Follow TV Tropes

Following

History VideoGame / LostAlpha

Go To



[[quoteright:250:https://static.tvtropes.org/pmwiki/pub/images/lost_alpha.jpg]]

to:

[[quoteright:250:https://static.[[quoteright:300:https://static.tvtropes.org/pmwiki/pub/images/lost_alpha.jpg]]


''Lost Alpha'' is a FanRemake of the original ''[[VideoGame/{{Stalker}} S.T.A.L.K.E.R.: Shadow of Chernobyl]]'', similar to ''VideoGame/BlackMesa''. It was released by Dezowave on April 26, 2014, the 28th anniversary of the Chernobyl disaster. The plot is still the same as ''Shadow of Chernobyl'' overall: You are a stalker (fortune-hunting trespassers in the zone) dubbed the "Marked One" who has survived a death truck, and has amnesia. Your PDA says to kill a stalker named Strelok. What follows next is a quest to discover your identity and who Strelok is.

to:

''Lost [[quoteright:250:https://static.tvtropes.org/pmwiki/pub/images/lost_alpha.jpg]]

''S.T.A.L.K.E.R. - Lost
Alpha'' is a FanRemake of the original ''[[VideoGame/{{Stalker}} S.T.A.L.K.E.R.: Shadow of Chernobyl]]'', similar to ''VideoGame/BlackMesa''. It was released by Dezowave on April 26, 2014, the 28th anniversary of the Chernobyl disaster. The plot is still the same as ''Shadow of Chernobyl'' overall: You are a stalker (fortune-hunting trespassers in the zone) dubbed the "Marked One" who has survived a death truck, and has amnesia. Your PDA says to kill a stalker named Strelok. What follows next is a quest to discover your identity and who Strelok is.


* AllianceMeter: Doing quests and generally being nice to the members of certain factions will increase your "score" with them, though Bandits, Mercenaries and Monolith have extremely high negative scores so you will never be on friendly terms with them. You also have a general reputation meter which tracks your rep in general.



* KarmaMeter: Doing quests and generally being nice to the members of certain factions will increase your "score" with them, though Bandits, Mercenaries and Monolith have extremely high negative scores so you will never be on friendly terms with them. You also have a general reputation meter which tracks your rep in general.


''Lost Alpha'' is a FanRemake of the original ''VideoGame/{{Stalker}}: Shadow of Chernobyl'', similar to ''VideoGame/BlackMesa''. It was released by Dezowave on April 26, 2014, the 28th anniversary of the Chernobyl disaster. The plot is still the same as ''Shadow of Chernobyl'' overall: You are a stalker (fortune-hunting trespassers in the zone) dubbed the "Marked One" who has survived a death truck, and has amnesia. Your PDA says to kill a stalker named Strelok. What follows next is a quest to discover your identity and who Strelok is.

to:

''Lost Alpha'' is a FanRemake of the original ''VideoGame/{{Stalker}}: ''[[VideoGame/{{Stalker}} S.T.A.L.K.E.R.: Shadow of Chernobyl'', Chernobyl]]'', similar to ''VideoGame/BlackMesa''. It was released by Dezowave on April 26, 2014, the 28th anniversary of the Chernobyl disaster. The plot is still the same as ''Shadow of Chernobyl'' overall: You are a stalker (fortune-hunting trespassers in the zone) dubbed the "Marked One" who has survived a death truck, and has amnesia. Your PDA says to kill a stalker named Strelok. What follows next is a quest to discover your identity and who Strelok is.



* KarmaMeter: Doing quests and generally being nice to the members of certain factions will increase your "scrore" with them, though Bandits, Mercenaries and Monolith have extremely high negative scores so you will never be on friendly terms with them. You also have a general reputation meter which tracks your rep in general.

to:

* KarmaMeter: Doing quests and generally being nice to the members of certain factions will increase your "scrore" "score" with them, though Bandits, Mercenaries and Monolith have extremely high negative scores so you will never be on friendly terms with them. You also have a general reputation meter which tracks your rep in general.



* VideogameCaringPotential: You can heal wounded Stalkers and turn them friendly torwards you.

to:

* VideogameCaringPotential: You can heal wounded Stalkers and turn them friendly torwards towards you.


* FanRemake: Of the original STALKER:Shadow Of Chernobyl.

to:

* FanRemake: Of the original STALKER:Shadow ''S.T.A.L.K.E.R.: Shadow Of Chernobyl.Chernobyl''.


''Lost Alpha'' is a FanRemake of the original ''VideoGame/{{Stalker}}: Shadow of Chernobyl'', similar to ''VideoGame/BlackMesa''. It was released by Dezowave on April 26, 2014, the 28th anniversary of the Chernobyl disaster. The plot is still the same as Shadow Of Chernobyl overall: You are a stalker(fortune-hunting trespassers in the zone) dubbed the "Marked One" who has survived a death truck, and has amnesia. Your PDA says to kill a stalker named Strelok. What follows next is a quest to discover your identity and who Strelok is.

to:

''Lost Alpha'' is a FanRemake of the original ''VideoGame/{{Stalker}}: Shadow of Chernobyl'', similar to ''VideoGame/BlackMesa''. It was released by Dezowave on April 26, 2014, the 28th anniversary of the Chernobyl disaster. The plot is still the same as Shadow Of Chernobyl ''Shadow of Chernobyl'' overall: You are a stalker(fortune-hunting stalker (fortune-hunting trespassers in the zone) dubbed the "Marked One" who has survived a death truck, and has amnesia. Your PDA says to kill a stalker named Strelok. What follows next is a quest to discover your identity and who Strelok is.

Added DiffLines:

*DressingAsTheEnemy: One mission has you finding a bandit suit and infiltrating the base of an enemy faction.

Added DiffLines:

*CrapsackWorld: Subverted, whilst life in The Zone is brutal, the zone is itself limited to a relatively small area of the Earth (at least for the moment) and it is mentioned that the rest of the world is profiting greatly from the zone in terms of technology (biomedicine and physics).


Added DiffLines:

*KarmaMeter: Doing quests and generally being nice to the members of certain factions will increase your "scrore" with them, though Bandits, Mercenaries and Monolith have extremely high negative scores so you will never be on friendly terms with them. You also have a general reputation meter which tracks your rep in general.


Added DiffLines:

*VideogameCrueltyPotential: You can also shoot said Stalkers and loot them whilst they are unable to fight back.

Added DiffLines:

* BoomHeadshot: Unless its a mutant or a stalker in a exoskeleton, these are lethal to most enemies.


Added DiffLines:

* FanRemake: Of the original STALKER:Shadow Of Chernobyl.


* AnyoneCanDie: Only a few of the [=NPC=]s in the game are unkillable. The rest can die at any time onscreen or offscreen from random mutant attacks, emissions, or other stalkers.

to:

* AnyoneCanDie: Only a few of the [=NPC=]s in the game are unkillable.unkillable due to being located in safe zones. The rest can die at any time onscreen or offscreen from random mutant attacks, emissions, or other stalkers.


''Lost Alpha'' is a FanRemake of the original ''VideoGame/{{Stalker}}: Shadow of Chernobyl'', similar to ''VideoGame/BlackMesa''. It was released by Dezowave on April 26, 2014, the 28th anniversary of the Chernobyl disaster. The plot is still the same as Shadow Of Chernobyl overall: You are a stalker dubbed the "Marked One" who has survived a death truck, and has amnesia. Your PDA says to kill a stalker named Strelok. What follows next is a quest to discover your identity and who Strelok is.

to:

''Lost Alpha'' is a FanRemake of the original ''VideoGame/{{Stalker}}: Shadow of Chernobyl'', similar to ''VideoGame/BlackMesa''. It was released by Dezowave on April 26, 2014, the 28th anniversary of the Chernobyl disaster. The plot is still the same as Shadow Of Chernobyl overall: You are a stalker stalker(fortune-hunting trespassers in the zone) dubbed the "Marked One" who has survived a death truck, and has amnesia. Your PDA says to kill a stalker named Strelok. What follows next is a quest to discover your identity and who Strelok is.



* AbandonedLaboratory: A good number of them.



* AnyoneCanDie

to:

* AnyoneCanDieAnyoneCanDie: Only a few of the [=NPC=]s in the game are unkillable. The rest can die at any time onscreen or offscreen from random mutant attacks, emissions, or other stalkers.

Added DiffLines:

* AnyoneCanDie


* InstantDeathBullet: Occasionally averted. Stalkers can drop to the ground wounded after being shot, which gives the player a chance to heal them, assuming you aren't hostile to them.




to:

* VideogameCaringPotential: You can heal wounded Stalkers and turn them friendly torwards you.

Added DiffLines:

NeedsWikiMagicLove.

Added DiffLines:

* MultipleEndings

Showing 15 edit(s) of 27

Top

How well does it match the trope?

Example of:

/

Media sources:

/

Report