout Mole Village, can be skipped or even killed without ever engaging him in combat, with the only penalties being missing out on a journal entry, a ton of EXP, and a single-use mass emotion inducer (which one he drops depends on his emotion) at the time of defeat). You can choose to tackle him before Sweetheart's Castle, at which point he would prove to be an almost unsurmountable foe, hitting like a heavy assault vehicle and coming accompanied by two roots that like to heal themselves and him. [[spoiler:The strategy to defeat him [[GuideDangIt is rather counterintuitive]], too - you need to make his roots Sad, which stops them from doing anything. Since his sweet scent attack makes the whole party Happy, choosing to give the enemy emotional advantage over you is one hell of a ViolationOfCommonSense.]]

to:

** King Carnivore, a giant ManEatingPlant in the Sprout Mole Village, can be skipped or even killed without ever engaging him in combat, with the only penalties being missing out on a journal entry, a ton of EXP, and a single-use mass emotion inducer (which one he drops depends on his emotion) emotion at the time of defeat). You can choose to tackle him before Sweetheart's Castle, at which point he would prove to be an almost unsurmountable foe, hitting like a heavy assault vehicle and coming accompanied by two roots that like to heal themselves and him. [[spoiler:The strategy to defeat him [[GuideDangIt is rather counterintuitive]], too - you need to make his roots Sad, which stops them from doing anything. Since his sweet scent attack makes the whole party Happy, choosing to give the enemy emotional advantage over you is one hell of a ViolationOfCommonSense.]]



* PatchworkMap: [[WorldOfChaos Headspace]] has areas that have very little in sense of cohesion. {{Justified| Trope}}, as the places are parts of a dream world.
* PeninsulaOfPowerLeveling: The [[ShiftingSandLand Orange Oasis]] is a level not important to the main plot. But in addition to sidequests it also provide some nice grinding opportunities.

to:

* PatchworkMap: [[WorldOfChaos Headspace]] has areas that have very little in sense of cohesion. {{Justified| Trope}}, {{Justified|Trope}}, as the places are parts of a dream world.
* PeninsulaOfPowerLeveling: The [[ShiftingSandLand Orange Oasis]] is a level not important to the main plot. But in addition to sidequests sidequests, it also provide provides some nice grinding opportunities.



** The enemies inside Dino's Dig are tough, but they can give a lot of EXP when defeated. In fact, the enemies at the upper layers of Dino's Dig are some of the toughest random encounters in the game, but also gives more EXP. In addition, the digging itself also gives you plethora of healing items. In the last day of Hikikomori route, this trope is even invoked, as all enemies inside the dig now gives even more EXP, perfect for grinding until max level.

to:

** The enemies inside Dino's Dig are tough, but they can give a lot of EXP when defeated. In fact, the enemies at the upper layers of Dino's Dig are some of the toughest random encounters in the game, but also gives give more EXP. In addition, the digging itself also gives you a plethora of healing items. In the last day of the Hikikomori route, this trope is even invoked, as all enemies inside the dig now gives even more EXP, perfect for grinding until max level.



** Starting Two Days Left (defeating Sweetheart and exploring the Lost Library) in the main route will render every sidequest in the Playground inaccessible as well, since [[spoiler:everyone moves away to Last Resort during the next Headspace segment. If you're on the Hikikomori route after reconstructing Headspace, talking to Mr. Jawsum will have him hand over ownership of the Resort to Hero, causing the playground inhabitants to return to the Playground so that you can finish up any unfinished quests. Doing this, however, causes Berly's "Call for Inspiration" quest to be inaccessible, if you left it unfinished at that point.]]
** If you finish Breaven, [[OneTimeDungeon you won't be able to revisit anywhere past its magic circle]], because the one ingredient you need to sacrifice is already dead (but its ghost can dig you back up to the surface). Which can be annoying if you missed the healing spot, since that's counted for completion to one of the game's achievements.

to:

** Starting Two Days Left (defeating Sweetheart and exploring the Lost Library) in the main route will render every sidequest in the Playground inaccessible as well, since [[spoiler:everyone moves away to Last Resort during the next Headspace segment. If you're on the Hikikomori route after reconstructing Headspace, talking to Mr. Jawsum will have him hand over ownership of the Resort to Hero, causing the playground inhabitants to return to the Playground so that you can finish up any unfinished quests. Doing this, however, causes Berly's "Call for Inspiration" quest to be inaccessible, if you left it unfinished at that point.]]
point]].
** If you finish Breaven, [[OneTimeDungeon you won't be able to revisit anywhere past its magic circle]], because the one ingredient you need to sacrifice is already dead (but its ghost can dig you back up to the surface). Which can be annoying if you missed the healing spot, since that's counted for completion to of one of the game's achievements.



* PlatonicDeclarationOfLove: [[spoiler:On the final day, after Sunny, Kel, Hero and Aubrey have all reunited and the latter three have had a heart-to-heart about the aftermath of Mari's death, they all declare that they are once again friends, and that they'll be there for Sunny, even if he moves away. Sunny uses the memory of their words as the basis for his self-healing Cherish skill in the final battle, along with his memories of his mental Basil and Mari cheering him on toward the truth.]]
* PlayingTheHeartStrings: Used to heart-wrenching effect during the [[spoiler:final fight of the Sunny route]], as the violins, instruments which we didn't hear in the game so far [[spoiler:and for good reasons, as Sunny discarded his instrument a long time ago]], take up the stage, soar and cry, in an emotionally devastating performance, as [[spoiler:Sunny confronts Omori, the personification of his self-hatred and desire to take his own life, armed with the very same object central to his sister's death.]]

to:

* PlatonicDeclarationOfLove: [[spoiler:On the final day, after Sunny, Kel, Hero Hero, and Aubrey have all reunited and the latter three have had a heart-to-heart about the aftermath of Mari's death, they all declare that they are once again friends, and that they'll be there for Sunny, even if he moves away. Sunny uses the memory of their words as the basis for his self-healing Cherish skill in the final battle, along with his memories of his mental Basil and Mari cheering him on toward the truth.]]
* PlayingTheHeartStrings: Used to heart-wrenching effect during the [[spoiler:final fight of the Sunny route]], as the violins, instruments which we didn't hear in the game so far [[spoiler:and for good reasons, as Sunny discarded his instrument a long time ago]], take up the stage, soar and cry, in an emotionally devastating performance, as [[spoiler:Sunny confronts Omori, the personification of his self-hatred and desire to take his own life, armed with the very same object central to his sister's death.]]death]].
Is there an issue? Send a MessageReason:
Spelling/grammar fix(es)


* FreudianExcuseIsNoExcuse: This happens during Kel and Aubrey's confrontations in the real world. Kel calls out Aubrey for how she's treating Basil, one of her friends, by stealing his photo album and setting her gang on him. Aubrey then says she has the right to because of what Basil did, and tries to turn it on Kel by saying that [[spoiler:the friend group abandoned her after Mari died]] and so she has to live with the pain. Kel calls bullshit; he tells her that she wasn't the only one who suffered, especially Sunny, and that's no excuse for bullying. Aubrey herself laters that using [[spoiler:Mari's death]] to excuse her actions was inconsiderate to how Sunny, Kel, Basil and Hero were feeling.

to:

* FreudianExcuseIsNoExcuse: This happens during Kel and Aubrey's confrontations in the real world. Kel calls out Aubrey for how she's treating Basil, one of her friends, by stealing his photo album and setting her gang on him. Aubrey then says she has the right to because of what Basil did, and tries to turn it on Kel by saying that [[spoiler:the friend group abandoned her after Mari died]] and so she has to live with the pain. Kel calls bullshit; he tells her that she wasn't the only one who suffered, especially Sunny, and that's no excuse for bullying. Aubrey herself laters later says that using [[spoiler:Mari's death]] to excuse her actions was inconsiderate to how Sunny, Kel, Basil and Hero were feeling.



** The HalfwayPlotSwitch [[spoiler:to Black Space represents how Sunny can no longer hide behind his fantasies in order to escape his problems. In order to understand himself, Sunny has to go on a journey of deep introspection, much in the same way people cope with mental health problems in real life.]]

to:

** The HalfwayPlotSwitch [[spoiler:to Black Space represents how Sunny can no longer hide behind his fantasies in order to escape his problems. In order to understand himself, Sunny has to go on a journey of deep introspection, much in the same way people cope with mental health problems in real life.]]life]].



** The console ports add a border to pad the game screen for widescreen displays. By default, the border changes according to the events in game; for example, in normal Headspace the border is the signature purple with line drawings of the six main characters. [[spoiler:After you defeat Humphrey and the party has forgotten about Basil, he will be replaced with a single flower in that border.]]

to:

** The console ports add a border to pad the game screen for widescreen displays. By default, the border changes according to the events in game; for example, in normal Headspace Headspace, the border is the signature purple with line drawings of the six main characters. [[spoiler:After you defeat Humphrey and the party has forgotten about Basil, he will be replaced with a single flower in that border.]]



* GoMadFromTheIsolation: [[spoiler:Happens to Sunny in the Hikikomori route. If you stab yourself, wake up, and explore his house at night, you'll see disturbing hallucinations related to the incident that get progressively worse as the game goes on. If you leave the house on the first day but choose the stay indoors on the second, Sunny will vandalize the photo album that he acquired on the first day, like he previously did.]]

to:

* GoMadFromTheIsolation: [[spoiler:Happens to Sunny in the Hikikomori route. If you stab yourself, wake up, and explore his house at night, you'll see disturbing hallucinations related to the incident that get progressively worse as the game goes on. If you leave the house on the first day but choose the to stay indoors on the second, Sunny will vandalize the photo album that he acquired on the first day, like he previously did.]]



** [[spoiler:In the bad ending, Sunny, unable to come to terms with the fact that he killed Mari, lets Omori consume his consciousness, where he proceeds to [[DrivenToSuicide throw himself off the hospital roof.]]]]
** Poor [[spoiler:Basil suffered this after Sunny killed Mari by accident. He took charge and ordered Sunny to grab Mari's body to take it outside, along with a jump rope to fashion into a fake noose if you go by the data-mining. If you choose to save real Basil on the Main Route, his eyes are bugging out as you try to talk him down, saying that surely Sunny wouldn't have hurt his sister, it wasn't him but the Something that has been haunting them that did the deed. Then he attacks, declaring that Something is behind Sunny and Basil must save him. Basil himself seems to be questioning why he thought faking Mari's suicide would be a good idea and he can't comprehend that it was a terrible, preventable and senseless accident. It's implied he gets better after waking up in the hospital and [[MyGodWhatHaveIDone realizing his error]] when seeing he damaged Sunny's eye badly, but Sunny reassures him that they'll be free from their secret, and high time they told the truth]].

to:

** [[spoiler:In the bad ending, Sunny, unable to come to terms with the fact that he killed Mari, lets Omori consume his consciousness, where he proceeds to [[DrivenToSuicide throw himself off the hospital roof.]]]]
roof]].]]
** Poor [[spoiler:Basil suffered this after Sunny killed Mari by accident. He took charge and ordered Sunny to grab Mari's body to take it outside, along with a jump rope to fashion into a fake noose if you go by the data-mining. If you choose to save real Basil on the Main Route, his eyes are bugging out as you try to talk him down, saying that surely Sunny wouldn't have hurt his sister, it wasn't him but the Something that has been haunting them that did the deed. Then he attacks, declaring that Something is behind Sunny and Basil must save him. Basil himself seems to be questioning why he thought faking Mari's suicide would be a good idea and he can't comprehend that it was a terrible, preventable preventable, and senseless accident. It's implied that he gets better after waking up in the hospital and [[MyGodWhatHaveIDone realizing his error]] when seeing he damaged Sunny's eye badly, but Sunny reassures him that they'll be free from their secret, and it's high time they told the truth]].



* GratuitousDiscoSequence: One can be activated in a room in Otherworld, complete with {{moonwalk| dance}}ing.

to:

* GratuitousDiscoSequence: One can be activated in a room in Otherworld, complete with {{moonwalk| dance}}ing.{{moonwalk|dance}}ing.



* GutPunch: TheReveal during "The Truth" section: [[spoiler:Sunny starts collecting photos in the dream world that shows what really happened the night of his and Mari's recital. (You can also find out the full context from datamining the photos.) Mari didn't kill herself; Sunny got frustrated while practicing and tossed his violin down the stairs. She came to confront him, and wouldn't let it go because their friends saved up their money to buy the instrument for him. In a fit of anger, he pushed her down, completely forgetting that she was next to the stairs as well. Sunny [[MyGodWhatHaveIDone became shocked]] and ran down to check on Mari, [[PleaseWakeUp begging her to wake up]] and apologizing. He tried putting her to bed, and collapsed into a sobbing ball. All the while, Basil was watching. He ordered Sunny to take Mari outside, and grab the jumprope. They staged the AccidentalMurder as a suicide. Unsurprisingly, Sunny is in shock when he recalls this]].

to:

* GutPunch: TheReveal during "The Truth" section: [[spoiler:Sunny starts collecting photos in the dream world that shows what really happened the night of his and Mari's recital. (You can also find out the full context from datamining the photos.) Mari didn't kill herself; Sunny got frustrated while practicing and tossed his violin down the stairs. She came to confront him, and wouldn't let it go because their friends saved up their money to buy the instrument for him. In a fit of anger, he pushed her down, completely forgetting that she was next to the stairs as well. Sunny [[MyGodWhatHaveIDone became shocked]] and ran down to check on Mari, [[PleaseWakeUp begging her to wake up]] and apologizing. He tried putting her to bed, and collapsed into a sobbing ball. All the while, Basil was watching. He ordered Sunny to take Mari outside, and grab the jumprope. They staged the AccidentalMurder as a suicide. Unsurprisingly, Sunny is in shock when he recalls this]].this.]]



** Omori doesn't actually say anything during the game's conversations, which are entirely between the other party members. You only learn of his thoughts through some of the environmental descriptions. [[spoiler:This all changes at the end of the Main Route after he takes the role of FinalBoss, where he spends most of the fight trying to [[BreakThemByTalking break Sunny.]]]]

to:

** Omori doesn't actually say anything during the game's conversations, which are entirely between the other party members. You only learn of his thoughts through some of the environmental descriptions. [[spoiler:This all changes at the end of the Main Route after he takes the role of FinalBoss, where he spends most of the fight trying to [[BreakThemByTalking break Sunny.]]]]Sunny]].]]



* HideAndSeekHorror: One section of [[spoiler:Black Space 2]] has you playing Hide and Seek against [[spoiler:[[MirrorMonster your own reflection]]]], it starts with you having to find mirrors throughout the map until it leaves the mirror and start trying to find ''you''.

to:

* HideAndSeekHorror: One section of [[spoiler:Black Space 2]] has you playing Hide and Seek against [[spoiler:[[MirrorMonster your own reflection]]]], reflection]]]]; it starts with you having to find mirrors throughout the map until it leaves the mirror and start trying to find ''you''.



** [[spoiler:On the final day, Aubrey makes up with everyone else, and everyone decides to have a slumber party at Basil's house to comfort him after the hospitalization and loss of his grandmother and before Sunny moves. Then Sunny wakes up and checks up on Basil, who goes insane, [[FromBadToWorse and Sunny is forced to fight...]]]]

to:

** [[spoiler:On the final day, Aubrey makes up with everyone else, and everyone decides to have a slumber party at Basil's house to comfort him after the hospitalization and loss of his grandmother and before Sunny moves. Then Sunny wakes up and checks up on Basil, who goes insane, [[FromBadToWorse and Sunny is forced to fight...]]]]fight…]]]]



*** [[FragileSpeedster Kel]] gets the Basketball, which gives him a large Juice boost to accommodate his various support skills. It also gives him a massive Speed boost [[labelnote:note]]The Chicken Ball gives more Speed, but does not give any other stat increases, not even Attack[[/labelnote]] to ensure he goes first and strengthen his Run n' Gun skill. His associated Charm, the Headband, further increases his Juice, Attack, and Speed.

to:

*** [[FragileSpeedster Kel]] gets the Basketball, which gives him a large Juice boost to accommodate his various support skills. It also gives him a massive Speed boost [[labelnote:note]]The boost[[labelnote:note]]The Chicken Ball gives more Speed, but does not give any other stat increases, not even Attack[[/labelnote]] to ensure he goes first and strengthen his Run n' Gun skill. His associated Charm, the Headband, further increases his Juice, Attack, and Speed.



* InterfaceSpoiler: When [[HelloInsertNameHere naming Sunny]] after he wakes up for the first time, [[spoiler:you understandably cannot name him "Aubrey", "Kel", or "Hero" but you also cannot name him "Omori". This may be your first indication that Sunny and Omori are not the same entity.]]
* InterruptedSuicide: Choosing to do this [[spoiler:leads you to the path towards the best ending]]. On the main route if you learn [[spoiler:the truth, the game notes that Basil needs saving. If you don't do this, Basil will stab himself with his garden shears and bleed out while his friends sleep obliviously. Going into his room causes Basil to lash out at you instead, and you have to fend him off to the best of your ability. On the plus side, it's the only ending where Basil most definitely survives the encounter]].

to:

* InterfaceSpoiler: When [[HelloInsertNameHere naming Sunny]] after he wakes up for the first time, [[spoiler:you understandably cannot name him "Aubrey", "Kel", or "Hero" "Hero", but you also cannot name him "Omori". This may be your first indication that Sunny and Omori are not the same entity.]]
entity]].
* InterruptedSuicide: Choosing to do this [[spoiler:leads you to the path towards the best ending]]. On the main route route, if you learn [[spoiler:the truth, the game notes that Basil needs saving. If you don't do this, Basil will stab himself with his garden shears and bleed out while his friends sleep obliviously. Going into his room causes Basil to lash out at you instead, and you have to fend him off to the best of your ability. On the plus side, it's the only ending where Basil most definitely survives the encounter]].
Is there an issue? Send a MessageReason:
Spelling/grammar fix(es)


** "Lost at a Sleepover", the Neighbour's Room theme, has two of them: the horribly distorted "Friends." [[spoiler:that plays in Black Space's corrupted version]] and the melancholic theme [[spoiler:of its real world counterpart, "Treehouse - Here We Are, Together Again"]].

to:

** "Lost at a Sleepover", the Neighbour's Room theme, has two of them: the horribly distorted "Friends." [[spoiler:that plays in Black Space's corrupted version]] and the melancholic theme [[spoiler:of its real world counterpart, "Treehouse - Here We Are, Together Again"]].



** During one of the game's more stressful sections, one of the required Hangman keys is easily missed. Fortunately it can still be retrieved after the fact. [[spoiler:The key in question is the T key, which is found during a chase sequence in Humphrey. Since Humphrey becomes inaccessible after clearing it, then when the W key is awarded for clearing, the T key will pop out along with it if it was missed.]]

to:

** During one of the game's more stressful sections, one of the required Hangman keys is easily missed. Fortunately Fortunately, it can still be retrieved after the fact. [[spoiler:The key in question is the T key, which is found during a chase sequence in Humphrey. Since Humphrey becomes inaccessible after clearing it, then when the W key is awarded for clearing, clearing the area, the T key will pop out along with it if it was missed.]]



** In the Hikkikomori route: [[spoiler:One of Abbi's tentacles appears in Sweetheart's Castle. If the player erases Sweetheart's Castle and then confronts Abbi, she will be short a tentacle. (Not a flawless foresight however, as Abbi still ''says'' she has "eight" tentacles on the surface even if the castle is gone.)]]

to:

** In the Hikkikomori route: [[spoiler:One of Abbi's tentacles appears in Sweetheart's Castle. If the player erases Sweetheart's Castle and then confronts Abbi, she will be short a tentacle. (Not a flawless foresight foresight, however, as Abbi still ''says'' she has "eight" tentacles on the surface even if the castle is gone.)]]



** You can leave Sunny's house on the first day but lock yourself back on the Hikikomori route by not leaving on the 2nd day. If you check the photo album, [[spoiler:Sunny will have vandalized it, much like he did in the backstory.]]

to:

** You can leave Sunny's house on the first day but lock yourself back on the Hikikomori route by not leaving on the 2nd day. If you check the photo album, [[spoiler:Sunny will have vandalized it, much like he did in the backstory.]]backstory]].



** Basil, of whom the gang's entire quest centers around searching for when he disappears under mysterious circumstances. [[spoiler:It turns out that he was banished into Black Space by Omori for [[HeKnowsTooMuch realizing the truth behind Mari's death.]]]]

to:

** Basil, of whom the gang's entire quest centers around searching for when he disappears under mysterious circumstances. [[spoiler:It turns out that he was banished into Black Space by Omori for [[HeKnowsTooMuch realizing the truth behind Mari's death.]]]]



* DoesThisRemindYouOfAnything: White Space has Omori, the dream self of a late teenager, alone in a room with tissues (to dry his tears) and a laptop (to surf the web). The implication is more heavily alluded to in [[Webcomic/Omoriboy the comic that the game is based on]].

to:

* DoesThisRemindYouOfAnything: White Space has Omori, the dream self of a late teenager, alone in a room with tissues (to dry his tears) and a laptop (to surf the web). The implication is more heavily alluded to in [[Webcomic/Omoriboy [[Webcomic/{{Omoriboy}} the comic that the game is based on]].



* DoubleKnockout: PlayedForDrama in One Day Left when [[spoiler:Sunny enters Basil's room to try to talk him out of committing suicide, but Basil assaults him, believing he's helping Sunny by attacking his Something, forcing Sunny to defend himself. After a brutal beatdown of one another, they both fall unconscious and are hospitalized.]]

to:

* DoubleKnockout: PlayedForDrama in One Day Left when [[spoiler:Sunny enters Basil's room to try to talk him out of committing suicide, but Basil assaults him, believing he's helping Sunny by attacking his Something, forcing Sunny to defend himself. After a brutal beatdown of one another, they both fall unconscious and are hospitalized.]]hospitalized]].
Is there an issue? Send a MessageReason:
None


** In Pyrefly Forest, when Hero is afraid of spiders, Kel says that Basil would surely had something to say about spider actually helping with his gardening to calm Hero down. [[spoiler:In one Black Space room, Basil actually comments on how spiders help his plants by eating pests... before he's then eaten by them.]]
* BrokenBridge: Omori's fears act as this. Because he has a fear of heights, spiders, and water, whenever he approaches anything that can trigger this, black shadows will appear, preventing him from going any further. The shadows disappear once Sunny confronts and overcome each of the phobia Somethings in the real world segments.

to:

** In Pyrefly Forest, when Hero is afraid of spiders, Kel says that Basil would surely have had something to say about spider actually helping with his gardening to calm Hero down. [[spoiler:In one Black Space room, Basil actually comments on how spiders help his plants by eating pests... pests… before he's then eaten by them.]]
* BrokenBridge: Omori's fears act as this. Because he has a fear of heights, spiders, and water, whenever he approaches anything that can trigger this, black shadows will appear, preventing him from going any further. The shadows disappear once Sunny confronts and overcome overcomes each of the phobia Somethings in the real world segments.



** [[spoiler:Once Black Space is unlocked, the story takes a turn for the worse. The creepy elements that were in the background are put into the spotlight, with the reveal that the source of Sunny's problems stem from him accidentally killing his sister Mari, and Basil helped him cover it up as a suicide to escape responsibility. You also lose access to the silly and colorful Headspace, as Sunny has to deal with problems in the real world and can't hide from the truth anymore. Then, after everyone else comes together for a sleepover before Sunny leaves, in the middle of the night, Basil [[PleaseDontLeaveMe begins to go insane]], and when Sunny goes to help him, the shared guilt causes the two of them to beat each other up so badly that they're left hospitalized; [[FromBadToWorse and for Omori]] [[SplitPersonalityTakeover to try and take control]] from a weakened and despairing Sunny to make him commit suicide.]]

to:

** [[spoiler:Once Black Space is unlocked, the story takes a turn for the worse. The creepy elements that were in the background are put into the spotlight, with the reveal that the source of Sunny's problems stem from him accidentally killing his sister Mari, and Basil helped him cover it up as a suicide to escape responsibility. You also lose access to the silly and colorful Headspace, as Sunny has to deal with problems in the real world and can't hide from the truth anymore. Then, after everyone else comes together for a sleepover before Sunny leaves, in the middle of the night, Basil [[PleaseDontLeaveMe begins to go insane]], and when Sunny goes to help him, the shared guilt causes the two of them to beat each other up so badly that they're left hospitalized; [[FromBadToWorse and for Omori]] then Omori decides]] [[SplitPersonalityTakeover to try and take control]] from a weakened and despairing Sunny to make him commit suicide.]]



* CruelAndUnusualDeath: You can make a drinking game out of how many times this happens to [[spoiler:Basil in Blackspace]]:

to:

* CruelAndUnusualDeath: You can make a drinking game out of how many times this happens to [[spoiler:Basil in Blackspace]]:Black Space]]:



** The playground: as [[spoiler:Omori and Basil explore, they see the friend group. Something is wrong, however… Hero blows his whistle, while Aubrey and Kel proceed to beat Basil to death. You look at the kids; each one endlessly repeats their very first lines of dialogue from the beginning of the game, and their faces distorted by extreme colo saturation]].

to:

** The playground: as [[spoiler:Omori and Basil explore, they see the friend group. Something is wrong, however… Hero blows his whistle, while Aubrey and Kel proceed to beat Basil to death. You look at the kids; each one endlessly repeats their very first lines of dialogue from the beginning of the game, and their faces are distorted by extreme colo color saturation]].
Is there an issue? Send a MessageReason:
Spelling/grammar fix(es)


* BeyondRedemption: [[spoiler:Omori is Sunny's very belief that he is this because he accidentally killed Mari and lied to everyone about how she really died. On the surface it does look bad: from what the photos and datamining reveal, Sunny pushed Mari down a flight of stairs while arguing with her, though it's confirmed Sunny never meant to hurt her. Rather than get the neighbors for help or dial 911, Basil helped stage Mari's death as a suicide when it was too late to administer medical attention and potentially save her. Omori tells Sunny while literally cutting him up that he hurt the people who loved him, and he can never undo the damage he caused, especially to Mari. Ultimately, it's the player's choices that determine if Sunny agrees with Omori that what he did makes him a monster who should kill himself]].
* BigBadEnsemble: [[spoiler:"Something", a black one-eyed creature that's constantly haunting Omori throughout the game, is the force that kidnapped Basil. Omori is just as important of a cause of the real friend group's separation, and both he and Something embody the guilt Sunny feels for accidentally killing Mari.]]

to:

* BeyondRedemption: [[spoiler:Omori is Sunny's very belief that he is this because he accidentally killed Mari and lied to everyone about how she really died. On the surface it does look bad: from what the photos and datamining reveal, Sunny pushed Mari down a flight of stairs while arguing with her, though it's confirmed Sunny never meant to hurt her. Rather than get the neighbors for help or dial 911, Basil helped stage Mari's death as a suicide when it was too late to administer medical attention and potentially save her. Omori tells Sunny while literally cutting him up that he hurt the people who loved him, and he can never undo the damage he caused, especially to Mari. Ultimately, it's the player's choices that determine if Sunny agrees with Omori that what he did makes him a monster who should kill himself]].
himself.]]
* BigBadEnsemble: [[spoiler:"Something", a black one-eyed creature that's constantly haunting Omori throughout the game, is the force that kidnapped Basil. Omori is just as important of a cause of the real friend group's separation, and both he and Something embody the guilt that Sunny feels for accidentally killing Mari.]]
Is there an issue? Send a MessageReason:
Spelling/grammar fix(es)


*** Averted in the real world, because [[SurprisinglyRealisticOutcome it is unrealistic for someone to somehow know what errands you are running for who at any given time,]] and players are expected to keep track of any sidequests themselves.

to:

*** Averted in the real world, because [[SurprisinglyRealisticOutcome it is unrealistic for someone to somehow know what errands you are running for who at any given time,]] time]], and players are expected to keep track of any sidequests themselves.



** More subtly, [[spoiler:"I'm sorry." and "I love you." or "143", all having relations to Mari or Something.]]

to:

** More subtly, [[spoiler:"I'm sorry." and "I love you." or "143", all having relations to Mari or Something.]]Something]].
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Spelling/grammar fix(es)


** Still, in the real world when visiting Hobbeez, you'll find a shelf full of [=DVDs=], and even some Arcade machines that don't work anymore, an indication that the game could be actually taking place in the mid=00s. With the main gang now in their teens and Hero being a young adult, all the references could be because their childhood days transpired in the 90s.

to:

** Still, in the real world when visiting Hobbeez, you'll find a shelf full of [=DVDs=], and even some Arcade machines that don't work anymore, an indication that the game could be actually taking place in the mid=00s.mid-00s. With the main gang now in their teens and Hero being a young adult, all the references could be because their childhood days transpired in the 90s.



** In the added content in the console versions, [[spoiler:during the extended Boss Rush, when Omori and Basil attack Mari, the situation is ''too'' close to the AwfulTruth and abruptly invokes Something in the Wind. Omori eventually wipes everyone's memories of the boss rush, although Basil and Mari have lingering feelings and the player still gets a Flower Crown for completing the event.]]

to:

** In the added content in the console versions, [[spoiler:during the extended Boss Rush, when Omori and Basil attack Mari, the situation is ''too'' close to the AwfulTruth and abruptly invokes Something in the Wind. Omori eventually wipes everyone's memories of the boss rush, although Basil and Mari have lingering feelings and the player still gets a Flower Crown for completing the event.]]event]].
Is there an issue? Send a MessageReason:
that was poor wording and there was no mention of police involvement in the game, and i had an edit cooking myself


** [[spoiler:Black Space has a lot of those: Almost every area has footprints guiding Omori to the key required to enter the Red Door, preventing the player from getting lost. Collecting the key not only spawns some Hands-Kun to take Omori back to the Nexus, but also removes the door you last entered, avoiding even more confusion. Lastly, you don't need to experience every room to advance — the Red Door appears after you've visited your eighth room in Black Space.]]

to:

** [[spoiler:Black Space has a lot of those: Almost every area has footprints guiding Omori to the key required to enter the Red Door, preventing the player from getting lost. Collecting the key not only spawns some Hands-Kun Red Hands to take Omori back to the Nexus, but also removes the door you last entered, avoiding even more confusion. Lastly, you don't need to experience every room to advance — the Red Door appears after you've visited your eighth room in Black Space.]]



** [[spoiler:"Welcome to Black Space."]]

to:

** *** [[spoiler:"Welcome to Black Space."]]



** More subtly, [[spoiler:"I'm sorry."]]

to:

** More subtly, [[spoiler:"I'm sorry."]]" and "I love you." or "143", all having relations to Mari or Something.]]



* BareMidriffsAreFeminine: One of Aubrey's outfits has a black crop top.

to:

* BareMidriffsAreFeminine: One of Aubrey's outfits outfit seen in the real-world segments has a black crop top.



* BadPeopleAbuseAnimals: While we already get a hint that things are wrong in [[spoiler:Black Space, the {{Foreshadowing}} that Omori is not the hero of the story is that one room involves cutting open his beloved cat, Mewo, who is StrappedToAnOperatingTable and terrified. What's worse is that most players assume it is necessary to continue the story when it isn't; Omori has to stab themselves to exit the room, but most players only figure it out after dissecting Mewo. Sounds bad? It gets worse when you learn that Omori is the ruler of Black Space and created it as a prison for Basil. While there is a reason why Omori keeps murdering Basil, if not one that justifies his actions, the cat is a completely innocent party]].

to:

* BadPeopleAbuseAnimals: While we already get a hint that things are wrong in [[spoiler:Black Space, the {{Foreshadowing}} that Omori is not the hero of the story is that one room involves cutting open his beloved cat, Mewo, who is StrappedToAnOperatingTable and terrified. What's worse is that most players assume it is necessary to continue the story when it isn't; Omori has to stab themselves himself to exit the room, but most players only figure it out after dissecting Mewo. Sounds bad? It gets worse when you learn that Omori is the ruler of Black Space and created it as a prison for Basil. While there is a reason why Omori keeps murdering Basil, if not one that justifies his actions, the cat is a completely innocent party]].



* TheBattleDidntCount: Every fight that takes place in [[spoiler:the real world]] will progress the story the same way, whether you win or lose. For example, during the first fight with real-world Aubrey, you're expected to end the fight in a single attack because Sunny is wielding an actual knife as his weapon. But if you refuse to let Sunny attack, the fight will instead end with Aubrey finally noticing the knife Sunny is holding and nervously backing off.

to:

* TheBattleDidntCount: Every fight that takes place in [[spoiler:the the real world]] world will progress the story the same way, whether you win or lose. For example, during the first fight with real-world Aubrey, you're expected to end the fight in a single attack because Sunny is wielding an actual knife as his weapon. But if you refuse to let Sunny attack, the fight will instead end with Aubrey finally noticing the knife Sunny is holding and nervously backing off.



** Lots of this in the game's many scripted fights (usually against Something, and almost always in the game's [[spoiler:Faraway]] segments). The Run command is almost always unavailable, and sometimes even the Fight command isn't available either, and abilities appear and disappear in your Skills menu when they are needed. Most notably, in the fights against [[spoiler:Basil]] and Something [[spoiler:after you break the lightbulb]].

to:

** Lots of this in the game's many scripted fights (usually against Something, and almost always in the game's [[spoiler:Faraway]] Faraway segments). The Run command is almost always unavailable, and sometimes even the Fight command isn't available either, and abilities appear and disappear in your Skills menu when they are needed. Most notably, in the fights against [[spoiler:Basil]] and Something [[spoiler:after you break the lightbulb]].



* ColorMotif: The color purple is used for fantastic dreams, given that the kids have purple hair and skin, and the sky for Headspace. [[spoiler:Black is used to symbolize fear, like Something and Omori, while red is used to symbolize self-loathing and suppression, such as the Hand-kuns and Omori's final form.]]

to:

* ColorMotif: The color purple is used for fantastic dreams, given that the kids have purple hair and skin, and the sky for Headspace. [[spoiler:Black is used to symbolize fear, like Something and Omori, while red is used to symbolize self-loathing and suppression, such as the Hand-kuns Red Hands and Omori's final form.]]



* TheCoronerDothProtestTooMuch: [[spoiler:Mari’s death was very clearly set up to look like a suicide. The hanged body had blood on it, and grass stains from being dragged through the mud, and she didn’t seem like a person who was going through enough to do that to herself. The police believed it, though Sunny’s father clearly understood what happened, as he left after that.]]

to:

* TheCoronerDothProtestTooMuch: [[spoiler:Mari’s death was very clearly set up to look like a suicide. The hanged body had blood stains on it, and as well as grass stains from being dragged through the mud, and she didn’t seem like a person who was wasn't going through enough any mental problems to do that to herself. The police believed it, though Sunny’s father clearly understood what happened, as he left after that.explain her commiting suicide.]]



* DoesThisRemindYouOfAnything: White Space has Omori, the dream self of a late teenager, alone in a room with tissues (to dry his tears) and a laptop (to surf the web). The implication is more heavily alluded to in the comic that the game is based on.

to:

* DoesThisRemindYouOfAnything: White Space has Omori, the dream self of a late teenager, alone in a room with tissues (to dry his tears) and a laptop (to surf the web). The implication is more heavily alluded to in [[Webcomic/Omoriboy the comic that the game is based on.on]].



** [[AvertedTrope Averted]] with real-world Aubrey's bullying of Basil, which is realistically portrayed as harmful and drives much of the conflict between her and Kel.

to:

** *** [[AvertedTrope Averted]] with real-world Aubrey's bullying of Basil, which is realistically portrayed as harmful and drives much of the conflict between her and Kel.



* DyingToWakeUp: After completing each Headspace segment, which takes place in DreamLand, you wake yourself up by stabbing yourself with your knife.

to:

* DyingToWakeUp: After completing each Headspace segment, which takes place in DreamLand, you wake yourself up by stabbing yourself with your knife. [[spoiler: However, doing this on any non-true route, after picking up another knife from the kitchen on the final day and going to sleep again will prompt one of the two possible neutral endings by having Sunny [[YourMindMakesItReal stab himself with it in his dream]]]].



* EternalRecurrence: [[spoiler:It's explained, just before you can enter Black Space, that Omori and Sunny have done all of this before: Basil has vanished, and they've searched for him, collected keys, and reached Black Space. Every time, however, the world has reset, changing the location of Black Space, scattering the keys, and allowing Sunny to continue repressing his memories of the truth. This happens once again on the Hikkikomori Route, as only reconnecting with his friends on the Main Route allows Sunny to finally break the cycle.]]

to:

* EternalRecurrence: [[spoiler:It's explained, just before you can enter Black Space, that Omori and Sunny have done all of this before: Basil has vanished, and they've searched for him, collected keys, and reached Black Space. Every time, however, the world has reset, changing the location of Black Space, scattering the keys, and allowing Sunny to continue repressing his memories of the truth. This happens once again on the Hikkikomori Route, as only and reconnecting with his friends on the Main Route allows Sunny to finally break the cycle.]]



* EvolvingTitleScreen: Four [[https://youtu.be/KJnHvCYVlDY after]] the initial White Space screen. Upon arriving in [[spoiler:Black Space]], the title screen will turn dark with a low rumbling noise. In the last day, it will turn red with high-pitched ringing on top. [[spoiler:Sunny]] and Omori will take turns on the screen with a glitchy effect. The bad ending's title screen has a sky background and ambient noises, but [[spoiler:both Sunny and Omori are gone since the latter just jumped off a building]]. The good ending's title screen also shows the sky, but [[spoiler:Sunny]] is present while a piano song plays.

to:

* EvolvingTitleScreen: Four [[https://youtu.be/KJnHvCYVlDY after]] the initial White Space screen. Upon [[spoiler:Upon arriving in [[spoiler:Black Space]], Black Space, the title screen will turn dark with a low rumbling noise. In the last day, it will turn red with high-pitched ringing on top. [[spoiler:Sunny]] Sunny and Omori will take turns on the screen with a glitchy effect. The bad ending's title screen has a sky background and ambient noises, but [[spoiler:both both Sunny and Omori are gone since the latter just jumped off a building]]. building. The good ending's title screen also shows the sky, but [[spoiler:Sunny]] Sunny is present while a piano song plays.plays]].



* MookBouncer: The BlankWhiteVoid in the opening is "patrolled" by pink spermatozoa-like entities called Hand-kuns, which will instantly send Omori back to his room if they come into contact. Even the knife he picks up after looking at his sketchbook makes no difference. Then again, all he needs to do to actually exit is go through a nearby door, while the borders of the void will send him back just as effectively as the bouncers. [[spoiler:Said bouncers are actually {{Familiar}}s of Omori himself.]]

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* MookBouncer: The BlankWhiteVoid in the opening is "patrolled" by pink spermatozoa-like entities called Hand-kuns, red hands called... [[MeaningfulName Red Hands]], which will instantly send Omori back to his room if they come into contact. Even the knife he picks up after looking at his sketchbook makes no difference. Then again, all he needs to do to actually exit is go through a nearby door, while the borders of the void will send him back just as effectively as the bouncers. [[spoiler:Said bouncers are actually {{Familiar}}s of Omori himself.]]



* ThereAreNoTherapists: It's clear that Sunny is struggling with deppression and anxiety that no one is really helping him with. This just makes the lack of therapists in the modern real world even more jarring, as the source of the trauma had a domino effect that shattered Sunny's friend circle and even their families. One halfway-competent therapist or [[SocialServicesDoesNotExist social worker]] would've made things a lot less complicated... [[JustEatGilligan but then there wouldn't be a story]]. In Aubrey's case, this is a JustifiedTrope, as her father left and her mother is neglectful. In Kel's case, his troubles probably went unnoticed as a result of his grief not being as visible as that of the other group members. Meanwhile, Sunny's mom seems to have adopted a pretty laissez-faire attitude about her son's condition, perhaps out of fear of making things worse for him, of course, as we now know, [[spoiler:[[DrivenToSuicide this can prove to be a fatal mistake]].]]

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* ThereAreNoTherapists: It's clear that Sunny is struggling with deppression depression and anxiety that no one is really helping him with. This just makes the lack of therapists in the modern real world even more jarring, as the source of the trauma had a domino effect that shattered Sunny's friend circle and even their families. One halfway-competent therapist or [[SocialServicesDoesNotExist social worker]] would've made things a lot less complicated... [[JustEatGilligan but then there wouldn't be a story]]. In Aubrey's case, this is a JustifiedTrope, as her father left and her mother is neglectful. In Kel's case, his troubles probably went unnoticed as a result of his grief not being as visible as that of the other group members. Meanwhile, Sunny's mom seems to have adopted a pretty laissez-faire attitude about her son's condition, perhaps out of fear of making things worse for him, of course, as we now know, [[spoiler:[[DrivenToSuicide this can prove to be a fatal mistake]].]]



* ToiletHorror: At night, Sunny can look in his bathroom mirror to find Something or a ghostly Mari standing behind him. [[spoiler:On Three Days Left, Basil will have a mental breakdown in the bathroom of his house after learning Sunny is moving away.]]

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* ToiletHorror: At night, Sunny can look in his bathroom mirror to find Something or [[spoiler:or a ghostly Mari Mari]] standing behind him. [[spoiler:On Three Days Left, Basil will have a mental breakdown in the bathroom of his house after learning Sunny is moving away.]]
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* TheCoronerDothProtestTooMuch: [[spoiler:Mari’s death was very clearly set up to look like a suicide. The hanged body had blood on it, and grass stains from being dragged through the mud, and she didn’t seem like a person who was going through enough to do that to herself. The police believed it, though Sunny’s father clearly understood what happened, as he left after that.]]
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** [[spoiler:Same as with Mari's example above, there's debate over what exactly Stranger is. At first he seems to be another fragment of Sunny's psyque, especifically the one wanting to remember, but Stranger looks more mature and older than Dream!Basil, and he talks to Sunny with nostalgia and remorse. It could be that Stranger is capable of replicating Basil's mannerism thanks to Sunny knowing him so well, but the existence of the egret orquids, its meaning about thoughts and dreams, and Basil's associations with the flower implies that Stranger could instead be Basil's mental projection trying to help Sunny for both of their sakes.]]

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** [[spoiler:Same as with Mari's example above, there's debate over what exactly Stranger is. At first he seems to be another fragment of Sunny's psyque, especifically specifically the one wanting to remember, but Stranger looks more mature and older than Dream!Basil, Headspace Basil, and he talks to Sunny with nostalgia and remorse. It could be that Stranger is capable of replicating Basil's mannerism thanks to Sunny knowing him so well, but the existence of the egret orquids, orchids, its meaning about thoughts and dreams, and Basil's associations with the flower implies that Stranger could instead be Basil's mental projection trying to help Sunny for both of their sakes.]]
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** Poor [[spoiler:Basil suffered this after Sunny killed Mari by accident. He took charge and ordered Sunny to grab Mari's body to take it outside, along with a jump rope to fashion into a fake noose if you go by the data-mining. If you choose to save real Basil on the Main Route, his eyes are bugging out as you try to talk him down, saying that surely Sunny wouldn't have hurt his sister, it wasn't him but the Something that has been haunting them that did the deed. Then he attacks, declaring that Something is behind Sunny and Basil must save him. Basil himself seems to be questioning why he thought faking Mari's suicide would be a good idea and he can't comprehend that it was a terrible, preventable and senseless accident. It's implied he gets better after waking up in the hospital and going MyGodWhatHaveIDone when seeing he damaged Sunny's eye badly, but Sunny reassures him that they'll be free from their secret, and high time they told the truth]].

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** Poor [[spoiler:Basil suffered this after Sunny killed Mari by accident. He took charge and ordered Sunny to grab Mari's body to take it outside, along with a jump rope to fashion into a fake noose if you go by the data-mining. If you choose to save real Basil on the Main Route, his eyes are bugging out as you try to talk him down, saying that surely Sunny wouldn't have hurt his sister, it wasn't him but the Something that has been haunting them that did the deed. Then he attacks, declaring that Something is behind Sunny and Basil must save him. Basil himself seems to be questioning why he thought faking Mari's suicide would be a good idea and he can't comprehend that it was a terrible, preventable and senseless accident. It's implied he gets better after waking up in the hospital and going MyGodWhatHaveIDone [[MyGodWhatHaveIDone realizing his error]] when seeing he damaged Sunny's eye badly, but Sunny reassures him that they'll be free from their secret, and high time they told the truth]].



* GutPunch: TheReveal during "The Truth" section: [[spoiler:Sunny starts collecting photos in the dream world that shows what really happened the night of his and Mari's recital. (You can also find out the full context from datamining the photos.) Mari didn't kill herself; Sunny got frustrated while practicing and tossed his violin down the stairs. She came to confront him, and wouldn't let it go because their friends saved up their money to buy the instrument for him. In a fit of anger, he pushed her down, completely forgetting that she was next to the stairs as well. Sunny went MyGodWhatHaveIDone and ran down to check on Mari, saying PleaseWakeUp and he's sorry. He tried putting her to bed, and collapsed into a sobbing ball. All the while, Basil was watching. He ordered Sunny to take Mari outside, and grab the jumprope. They staged the AccidentalMurder as a suicide. Unsurprisingly, Sunny is in shock when he recalls this]].

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* GutPunch: TheReveal during "The Truth" section: [[spoiler:Sunny starts collecting photos in the dream world that shows what really happened the night of his and Mari's recital. (You can also find out the full context from datamining the photos.) Mari didn't kill herself; Sunny got frustrated while practicing and tossed his violin down the stairs. She came to confront him, and wouldn't let it go because their friends saved up their money to buy the instrument for him. In a fit of anger, he pushed her down, completely forgetting that she was next to the stairs as well. Sunny went MyGodWhatHaveIDone [[MyGodWhatHaveIDone became shocked]] and ran down to check on Mari, saying PleaseWakeUp [[PleaseWakeUp begging her to wake up]] and he's sorry.apologizing. He tried putting her to bed, and collapsed into a sobbing ball. All the while, Basil was watching. He ordered Sunny to take Mari outside, and grab the jumprope. They staged the AccidentalMurder as a suicide. Unsurprisingly, Sunny is in shock when he recalls this]].



* OnceMoreWithClarity: Nearly a literal example of this. Something haunts Sunny in his nightmares, and in the waking world on the Hikkikomori route; Sunny can't fight back to win. He can only listen to Mari and breathe through it, to Persist or Calm Down. When he's ready to face it, Sunny learns Focus on the One Day left nightmare, and looks. [[spoiler:It's a body dangling in the wind that comes into view, but the player still doesn't know what it is. Then we get to the dream sequence where Sunny-- and the player-- learn that Something is a body hanging from a tree. It's Mari's body, which Basil and Sunny strung up to make her accidental death look like a suicide. You had to collect photos out of order; they start playing in order after you find them all, along with the tree in question where they strung up the noose. They show the exact sequence of events: Sunny smashed his violin while practicing the day of recital, leading to Mari confronting him. He pushed her down the stairs in a fit of anger, tried rousing her when he saw she was crumpled on top of the broken violin, and tucked her into bed. Basil saw what happened, and grabbed Sunny, who was in MyGodWhatHaveIDone mode, ordering him to help get Mari's body outside and grab the jumprope. They strung her up, and Sunny looked back. One of her eyes opened in rigor mortis, and that formed his nightmare of Something]].

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* OnceMoreWithClarity: Nearly a literal example of this. Something haunts Sunny in his nightmares, and in the waking world on the Hikkikomori route; Sunny can't fight back to win. He can only listen to Mari and breathe through it, to Persist or Calm Down. When he's ready to face it, Sunny learns Focus on the One Day left nightmare, and looks. [[spoiler:It's a body dangling in the wind that comes into view, but the player still doesn't know what it is. Then we get to the dream sequence where Sunny-- and the player-- learn that Something is a body hanging from a tree. It's Mari's body, which Basil and Sunny strung up to make her accidental death look like a suicide. You had to collect photos out of order; they start playing in order after you find them all, along with the tree in question where they strung up the noose. They show the exact sequence of events: Sunny smashed his violin while practicing the day of recital, leading to Mari confronting him. He pushed her down the stairs in a fit of anger, tried rousing her when he saw she was crumpled on top of the broken violin, and tucked her into bed. Basil saw what happened, and grabbed Sunny, who was in MyGodWhatHaveIDone mode, [[MyGodWhatHaveIDone despair]], ordering him to help get Mari's body outside and grab the jumprope. They strung her up, and Sunny looked back. One of her eyes opened in rigor mortis, and that formed his nightmare of Something]].



* UnwittingInstigatorOfDoom: Zigzagged with Aubrey, regarding how she treats Basil in the real world. On the one hand, her bullying him definitely didn't help, and she goes MyGodWhatHaveIDone [[spoiler:after she nearly drowns him in a fit of rage, and later if he succeeds in killing himself. The Hikkikomori route, however, implies that Basil would have been suicidal with or without her actions]].

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* UnwittingInstigatorOfDoom: Zigzagged with Aubrey, regarding how she treats Basil in the real world. On the one hand, her bullying him definitely didn't help, and she goes MyGodWhatHaveIDone [[MyGodWhatHaveIDone crumbles]] [[spoiler:after she nearly drowns drowning him in a fit of rage, and later if he succeeds in killing himself. The Hikkikomori route, however, implies that Basil would have been suicidal with or without her actions]].
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But one day, Basil goes missing, and Omori, Aubrey, Kel, and Hero set off to search through all of Headspace for him. As they navigate their way through a space pirate's relationship issues, a mad duchess' narcissistic tyranny, the evil laboratory inside a whale, and [[UndergroundMonkey various types]] of [[KillerRabbit hostile bunnies]] ([[QuirkyWork among other things]]), a [[EldritchAbomination horrifying presence]] continues to rear its head, and it wants something from Omori.

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But one day, Basil goes missing, and Omori, Aubrey, Kel, and Hero set off to search through all of Headspace for him. As they navigate their way through a space pirate's {{Space Pirate|s}}'s relationship issues, a mad duchess' narcissistic tyranny, the evil laboratory inside a whale, and [[UndergroundMonkey various types]] of [[KillerRabbit hostile bunnies]] ([[QuirkyWork among other things]]), a [[EldritchAbomination horrifying presence]] continues to rear its head, and it wants something from Omori.
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* AlternateUniverse: Some official artwork shows the friend group as teenagers [[spoiler: with Mari there]], which is most likely an alternative universe where [[spoiler: she didn’t die]].

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* AlternateUniverse: Some official artwork shows the friend group as teenagers [[spoiler: with [[spoiler:with Mari there]], which is most likely an alternative universe where [[spoiler: she [[spoiler:she didn’t die]].



** '''Afraid[[spoiler: / Stressed Out]]:''' A special status reserved for special battles, usually involving Something. Prevents the use of Follow-Up Attacks and most Skills.

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** '''Afraid[[spoiler: '''[[PowerNullifier Afraid]][[spoiler: / Stressed Out]]:''' A special status reserved for special battles, usually involving Something. Prevents the use of Follow-Up Attacks and most Skills.Skills, and increases damage taken by above emotions including itself.



** The first segment has the friend group rescuing Basil from a rhinoceros-like bully. All seems well, as Basil asks for help with arranging his photo album. Then he sees a dropped photo, studies it, and goes OhCrap. He starts to say something about Mari but we jump-cut to a photograph [[spoiler:of a broken violin (you have to pause it to see it properly)]]. Omori then returns to White Space. The only way to exit is to command him to stab himself. This won't be a totally cutesy RPG...

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** The first segment has the friend group rescuing Basil from a rhinoceros-like bully. All seems well, as Basil asks for help with arranging his photo album. Then he sees a dropped photo, studies it, and goes OhCrap.[[OhCrap freaks out]]. He starts to say something about Mari but we jump-cut to a photograph [[spoiler:of a broken violin (you have to pause it to see it properly)]]. Omori then returns to White Space. The only way to exit is to command him to stab himself. This won't be a totally cutesy RPG...
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* BareMidriffsAreFeminine: One of Aubrey's outfits has a black crop top.
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* AlternateUniverse: Some official artwork shows the friend group as teenagers [[spoiler: with Mari there]], which is most likely an alternative universe where [[spoiler: she didn’t die]].

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