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* BaitAndSwitch: It's possible to find a robot dog hanging out near the Maverick Hunter base. A lot of the crew are ecstatic about the possibility of being able to adopt the dog and ask Signas if they can, only for him to flatly state no. Then after everyone is visibly disappointed, he then adds that they can offer it shelter until they can find its owner.

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* BaitAndSwitch: It's possible to find a robot dog hanging out near the Maverick Hunter base. A lot of the crew are ecstatic about the possibility of being able to adopt the dog and ask Signas if they can, only for him to flatly state no. Then after everyone is visibly disappointed, he then adds that they can offer it shelter until they can find its owner.owner, which restores morale.

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* BackpackCannon: Warfare Milodon has a HUGE one that shoots out napalm bombs and incendiary missiles.



* BackpackCannon: Warfare Milodon has a HUGE one that shoots out napalm bombs and incendiary missiles.

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* BackpackCannon: Warfare Milodon has BaitAndSwitch: It's possible to find a HUGE one robot dog hanging out near the Maverick Hunter base. A lot of the crew are ecstatic about the possibility of being able to adopt the dog and ask Signas if they can, only for him to flatly state no. Then after everyone is visibly disappointed, he then adds that shoots out napalm bombs and incendiary missiles.they can offer it shelter until they can find its owner.
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* DualWorldGameplay: Warp Vulpex's Cyber Lab's main gimmick has the player switch between two different planes by touching laser gates, with enemies on the other plane becoming intangible but unable to damage the player.
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* AnimalSpeciesAccent: Neurohack Mosquito has a tendency to replace the "s" in his words with "zzz", similar to the buzzing sound of a mosquito.
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* InsectGenderBender: Neurohack Mosquito is male, but sports a LifeDrain attack that's reminiscent of a female mosquito siphoning blood.
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* NoNonsenseNemesis: Plasma Puffer, in spite of appearances, is a rare case of a Maverick boss (and, by proxy, ''VideoGame/MegaMan'' boss in general) having the foresight to proactively harass the Maverick Hunters throughout his level, ''before'' they reach his boss fight.

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* NoNonsenseNemesis: Plasma Puffer, [[BewareTheSillyOnes in spite of appearances, appearances]], is a rare case of a Maverick boss (and, by proxy, ''VideoGame/MegaMan'' boss in general) having the foresight to proactively harass the Maverick Hunters throughout his level, ''before'' they reach his boss fight.
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* NoNonsenseNemesis: Plasma Puffer, in spite of appearances, is a rare case of a Maverick boss (and, by proxy, ''VideoGame/MegaMan'' boss in general) having the foresight to proactively harass the Maverick Hunters throughout his level, ''before'' they reach his boss fight.
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* TokenGoodTeammate: Out of all the eight maverick bosses, Sparkling Scorpio seems to be the only decent person who just has a hardware malfunction that makes him go insane. Most of the other seven are much less decent, with Milodon and Mosquito wanting to build a hostile army, Puffer being [[EvilIsPetty extremely petty]] over his current position, Starfish being a [[PrivateMilitaryContractors mercenary]] who's OnlyInItForTheMoney, and Rafflar being a ManipulativeBastard who wants the others to achieve their goals.

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* ClosedCircle: At the start of the game, the Maverick Hunters are forced to crash-land on a remote island (where Strike's Mavericks are executing their activities), so they set up a temporary base there for the game's duration.



* OriginalFlavor: The Maverick bosses are original and based of animals not used in the games.

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* OriginalFlavor: The Maverick bosses are original and based of off animals not used in the games.
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* LooseCanon: By fan game standards, at least. On one hand, the game is said to replace the events of ''X6'' (which would logically place every event afterwards into AlternateContinuity), but on the other, it's likely that Axl and Red Alert still exist in the setting, they're just not the focus of this game's incident.
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** At the beginning, the two Hunters that are watching the imprisoned Mavericks (Milodon and Hoatzin) have an uncanny resemblance to [[Music/DaftPunk a certain music duo that has retired recently]].
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* IdiosyncraticDifficultyLevels: With descriptions:
** C Class Hunter: Easy difficulty - for learning the controls, exploring the world, and enjoying the story.
** B Class Hunter: Normal difficulty - for the best overall experience.
** A Class Hunter: Hard difficulty - for those who eat Mavericks for breakfast.
** S Class Hunter: Very hard difficulty - for expert players looking for a serious challenge.
** Σ Class Hunter: [[HarderThanHard Extreme difficulty]] - for those who stood in the face of annihilation, and said, "more".

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* IdiosyncraticDifficultyLevels: With descriptions:
Named for classes of Maverick hunters, with descriptions.
** C Class Hunter: Class: Easy difficulty - for learning the controls, exploring the world, and [[StoryDifficultySetting enjoying the story.
story]] and action sequences in a more relaxed setting.
** B Class Hunter: Class: Normal difficulty - for the best overall a fast-paced action platforming experience.
** A Class Hunter: Class: Hard difficulty - for those who eat Mavericks platforming veterans looking for breakfast.
an adrenaline rush.
** S Class Hunter: Class: Very hard difficulty - for expert players looking for experts ready to take on Mavericks with a serious challenge.
few more tricks.
** Σ Class Hunter: Class: [[HarderThanHard Extreme difficulty]] - for those who stood in the face of annihilation, and said, "more".
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* SewerGator: Crocodile-themed versions of the Classic series' Wanaan traps can be found in the latter half of the SewerLevel. They pop out to crush any Maverick Hunter or Mechaniloid that steps over the trap.

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