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*** MindScrewdriver: [[https://steamcommunity.com/app/361990/discussions/0/392184522718952056/ Fan's have made large detailed essay on what the story may possibly be]].


** One of the killers is a naked man with a pigs head as a mask, possibly a reference to Jigsaw's henchmen in the ''Franchise/{{Saw}}'' films, or perhaps even Piggsy from ''VideoGame/{{Manhunt}}''. Most likely (since the game is inspired by '70s and '80s horror movies), he's a reference to the chainsaw wielding pig-headed killer in ''Film/{{Motel Hell}}'' or Piggsy from ''VideoGame/{{Manhunt}}''.

to:

** One of the killers is a naked man with a pigs head as a mask, possibly a reference to Jigsaw's henchmen in the ''Franchise/{{Saw}}'' films, or perhaps even Piggsy from ''VideoGame/{{Manhunt}}''. Most likely (since the game is inspired by '70s and '80s horror movies), he's a reference to the chainsaw wielding pig-headed killer in ''Film/{{Motel Hell}}'' or Piggsy from ''VideoGame/{{Manhunt}}''.
Hell}}''.


* PigMan: There is a family member who lives inside the slaughter house and he wears the severed head of a pig. You can lead him to the house where he will massacre the family but he will still try to kill you.



** One of the killers is a naked man with a pigs head as a mask, possibly a reference to Jigsaw's henchmen in the ''Franchise/{{Saw}}'' films, or perhaps even Piggsy from ''VideoGame/{{Manhunt}}''. Most likely (since the game is inspired by '70s and '80s horror movies), he's a reference to the chainsaw wielding pig-headed killer in ''Film/{{Motel Hell}}''.

to:

** One of the killers is a naked man with a pigs head as a mask, possibly a reference to Jigsaw's henchmen in the ''Franchise/{{Saw}}'' films, or perhaps even Piggsy from ''VideoGame/{{Manhunt}}''. Most likely (since the game is inspired by '70s and '80s horror movies), he's a reference to the chainsaw wielding pig-headed killer in ''Film/{{Motel Hell}}''.
Hell}}'' or Piggsy from ''VideoGame/{{Manhunt}}''.


** One of the toilets at the movie theater obviously hasn't been cleaned for a long, ''long'' time, and is backed up to the point of being completely unusable. There's also spiderwebs overhead. [[spoiler: The Spiderwebs hold a shotgun shell, and repairing the toilet so someone can use it to acquire the shell is a necessary step to beating the hub world's BonusBoss.]]
** One of the public restrooms in ''III'' has been completely boarded up and left to rot. Averted as it's actually the toilet next door that's disgusting. [[spoiler: Again, finding a way to break down the boards and use the toilet can lead to an item that helps in beating the boss.]]

to:

** One of the toilets at the movie theater obviously hasn't been cleaned for a long, ''long'' time, and is backed up to the point of being completely unusable. There's also spiderwebs overhead. [[spoiler: The [[spoiler:The Spiderwebs hold a shotgun shell, and repairing the toilet so someone can use it to acquire the shell is a necessary step to beating the hub world's BonusBoss.]]
** One of the public restrooms in ''III'' has been completely boarded up and left to rot. Averted as it's actually the toilet next door that's disgusting. [[spoiler: Again, [[spoiler:Again, finding a way to break down the boards and use the toilet can lead to an item that helps in beating the boss.]]



** ''IV'' uses a horrifying version of this. The enemies are much more plentiful and way easier to defeat than the two killers in ''III'', but killing them (or otherwise being covered in blood) causes the screen to get darker and redder. As the character kills more people, the screen becomes distorted and filtered, horrifying noises can be heard in the background, and jump scares can appear when entering a room. The effect can be reversed by stepping outside the mansion. ''VI'' has something similar.

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** ''IV'' uses a horrifying version of this. The enemies are much more plentiful and way easier to defeat than the two killers in ''III'', but killing them (or otherwise being covered in blood) causes the screen to get darker and redder. As the character kills more people, the screen becomes distorted and filtered, [[HellIsThatNoise horrifying noises noises]] can be heard in the background, and jump scares {{jump scare}}s can appear when entering a room. The effect can be reversed by stepping outside the mansion. ''VI'' has something similar.



* {{Leitmotif}}: The child and the father in ''III'' and [[spoiler:the sewer monster's first and second forms]] in [[spoiler:the hub world]] have their own tense and PsychoStrings filled theme song that appears when they appear and try to kill the main characters. The monster rats in ''IV'' have one, as well.

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* {{Leitmotif}}: The child and the father in ''III'' and [[spoiler:the sewer monster's first and second forms]] in [[spoiler:the hub world]] have their own tense and PsychoStrings filled PsychoStrings-filled theme song that appears when they appear and try to kill the main characters. The monster rats in ''IV'' have one, as well.



** [[spoiler: The wife has her song, which first shows up in ''III'' and recurs throughout the series. It's usually a prime indicator that some serious MindScrew is about to happen.]]

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** [[spoiler: The [[spoiler:The wife has her song, which first shows up in ''III'' and recurs throughout the series. It's usually a prime indicator that some serious MindScrew is about to happen.]]



* MindScrew: There's an overarching plot to the entire collection, and trying to make sense of it call can easily result in this.
** [[spoiler: The Epilogue is nothing but this. It appears to be a recreation of Lakeview Cabin I, only with a different protagonist and [[WhamShot the wife is still alive.]] However, things quickly go to hell when the player jumps into the lake, leading to a long series of [[NightmareSequence nightmares]] in which he sees his wife as various monsters, sees scenes from the other Lakeview Cabin Collection episodes, sees his wife being sacrificed, and more, with only the protagonists' expressions of terror to give any idea of what's going on; it culminates in him making that same expression of terror around his wife in the apparent waking world, before taking an axe and killing her with a gleeful expression...only for ''this too'' to appear to be a dream, with the protagonist getting a few glimpses of life with his wife still being alive before waking up for the last time on the island with his wife missing and what appear to be his children running around. The player picks up the axe again, approaches one of the kids, swings...cue SmashToBlack just before the blow connects, complete with one last ScareChord.]]

to:

* MindScrew: There's an overarching plot to the entire collection, and trying to make sense of it call all can easily result in this.
** [[spoiler: The [[spoiler:The Epilogue is nothing but this. It appears to be a recreation of Lakeview Cabin I, only with a different protagonist and [[WhamShot the wife is still alive.]] However, things quickly go to hell when the player jumps into the lake, leading to a long series of [[NightmareSequence nightmares]] in which he sees his wife as various monsters, sees scenes from the other Lakeview Cabin Collection episodes, sees his wife [[HumanSacrifice being sacrificed, sacrificed]], and more, with only the protagonists' expressions of terror to give any idea of what's going on; it culminates in him making that same expression of terror around his wife in the apparent waking world, before taking an axe and killing her with a gleeful expression...only for ''this too'' ''[[DreamWithinADream this too]]'' to appear to be a dream, with the protagonist getting a few glimpses of life with his wife still being alive before waking up for the last time on the island with his wife missing and what appear to be his children running around. The player picks up the axe again, approaches one of the kids, swings... cue SmashToBlack just before the blow connects, complete with one last ScareChord.]]



* RakeTake: If you step on a rake, the force of the stick coming up is enough to knock you flat on your back. You can use it against the killers too.

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* RakeTake: If you step on a rake, the force of the stick coming up is enough to knock you flat on your back. You can use it against the killers killers, too.



* TokenGoodTeammate: If the redheaded girl player character in ''III'' [[spoiler: and ''VI'']] is the sister in the Red family photo, that would make her the only member of the family who didn't end up a murderous serial killer.

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* TokenGoodTeammate: If the redheaded girl player character in ''III'' [[spoiler: and [[spoiler:and ''VI'']] is the sister in the Red family photo, that would make her the only member of the family who didn't end up a murderous serial killer.



* VideoGameCrueltyPotential: ...Or you can go the complete opposite route, killing off your companions by actively ''looking'' for [[TheManyDeathsOfYou all the ways you can die]], or doing the deed yourself. In fact the game gives a number of achievements that involve murdering your companions.

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* VideoGameCrueltyPotential: ...Or you can go the complete opposite route, killing off your companions by actively ''looking'' for [[TheManyDeathsOfYou all the ways you can die]], or doing the deed yourself. In fact fact, the game gives a number of achievements that involve murdering your companions.


* AnyoneCanDie: Depending, of course, upon your gameplay. [[spoiler: It's required, multiple times in fact, to complete ''V''.]]
** EverybodyLives: Tricky, but possible. Also counts as EarnYourHappyEnding.

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* AnyoneCanDie: Depending, of course, upon your gameplay. [[spoiler: It's [[spoiler:It's required, multiple times in fact, to complete ''V''.]]
** EverybodyLives: Tricky, but possible. Also counts as EarnYourHappyEnding.
]]


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* EverybodyLives: Tricky, but possible. Also counts as EarnYourHappyEnding.


* AndNowForSomethingCompletelyDifferent:
** ''IV'' is about fighting cannibals in a mansion, ala ''Franchise/TheTexasChainsawMassacre'', loosely tied into the other films aside from being near said lake.
** ''V'' is about a group of teenagers trying to avoid and defeat a masked knife-wielding killer with seemingly-supernatural powers, akin to ''{{Franchise/Halloween}}''.
** ''VI'' is (aesthetically, at least) ''{{Franchise/Alien}}''.
** Beating each of the main movies unlocks access to an alternate movie mode featuring a different sort of threat and [[EndlessGame a shift in priorities]].



* OffscreenTeleportation: The [[spoiler:sewer monster]] basically acts on the same movement rules as Jason Voorhees and Michael Myers. While on screen, he moves at a snail's pace that a one-legged character could easily outpace. When the camera's not on him, however, he has a tendency to almost instantly close the gap between him and his victims.

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* OffscreenTeleportation: OffscreenTeleportation:
**
The [[spoiler:sewer monster]] basically acts on the same movement rules as Jason Voorhees and Michael Myers. While on screen, he moves at a snail's pace that a one-legged character could easily outpace. When the camera's not on him, however, he has a tendency to almost instantly close the gap between him and his victims.



* RasputinianDeath

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* RasputinianDeathRasputinianDeath:



* SomethingCompletelyDifferent:
** ''IV'' is about fighting cannibals in a mansion, ala ''Franchise/TheTexasChainsawMassacre'', loosely tied into the other films aside from being near said lake.
** ''V'' is about a group of teenagers trying to avoid and defeat a masked knife-wielding killer with seemingly-supernatural powers, akin to ''{{Franchise/Halloween}}''.
** ''VI'' is (aesthetically, at least) ''{{Franchise/Alien}}''.
** Beating each of the main movies unlocks access to an alternate movie mode featuring a different sort of threat and [[EndlessGame a shift in priorities]].



* LostForever: Once the killer is defeated, it is no longer possible to unlock the "best" ending, Ending A, without resetting the game, if you have not already taken the steps needed to unlock the item required to get it.



* PermanentlyMissableContent: Once the killer is defeated, it is no longer possible to unlock the "best" ending, Ending A, without resetting the game, if you have not already taken the steps needed to unlock the item required to get it.



* BodyHorror: The result of the alien infections are pretty grisly. [[spoiler: It starts with the alien bursting out of the host's face and briefly using their body as a meat puppet, then growing to a tooth-filled man-size blob dragging the dead body of the human host behind it. The blob also gives birth to a baby roaming alien that infects more humans before maturing into a gross, man-shaped amalgam of flesh and tentacles.]]

to:

* BodyHorror: The result of the alien infections are pretty grisly. [[spoiler: It [[spoiler:It starts with the alien bursting out of the host's face and briefly using their body as a meat puppet, then growing to a tooth-filled man-size blob dragging the dead body of the human host behind it. The blob also gives birth to a baby roaming alien that infects more humans before maturing into a gross, man-shaped amalgam of flesh and tentacles.]]


** One of the killers is a naked man with a pigs head as a mask, possibly a reference to Jigsaw's henchmen in the ''Franchise/{{Saw}}'' films, or perhaps even Piggsy from ''VideoGame/{{Manhunt}}''. Most likely (since the game is inspired by '70s and '80s horror movies), he's a references to the chainsaw wielding pig-headed killer in ''Film/{{Motel Hell}}''.

to:

** One of the killers is a naked man with a pigs head as a mask, possibly a reference to Jigsaw's henchmen in the ''Franchise/{{Saw}}'' films, or perhaps even Piggsy from ''VideoGame/{{Manhunt}}''. Most likely (since the game is inspired by '70s and '80s horror movies), he's a references reference to the chainsaw wielding pig-headed killer in ''Film/{{Motel Hell}}''.


** One of the killers is a naked man with a pigs head as a mask, possibly a reference to Jigsaw's henchmen in the ''Franchise/{{Saw}}'' films, or perhaps even Piggsy from ''VideoGame/{{Manhunt}}''.

to:

** One of the killers is a naked man with a pigs head as a mask, possibly a reference to Jigsaw's henchmen in the ''Franchise/{{Saw}}'' films, or perhaps even Piggsy from ''VideoGame/{{Manhunt}}''.
''VideoGame/{{Manhunt}}''. Most likely (since the game is inspired by '70s and '80s horror movies), he's a references to the chainsaw wielding pig-headed killer in ''Film/{{Motel Hell}}''.


* EvenEvilHasLovedOnes: The Father, if you kill the Son during ''III''', will go berserk, start crying, and move a lot faster.

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* EvenEvilHasLovedOnes: The Father, if you kill the Son during ''III''', ''III'', will go berserk, start crying, and move a lot faster.

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* EvenEvilHasLovedOnes: The Father, if you kill the Son during ''III''', will go berserk, start crying, and move a lot faster.


** One of the public restrooms in ''III'' has been completely boarded up and left to rot. Averted as it's actually the toilet next door that's disgusting. [[spoiler: Again, finding a way to break down the boards and use the toiler can lead to an item that helps in beating the boss.]]

to:

** One of the public restrooms in ''III'' has been completely boarded up and left to rot. Averted as it's actually the toilet next door that's disgusting. [[spoiler: Again, finding a way to break down the boards and use the toiler toilet can lead to an item that helps in beating the boss.]]



** ''IV'' is a HillbillyHorror with a very large house to explore.

to:

** ''IV'' is a HillbillyHorror [[HillbillyHorrors Hillbilly Horror]] with a very large house to explore.



** ''VI'' is a Sci-Fi horror set in space, with multiple aliens breeding by killing NPCs.

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** ''VI'' is a Sci-Fi horror set in space, with multiple aliens breeding by killing NPCs.[=NPCs=].


* SubliminalSeduction: The televisions play a video thanking the CEO, while occasionally flashing "WORK" in static.

to:

* SubliminalSeduction: The televisions play a video thanking of a word of thanks from the CEO, while occasionally flashing "WORK" in static.


** Droids were visually based on Huey, Dewey, and Louie from Film/SilentRunning.

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** Droids were visually based on Huey, Dewey, and Louie from Film/SilentRunning.Film/SilentRunning.
* SubliminalSeduction: The televisions play a video thanking the CEO, while occasionally flashing "WORK" in static.
* TheEndOrIsIt: After getting the good ending, the CEO of The Company comes out to congratulate the survivors on getting out alive [[spoiler: before it zooms in on him as the face of the father character flashes over him.]]


** MindScrew: There's an overarching plot to the entire collection, and trying to make sense of it call can easily result in this.

to:

** * MindScrew: There's an overarching plot to the entire collection, and trying to make sense of it call can easily result in this.
** [[spoiler: The Epilogue is nothing but
this. It appears to be a recreation of Lakeview Cabin I, only with a different protagonist and [[WhamShot the wife is still alive.]] However, things quickly go to hell when the player jumps into the lake, leading to a long series of [[NightmareSequence nightmares]] in which he sees his wife as various monsters, sees scenes from the other Lakeview Cabin Collection episodes, sees his wife being sacrificed, and more, with only the protagonists' expressions of terror to give any idea of what's going on; it culminates in him making that same expression of terror around his wife in the apparent waking world, before taking an axe and killing her with a gleeful expression...only for ''this too'' to appear to be a dream, with the protagonist getting a few glimpses of life with his wife still being alive before waking up for the last time on the island with his wife missing and what appear to be his children running around. The player picks up the axe again, approaches one of the kids, swings...cue SmashToBlack just before the blow connects, complete with one last ScareChord.]]

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