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''Metalgun Slinger'' (メタルガン・スリンガー) is a 2002 action PlatformGame released only in Japan by Atmark for the UsefulNotes/GameBoyAdvance. The story follows the adventures of Billy [=MacDoleane=], a cowboy who must fight off a parasitic alien menace with his trusty Metalgun.

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[[quoteright:320:https://static.tvtropes.org/pmwiki/pub/images/metalgunslingerboxart.jpg]]
''Metalgun Slinger'' (メタルガン・スリンガー) is a 2002 action PlatformGame developed by Open Sesame and released only in Japan by Atmark for the UsefulNotes/GameBoyAdvance. The story follows the adventures of Billy [=MacDoleane=], a cowboy who must fight off a parasitic alien menace with his trusty Metalgun.


* LimitBreak: You can fire up to five super moves after collecting bullets hidden in each stage. There are 5 different supers which are all [[InvulnerableAttack invulnerable attacks]] best saved to kill outlaws and the bosses.

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* LimitBreak: You can fire up to five super moves after collecting bullets hidden in each stage. There are 5 different supers which are all [[InvulnerableAttack invulnerable attacks]] best saved to kill outlaws and the bosses. There is also a general and very useless super move that fires a short spread of bullets around the screen.



* VideoGameDashing: The only dodge skill in the game that lasts long enough to be any useful is the triple slide you get while the Snake gun art is equipped. Unfortunately, it costs plenty of meter.

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* VideoGameDashing: The only dodge skill in the game that lasts long enough to be any useful is the triple slide you get while the Snake gun art is equipped. Unfortunately, it costs plenty of meter. Worse is that there's a noticeable delay between hitting the dodge button and actually dodging.

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* BottomlessPits: Not a single one. All pits in the game lead to alternate paths.


* JokeItem: The starting Ace badge that's a memento from Billy's father appears to have no effects.

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* JokeItem: The starting Ace badge that's a memento from Billy's father appears to have no effects. Even in the final battle, [[GameplayAndStorySegregation where the story makes a big deal]] of it supposedly granting an EleventhHourSuperpower to Billy.



* TacticalSuicideBoss: Possessed Fay has a move where she charges an energy orb over her head. Hit it enough times before she fires it and it will fall on her for high damage.

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* TheStinger: In a brief post-credits scene, Billy wonders why the Metalgun is still drawing power despite the death of Zeed. No sequel was ever made.
* TacticalSuicideBoss: Possessed Fay The first final boss has a move two moves where she charges an energy orb over her head. Hit it enough times before she fires it and it will fall on her for high damage.


* BigBad: The main enemies are alien creatures called Peru Nogura, which apparently is a misspelling of "Pérola Negra", meaning "Black Pearl". They're under the control of a being called Zeed.

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* BigBad: The main enemies are alien creatures called Peru Nogura, which apparently is a misspelling of "Pérola Negra", Pérola Negra, meaning "Black Pearl". They're under the control of a being called Zeed.



* CoolGun: The Metalgun is able to absorb the Peru Nogura aliens to gain new abilities.

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* CoolGun: The Metalgun is able to absorb the Peru Nogura Pérola Negra aliens to gain new abilities.


* AnimeThemeSong: The game opens with a piece of a theme song, but strangely enough only the instrumental version is fully featured in the credits.

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* AnimeThemeSong: The game opens with a piece of has a theme song, but strangely enough song for the opening ("Metalgun Slinger") and one for the credits ("RADIANT ~Billy's Theme~") with lyrics by Yuki Terakado. The latter one is only the instrumental version is fully featured in in-game as an instrumental version. No high-quality versions of them are known to be available to the credits.public.


* GlassCannon: The Zet Badge makes the Air Gunner skill fire a SpreadShot which is extremely useful when combined with the Dragon Gun Art's homing ability, but Billy will take double damage from enemies.



* HeartContainer: Defeating the outlaws in each level reveals special chests that contain powerup stones. Each 4 stones get you a life extension.

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* HeartContainer: Defeating the outlaws in each level reveals special chests that contain powerup stones. Reward Diamonds. Each 4 stones Diamonds get you a life extension.boost.



* JokeItem: The starting Ace badge that's a memento from Billy's father appears to have no effects.



* PowersAsPrograms: As you clear stages, you obtain five Badges and five animal-themed Gun Arts that modify your moveset. Only one of each kind can be equipped at once.

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* PowersAsPrograms: As you clear stages, you obtain five four Badges and five animal-themed Gun Arts that modify your moveset. Only one of each kind can be equipped at once.


* GottaKillEmAll: To 100% clear the game, you must kill all the hidden outlaws.

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* GottaKillEmAll: GottaKillThemAll: To 100% clear the game, you must kill all the hidden outlaws.

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* GottaKillEmAll: To 100% clear the game, you must kill all the hidden outlaws.


''Metalgun Slinger'' (メタルガン・スリンガー) is a 2002 action PlatformGame released only in Japan by Atmark for UsefulNotes/GameBoyAdvance. The story follows the adventures of Billy [=MacDoleane=], a cowboy who must fight off a parasitic alien menace with his trusty Metalgun.

to:

''Metalgun Slinger'' (メタルガン・スリンガー) is a 2002 action PlatformGame released only in Japan by Atmark for the UsefulNotes/GameBoyAdvance. The story follows the adventures of Billy [=MacDoleane=], a cowboy who must fight off a parasitic alien menace with his trusty Metalgun.

Added DiffLines:

* PowersAsPrograms: As you clear stages, you obtain five Badges and five animal-themed Gun Arts that modify your moveset. Only one of each kind can be equipped at once.

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