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History VideoGame / NarutoShippudenUltimateNinjaStormGenerations

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* LongTitle

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* LongTitleLongTitle: The title has 6 words in it.


** Although not present on the box-art, the title manifests as this (''Naruto Shippuden: Ultimate Ninja: Storm: Generations''[[note]]Arguably, a colon could also be considered for insertion between "Naruto" and "Shippuden"[[/note]]). Just look at how many different fonts are utilized on the game's logo ''alone''![[note]]Excluding the "''Magazine/ShonenJump''", which basically serves as a kind of InCaseYouForgotWhoWroteIt title to indicate the magazine that ''Naruto'' is printed in[[/note]] Rather than [[NumberedSequel opting for a number]] like its predecessor, ''NarutoShippudenUltimateNinjaStorm2'', it uses the StockSubtitle of "Generations" instead.

to:

** Although not present on the box-art, the title manifests as this (''Naruto Shippuden: Ultimate Ninja: Storm: Generations''[[note]]Arguably, a colon could also be considered for insertion between "Naruto" and "Shippuden"[[/note]]). Just look at how many different fonts are utilized on the game's logo ''alone''![[note]]Excluding the "''Magazine/ShonenJump''", which basically serves as a kind of InCaseYouForgotWhoWroteIt title to indicate the magazine that ''Naruto'' is printed in[[/note]] Rather than [[NumberedSequel opting for a number]] like its predecessor, ''NarutoShippudenUltimateNinjaStorm2'', ''VideoGame/NarutoShippudenUltimateNinjaStorm2'', it uses the StockSubtitle of "Generations" instead.


** Although it's kind of jarring in the case of the Sound 4, which were major antagonists in the Sasuke Retrieval arc. And they were also given full move-sets in the Ultimate Ninja series, also by Creator/CyberConnect2.

to:

** Although it's kind of jarring in the case of the Sound 4, Four, which were major antagonists in the Sasuke Retrieval arc. And they were also given full move-sets in the Ultimate Ninja series, also by Creator/CyberConnect2.


** Although it's kind of jarring in the case of the Sound 4, which were major antagonists in the Sasuke Retrieval Arc. And they were also given full move-sets in the Ultimate Ninja series, also by Creator/CyberConnect2.
* TheBusCameBack: Because this game begins roughly where the manga and anime begins, there are a number of characters who died or just fell into the background long ago but are featured here, most notably Zabuza and Haku due to popular demand. Some even get their own story mode chapters (see A Day in the Limelight below).
* ColonCancer: Although not present on the box-art, the title essentially manifests as this (''Naruto Shippuden: Ultimate Ninja: Storm: Generations''[[note]]Arguably, a colon could also be considered for insertion between "Naruto" and "Shippuden"[[/note]]). Just look at how many different fonts are utilized on the game's logo ''alone''![[note]]Excluding the "''Magazine/ShonenJump''", which basically serves as a kind of InCaseYouForgotWhoWroteIt title to indicate the magazine that ''Naruto'' is printed in[[/note]] Rather than [[NumberedSequel opting for a number]] like its predecessor, ''NarutoShippudenUltimateNinjaStorm2'', it uses the StockSubtitle of "Generations" instead.

to:

** Although it's kind of jarring in the case of the Sound 4, which were major antagonists in the Sasuke Retrieval Arc.arc. And they were also given full move-sets in the Ultimate Ninja series, also by Creator/CyberConnect2.
* TheBusCameBack: Because this game begins roughly where the manga and anime begins, there are a number of characters who died or just fell into the background long ago but are featured here, most notably Zabuza and Haku due to popular demand. Some even get their own story mode chapters (see A Day in the Limelight ADayInTheLimelight below).
* ColonCancer: ColonCancer:
**
Although not present on the box-art, the title essentially manifests as this (''Naruto Shippuden: Ultimate Ninja: Storm: Generations''[[note]]Arguably, a colon could also be considered for insertion between "Naruto" and "Shippuden"[[/note]]). Just look at how many different fonts are utilized on the game's logo ''alone''![[note]]Excluding the "''Magazine/ShonenJump''", which basically serves as a kind of InCaseYouForgotWhoWroteIt title to indicate the magazine that ''Naruto'' is printed in[[/note]] Rather than [[NumberedSequel opting for a number]] like its predecessor, ''NarutoShippudenUltimateNinjaStorm2'', it uses the StockSubtitle of "Generations" instead.



** Also becomes ADeathInTheLimelight mixed with ShootTheShaggyDog. Most of these chapters [[DoomedByCanon require the lead character to die at the end]]. ("The Tale of Zabuza and Haku", "The Tale of Jiraiya", "The Tale of Itachi" all end like this, and in "The Tale of Madara Uchiha" [[UpToEleven practically every fight it like this]]. "The Tale of Minato Namikaze" implies he died sometime afterwards, but doesn't directly state it.)

to:

** Also becomes ADeathInTheLimelight mixed with ShootTheShaggyDog. Most of these chapters [[DoomedByCanon require the lead character to die at the end]]. ("The Tale of Zabuza and Haku", "The Tale of Jiraiya", and "The Tale of Itachi" all end like this, and in "The Tale of Madara Uchiha" [[UpToEleven practically every fight it is like this]]. "The Tale of Minato Namikaze" implies he died sometime afterwards, but doesn't directly state it.)



* EarlyBirdCameo: [[spoiler:Snake Cape Kabuto]]. Since this game doesn't cover the events of the manga introducing him, he doesn't feature in the story mode at all until TheStinger. And yet he's still made a fully playable character in Vs Mode. It's not until ''Storm 3'' that he starts to figure in the story... [[ChekhovsGunman in quite a significant role at that]].

to:

* EarlyBirdCameo: EarlyBirdCameo:
**
[[spoiler:Snake Cape Kabuto]]. Since this game doesn't cover the events of the manga introducing him, he doesn't feature in the story mode at all until TheStinger. And yet he's still made a fully playable character in Vs Mode. It's not until ''Storm 3'' that he starts to figure in the story... [[ChekhovsGunman in quite a significant role at that]].



* HeadsIWinTailsYouLose: Practically the entirety of "The Tale of Madara Uchiha". It involves playing as each member of the Akatsuki and reenacting their main fights... [[ShootTheShaggyDog 90% of which end in them dying]]. Expect to hear "[Akatsuki Member Name]'s strength was seemed unstoppable, but [[DeusExMachina suddenly [Opponent Name] gained the upper hand]] [[ForegoneConclusion and...]]." a LOT.

to:

* HeadsIWinTailsYouLose: Practically the entirety of "The Tale of Madara Uchiha". It involves playing as each member of the Akatsuki and reenacting their main fights... [[ShootTheShaggyDog 90% of which end in them dying]]. Expect to hear "[Akatsuki "'[Akatsuki Member Name]'s strength was seemed unstoppable, but [[DeusExMachina suddenly [Opponent Name] gained the upper hand]] [[ForegoneConclusion and...]]." a LOT.]]" ''a lot''.



* {{Nerf}}: Previously, Sage Naruto, Minato, Deidara, and the puppet masters were able to trap players in high-damage moves that were difficult to escape from and could be re-initiated once finished. Not anymore--they have either been slowed down, or some mechanics now grant temporary immunity to these moves.

to:

* {{Nerf}}: {{Nerf}}:
**
Previously, Sage Mode Naruto, Minato, Deidara, and the puppet masters were able to trap players in high-damage moves that were difficult to escape from and could be re-initiated once finished. Not anymore--they have either been slowed down, or some mechanics now grant temporary immunity to these moves.



* RecapEpisode: In hindsight, this entire ''game'' is basically a glorified RecapEpisode in preparation for the events of ''Storm 3''. Both sides of the TimeSkip turned out to contain a veritable ChekhovsArmory, so it was pretty much necessary. And the one flashback that seems totally new, and disconnected from the others, [[ChekhovsGunman turns out to be the most significant of them all...]]



* SpitefulAI: In Survival Mode, you fight up to 12 battles in a row, with minimal healing in between depending on how well you do in each battle. The easiest way to restore health is to get [[RankInflation S Ranks]]. The easiest way to get an S Rank is to finish your opponent with an [[LimitBreak Ultimate Jutsu]]. On higher levels of Survival, the AI LOVES to spam "Balance" type Assist Characters ([[TakingTheBullet take an Ultimate Jutsu in your place]]) seemingly ''just'' to confound your attempts to do this.

to:

* RecapEpisode: In hindsight, this entire ''game'' is a glorified RecapEpisode in preparation for the events of ''Storm 3''. Both sides of the TimeSkip turned out to contain a veritable ChekhovsArmory, so it was pretty much necessary. And the one flashback that seems totally new, and disconnected from the others, [[ChekhovsGunman turns out to be the most significant of them all...]]
* SpitefulAI: In Survival Mode, you fight up to 12 battles in a row, with minimal healing in between depending on how well you do in each battle. The easiest way to restore health is to get [[RankInflation S Ranks]]. The easiest way to get an S Rank is to finish your opponent with an [[LimitBreak Ultimate Jutsu]]. On higher levels of Survival, the AI LOVES ''loves'' to spam "Balance" type Assist Characters ([[TakingTheBullet take an Ultimate Jutsu in your place]]) seemingly ''just'' to confound your attempts to do this.


''Naruto Shippūden: Ultimate Ninja Storm Generations'' is a licensed FightingGame (based on the ''Franchise/{{Naruto}}'' franchise) developed by CyberConnect2, serving as the sequel to ''VideoGame/NarutoShippudenUltimateNinjaStorm2''. Instead of free-roaming stories like the past two ''Ultimate Ninja: Storm'' games, the story focuses on each character and uses a flip-book effect summarizing events of the series intertwined with unique-to-the-game anime footage from Creator/StudioPierrot. It has, in turn, balanced the characters while adding new ones, fixed the [[ScrappyMechanic Substitution Jutsu]] spamming with a new meter, and fixed the online play, as well as add in a new [[LagCancel Cancel system]].

to:

''Naruto Shippūden: Ultimate Ninja Storm Generations'' is a licensed FightingGame (based on the ''Franchise/{{Naruto}}'' franchise) developed by CyberConnect2, Creator/CyberConnect2, serving as the sequel to ''VideoGame/NarutoShippudenUltimateNinjaStorm2''. Instead of free-roaming stories like the past two ''Ultimate Ninja: Storm'' games, the story focuses on each character and uses a flip-book effect summarizing events of the series intertwined with unique-to-the-game anime footage from Creator/StudioPierrot. It has, in turn, balanced the characters while adding new ones, fixed the [[ScrappyMechanic Substitution Jutsu]] spamming with a new meter, and fixed the online play, as well as add in a new [[LagCancel Cancel system]].



!! ''Naruto Shippuden: Ultimate Ninja Storm Generations'' includes examples of:

* AIBreaker: Itachi's [[DopplegangerAttack Clone Jutsu:]] [[StuffBlowingUp Super Explosion]] as demonstrated [[http://www.youtube.com/watch?v=SRQrMovAefQ here.]]

to:

!! ''Naruto Shippuden: Ultimate Ninja Storm Generations'' includes examples of:

!!Tropes exhibited by this game:

* AIBreaker: Itachi's [[DopplegangerAttack Clone Jutsu:]] Jutsu]]: [[StuffBlowingUp Super Explosion]] as demonstrated [[http://www.youtube.com/watch?v=SRQrMovAefQ here.]]here]].



** Although it's kinda jarring in the case of the Sound 4, which were major antagonists in the Sasuke Retrieval Arc. And they were also given full movesets in the Ultimate Ninja series, also by CyberConnect.

to:

** Although it's kinda kind of jarring in the case of the Sound 4, which were major antagonists in the Sasuke Retrieval Arc. And they were also given full movesets move-sets in the Ultimate Ninja series, also by CyberConnect.Creator/CyberConnect2.



* ColonCancer: Although not present on the boxart, the title essentially manifests as this (''Naruto Shippuden: Ultimate Ninja: Storm: Generations''[[note]]Arguably, a colon could also be considered for insertion between "Naruto" and "Shippuden"[[/note]]). Just look at how many different fonts are utilized on the game's logo ''alone''![[note]]Excluding the "''Magazine/ShonenJump''", which basically serves as a kind of InCaseYouForgotWhoWroteIt title to indicate the magazine that ''Naruto'' is printed in[[/note]] Rather than [[NumberedSequel opting for a number]] like its predecessor, ''NarutoShippudenUltimateNinjaStorm2'', it uses the StockSubtitle of "Generations" instead.

to:

* ColonCancer: Although not present on the boxart, box-art, the title essentially manifests as this (''Naruto Shippuden: Ultimate Ninja: Storm: Generations''[[note]]Arguably, a colon could also be considered for insertion between "Naruto" and "Shippuden"[[/note]]). Just look at how many different fonts are utilized on the game's logo ''alone''![[note]]Excluding the "''Magazine/ShonenJump''", which basically serves as a kind of InCaseYouForgotWhoWroteIt title to indicate the magazine that ''Naruto'' is printed in[[/note]] Rather than [[NumberedSequel opting for a number]] like its predecessor, ''NarutoShippudenUltimateNinjaStorm2'', it uses the StockSubtitle of "Generations" instead.



* ComboBreaker: Just like with previous Naruto Storm titles, this one comes in two varieties. Substitution exists for precisely this purpose, allowing a character who's been hit to teleport somewhere else (but not necessarily somewhere safe). Support characters can also be deployed while the player character is getting attacked, forcing the attacking player to either dodge, put up a guard, or get hit by the support character.

to:

* ComboBreaker: Just like with previous Naruto Storm ''Naruto Ultimate Ninja Storm'' titles, this one comes in two varieties. Substitution exists for precisely this purpose, allowing a character who's been hit to teleport somewhere else (but not necessarily somewhere safe). Support characters can also be deployed while the player character is getting attacked, forcing the attacking player to either dodge, put up a guard, or get hit by the support character.



** ADeathInTheLimelight / ShootTheShaggyDog: Most of these chapters [[DoomedByCanon require the lead character to die at the end.]] (The Tale of Zabuza and Haku, The Tale of Jiraiya, The Tale of Itachi all end like this, and in The Tale of Madara Uchiha [[UpToEleven practically every fight it like this]]. The Tale of Minato Namikaze implies he died sometime afterwards, but doesn't directly state it.)

to:

** Also becomes ADeathInTheLimelight / ShootTheShaggyDog: mixed with ShootTheShaggyDog. Most of these chapters [[DoomedByCanon require the lead character to die at the end.]] (The end]]. ("The Tale of Zabuza and Haku, The Haku", "The Tale of Jiraiya, The Jiraiya", "The Tale of Itachi Itachi" all end like this, and in The "The Tale of Madara Uchiha Uchiha" [[UpToEleven practically every fight it like this]]. The "The Tale of Minato Namikaze Namikaze" implies he died sometime afterwards, but doesn't directly state it.)



* EarlyBirdCameo: [[spoiler: Snake Cape Kabuto.]] Since this game doesn't cover the events of the manga introducing him, he doesn't feature in the story mode at all until TheStinger. And yet he's still made a fully playable character in Vs Mode. It's not until ''Storm 3'' that he starts to figure in the story... [[ChekhovsGunman in quite a significant role at that.]]

to:

* EarlyBirdCameo: [[spoiler: Snake [[spoiler:Snake Cape Kabuto.]] Kabuto]]. Since this game doesn't cover the events of the manga introducing him, he doesn't feature in the story mode at all until TheStinger. And yet he's still made a fully playable character in Vs Mode. It's not until ''Storm 3'' that he starts to figure in the story... [[ChekhovsGunman in quite a significant role at that.]] that]].



* HeadsIWinTailsYouLose: Practically the entirety of The Tale of Madara Uchiha. It involves playing as each member of the Akatsuki and reenacting their main fights... [[ShootTheShaggyDog 90% of which end in them dying.]] Expect to hear "[Akatsuki Member Name]'s strength was seemed unstoppable, but [[DeusExMachina suddenly [Opponent Name] gained the upper hand]] [[ForegoneConclusion and...]]" a LOT.

to:

* HeadsIWinTailsYouLose: Practically the entirety of The "The Tale of Madara Uchiha.Uchiha". It involves playing as each member of the Akatsuki and reenacting their main fights... [[ShootTheShaggyDog 90% of which end in them dying.]] dying]]. Expect to hear "[Akatsuki Member Name]'s strength was seemed unstoppable, but [[DeusExMachina suddenly [Opponent Name] gained the upper hand]] [[ForegoneConclusion and...]]" ]]." a LOT.



* JokeLevel: 'The Tale of Killer Bee', which consists of him rapping about his awesomeness and whoever he's fighting next. It really has to be seen to be believed. Gameplay-wise though, players will probably stop laughing once they face [[SNKBoss +100 Attack Kisame.]]

to:

* JokeLevel: 'The "The Tale of Killer Bee', Bee", which consists of him rapping about his awesomeness and whoever he's fighting next. It really has to be seen to be believed. Gameplay-wise though, players will probably stop laughing once they face [[SNKBoss +100 Attack Kisame.]]Kisame]].



* LoadsAndLoadsOfCharacters: Given the series [[{{Naruto}} the game is based off of]], this was a given, but the game prides itself on having even more characters than any other Naruto games to date. [[UpToEleven It seems like every character who was in the series for more than one chapter is returning to fight.]]
** Even [[spoiler: Snake Kabuto]] is playable, despite not playing a role in the story until after this game is set. He doesn't even appear in the story mode until TheStinger. They really wanted ''everyone'' to be in this game.
*** The game does, however, omit some of the bonus costumes (Nap Mode Naruto and Hokage Naruto) as well as [[VideoGame/{{Tekken}} Lars Alexandersson]].

to:

* LoadsAndLoadsOfCharacters: Given the series [[{{Naruto}} [[Manga/{{Naruto}} the game is based off of]], this was a given, but the game prides itself on having even more characters than any other Naruto games to date. [[UpToEleven It seems like every character who was in the series for more than one chapter is returning to fight.]]
fight]].
** Even [[spoiler: Snake [[spoiler:Snake Cape Kabuto]] is playable, despite not playing a role in the story until after this game is set. He doesn't even appear in the story mode until TheStinger. They really wanted ''everyone'' to be in this game.
*** ** The game does, however, omit some of the bonus costumes (Nap Mode Naruto and Hokage Naruto) as well as [[VideoGame/{{Tekken}} Lars Alexandersson]].



* NonindicativeName: You don't actually get to play as Madara Uchiha in ''The Tale of Madara Uchiha''. "The Tale of the Akatsuki" would have been a better title, but the developers probably couldn't fit all of the Akatsuki members' portraits on the "select story" screen.
* NumberedSequel: The first {{Aversion}} in the ''Naruto: Ultimate Ninja: Storm'' subseries.
* OffModel: Mostly averted, but the [[MiniatureSeniorCitizens Tsuchikage]] is sporting a very out-of-place LanternJawOfJustice in his portrait.
* RecapEpisode: In hindsight, this entire ''game'' is basically a glorified RecapEpisode in preparation for the events of ''Storm 3''. Both sides of the timeskip turned out to contain a veritable ChekhovsArmory, so it was pretty much necissary. [[spoiler: And the one flashback that seems totally new, and disconnected from the others, [[ChekhovsGunman turns out to be the most significant of them all...]]]]

to:

* NonindicativeName: You don't actually get to play as Madara Uchiha in ''The "The Tale of Madara Uchiha''.Uchiha". "The Tale of the Akatsuki" would have been a better title, but the developers probably couldn't fit all of the Akatsuki members' portraits on the "select story" screen.
* NumberedSequel: The first {{Aversion}} in the ''Naruto: Ultimate Ninja: Ninja Storm'' subseries.
* OffModel: Mostly averted, Averted, but the [[MiniatureSeniorCitizens Tsuchikage]] is sporting a very out-of-place LanternJawOfJustice in his portrait.
* RecapEpisode: In hindsight, this entire ''game'' is basically a glorified RecapEpisode in preparation for the events of ''Storm 3''. Both sides of the timeskip TimeSkip turned out to contain a veritable ChekhovsArmory, so it was pretty much necissary. [[spoiler: necessary. And the one flashback that seems totally new, and disconnected from the others, [[ChekhovsGunman turns out to be the most significant of them all...]]]]]]



* SpitefulAI: In Survival Mode, you fight up to 12 battles in a row, with minimal healing in between depending on how well you do in each battle. The easiest way to restore health is to get [[RankInflation S Ranks.]] The easiest way to get an S Rank is to finish your opponent with an [[LimitBreak Ultimate Jutsu.]] On higher levels of Survival, the AI LOVES to spam "Balance" type Assist Characters ([[TakingTheBullet take an Ultimate Jutsu in your place]]) seemingly ''just'' to confound your attempts to do this.

to:

* SpitefulAI: In Survival Mode, you fight up to 12 battles in a row, with minimal healing in between depending on how well you do in each battle. The easiest way to restore health is to get [[RankInflation S Ranks.]] Ranks]]. The easiest way to get an S Rank is to finish your opponent with an [[LimitBreak Ultimate Jutsu.]] Jutsu]]. On higher levels of Survival, the AI LOVES to spam "Balance" type Assist Characters ([[TakingTheBullet take an Ultimate Jutsu in your place]]) seemingly ''just'' to confound your attempts to do this.



* UnstableEquilibrium: Survival Mode. As mentioned above, your health is only restored stightly between matches, depending on the time you took and your rank. But since one of the main factors in your rank is how much health you finished a match with, the more you get damaged the harder it is to get health back. This means that if you do badly early on, you'll have a really rough time later.
* WalkingShirtlessScene: Kimimaro in battle - which is strange because his "versus screen" artwork shows him fully clothed.

to:

* UnstableEquilibrium: Survival Mode. As mentioned above, your health is only restored stightly slightly between matches, depending on the time you took and your rank. But since one of the main factors in your rank is how much health you finished a match with, the more you get damaged the harder it is to get health back. This means that if you do badly early on, you'll have a really rough time later.
* WalkingShirtlessScene: Kimimaro in battle - battle, which is strange because his "versus screen" artwork shows him fully clothed.


* NoKillLikeOverkill: PTS Tenten's Ultimate Jutsu, ''Millin Blade Chaos''. It was toned down from the ''Storm 1'' version, but is still as over the top as ever.


Added DiffLines:

* ThereIsNoKillLikeOverkill: PTS Tenten's Ultimate Jutsu, ''Millin Blade Chaos''. It was toned down from the ''Storm 1'' version, but is still as over the top as ever.


* EasterEgg: Using Part 1 Hinata's Ultimate Jutsu on Part 1 Naruto results in a slightly different animation, as does using Karin's on Sasuke.

to:

* EasterEgg: Using Part 1 I Hinata's Ultimate Jutsu on Part 1 I Naruto results in a slightly different animation, as does using Karin's on Sasuke.


** Although it's kinda jarring in the case of the Sound 4, which were major antagonists in the Sasuke Retrieval Arc. And they were also given full movesets in the Ultimate Ninja series, also by CyberConnect, so it's quite a [[BaseBreaker base breaking]] topic among fans.

to:

** Although it's kinda jarring in the case of the Sound 4, which were major antagonists in the Sasuke Retrieval Arc. And they were also given full movesets in the Ultimate Ninja series, also by CyberConnect, so it's quite a [[BaseBreaker base breaking]] topic among fans.CyberConnect.


A sequel for the game, ''VideoGame/NarutoShippudenUltimateNinjaStorm3'', has been released in 2013 on both the XBOX360 and PS3, and goes all the way back to the beginning of the manga series with the Kyuubi attack (while adding the details recently revealed in the manga on what actually happened), and is shown to have the big {{Boss Battle}}s in the game again, while keeping many of the gameplay enchancements of ''Generations''.

to:

A sequel for the game, ''VideoGame/NarutoShippudenUltimateNinjaStorm3'', has been released in 2013 on both the XBOX360 UsefulNotes/XBox360 and PS3, UsefulNotes/{{PS3}}, and goes all the way back to the beginning of the manga series with the Kyuubi attack (while adding the details recently revealed in the manga on what actually happened), and is shown to have the big {{Boss Battle}}s in the game again, while keeping many of the gameplay enchancements enhancements of ''Generations''.


The game itself has been released since Febuary 24th, 2012 in Japan (the same date as Creator/CyberConnect2's other big game of that month, ''VideoGame/AsurasWrath'') and was released on March 13th, 2012 in the United States and March 30th, 2012 in Europe and other PAL regions. NeedsWikiMagicLove and NeedsABetterDescription.

to:

The game itself has been released since Febuary 24th, 2012 in Japan (the same date as Creator/CyberConnect2's other big game of that month, ''VideoGame/AsurasWrath'') and was released on March 13th, 2012 in the United States and March 30th, 2012 in Europe and other PAL regions. NeedsWikiMagicLove and NeedsABetterDescription.
Administrivia/NeedsABetterDescription.


* ColonCancer: Although not present on the boxart, the title essentially manifests as this (''Naruto Shippuden: Ultimate Ninja: Storm: Generations''[[note]]Arguably, a colon could also be considered for insertion between "Naruto" and "Shippuden"[[/note]]). Just look at how many different fonts are utilized on the game's logo ''alone''![[note]]Excluding the "''ShonenJump''", which basically serves as a kind of InCaseYouForgotWhoWroteIt title to indicate the magazine that ''Naruto'' is printed in[[/note]] Rather than [[NumberedSequel opting for a number]] like its predecessor, ''NarutoShippudenUltimateNinjaStorm2'', it uses the StockSubtitle of "Generations" instead.

to:

* ColonCancer: Although not present on the boxart, the title essentially manifests as this (''Naruto Shippuden: Ultimate Ninja: Storm: Generations''[[note]]Arguably, a colon could also be considered for insertion between "Naruto" and "Shippuden"[[/note]]). Just look at how many different fonts are utilized on the game's logo ''alone''![[note]]Excluding the "''ShonenJump''", "''Magazine/ShonenJump''", which basically serves as a kind of InCaseYouForgotWhoWroteIt title to indicate the magazine that ''Naruto'' is printed in[[/note]] Rather than [[NumberedSequel opting for a number]] like its predecessor, ''NarutoShippudenUltimateNinjaStorm2'', it uses the StockSubtitle of "Generations" instead.


* MarthDebutedInSmashBros: [[spoiler: Onoki and Mei Terumi debut in this game before the English anime reaches the Five Kage Summit Arc.]]


''VideoGame/NarutoShippudenUltimateNinjaStormGenerations'' is a licensed FightingGame (based on the ''Franchise/{{Naruto}}'' franchise) developed by CyberConnect2, serving as the sequel to ''VideoGame/NarutoShippudenUltimateNinjaStorm2''. Instead of free-roaming stories like the past two ''Ultimate Ninja: Storm'' games, the story focuses on each character and uses a flip-book effect summarizing events of the series intertwined with unique-to-the-game anime footage from Creator/StudioPierrot. It has, in turn, balanced the characters while adding new ones, fixed the [[ScrappyMechanic Substitution Jutsu]] spamming with a new meter, and fixed the online play, as well as add in a new [[LagCancel Cancel system]].

to:

''VideoGame/NarutoShippudenUltimateNinjaStormGenerations'' ''Naruto Shippūden: Ultimate Ninja Storm Generations'' is a licensed FightingGame (based on the ''Franchise/{{Naruto}}'' franchise) developed by CyberConnect2, serving as the sequel to ''VideoGame/NarutoShippudenUltimateNinjaStorm2''. Instead of free-roaming stories like the past two ''Ultimate Ninja: Storm'' games, the story focuses on each character and uses a flip-book effect summarizing events of the series intertwined with unique-to-the-game anime footage from Creator/StudioPierrot. It has, in turn, balanced the characters while adding new ones, fixed the [[ScrappyMechanic Substitution Jutsu]] spamming with a new meter, and fixed the online play, as well as add in a new [[LagCancel Cancel system]].



!! ''Naruto Shippuden Ultimate Ninja Storm Generations'' includes examples of:

to:

!! ''Naruto Shippuden Shippuden: Ultimate Ninja Storm Generations'' includes examples of:


* ColonCancer: Although not present on the boxart, the title essentially manifests as this (''Naruto Shippuden: Ultimate Ninja: Storm: Generations''[[hottip:*:Arguably, a colon could also be considered for insertion between "Naruto" and "Shippuden"]]). Just look at how many different fonts are utilized on the game's logo ''alone''![[hottip:*:Excluding the "''ShonenJump''", which basically serves as a kind of InCaseYouForgotWhoWroteIt title to indicate the magazine that ''Naruto'' is printed in]] Rather than [[NumberedSequel opting for a number]] like its predecessor, ''NarutoShippudenUltimateNinjaStorm2'', it uses the StockSubtitle of "Generations" instead.

to:

* ColonCancer: Although not present on the boxart, the title essentially manifests as this (''Naruto Shippuden: Ultimate Ninja: Storm: Generations''[[hottip:*:Arguably, Generations''[[note]]Arguably, a colon could also be considered for insertion between "Naruto" and "Shippuden"]]). "Shippuden"[[/note]]). Just look at how many different fonts are utilized on the game's logo ''alone''![[hottip:*:Excluding ''alone''![[note]]Excluding the "''ShonenJump''", which basically serves as a kind of InCaseYouForgotWhoWroteIt title to indicate the magazine that ''Naruto'' is printed in]] in[[/note]] Rather than [[NumberedSequel opting for a number]] like its predecessor, ''NarutoShippudenUltimateNinjaStorm2'', it uses the StockSubtitle of "Generations" instead.


''VideoGame/NarutoShippudenUltimateNinjaStormGenerations'' is a licensed FightingGame (based on the ''Franchise/{{Naruto}}'' franchise) developed by CyberConnect2, serving as the sequel to ''VideoGame/NarutoShippudenUltimateNinjaStorm2''. Instead of free-roaming stories like the past two ''Ultimate Ninja: Storm'' games, the story focuses on each character and uses a flip-book effect summarizing events of the series intertwined with unique-to-the-game anime footage from StudioPierrot. It has, in turn, balanced the characters while adding new ones, fixed the [[ScrappyMechanic Substitution Jutsu]] spamming with a new meter, and fixed the online play, as well as add in a new [[LagCancel Cancel system]].

to:

''VideoGame/NarutoShippudenUltimateNinjaStormGenerations'' is a licensed FightingGame (based on the ''Franchise/{{Naruto}}'' franchise) developed by CyberConnect2, serving as the sequel to ''VideoGame/NarutoShippudenUltimateNinjaStorm2''. Instead of free-roaming stories like the past two ''Ultimate Ninja: Storm'' games, the story focuses on each character and uses a flip-book effect summarizing events of the series intertwined with unique-to-the-game anime footage from StudioPierrot.Creator/StudioPierrot. It has, in turn, balanced the characters while adding new ones, fixed the [[ScrappyMechanic Substitution Jutsu]] spamming with a new meter, and fixed the online play, as well as add in a new [[LagCancel Cancel system]].

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