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* TheGoomba: ''[[InvertedTrope You!]]''* ''VideoGame/{{Nihilumbra}}''

to:

* TheGoomba: ''[[InvertedTrope You!]]''* ''VideoGame/{{Nihilumbra}}'' You!]]''


''Nihilumbra'' is a platformer developed by Beautifun Games, with the added element of colors, that allow the player to paint certain parts of the terrain with a particular color, giving it properties like stickiness, slipperiness, and heat. You will need all of those in order to survive, if only for just a little longer.

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to:

''Nihilumbra'' is a 2013 platformer developed by Beautifun Games, with the added element of colors, that allow the player to paint certain parts of the terrain with a particular color, giving it properties like stickiness, slipperiness, and heat. You will need all of those in order to survive, if only for just a little longer.

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longer.






* AfterTheEnd: The game doesn't show you much of the world (since you're too busy trying to dodge The Void), but the City you do get to see is completely empty, implying that the Void has killed everyone else a long time ago. [[spoiler: Judging by the City being completely empty, it doesn't seem like this particular world has anyone left alive]].

to:

* AfterTheEnd: The game doesn't show you much of the world (since you're too busy trying to dodge The Void), but the City you do get to see is completely empty, implying that the Void has killed everyone else a long time ago. [[spoiler: Judging by the City being completely empty, it doesn't seem like this particular world has anyone left alive]].



* TheGoomba: ''[[InvertedTrope You!]]''
* HumansAreTheRealMonsters: [[spoiler: Subverted in the City. The narration notes that whoever created the City destroyed whatever environment was there to build it...but then turns around and points out that even so, at least they created something; all Born has done, meanwhile, is allow the Void to consume the world.]]

to:

* TheGoomba: ''[[InvertedTrope You!]]''
You!]]''* ''VideoGame/{{Nihilumbra}}''
* HumansAreTheRealMonsters: [[spoiler: Subverted in the City. [[spoiler: The narration notes that whoever created the City destroyed whatever environment was there to build it...but then turns around and points out that even so, at least they created something; all Born has done, meanwhile, is allow the Void to consume the world.]]



** [[spoiler:TheAntiNihilist: Born, at the very end. It saves his life.]]

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** [[spoiler:TheAntiNihilist: TheAntiNihilist: Born, at the very end. [[spoiler: It saves his life.]]





* IAmTheNoun: A verb in this case. Born calls himself Born because that's the only thing he knows about himself with any level of certainty: that he was born.

Added DiffLines:

* SillinessSwitch: Upon beating Void Mode, you unlock [[http://www.youtube.com/watch?v=w0nUSmUTqd4 a new language setting which makes all the words in the game into something silly]], from the menus to the ingame messages, which now run the gamut from developer's commentary to rambling about whatever comes to mind.


* AchievementMockery: There's an achievement for dying ten times in a row in any void mode level. [[NintendoHard You will probably earn this in level 1-1]].



* MedalOfDishonor: There's an achievement for dying ten times in a row in any void mode level. [[NintendoHard You will probably earn this in level 1-1]].


'''Nihilumbra''' is a platformer developed by Beautifun Games, with the added element of colors, that allow the player to paint certain parts of the terrain with a particular color, giving it properties like stickiness, slipperiness, and heat. You will need all of those in order to survive, if only for just a little longer.

to:

'''Nihilumbra''' ''Nihilumbra'' is a platformer developed by Beautifun Games, with the added element of colors, that allow the player to paint certain parts of the terrain with a particular color, giving it properties like stickiness, slipperiness, and heat. You will need all of those in order to survive, if only for just a little longer.



!! List of tropes appearing in Nihilumbra:

to:

!! List of tropes appearing in Nihilumbra:
''Nihilumbra'':


* TheGoomba: ''[[InvertedTrope You!]]''



* TheGoomba: ''[[InvertedTrope You!]]''

Added DiffLines:

* BlamingTheRailroadedPlayerCharacter: You are a sentient piece of the Void. You want to become an individual, independent being. The Void does not like it though, and as you make your way through various different worlds, at the end of each one the Void catches up with you, forcing you to flee and let the Void consume the world you just traversed through. The narration will NOT let you hear the end of it, talking about your guilt and how you don't create anything, only destroy everything. This is despite the fact that the game is a linear puzzle platformer, with no possible choices to make except pushing forward.


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* AfterTheEnd: [[spoiler: Judging by the City being completely empty, it doesn't seem like this particular world has anyone left alive]].
* AllDesertsHaveCacti:

to:

* AfterTheEnd: The game doesn't show you much of the world (since you're too busy trying to dodge The Void), but the City you do get to see is completely empty, implying that the Void has killed everyone else a long time ago. [[spoiler: Judging by the City being completely empty, it doesn't seem like this particular world has anyone left alive]].
* AllDesertsHaveCacti:AllDesertsHaveCacti: Played straight in the desert levels.
* AutoScrollingLevel: Multiple levels have you chased by [[AdvancingWallOfDoom The Void.]]



* DarkIsNotEvil: Born isn't really evil, despite looking like a scarecrow made of pure dark.

to:

* DarkIsNotEvil: The protagonist, literally a chunk of the void given a mind, who looks like a windswept scarecrow made of pure darkness. Sounds villainous enough, but he's actually just like a curious child, eager to see the world, who means no harm to anyone. Born isn't really evil, despite looking like a scarecrow made of pure dark. dark.


->[[IAmTheTrope You are born]]...

to:

->[[IAmTheTrope You ->You are born]]...
born...

Added DiffLines:

* HumansAreTheRealMonsters: [[spoiler: Subverted in the City. The narration notes that whoever created the City destroyed whatever environment was there to build it...but then turns around and points out that even so, at least they created something; all Born has done, meanwhile, is allow the Void to consume the world.]]


[[quoteright:259:http://static.tvtropes.org/pmwiki/pub/images/nihilumbra_7512.jpg]]



''Nihilumbra'' is a platformer developed by Beautifun Games, with the added element of colors, that allow the player to paint certain parts of the terrain with a particular color, giving it properties like stickiness, slipperiness, and heat.

!!List of tropes appearing in Nihilumbra

* [[spoiler:AfterTheEnd: Judging by the City being completely empty, it doesn't seem like this particular world has anyone left alive]].
* AllDesertsHaveCacti

to:

''Nihilumbra'' '''Nihilumbra''' is a platformer developed by Beautifun Games, with the added element of colors, that allow the player to paint certain parts of the terrain with a particular color, giving it properties like stickiness, slipperiness, and heat.

!!List
heat. You will need all of those in order to survive, if only for just a little longer.

!! List
of tropes appearing in Nihilumbra

Nihilumbra:

* [[spoiler:AfterTheEnd: AfterTheEnd: [[spoiler: Judging by the City being completely empty, it doesn't seem like this particular world has anyone left alive]].
* AllDesertsHaveCactiAllDesertsHaveCacti:



* VacuumMouth: The Shyphonith enemies. Apparently they don't have a gut, just a portal straight to the Void.

to:

* VacuumMouth: The Shyphonith enemies. Apparently they don't have a gut, just a portal straight to the Void.Void.

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Added DiffLines:

* IAmTheNoun: A verb in this case. Born calls himself Born because that's the only thing he knows about himself with any level of certainty: that he was born.

Added DiffLines:

* RagnarokProofing: The turrets seem to apply at first, being so abandoned and yet still working. [[spoiler: It comes full force in the City, which can still work without a hitch with a little yellow paint despite being abandoned who knows how long]].

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