Is there an issue? Send a MessageReason:
None
Changed line(s) 6,7 (click to see context) from:
''Medal Of Honor: Vanguard'' is the 10th instalment of the ''VideoGame/MedalOfHonor'' series and released in 2007 for the UsefulNotes/Playstation2, and UsefulNotes/NintendoWii.
to:
''Medal Of Honor: Vanguard'' is the 10th instalment of the ''VideoGame/MedalOfHonor'' series and released in 2007 for the UsefulNotes/Playstation2, Platform/Playstation2, and UsefulNotes/NintendoWii.
Platform/{{Wii}}.
Is there an issue? Send a MessageReason:
dewick of The Game
Changed line(s) 63 (click to see context) from:
* ItsRainingMen: [[{{The Game}} The Game]]. Medal of Honor: Vanguard focuses on the 82nd and 17th Airborne Divisions and allows the player to control the parachute jump at the start of each Operation [[spoiler:(except for Neptune as the glider crashes)]].
to:
* ItsRainingMen: [[{{The Game}} The Game]]. Medal ''Medal of Honor: Vanguard Vanguard'' focuses on the 82nd and 17th Airborne Divisions and allows the player to control the parachute jump at the start of each Operation [[spoiler:(except for Neptune as the glider crashes)]].
Is there an issue? Send a MessageReason:
None
Added DiffLines:
* ReformulatedGame: Vanguard is effectively a port of the mainstream ''VideoGame/MedalOfHonorAirborne'', a 7th gen game, to last-gen systems. Due to the level of cutbacks required to fit the game onto the Playstation 2, which was already a significant step down in power compared to even its contemporaries the Xbox and Gamecube, it was essentially re-written as a whole new game, with a more linear campaign and different characters, but re-used assets such as levels and weapons (albeit at lower resolution).
Is there an issue? Send a MessageReason:
Deleted line(s) 87 (click to see context) :
* RareGuns: The [=M1D=] Garand, a {{Sniper Rifle}} variant of the M1 Garand, is obtainable in the game by picking up an [[{{Equipment Upgrade}} upgrade]] for the M1 Garand.
Is there an issue? Send a MessageReason:
Difficulty Spike is YMMV and there is not enough context.
Deleted line(s) 43 (click to see context) :
* DifficultySpike: The game gets a lot harder during Operation Varsity.
Is there an issue? Send a MessageReason:
None
Changed line(s) 127 (click to see context) from:
* UniqueEnemy: The Italian Soldiers only appear in the first mission 'Off Target', afterwards German Soldiers replace them for the rest of the game.
to:
* UniqueEnemy: The Italian Soldiers soldiers only appear in the first mission 'Off Target', afterwards set during the invasion of Sicily Afterwards, German Soldiers soldiers replace them for the rest of the game.game - [[ArtisticLicenseHistory even in the following level, which still takes place in Sicily]].
Is there an issue? Send a MessageReason:
Trope deprecated per TRS
Deleted line(s) 54 (click to see context) :
* FamousLastWords: In 'The Crucible', in response to Corporal Garrett saying: 'I'm not sure but I don't like it, that's perfect sniper country out there.' an allied soldier says: 'What are you talking about? They're retreating, there's no one out there!', he is then killed immediately upon finishing the sentence by a German Sniper.
Is there an issue? Send a MessageReason:
None
Changed line(s) 10,11 (click to see context) from:
Medal of Honor: Vanguard, also allows the player to control their parachute at the start of each Operation, allowing them to control where they start as well as giving the player the ability to [[{{equipment upgrade}} upgrade]] two of their weapons, the M1 Garand and [=M1928A1=] Thompson.
to:
Changed line(s) 13,14 (click to see context) from:
* AchievementSystem: The game awards medals after the end of each Operation, these include medals for: completing missions without dying, landing in a specific location at the start of the Operation during the parachute jump, getting over a certain number of headshots in a mission, using every type of weapon available in the mission, and obtaining enough of the other medals.
** Three medals grant (very slight) bonuses, these are: The Bronze Star, Silver Star and Oakleaf, which award sprint recovery, health recovery and maximum health respectively, the rest of the medals are [[{{Cosmetic Award}} Cosmetic Awards]].
** Three medals grant (very slight) bonuses, these are: The Bronze Star, Silver Star and Oakleaf, which award sprint recovery, health recovery and maximum health respectively, the rest of the medals are [[{{Cosmetic Award}} Cosmetic Awards]].
to:
* AchievementSystem: The game awards medals after the end of each Operation, these include including medals for: for completing missions without dying, landing in a specific location at the start of the Operation during the parachute jump, getting over a certain number of headshots in a mission, using every type of weapon available in the mission, and obtaining enough of the other medals.
** Threemedals. While most of them are {{Cosmetic Award}}s, three of the possible medals actually grant (very slight) bonuses, these are: bonuses: The Bronze Star, Silver Star and Oakleaf, which award the Bronze Star rewards slightly better sprint recovery, the Silver Star grants better health recovery recovery, and the Oakleaf gives higher maximum health respectively, the rest of the medals are [[{{Cosmetic Award}} Cosmetic Awards]].health.
** Three
Changed line(s) 18,19 (click to see context) from:
* ArtificialStupidity: The enemy A.I is not particularly intelligent and will stay still, behind cover most of the time, sometimes even if a grenade is thrown directly at them.
** If an enemy is not already behind cover then they will usually run to and then take cover behind the nearest object, sometimes this object wont even cover their entire body, allowing the player to easily kill them.
** If an enemy is not already behind cover then they will usually run to and then take cover behind the nearest object, sometimes this object wont even cover their entire body, allowing the player to easily kill them.
to:
* ArtificialStupidity: The enemy A.I AI is not particularly intelligent and will stay still, behind cover most of the time, sometimes even if a grenade is thrown directly at them.
** If an enemy is not already behind cover then they will usually run to and then take cover behind the nearest object, but sometimes this objectwont won't even cover their entire body, allowing the player to easily kill them.
** If an enemy is not already behind cover then they will usually run to and then take cover behind the nearest object, but sometimes this object
Changed line(s) 24 (click to see context) from:
* BlatantItemPlacement: The presence of Bazookas lying around on the field is usually explained as being being part of a supply drop by allied planes, however, it does not explain why Bazookas and ammunition for them appear in the interior of a French Chateau and a German Factory, where the roof of the buildings would prevent them from landing inside.
to:
* BlatantItemPlacement: The presence of Bazookas lying around on the field is usually explained as being being part of a supply drop by allied planes, however, it does not explain why Bazookas and ammunition for them appear in the interior of a French Chateau chateau and a German Factory, factory, where the roof of the buildings would prevent them from landing inside.
Changed line(s) 28 (click to see context) from:
** Headshots can be done against enemies for a [[{{One Hit Kill}} one shot kill]], the game even awards the player a medal if the player gets enough headshots in a level.
to:
** Headshots can be done against enemies for a [[{{One Hit Kill}} one shot kill]], the OneHitKill. The game even awards the player a medal if the player gets they get enough headshots in a level.
Changed line(s) 30 (click to see context) from:
* BottomlessMagazines: Zigzagged, The [=MG42=] has one when the player uses it but surprisingly, when the enemies use it they have to reload occasionally, allied soldiers will even tell the player when the enemy with the [=MG42=] is reloading.
to:
* BottomlessMagazines: Zigzagged, Zigzagged. The [=MG42=] has one when the player uses it but surprisingly, when the enemies use it they have to reload occasionally, allied soldiers will even tell the player when the enemy with the [=MG42=] is reloading.
Is there an issue? Send a MessageReason:
None
Changed line(s) 105 (click to see context) from:
** 'Haunted' has a section where the player has to fight their way across the the Waalbrug Bridge order to destroy the second Anti-Air Gun, which is on a bunker on the other side of the bridge.
to:
** 'Haunted' has a section where the player has to fight their way across the the Waalbrug Bridge order to destroy the second Anti-Air Gun, which is on a bunker on the other side of the bridge.
Is there an issue? Send a MessageReason:
I was right the first time.
Changed line(s) 105 (click to see context) from:
** 'Haunted' has a section where the player has to fight their way across the Grave Bridge (now known as the John S. Thompsonbrug) in order to destroy the second Anti-Air Gun, which is on a bunker on the other side of the bridge.
to:
** 'Haunted' has a section where the player has to fight their way across the Grave the Waalbrug Bridge (now known as the John S. Thompsonbrug) in order to destroy the second Anti-Air Gun, which is on a bunker on the other side of the bridge.
Is there an issue? Send a MessageReason:
Corrected bridge.
Changed line(s) 105 (click to see context) from:
** 'Haunted' has a section where the player has to fight their way across the Waalbrug Bridge in order to destroy the second Anti-Air Gun, which is on a bunker on the other side of the bridge.
to:
** 'Haunted' has a section where the player has to fight their way across the Waalbrug Grave Bridge (now known as the John S. Thompsonbrug) in order to destroy the second Anti-Air Gun, which is on a bunker on the other side of the bridge.
Is there an issue? Send a MessageReason:
None
Changed line(s) 105 (click to see context) from:
** 'Haunted' has a section where the player has to fight their way across a bridge in order to destroy the second Anti-Air Gun, which is on a bunker on the other side of the bridge.
to:
** 'Haunted' has a section where the player has to fight their way across a bridge the Waalbrug Bridge in order to destroy the second Anti-Air Gun, which is on a bunker on the other side of the bridge.
Is there an issue? Send a MessageReason:
fixed some typos
Changed line(s) 15 (click to see context) from:
* AntiAir: The objective in the first two missions in Operation Market Garden and in Opertaion Varsity involves destroying German Anti Air guns specifically Flak 88s during Varsity.
to:
* AntiAir: The objective in the first two missions in Operation Market Garden and in Opertaion Operation Varsity involves destroying German Anti Air guns specifically Flak 88s during Varsity.
Changed line(s) 23 (click to see context) from:
** Subverted in 'The Crucible', although Keegan's squad, led by Corporal Garrett shows up halfway through the mission to assist the lone Keegan [[spoiler:they are pinned down by snipers immediatly after, forcing Keegan to deal with the snipers and other enemy soldiers alone]].
to:
** Subverted in 'The Crucible', although Keegan's squad, led by Corporal Garrett shows up halfway through the mission to assist the lone Keegan [[spoiler:they are pinned down by snipers immediatly immediately after, forcing Keegan to deal with the snipers and other enemy soldiers alone]].
Changed line(s) 69 (click to see context) from:
* LastNameBasis: All named characters are refered to as either 'Rank Surname' or just 'Surname' during gameplay.
to:
* LastNameBasis: All named characters are refered referred to as either 'Rank Surname' or just 'Surname' during gameplay.
Changed line(s) 75 (click to see context) from:
* MultiplayerOnlyItem: The M1911 and Gewehr 43, whilst avaiable in mutiplayer, are absent from singleplayer.
to:
* MultiplayerOnlyItem: The M1911 and Gewehr 43, whilst avaiable while available in mutiplayer, multiplayer, are absent from singleplayer.
Changed line(s) 77 (click to see context) from:
* OffIntoTheDistanceEnding: The game ends with Garrett saying 'It's up to the ground forces to mop things up from here, the Airborne's job in this war is done. What no wise-ass comment Slauson?' with Slauson responding with 'Yeah, I've never seen anything more beautiful either.', then running off into the distance as allied forces parachute in.
to:
* OffIntoTheDistanceEnding: The game ends with Garrett saying 'It's up to the ground forces to mop things up from here, the Airborne's job in this war is done. What What, no wise-ass comment Slauson?' with Slauson responding with 'Yeah, I've never seen anything more beautiful either.', then running off into the distance as allied forces parachute in.
Is there an issue? Send a MessageReason:
None
Changed line(s) 3 (click to see context) from:
->'''Corporal Frank Keegan:''' They call us the All Americans. The 82nd Division had been around since World War One. That was the first time we went to Europe and kicked the Hun back across the Rhine. But it wasn't until the bombs dropped on Pearl Harbour, and Hitler and the Nazis declared war on the United States that this new conflict got big enough to be thought of as a 'Second World War'. That's the first time someone mentioned that the 82nd Division might become Airborne. They lined us up, asked for volunteers... For an extra 50 bucks a month we'd be a part of a great American experiment in warfare. We'd jump out of aeroplanes into combat. We'd be the first. [[{{Title Drop}} The Vanguard]]. We shipped of for Georgia for training, then England, then Operation Torch in Africa, where we got shot at by a bunch of [[{{Les Collaborateurs}} French who seemed to think working with Hitler was a good idea]]. Then, one day, the brass came out of the briefing tent, and gathered their leaders. Then the Captains and Sergeants got their guys. Within 15 minutes, word had reached every soldier in camp. This was it, Operation Husky. The Americans were fighting Hitler's own, and we were going in first.
to:
->'''Corporal Frank Keegan:''' They call us the All Americans. The 82nd Division had been around since World War One. That was the first time we went to Europe and kicked the Hun back across the Rhine. But it wasn't until the bombs dropped on Pearl Harbour, and Hitler and the Nazis declared war on the United States that this new conflict got big enough to be thought of as a 'Second World War'. That's the first time someone mentioned that the 82nd Division might become Airborne. They lined us up, asked for volunteers... For an extra 50 bucks a month we'd be a part of a great American experiment in warfare. We'd jump out of aeroplanes into combat. We'd be the first. [[{{Title Drop}} The Vanguard]]. We shipped of off for Georgia for training, then England, then Operation Torch in Africa, where we got shot at by a bunch of [[{{Les Collaborateurs}} French who seemed to think working with Hitler was a good idea]]. Then, one day, the brass came out of the briefing tent, and gathered their leaders. Then the Captains and Sergeants got their guys. Within 15 minutes, word had reached every soldier in camp. This was it, Operation Husky. The Americans were fighting Hitler's own, and we were going in first.
Is there an issue? Send a MessageReason:
None
Added DiffLines:
* OffIntoTheDistanceEnding: The game ends with Garrett saying 'It's up to the ground forces to mop things up from here, the Airborne's job in this war is done. What no wise-ass comment Slauson?' with Slauson responding with 'Yeah, I've never seen anything more beautiful either.', then running off into the distance as allied forces parachute in.
Added DiffLines:
* PanUpToTheSkyEnding: While Garrett and Slauson run off into the distance during the ending, the camera pans up to the sky to reveal allied forces parachuting in.
Is there an issue? Send a MessageReason:
Corrected spelling error.
Changed line(s) 37 (click to see context) from:
* CosmeticAward: All of the medals except for three do not grant bonues.
to:
* CosmeticAward: All of the medals except for three do not grant bonues.bonuses.
Is there an issue? Send a MessageReason:
None
Changed line(s) 14 (click to see context) from:
** Three medals grant (very slight) bonuses, these are: The Bronze Star, Silver Star and Oakleaf, which award sprint recovery, health recovery and maximum health respectively, the rest of the medals are [[{{Cosmetic Awards}} Cosmetic Awards]].
to:
** Three medals grant (very slight) bonuses, these are: The Bronze Star, Silver Star and Oakleaf, which award sprint recovery, health recovery and maximum health respectively, the rest of the medals are [[{{Cosmetic Awards}} Award}} Cosmetic Awards]].