Follow TV Tropes

Following

History VideoGame / NitromeMustDie

Go To

OR

Is there an issue? Send a MessageReason:
None

Added DiffLines:

* ContinuityCavalcade: You go through the 100-floor Nitrome building killing enemies (and some that weren't enemies) from many of the Nitrome games up to this one.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* BloodierAndGorier: While it's all AlienBlood, most of the enemies were originally from games that had none at all. The first enemies being from ''Jack Frost'' makes this particularly noteworthy, as in that game, the player can only stun enemies, not kill them.


Added DiffLines:

* GiantMook: The trolls from ''Square Meal'' serve this role, being large, slow enemies that take a lot to bring down.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

The game is a platform shooter where each of the 100 floors of the tower is a level, and the player must kill all enemies on the floor before they can go to the next one. The floors are in sets of ten, with most of them in a random order, with the exception of the two "Challenge Levels" on each set, and the boss floor at the end.


Added DiffLines:

* SelfDeprecation: It's a game where you destroy a fictionalized version of the company that made it.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

''Nitrome Must Die'' (formatted on the title screen as ''Nitrome Must Die!!!!'') is a flash game made by Creator/{{Nitrome}}. It is their [[MilestoneCelebration 100th game]], which the game proudly states in its startup.

The protagonists Austin Carter and Justin Bennet hate Nitrome, believing they make terrible games. Deciding they can't stand it anymore, the two meet up to destroy the company. Outside Nitrome Towers, Justin crashes into some trash cans, revealing two guns. The duo grabs the guns and enters Nitrome Towers on a quest to kill every living thing there.

!Tropes found in ''Nitrome Must Die''
* AbnormalAmmo: The various weapons can result in guns firing bubbles, barrels, live penguins, farts and letters of the Nitrome logo among other things.
* AlienBlood: Non-human enemies bleed a different color depending on the enemy, with it usually being the color of their body. Even for red enemies, it doesn't exactly resemble blood.
* DefeatEqualsExplosion: Almost every boss in the game goes out by blowing up, with explosion effects crowding the screen.
* DisproportionateRetribution: Austin and Justin going on a rampage through Nitrome Towers just because they made bad games.
* EarlyBirdCameo: The protagonists from Nitrome's game ''Rainbogeddon'' appear as enemies, even though the game hadn't been released yet.
* EvilVersusEvil: Austin and Justin's murderous rampage against Nitrome over making bad games paints them as a VillainProtagonist duo, but considering how employees are abused in Nitrome Towers and even wild birds outside are shot, it's hard to say they're much better.
* ExcusePlot: The story is minimal and is only a pretext for the destruction of Nitrome Towers.
* HistoricalVillainUpgrade: Nitrome is portrayed here as outright evil, with their employees being abused.
* {{Mooks}}: Various characters and enemies from previous Nitrome games appear as the hordes of enemies the protagonists mow down, often by large numbers.
* SideView: Everything in the game is shown from the side.
* SymbolSwearing: Austin and Justin swear frequently in the game's intro and (to a lesser extent) ending, but all of it is replaced by symbols.
* ZergRush: Some rooms will have a large number of weaker enemies attacking the player. A late game Challenge Room, for instance, has over 100 blue slimes the player needs to kill, all of them heading towards you.

Top