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Up To Eleven is a defunct trope
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* SecondLawMyAss: Klaus, continually. Turned UpToEleven when he starts messing with the game controls to disobey your inputs.
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* SecondLawMyAss: Klaus, continually. Turned UpToEleven when Then he starts messing with the game controls to disobey your inputs.
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[[SimilarlyNamedWorks Not to be confused]] with the [[ComicBook/{{Klaus}} comic book]] by Creator/GrantMorrison, which reimagines the origin story of Santa Claus.
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* {TheReveal: Several, including but not limited to [[spoiler: pretty much ''every memory sequence'', Klaus coming upon the corpses of dead clones, K1 revealing his backstory, and Klaus Sr’s appearance in the true ending]].
to:
* {TheReveal: TheReveal: Several, including but not limited to [[spoiler: pretty much ''every memory sequence'', Klaus coming upon the corpses of dead clones, K1 revealing his backstory, and Klaus Sr’s appearance in the true ending]].
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* WhiteAndGreyMorality: Every motive by the antagonists during their arcs aren’t even really evil--they're acting out of ignorance, fear and/or desperation, respectively.
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* WhiteAndGreyMorality: Every motive by the antagonists during their arcs aren’t even really evil--they're acting out of ignorance, fear and/or desperation, respectively.respectively.
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Changed line(s) 11 (click to see context) from:
* AfterThe End: [[spoiler:Klaus Sr's]] several comments that there's nothing outside of the facility, as well as the tumultuous storms assaulting the skyline imply ''something'' happened out there.
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* AfterThe End: AfterTheEnd: [[spoiler:Klaus Sr's]] several comments that there's nothing outside of the facility, as well as the tumultuous storms assaulting the skyline imply ''something'' happened out there.
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“Klaus” is a 2016 video game created by La Cosa Entertainment for the [=PS4=], described as an existential platformer. You guide Klaus, an amnesiac who’s awoken alone in a red basement, in his attempt to find out what's going on and how to get out of the facility. Along the way Klaus slowly starts to piece together who he is through memories that are hidden throughout the levels. He is later joined by K1, and between the two playable characters you must solve puzzles using their individual abilities.
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Changed line(s) 5,6 (click to see context) from:
“Klaus” is a 2016 video game created by La Cosa Entertainment for the [=PS4=], described as ‘an existential platformer’. You guide Klaus, an amnesiac who’s awoken alone in a red basement, in his attempt to find out what’s going on and how to get out of the facility. Along the way Klaus slowly starts to piece together who he is through memories that are hidden throughout the levels. He is later joined by K1, and between the two playable characters you must solve puzzles using their individual abilities.
to:
“Klaus” is a 2016 video game created by La Cosa Entertainment for the [=PS4=], described as ‘an an existential platformer’. platformer. You guide Klaus, an amnesiac who’s awoken alone in a red basement, in his attempt to find out what’s what's going on and how to get out of the facility. Along the way Klaus slowly starts to piece together who he is through memories that are hidden throughout the levels. He is later joined by K1, and between the two playable characters you must solve puzzles using their individual abilities.
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I wanted to check this page out spoiler-free but i HAD to fix this mess.
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\\
* {{Abandoned Laboratory}}: Seemingly. \\
* {{After The End}} [[spoiler:Sr's]] several comments that there's nothing outside of the facility, as well as the tumultuous storms assaulting the skyline imply ''something'' happened out there.
* {{Abandoned Laboratory}}: Seemingly. \\
* {{After The End}} [[spoiler:Sr's]] several comments that there's nothing outside of the facility, as well as the tumultuous storms assaulting the skyline imply ''something'' happened out there.
to:
*
*
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* AndTheAdventureContinues: Klaus' last words in the game: [[spoiler:"I'll see you on the other side..." Which leads directly into La Cosa's new short film, [[ProductionForeshadowing The Other Side.]] ]] \\
* {{Arc Words}}: I remember this.
** "who am I?" and variants tend to come up a lot as well as Klaus trying to answer that question.
* AwLookTheyReallyDoLoveEachOther: Klaus and K1 have a few remarks about each other but they’re always glad when they meet up again after being separated. \\
* {{Big Brother Is Watching}}: The Player, of all people. [[spoiler:so is Klaus Sr.]] \\
* {{Character Title}}: Klaus, ''Duh''.\\
* {{Clone Army}}: [[spoiler:There have been tens, if not hundreds, of Klaus(es) before the one we follow, as well as all the K2000s made before.]]
** They don't seem to have been built specifically for combat so much as a white-collar daily grind.
* {{Color Coded For Your Convenience}}: Each floor is painted differently: the basement is Red, the vents are Green, the offices are Blue, the Electric Floor is Purple, and the rooftops are white. The characters also have color motifs: K1 is Red (his basement home and location of his boss fight) Klaus is Purple (his favorite color and the location of his [[spoiler:boss fight]]), [[spoiler:Klaus Sr]] is blue, for his sweater and office, and [[spoiler:Julia is Green/Pink (her first and last appearances).]]\\
* CorruptCorporateExecutive: While never outright stated, Cornelio preferring to put humans in obviously dangerous situations rather than employ a robot (considering Klaus mentioning they didn’t pay too much, likely to cut costs) suggests they were rather shady. \\
* CruelAndUnusualDeath: Thrown into spikes, torn up by sawblades, crushing pistons, being ''punched to death'', HollywoodAcid, Sliced up by a fan, falling off the screen, hit in the head with a coffee cup, electrocuted, and getting smashed by a giant robot, to name a few. The Memory deaths can get even ''more surreal'' in their depictions. \\
* {{Deadly Disc}}: The Red levels have several circular sawblades. \\
* {{Death Is Cheap}}: Lampshaded by Klaus a few times about how ‘you only live once’ [[spoiler:doesn’t really apply to him.]]\\
* {{Disappeared Dad}}: K1 mentions his father throughout the blue levels, and at the end [[spoiler:klaus finds his father’s former office. In the True Ending, he's the final boss.]]\\
* DoesThisRemindYouOfAnything: Klaus’ reaction to [[spoiler:the electricity on the Electric floor]] is heavily reminiscent of getting a high, complete with allusions to withdrawal symptoms.\\
* ElaborateUndergroundBase: The Basement alone is massive. \\
* {{Fighting Your Friend}}:K1 has to fight [[spoiler:Klaus]] at the end of the purple levels.\\
* {{The Genie Knows Jack Nicholson}}: Klaus has a good idea of pop culture, most notably singing Electric Feel during the purple levels. \\
* {{Grow Beyond Their Programming}}\\
* {{Hollywood Acid}}: The Green levels employ this. \\
* {{Hostile Show Takeover}}: [[spoiler:When Klaus breaks free of Player’s control and later becomes overcharged.]]\\
* {{Interface Screw}}: Klaus’ adventures through his memories, and later the [[spoiler:game’s code.]]\\
* {{Leaning On The Fourth Wall}}: Klaus makes note of video game mechanics like the save points, you pressing buttons, and gives Player their nickname, but it’s never actually addressed if he knows he’s in a video game.\\
* {{The Many Deaths Of You}}: See {{Death Is Cheap}}.\\
* MegaCorp: Korp as a whole, and maybe Cornelio as well. \\
to:
*
**
* AwLookTheyReallyDoLoveEachOther: Klaus and K1 have a few snide remarks about each other but they’re always glad when they meet up again after being
*
*
*
**
*
* CorruptCorporateExecutive: While never outright stated, Cornelio preferring to put humans in obviously dangerous situations rather than employ a robot (considering Klaus mentioning they didn’t pay too much, likely to cut costs) suggests they were rather shady.
* CruelAndUnusualDeath: Thrown into spikes, torn up by sawblades, crushing pistons, being ''punched to death'', HollywoodAcid, Sliced up by a fan, falling off the screen, hit in the head with a coffee cup, electrocuted, and getting smashed by a giant robot, to name a few. The Memory deaths can get even ''more surreal'' in their
*
*
*
* DoesThisRemindYouOfAnything:
* ElaborateUndergroundBase: The Basement alone is
*
*
*
*
*
*
*
*
* MegaCorp: Korp as a whole, and maybe Cornelio as well.
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** Earlier, The skyline of the outside world can be seen from the windows in the blue levels, where a massive thunderstorm rages. It's subtle, but this is your first glimpse that [[spoiler:the city outside is in ruins.]]
* {{Minimalist Cast}}: Only four named characters, not counting the K2000s or Player.\\
* {{Missing Mom}}: [[spoiler:K1 accidentally kills Julia in a workplace accident that causes Klaus Sr. to abandon him in the Basement.]]\\
* {{One Hit Point Wonder}}: Klaus, K1, and the K2000s are all taken out with one hit.\\
* PlotDrivenBreakdown: The building seems to crumble at just the right time to make sure only Klaus moves ahead.\\
* {{Puzzle Game}}\\
* {{The Reveal}}: Several, including but not limited to [[spoiler: pretty much ''every memory sequence'', Klaus coming upon the corpses of dead clones, K1 revealing his backstory, and Klaus Sr’s appearance in the true ending]].
* RedOniBlueOni: K1 is the red to Klaus' blue. Klaus is the red to [[spoiler:Sr's]] blue as well.
* {{Robot Names}}: both {{Played Straight}} and of the Human Names variation.
* SecondLawMyAss: Klaus, continually. Turned {{Up To Eleven}} when he starts messing with the game controls to disobey your inputs.
* {{Shout Out}} Klaus’ knowledge of pop culture and LeaningOnTheFourthWall tendencies result in quite a few:
** There are multiple references to music: Kraftwerk notably gets two, in The Vents and later in a memory. When Klaus tries to teach K1 to say his name, K1, ObfuscatingStupidity, says ‘Kraft’ instead. In the memory, Klaus passes by a scene of him recreating the infamous The Man Machine album art.
** Klaus also sings {{MGMT}}’s Electric Feel during the purple levels.
** One of the chapter cards [[spoiler: in the true ending]] reads Robot After All, a reference to Daft Punk’s ''Human After All''.
** KLAUS also references a lot of other video games. After [[spoiler:the sound of the lady crying was revealed to be a tape on loop]], Klaus says "The girl is a lie!", a possible reference to Portal’s TheCakeIsALie.
** Shortly after, upon seeing [[spoiler:K1’s silhouette]], he says “That shadow was Colossus!” referencing of course ShadowOfTheColossus.
** In the last level before the K1 boss fight, the layout looks strikingly similar to the DonkeyKong platforms and ladders.
** Klaus, upon getting used to K1’s company, quips “sure you’re Ken?” referring to StreetFighter.
** The chapter card for one of the AdvancingWallOfDoom levels reads MarathonMan.
* {{Minimalist Cast}}: Only four named characters, not counting the K2000s or Player.\\
* {{Missing Mom}}: [[spoiler:K1 accidentally kills Julia in a workplace accident that causes Klaus Sr. to abandon him in the Basement.]]\\
* {{One Hit Point Wonder}}: Klaus, K1, and the K2000s are all taken out with one hit.\\
* PlotDrivenBreakdown: The building seems to crumble at just the right time to make sure only Klaus moves ahead.\\
* {{Puzzle Game}}\\
* {{The Reveal}}: Several, including but not limited to [[spoiler: pretty much ''every memory sequence'', Klaus coming upon the corpses of dead clones, K1 revealing his backstory, and Klaus Sr’s appearance in the true ending]].
* RedOniBlueOni: K1 is the red to Klaus' blue. Klaus is the red to [[spoiler:Sr's]] blue as well.
* {{Robot Names}}: both {{Played Straight}} and of the Human Names variation.
* SecondLawMyAss: Klaus, continually. Turned {{Up To Eleven}} when he starts messing with the game controls to disobey your inputs.
* {{Shout Out}} Klaus’ knowledge of pop culture and LeaningOnTheFourthWall tendencies result in quite a few:
** There are multiple references to music: Kraftwerk notably gets two, in The Vents and later in a memory. When Klaus tries to teach K1 to say his name, K1, ObfuscatingStupidity, says ‘Kraft’ instead. In the memory, Klaus passes by a scene of him recreating the infamous The Man Machine album art.
** Klaus also sings {{MGMT}}’s Electric Feel during the purple levels.
** One of the chapter cards [[spoiler: in the true ending]] reads Robot After All, a reference to Daft Punk’s ''Human After All''.
** KLAUS also references a lot of other video games. After [[spoiler:the sound of the lady crying was revealed to be a tape on loop]], Klaus says "The girl is a lie!", a possible reference to Portal’s TheCakeIsALie.
** Shortly after, upon seeing [[spoiler:K1’s silhouette]], he says “That shadow was Colossus!” referencing of course ShadowOfTheColossus.
** In the last level before the K1 boss fight, the layout looks strikingly similar to the DonkeyKong platforms and ladders.
** Klaus, upon getting used to K1’s company, quips “sure you’re Ken?” referring to StreetFighter.
** The chapter card for one of the AdvancingWallOfDoom levels reads MarathonMan.
to:
** Earlier, The 6he skyline of the outside world can be seen from the windows in the blue levels, where a massive thunderstorm rages. It's subtle, but this is your first glimpse that [[spoiler:the city outside is in ruins.]]
]]
*{{Minimalist Cast}}: MinimalistCast: Only four named characters, not counting the K2000s or Player.\\
Player.
*{{Missing Mom}}: MissingMom: [[spoiler:K1 accidentally kills Julia in a workplace accident that causes Klaus Sr. to abandon him in the Basement.]]\\
]]
*{{One Hit Point Wonder}}: OneHitPointWonder: Klaus, K1, and the K2000s are all taken out with one hit.\\
hit.
* PlotDrivenBreakdown: The building seems to crumble at just the right time to make sure only Klaus movesahead.\\
ahead.
*{{Puzzle Game}}\\
* {{The Reveal}}:PuzzleGame
*{TheReveal: Several, including but not limited to [[spoiler: pretty much ''every memory sequence'', Klaus coming upon the corpses of dead clones, K1 revealing his backstory, and Klaus Sr’s appearance in the trueending]].
ending]].
* RedOniBlueOni: K1 is the red to Klaus' blue. Klaus is the red to[[spoiler:Sr's]] [[spoiler:Klaus Sr's]] blue as well.
well.
*{{Robot Names}}: both {{Played Straight}} and of RobotNames: Played straight, alongside the Human Names variation.
variation.
* SecondLawMyAss: Klaus, continually. Turned{{Up To Eleven}} UpToEleven when he starts messing with the game controls to disobey your inputs.
inputs.
*{{Shout Out}} Klaus’ ShoutOut: Klaus' knowledge of pop culture and LeaningOnTheFourthWall tendencies result in quite a few:
few.
** There are multiple references to music: Kraftwerk notably gets two, in The Vents and later in a memory. When Klaus tries to teach K1 to say his name, K1, ObfuscatingStupidity, says‘Kraft’ 'Kraft' instead. In the memory, Klaus passes by a scene of him recreating the infamous The Man Machine album art.
** Klaus also sings{{MGMT}}’s Music/{{MGMT}}'s Electric Feel during the purple levels.
** One of the chapter cards [[spoiler: in the true ending]] reads Robot After All, a reference toDaft Punk’s Music/DaftPunk's ''Human After All''.
** KLAUS also references a lot of other video games. After [[spoiler:the sound of the lady crying was revealed to be a tape on loop]], Klaus says "The girl is a lie!", apossible reference to Portal’s VideoGame/{{Portal}}'s TheCakeIsALie.
** Shortly after, upon seeing [[spoiler:K1’s silhouette]], he says “That shadow was Colossus!”referencing of course ShadowOfTheColossus.referencing VideoGame/ShadowOfTheColossus.
** In the last level before the K1 boss fight, the layout looks strikingly similar to theDonkeyKong VideoGame/DonkeyKong platforms and ladders.
** Klaus, upon getting used to K1’s company, quips “sure you’re Ken?” referring toStreetFighter.VideoGame/StreetFighter.
** The chapter card for one of the AdvancingWallOfDoom levels readsMarathonMan.VideoGame/MarathonMan.
*
*
*
* PlotDrivenBreakdown: The building seems to crumble at just the right time to make sure only Klaus moves
*
* {{The Reveal}}:
*{TheReveal: Several, including but not limited to [[spoiler: pretty much ''every memory sequence'', Klaus coming upon the corpses of dead clones, K1 revealing his backstory, and Klaus Sr’s appearance in the true
* RedOniBlueOni: K1 is the red to Klaus' blue. Klaus is the red to
*
* SecondLawMyAss: Klaus, continually. Turned
*
** There are multiple references to music: Kraftwerk notably gets two, in The Vents and later in a memory. When Klaus tries to teach K1 to say his name, K1, ObfuscatingStupidity, says
** Klaus also sings
** One of the chapter cards [[spoiler: in the true ending]] reads Robot After All, a reference to
** KLAUS also references a lot of other video games. After [[spoiler:the sound of the lady crying was revealed to be a tape on loop]], Klaus says "The girl is a lie!", a
** Shortly after, upon seeing [[spoiler:K1’s silhouette]], he says “That shadow was Colossus!”
** In the last level before the K1 boss fight, the layout looks strikingly similar to the
** Klaus, upon getting used to K1’s company, quips “sure you’re Ken?” referring to
** The chapter card for one of the AdvancingWallOfDoom levels reads
Changed line(s) 96,111 (click to see context) from:
** Klaus' last name being Spiegel and [[spoiler:a woman from his past being named ''Julia'']] is a reference to Cowboy Bebop, according to WordOfGod.
** A title card reads [[MetalGearSolid Big Boss]].
* {{Spikes of Doom}}\\
* {{Suspicious Video Game Generosity}}: Whenever there’s a slew of checkpoints, you know you’re in for a challenge.\\
* {{Temporary Platform}}: of the crumbling variety.\\
* {{Title Drop}}\\
* {{True Companions}}: Klaus calls both Player and K1 this.\\
* {{Wham Line}}: [[spoiler:I’m just another Klaus.]]\\
* {{White and Grey Morality}}: Every motive by the antagonists during their arcs aren’t even really evil- they’re acting out of ignorance, fear and/or desperation, respectively.
** A title card reads [[MetalGearSolid Big Boss]].
* {{Spikes of Doom}}\\
* {{Suspicious Video Game Generosity}}: Whenever there’s a slew of checkpoints, you know you’re in for a challenge.\\
* {{Temporary Platform}}: of the crumbling variety.\\
* {{Title Drop}}\\
* {{True Companions}}: Klaus calls both Player and K1 this.\\
* {{Wham Line}}: [[spoiler:I’m just another Klaus.]]\\
* {{White and Grey Morality}}: Every motive by the antagonists during their arcs aren’t even really evil- they’re acting out of ignorance, fear and/or desperation, respectively.
to:
** Klaus' last name being Spiegel and [[spoiler:a woman from his past being named ''Julia'']] is a reference to Cowboy Bebop, according to WordOfGod.
''Anime/CowboyBebop''.
** A title card reads[[MetalGearSolid [[VideoGame/MetalGearSolid Big Boss]].
Boss]].
*{{Spikes of Doom}}\\
SpikesOfDoom: These are all over the place.
*{{Suspicious Video Game Generosity}}: SuspiciousVideoGameGenerosity: Whenever there’s a slew of checkpoints, you know you’re you're in for a challenge.\\
challenge.
*{{Temporary Platform}}: of Temporary Platform: Of the crumbling variety.\\
variety.
*{{Title Drop}}\\
TitleDrop: It's the character's name so this is kind of a given.
*{{True Companions}}: TrueCompanions: Klaus calls both Player and K1 this.\\
this.
*{{Wham Line}}: [[spoiler:I’m WhamLine: [[spoiler:I'm just another Klaus.]]\\
]]
*{{White and Grey Morality}}: WhiteAndGreyMorality: Every motive by the antagonists during their arcs aren’t even really evil- they’re evil--they're acting out of ignorance, fear and/or desperation, respectively.
** A title card reads
*
*
*
*
*
*
*
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*AndTheAdventureContinues: Klaus' last words in the game: [[spoiler:"I'll see you on the other side..." Which leads directly into La Cosa's new short film, [[ProductionForeshadowing The Other Side.]] ]] \\
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* MeaningfulBackgroundEvent: Klaus' [[spoiler:boss battle is located in the very same room K1 got overcharged.]]
** Earlier, The skyline of the outside world can be seen from the windows in the blue levels, where a massive thunderstorm rages. It's subtle, but this is your first glimpse that [[spoiler:the city outside is in ruins.]]
** Earlier, The skyline of the outside world can be seen from the windows in the blue levels, where a massive thunderstorm rages. It's subtle, but this is your first glimpse that [[spoiler:the city outside is in ruins.]]
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Changed line(s) 29,30 (click to see context) from:
* {{Color Coded For Your Convenience}}: Each floor is painted differently: the basement is Red, the vents are Green, the offices are Blue, the Electric Floor is Purple, and the rooftops are white. The characters also have color motifs: K1 is Red (his basement home and location of his boss fight) Klaus is Purple (his favorite color and the location of his [[spoiler:boss fight]]), [[spoiler:Klaus Sr]] is blue, for his sweater and office, and [[spoiler:Julia is Pink/Green (her first and last appearances).]]\\
to:
* {{Color Coded For Your Convenience}}: Each floor is painted differently: the basement is Red, the vents are Green, the offices are Blue, the Electric Floor is Purple, and the rooftops are white. The characters also have color motifs: K1 is Red (his basement home and location of his boss fight) Klaus is Purple (his favorite color and the location of his [[spoiler:boss fight]]), [[spoiler:Klaus Sr]] is blue, for his sweater and office, and [[spoiler:Julia is Pink/Green Green/Pink (her first and last appearances).]]\\
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** Klaus in the regular ending says "Look at all these ruins. Is this what's become of society?"
Changed line(s) 91 (click to see context) from:
to:
** A title card reads [[MetalGearSolid Big Boss]].
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Changed line(s) 28,29 (click to see context) from:
* {{Color Coded For Your Convenience}}: Each floor is painted differently: the basement is Red, the vents are Green, the offices are Blue, the Electric Floor is Purple, and the rooftops are white. The characters also have color motifs: K1 is Red (his basement home and location of his boss fight) Klaus is Purple (the location of his [[spoiler:boss fight]]), [[spoiler:Klaus Sr]] is blue, for his sweater and office, and [[spoiler:Julia is Pink/Green.]]\\
to:
* {{Color Coded For Your Convenience}}: Each floor is painted differently: the basement is Red, the vents are Green, the offices are Blue, the Electric Floor is Purple, and the rooftops are white. The characters also have color motifs: K1 is Red (his basement home and location of his boss fight) Klaus is Purple (the (his favorite color and the location of his [[spoiler:boss fight]]), [[spoiler:Klaus Sr]] is blue, for his sweater and office, and [[spoiler:Julia is Pink/Green.Pink/Green (her first and last appearances).]]\\
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Added DiffLines:
* {{Arc Words}}: I remember this.
** "who am I?" and variants tend to come up a lot as well as Klaus trying to answer that question.
** "who am I?" and variants tend to come up a lot as well as Klaus trying to answer that question.
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None
* CorruptCorporateExecutive: While never outright stated, Cornelio preferring to put humans in obviously dangerous situations rather than employ a robot (considering Klaus mentioning they didn’t pay too much, likely to cut costs) suggests they were rather shady. \\
* ElaborateUndergroundBase: The Basement alone is massive. \\
* MegaCorp: Korp as a whole, and maybe Cornelio as well. \\
* {{The Reveal}}: Several, including but not limited to [[spoiler: pretty much ''every memory sequence'', Klaus coming upon the corpses of dead clones, K1 revealing his backstory, and Klaus Sr’s appearance in the true ending]].
* {{Robot Names}}: both {{Played Straight}} and of the Human Names variation.
* SecondLawMyAss: Klaus, continually. Turned {{Up To Eleven}} when he starts messing with the game controls to disobey your inputs.
* SecondLawMyAss: Klaus, continually. Turned {{Up To Eleven}} when he starts messing with the game controls to disobey your inputs.
Changed line(s) 67,69 (click to see context) from:
** Klaus also sings MGMT’s Electric Feel during the purple levels.
** One of the chapter cards [[spoiler: in the true ending]] reads Robot After All, a reference to Daft Punk’s ‘’Human After All’’.
** KLAUS also references a lot of other video games. After [[spoiler:the sound of the lady crying was revealed to be a tape on loop]], Klaus says ‘’The girl is a lie!’’, a possible reference to Portal’s TheCakeIsALie.
** One of the chapter cards [[spoiler: in the true ending]] reads Robot After All, a reference to Daft Punk’s ‘’Human After All’’.
** KLAUS also references a lot of other video games. After [[spoiler:the sound of the lady crying was revealed to be a tape on loop]], Klaus says ‘’The girl is a lie!’’, a possible reference to Portal’s TheCakeIsALie.
to:
** Klaus also sings MGMT’s {{MGMT}}’s Electric Feel during the purple levels.
** One of the chapter cards [[spoiler: in the true ending]] reads Robot After All, a reference to Daft Punk’s‘’Human ''Human After All’’.
All''.
** KLAUS also references a lot of other video games. After [[spoiler:the sound of the lady crying was revealed to be a tape on loop]], Klaus says‘’The "The girl is a lie!’’, lie!", a possible reference to Portal’s TheCakeIsALie.
** One of the chapter cards [[spoiler: in the true ending]] reads Robot After All, a reference to Daft Punk’s
** KLAUS also references a lot of other video games. After [[spoiler:the sound of the lady crying was revealed to be a tape on loop]], Klaus says
Deleted line(s) 77 (click to see context) :
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* {{Character Title}}: Klaus ''Duh''.\\
to:
* {{Character Title}}: Klaus Klaus, ''Duh''.\\
* CruelAndUnusualDeath: Thrown into spikes, torn up by sawblades, crushing pistons, being ''punched to death'', HollywoodAcid, Sliced up by a fan, falling off the screen, hit in the head with a coffee cup, electrocuted, and getting smashed by a giant robot, to name a few. The Memory deaths can get even ''more surreal'' in their depictions. \\
Changed line(s) 73,75 (click to see context) from:
** Klaus' last name being Spiegel and a woman from his past being named ''Julia'' is a reference to Cowboy Bebop, according to WordOfGod.
to:
** Klaus' last name being Spiegel and a [[spoiler:a woman from his past being named ''Julia'' ''Julia'']] is a reference to Cowboy Bebop, according to WordOfGod.
Changed line(s) 88 (click to see context) from:
* {{White and Grey Morality}}: Every motive by the arc antagonists aren’t even really evil- they’re acting out of ignorance, fear and/or desperation, respectively.
to:
* {{White and Grey Morality}}: Every motive by the arc antagonists during their arcs aren’t even really evil- they’re acting out of ignorance, fear and/or desperation, respectively.
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None
Changed line(s) 11,14 (click to see context) from:
* {{Abandoned Laboratory}} \\
* {{After The End}} [[spoiler:Sr's]] several comments that there's nothing outside of the facility, as well as the tumultuous storms assaulting the skyline imply ''something'' happened out there. \\
* {{After The End}} [[spoiler:Sr's]] several comments that there's nothing outside of the facility, as well as the tumultuous storms assaulting the skyline imply ''something'' happened out there. \\
to:
* {{Abandoned Laboratory}} Laboratory}}: Seemingly. \\
* {{After The End}} [[spoiler:Sr's]] several comments that there's nothing outside of the facility, as well as the tumultuous storms assaulting the skyline imply ''something'' happened out there. \\\n
** The other skyscrapers seen outside the blue level windows occasionally have pockmarks in them, reminiscent of an air raid.
* {{After The End}} [[spoiler:Sr's]] several comments that there's nothing outside of the facility, as well as the tumultuous storms assaulting the skyline imply ''something'' happened out there.
** The other skyscrapers seen outside the blue level windows occasionally have pockmarks in them, reminiscent of an air raid.
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* {{Big Brother Is Watching}}: The Player, of all people. [[spoiler:so is Klaus. Sr.]] \\
* {{Character Title}}: Klaus. Duh.\\
* {{Clone Army}}: [[spoiler:There have been tens, if not hundreds, of Klauses before the one we follow, as well as all the K2000s made before.]]\\
* {{Color Coded For Your Convenience}}: Each floor is painted differently: the basement is Red, the vents are Green, the offices are Blue, the Electric Floor is Purple, and the rooftops are white. The characters also have color motifs: K1 is Red (his basement home and location of his boss fight) Klaus is Purple (the location of his [[spoiler:boss fight]]), [[spoiler:Klaus Sr]] is blue, for his sweater and office, and Julia is Pink/Green.\\
* {{Character Title}}: Klaus. Duh.\\
* {{Clone Army}}: [[spoiler:There have been tens, if not hundreds, of Klauses before the one we follow, as well as all the K2000s made before.]]\\
* {{Color Coded For Your Convenience}}: Each floor is painted differently: the basement is Red, the vents are Green, the offices are Blue, the Electric Floor is Purple, and the rooftops are white. The characters also have color motifs: K1 is Red (his basement home and location of his boss fight) Klaus is Purple (the location of his [[spoiler:boss fight]]), [[spoiler:Klaus Sr]] is blue, for his sweater and office, and Julia is Pink/Green.\\
to:
* {{Big Brother Is Watching}}: The Player, of all people. [[spoiler:so is Klaus. Klaus Sr.]] \\
* {{Character Title}}:Klaus. Duh.Klaus ''Duh''.\\
* {{Clone Army}}: [[spoiler:There have been tens, if not hundreds, ofKlauses Klaus(es) before the one we follow, as well as all the K2000s made before.]]\\
]]
**They don't seem to have been built specifically for combat so much as a white-collar daily grind.
* {{Color Coded For Your Convenience}}: Each floor is painted differently: the basement is Red, the vents are Green, the offices are Blue, the Electric Floor is Purple, and the rooftops are white. The characters also have color motifs: K1 is Red (his basement home and location of his boss fight) Klaus is Purple (the location of his [[spoiler:boss fight]]), [[spoiler:Klaus Sr]] is blue, for his sweater and office, andJulia [[spoiler:Julia is Pink/Green.\\
]]\\
* {{Character Title}}:
* {{Clone Army}}: [[spoiler:There have been tens, if not hundreds, of
**They don't seem to have been built specifically for combat so much as a white-collar daily grind.
* {{Color Coded For Your Convenience}}: Each floor is painted differently: the basement is Red, the vents are Green, the offices are Blue, the Electric Floor is Purple, and the rooftops are white. The characters also have color motifs: K1 is Red (his basement home and location of his boss fight) Klaus is Purple (the location of his [[spoiler:boss fight]]), [[spoiler:Klaus Sr]] is blue, for his sweater and office, and
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to:
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* {{True Companions}}\\
to:
* {{True Companions}}\\
Companions}}: Klaus calls both Player and K1 this.\\
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* {{After The End}} [[spoiler:Sr's]] several comments that there's nothing outside of the facility, as well as the tumultuous storms assaulting the skyline imply somethinv happened out there. \\
to:
* {{After The End}} [[spoiler:Sr's]] several comments that there's nothing outside of the facility, as well as the tumultuous storms assaulting the skyline imply somethinv ''something'' happened out there. \\
Added DiffLines:
*{{Shout Out}} Klaus’ knowledge of pop culture and LeaningOnTheFourthWall tendencies result in quite a few:
**There are multiple references to music: Kraftwerk notably gets two, in The Vents and later in a memory. When Klaus tries to teach K1 to say his name, K1, ObfuscatingStupidity, says ‘Kraft’ instead. In the memory, Klaus passes by a scene of him recreating the infamous The Man Machine album art.
**Klaus also sings MGMT’s Electric Feel during the purple levels.
**One of the chapter cards [[spoiler: in the true ending]] reads Robot After All, a reference to Daft Punk’s ‘’Human After All’’.
**KLAUS also references a lot of other video games. After [[spoiler:the sound of the lady crying was revealed to be a tape on loop]], Klaus says ‘’The girl is a lie!’’, a possible reference to Portal’s TheCakeIsALie.
**Shortly after, upon seeing [[spoiler:K1’s silhouette]], he says “That shadow was Colossus!” referencing of course ShadowOfTheColossus.
**In the last level before the K1 boss fight, the layout looks strikingly similar to the DonkeyKong platforms and ladders.
**Klaus, upon getting used to K1’s company, quips “sure you’re Ken?” referring to StreetFighter.
**The chapter card for one of the AdvancingWallOfDoom levels reads MarathonMan.
**In the first memory sequence, provided you get all the secrets, Klaus as a young boy can be seen reading. The text is small, but in fact he’s reading Orwell’s 1984.
**There are multiple references to music: Kraftwerk notably gets two, in The Vents and later in a memory. When Klaus tries to teach K1 to say his name, K1, ObfuscatingStupidity, says ‘Kraft’ instead. In the memory, Klaus passes by a scene of him recreating the infamous The Man Machine album art.
**Klaus also sings MGMT’s Electric Feel during the purple levels.
**One of the chapter cards [[spoiler: in the true ending]] reads Robot After All, a reference to Daft Punk’s ‘’Human After All’’.
**KLAUS also references a lot of other video games. After [[spoiler:the sound of the lady crying was revealed to be a tape on loop]], Klaus says ‘’The girl is a lie!’’, a possible reference to Portal’s TheCakeIsALie.
**Shortly after, upon seeing [[spoiler:K1’s silhouette]], he says “That shadow was Colossus!” referencing of course ShadowOfTheColossus.
**In the last level before the K1 boss fight, the layout looks strikingly similar to the DonkeyKong platforms and ladders.
**Klaus, upon getting used to K1’s company, quips “sure you’re Ken?” referring to StreetFighter.
**The chapter card for one of the AdvancingWallOfDoom levels reads MarathonMan.
**In the first memory sequence, provided you get all the secrets, Klaus as a young boy can be seen reading. The text is small, but in fact he’s reading Orwell’s 1984.
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* {{After The End}} [[spoiler:Sr's]] several comments that there's nothing outside of the facility, as well as the tumultuous storms assaulting the skyline imply somethinv happened out there. \\
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Changed line(s) 21,23 (click to see context) from:
* {{Color Coded For Your Convenience}}: Each floor is painted differently: the basement is Red, the vents are Green, the offices are Blue, the Electric Floor is Purple, and the rooftops are white.
* the characters also have color motifs: K1 is Red (his basement home and location of his boss fight) Klaus is Purple (the location of his [[spoiler:boss fight]]), [[spoiler:Klaus Sr]] is blue, for his sweater and office, and Julia is Pink/Green.\\
* the characters also have color motifs: K1 is Red (his basement home and location of his boss fight) Klaus is Purple (the location of his [[spoiler:boss fight]]), [[spoiler:Klaus Sr]] is blue, for his sweater and office, and Julia is Pink/Green.\\
to:
* {{Color Coded For Your Convenience}}: Each floor is painted differently: the basement is Red, the vents are Green, the offices are Blue, the Electric Floor is Purple, and the rooftops are white. \n* the The characters also have color motifs: K1 is Red (his basement home and location of his boss fight) Klaus is Purple (the location of his [[spoiler:boss fight]]), [[spoiler:Klaus Sr]] is blue, for his sweater and office, and Julia is Pink/Green.\\
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* {{Big Brother Is Watching}}: The Player, of all people. \\
to:
* {{Big Brother Is Watching}}: The Player, of all people. [[spoiler:so is Klaus. Sr.]] \\
Changed line(s) 21,22 (click to see context) from:
* {{Color Coded For Your Convenience}}: Each floor is painted differently.\\
to:
* {{Color Coded For Your Convenience}}: Each floor is painted differently.differently: the basement is Red, the vents are Green, the offices are Blue, the Electric Floor is Purple, and the rooftops are white.
*the characters also have color motifs: K1 is Red (his basement home and location of his boss fight) Klaus is Purple (the location of his [[spoiler:boss fight]]), [[spoiler:Klaus Sr]] is blue, for his sweater and office, and Julia is Pink/Green.\\
*the characters also have color motifs: K1 is Red (his basement home and location of his boss fight) Klaus is Purple (the location of his [[spoiler:boss fight]]), [[spoiler:Klaus Sr]] is blue, for his sweater and office, and Julia is Pink/Green.\\
Added DiffLines:
* RedOniBlueOni: K1 is the red to Klaus' blue. Klaus is the red to [[spoiler:Sr's]] blue as well.
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“Klaus” is a 2016 video game created by La Cosa Entertainment for [=PS4=] and PS Vita, described as ‘an existential platformer’. You guide Klaus, an amnesiac who’s awoken alone in a red basement, in his attempt to find out what’s going on and how to get out of the facility. Along the way Klaus slowly starts to piece together who he is through memories that are hidden throughout the levels. He is later joined by K1, and between the two playable characters you must solve puzzles using their individual abilities.
to:
“Klaus” is a 2016 video game created by La Cosa Entertainment for [=PS4=] and PS Vita, the [=PS4=], described as ‘an existential platformer’. You guide Klaus, an amnesiac who’s awoken alone in a red basement, in his attempt to find out what’s going on and how to get out of the facility. Along the way Klaus slowly starts to piece together who he is through memories that are hidden throughout the levels. He is later joined by K1, and between the two playable characters you must solve puzzles using their individual abilities.
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Changed line(s) 5,6 (click to see context) from:
“Klaus” is a 2016 video game created by La Cosa Entertainment for PS4 and PS Vita, described as ‘an existential platformer’. You guide Klaus, an amnesiac who’s awoken alone in a red basement, in his attempt to find out what’s going on and how to get out of the facility. Along the way Klaus slowly starts to piece together who he is through memories that are hidden throughout the levels. He is later joined by K1, and between the two playable characters you must solve puzzles using their individual abilities.
to:
“Klaus” is a 2016 video game created by La Cosa Entertainment for PS4 [=PS4=] and PS Vita, described as ‘an existential platformer’. You guide Klaus, an amnesiac who’s awoken alone in a red basement, in his attempt to find out what’s going on and how to get out of the facility. Along the way Klaus slowly starts to piece together who he is through memories that are hidden throughout the levels. He is later joined by K1, and between the two playable characters you must solve puzzles using their individual abilities.
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* {{Fighting Your Friend}}:K1 has to fight [spoiler:Klaus] at the end of the purple levels.\\
to:
* {{Fighting Your Friend}}:K1 has to fight [spoiler:Klaus] [[spoiler:Klaus]] at the end of the purple levels.\\
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Changed line(s) 5,6 (click to see context) from:
“Klaus” is a 2016 video game created by La Cosa Entertainment for PS4 and PSvita, described as ‘an existential platformer’. You guide Klaus, an amnesiac who’s awoken alone in a red basement, in his attempt to find out what’s going on and how to get out of the facility. Along the way Klaus slowly starts to piece together who he is through memories that are hidden throughout the levels. He is later joined by K1, and between the two playable characters you must solve puzzles using their individual abilities.
to:
“Klaus” is a 2016 video game created by La Cosa Entertainment for PS4 and PSvita, PS Vita, described as ‘an existential platformer’. You guide Klaus, an amnesiac who’s awoken alone in a red basement, in his attempt to find out what’s going on and how to get out of the facility. Along the way Klaus slowly starts to piece together who he is through memories that are hidden throughout the levels. He is later joined by K1, and between the two playable characters you must solve puzzles using their individual abilities.
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{{Abandoned Laboratory}} \\
{{Aww, Look! They Really Do Love Each Other}}: Klaus and K1 have a few remarks about each other but they’re always glad when they meet up again after being separated. \\
{{Big Brother Is Watching}}: The Player, of all people. \\
{{Character Title}}: Klaus. Duh.\\
{{Clone Army}}: [[spoiler:There have been tens, if not hundreds, of Klauses before the one we follow, as well as all the K2000s made before.]]\\
{{Color Coded For Your Convenience}}: Each floor is painted differently.\\
{{Deadly Disc}}: The Red levels have several circular sawblades. \\
{{Death Is Cheap}}: Lampshaded by Klaus a few times about how ‘you only live once’ [[spoiler:doesn’t really apply to him.]]\\
{{Disappeared Dad}}: K1 mentions his father throughout the blue levels, and at the end [[spoiler:klaus finds his father’s former office.]]\\
{{Does This Remind You Of Anything?}}: Klaus’ reaction to [[spoiler:the electricity on the Electric floor]] is heavily reminiscent of getting a high, complete with allusions to withdrawal symptoms.\\
{{Fighting Your Friend}}:K1 has to fight [spoiler:Klaus] at the end of the purple levels.\\
{{The Genie Knows Jack Nicholson}}: Klaus has a good idea of pop culture, most notably singing Electric Feel during the purple levels. \\
{{Genre Breaker}}: A subversive ‘existential puzzle platformer’. \\
{{Grow Beyond Their Programming}}\\
{{Hollywood Acid}}: The Green levels employ this. \\
{{Hostile Show Takeover}}: [[spoiler:When Klaus breaks free of Player’s control and later becomes overcharged.]]\\
{{Interface Screw}}: Klaus’ adventures through his memories, and later the [[spoiler:game’s code.]]\\
{{Leaning On The Fourth Wall}}: Klaus makes note of video game mechanics like the save points, you pressing buttons, and gives Player their nickname, but it’s never actually addressed if he knows he’s in a video game.\\
{{The Many Deaths Of You}}: See {{Death Is Cheap}}.\\
{{Minimalist Cast}}: Only four named characters, not counting the K2000s or Player.\\
{{Missing Mom}}: [[spoiler:K1 accidentally kills Julia in a workplace accident that causes Klaus Sr. to abandon him in the Basement.]]\\
{{One Hit Point Wonder}}: Klaus, K1, and the K2000s are all taken out with one hit.\\
{{Plot-Driven Breakdown}}: The building seems to crumble at just the right time to make sure only Klaus moves ahead.\\
{{Puzzle Game}}\\
{{Spikes of Doom}}\\
{{Suspicious Videogame Generosity}}: Whenever there’s a slew of checkpoints, you know you’re in for a challenge.\\
{{Temporary Platform}}: of the crumbling variety.\\
{{Title Drop}}\\
{{True Companions}}\\
{{Wham Line}}: [[spoiler:I’m just another Klaus.]]\\
{{White and Grey Morality}}: Every motive by the arc antagonists aren’t even really evil- they’re acting out of ignorance, fear and/or desperation, respectively.
{{Aww, Look! They Really Do Love Each Other}}: Klaus and K1 have a few remarks about each other but they’re always glad when they meet up again after being separated. \\
{{Big Brother Is Watching}}: The Player, of all people. \\
{{Character Title}}: Klaus. Duh.\\
{{Clone Army}}: [[spoiler:There have been tens, if not hundreds, of Klauses before the one we follow, as well as all the K2000s made before.]]\\
{{Color Coded For Your Convenience}}: Each floor is painted differently.\\
{{Deadly Disc}}: The Red levels have several circular sawblades. \\
{{Death Is Cheap}}: Lampshaded by Klaus a few times about how ‘you only live once’ [[spoiler:doesn’t really apply to him.]]\\
{{Disappeared Dad}}: K1 mentions his father throughout the blue levels, and at the end [[spoiler:klaus finds his father’s former office.]]\\
{{Does This Remind You Of Anything?}}: Klaus’ reaction to [[spoiler:the electricity on the Electric floor]] is heavily reminiscent of getting a high, complete with allusions to withdrawal symptoms.\\
{{Fighting Your Friend}}:K1 has to fight [spoiler:Klaus] at the end of the purple levels.\\
{{The Genie Knows Jack Nicholson}}: Klaus has a good idea of pop culture, most notably singing Electric Feel during the purple levels. \\
{{Genre Breaker}}: A subversive ‘existential puzzle platformer’. \\
{{Grow Beyond Their Programming}}\\
{{Hollywood Acid}}: The Green levels employ this. \\
{{Hostile Show Takeover}}: [[spoiler:When Klaus breaks free of Player’s control and later becomes overcharged.]]\\
{{Interface Screw}}: Klaus’ adventures through his memories, and later the [[spoiler:game’s code.]]\\
{{Leaning On The Fourth Wall}}: Klaus makes note of video game mechanics like the save points, you pressing buttons, and gives Player their nickname, but it’s never actually addressed if he knows he’s in a video game.\\
{{The Many Deaths Of You}}: See {{Death Is Cheap}}.\\
{{Minimalist Cast}}: Only four named characters, not counting the K2000s or Player.\\
{{Missing Mom}}: [[spoiler:K1 accidentally kills Julia in a workplace accident that causes Klaus Sr. to abandon him in the Basement.]]\\
{{One Hit Point Wonder}}: Klaus, K1, and the K2000s are all taken out with one hit.\\
{{Plot-Driven Breakdown}}: The building seems to crumble at just the right time to make sure only Klaus moves ahead.\\
{{Puzzle Game}}\\
{{Spikes of Doom}}\\
{{Suspicious Videogame Generosity}}: Whenever there’s a slew of checkpoints, you know you’re in for a challenge.\\
{{Temporary Platform}}: of the crumbling variety.\\
{{Title Drop}}\\
{{True Companions}}\\
{{Wham Line}}: [[spoiler:I’m just another Klaus.]]\\
{{White and Grey Morality}}: Every motive by the arc antagonists aren’t even really evil- they’re acting out of ignorance, fear and/or desperation, respectively.
to:
*{{Abandoned Laboratory}} \\
{{Genre Breaker}}: A subversive ‘existential puzzle platformer’.
*{{Grow Beyond Their Programming}}\\
*{{Hollywood Acid}}: The Green levels employ this. \\
{{Hollywood Acid}}: The Green levels employ this. \\
{{Hostile
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* {{Abandoned Laboratory}} \\
* AwLookTheyReallyDoLoveEachOther: Klaus and K1 have a few remarks about each other but they’re always glad when they meet up again after being separated. \\
* {{Big Brother Is Watching}}: The Player, of all people. \\
* {{Character Title}}: Klaus. Duh.\\
* {{Clone Army}}: [[spoiler:There have been tens, if not hundreds, of Klauses before the one we follow, as well as all the K2000s made before.]]\\
* {{Color Coded For Your Convenience}}: Each floor is painted differently.\\
* {{Deadly Disc}}: The Red levels have several circular sawblades. \\
* {{Death Is Cheap}}: Lampshaded by Klaus a few times about how ‘you only live once’ [[spoiler:doesn’t really apply to him.]]\\
* {{Does This Remind You Of Anything}}: Klaus’ reaction to [[spoiler:the electricity on the Electric floor]] is heavily reminiscent of getting a high, complete with allusions to withdrawal symptoms.\\
* {{Fighting Your Friend}}:K1 has to fight [[spoiler:Klaus]] at the end of the purple levels.\\
* {{Grow Beyond Their Programming}}\\
* {{Hollywood Acid}}: The Green levels employ this. \\
* {{Hostile Show Takeover}}: [[spoiler:When Klaus breaks free of Player’s control and later becomes overcharged.]]\\
* {{Interface Screw}}: Klaus’ adventures through his memories, and later the [[spoiler:game’s code.]]\\
* {{Leaning On The Fourth Wall}}: Klaus makes note of video game mechanics like the save points, you pressing buttons, and gives Player their nickname, but it’s never actually addressed if he knows he’s in a video game.\\
* {{Minimalist Cast}}: Only four named characters, not counting the K2000s or Player.\\
* {{One Hit Point Wonder}}: Klaus, K1, and the K2000s are all taken out with one hit.\\
* {{Puzzle Game}}\\
* {{Suspicious Videogame Generosity}}: Whenever there’s a slew of checkpoints, you know you’re in for a challenge.\\
* {{The Many Deaths Of You}}: See {{Death Is Cheap}}.\\
* {{The Genie Knows Jack Nicholson}}: Klaus has a good idea of pop culture, most notably singing Electric Feel during the purple levels. \\
* {{Title Drop}}
to:
* {{Fighting Your Friend}}:K1 has to fight [[spoiler:Klaus]]
* {{Grow Beyond Their Programming}}\\
* {{Hollywood Acid}}: The Green levels employ this. \\
* {{Hostile Show Takeover}}: [[spoiler:When Klaus breaks free of Player’s control and later becomes overcharged.
{{Fighting Your Friend}}:K1 has to fight [spoiler:Klaus] at the end of the purple levels.\\
{{The Genie Knows Jack Nicholson}}: Klaus has a good idea of pop culture, most notably singing Electric Feel during the purple levels. \\
{{Genre Breaker}}: A subversive ‘existential puzzle platformer’. \\
{{Grow Beyond Their Programming}}\\
{{Hollywood Acid}}: The Green levels employ this. \\
{{Hostile Show Takeover}}: [[spoiler:When Klaus breaks free of Player’s control and later
{{Leaning On The Fourth Wall}}: Klaus makes note of video game mechanics like the save points, you pressing buttons, and gives Player their nickname, but it’s never actually addressed if he knows he’s in a video game.\\
* {{Suspicious Videogame Generosity}}: Whenever there’s a slew of checkpoints, you know you’re
{{One Hit Point Wonder}}: Klaus, K1, and the K2000s are all taken out with one hit.\\
{{Spikes of
{{Suspicious Videogame Generosity}}: Whenever there’s a slew of checkpoints, you know you’re in for a challenge.\\
{{Temporary Platform}}: of the
{{True Companions}}\\
{{Wham Line}}: [[spoiler:I’m just another Klaus.]]\\
{{White and Grey Morality}}: Every motive by the arc antagonists aren’t even really evil- they’re acting out of ignorance, fear and/or desperation, respectively.
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* {{It Was His Sled}}: It’s becoming less of a spoiler that the [[spoiler:player characters are androids.]]\\
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* {{Title Drop}}\\
to:
* {{Title Drop}}\\Drop}}
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* {{Does This Remind You Of Anything?}}: Klaus’ reaction to [[spoiler:the electricity on the Electric floor]] is heavily reminiscent of getting a high, complete with allusions to withdrawal symptoms.\\
* {{Fighting Your Friend}}:K1 has to fight [spoiler:Klaus]] at the end of the purple levels.\\
* {{Fighting Your Friend}}:K1 has to fight [spoiler:Klaus]] at the end of the purple levels.\\
to:
* {{Does This Remind You Of Anything?}}: Anything}}: Klaus’ reaction to [[spoiler:the electricity on the Electric floor]] is heavily reminiscent of getting a high, complete with allusions to withdrawal symptoms.\\
* {{Fighting Your Friend}}:K1 has to fight[spoiler:Klaus]] [[spoiler:Klaus]] at the end of the purple levels.\\
* {{Fighting Your Friend}}:K1 has to fight
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Added DiffLines:
[[quoteright:350:http://static.tvtropes.org/pmwiki/pub/images/gallery_klaus.jpg]]
[[caption-width-right:350:Klaus in his promo art.]]
“Klaus” is a 2016 video game created by La Cosa Entertainment for PS4 and PSvita, described as ‘an existential platformer’. You guide Klaus, an amnesiac who’s awoken alone in a red basement, in his attempt to find out what’s going on and how to get out of the facility. Along the way Klaus slowly starts to piece together who he is through memories that are hidden throughout the levels. He is later joined by K1, and between the two playable characters you must solve puzzles using their individual abilities.
----
!! Klaus contains examples of:
\\
*{{Abandoned Laboratory}} \\
*AwLookTheyReallyDoLoveEachOther: Klaus and K1 have a few remarks about each other but they’re always glad when they meet up again after being separated. \\
*{{Big Brother Is Watching}}: The Player, of all people. \\
*{{Character Title}}: Klaus. Duh.\\
*{{Clone Army}}: [[spoiler:There have been tens, if not hundreds, of Klauses before the one we follow, as well as all the K2000s made before.]]\\
*{{Color Coded For Your Convenience}}: Each floor is painted differently.\\
*{{Deadly Disc}}: The Red levels have several circular sawblades. \\
*{{Death Is Cheap}}: Lampshaded by Klaus a few times about how ‘you only live once’ [[spoiler:doesn’t really apply to him.]]\\
*{{Does This Remind You Of Anything?}}: Klaus’ reaction to [[spoiler:the electricity on the Electric floor]] is heavily reminiscent of getting a high, complete with allusions to withdrawal symptoms.\\
*{{Fighting Your Friend}}:K1 has to fight [spoiler:Klaus]] at the end of the purple levels.\\
*{{Grow Beyond Their Programming}}\\
*{{Hollywood Acid}}: The Green levels employ this. \\
*{{Hostile Show Takeover}}: [[spoiler:When Klaus breaks free of Player’s control and later becomes overcharged.]]\\
*{{It Was His Sled}}: It’s becoming less of a spoiler that the [[spoiler:player characters are androids.]]\\
*{{Interface Screw}}: Klaus’ adventures through his memories, and later the [[spoiler:game’s code.]]\\
*{{Leaning On The Fourth Wall}}: Klaus makes note of video game mechanics like the save points, you pressing buttons, and gives Player their nickname, but it’s never actually addressed if he knows he’s in a video game.\\
*{{Minimalist Cast}}: Only four named characters, not counting the K2000s or Player.\\
*{{One Hit Point Wonder}}: Klaus, K1, and the K2000s are all taken out with one hit.\\
*{{Puzzle Game}}\\
*{{Suspicious Videogame Generosity}}: Whenever there’s a slew of checkpoints, you know you’re in for a challenge.\\
*{{The Many Deaths Of You}}: See {{Death Is Cheap}}.\\
*{{The Genie Knows Jack Nicholson}}: Klaus has a good idea of pop culture, most notably singing Electric Feel during the purple levels. \\
*{{Title Drop}}\\
[[caption-width-right:350:Klaus in his promo art.]]
“Klaus” is a 2016 video game created by La Cosa Entertainment for PS4 and PSvita, described as ‘an existential platformer’. You guide Klaus, an amnesiac who’s awoken alone in a red basement, in his attempt to find out what’s going on and how to get out of the facility. Along the way Klaus slowly starts to piece together who he is through memories that are hidden throughout the levels. He is later joined by K1, and between the two playable characters you must solve puzzles using their individual abilities.
----
!! Klaus contains examples of:
\\
*{{Abandoned Laboratory}} \\
*AwLookTheyReallyDoLoveEachOther: Klaus and K1 have a few remarks about each other but they’re always glad when they meet up again after being separated. \\
*{{Big Brother Is Watching}}: The Player, of all people. \\
*{{Character Title}}: Klaus. Duh.\\
*{{Clone Army}}: [[spoiler:There have been tens, if not hundreds, of Klauses before the one we follow, as well as all the K2000s made before.]]\\
*{{Color Coded For Your Convenience}}: Each floor is painted differently.\\
*{{Deadly Disc}}: The Red levels have several circular sawblades. \\
*{{Death Is Cheap}}: Lampshaded by Klaus a few times about how ‘you only live once’ [[spoiler:doesn’t really apply to him.]]\\
*{{Does This Remind You Of Anything?}}: Klaus’ reaction to [[spoiler:the electricity on the Electric floor]] is heavily reminiscent of getting a high, complete with allusions to withdrawal symptoms.\\
*{{Fighting Your Friend}}:K1 has to fight [spoiler:Klaus]] at the end of the purple levels.\\
*{{Grow Beyond Their Programming}}\\
*{{Hollywood Acid}}: The Green levels employ this. \\
*{{Hostile Show Takeover}}: [[spoiler:When Klaus breaks free of Player’s control and later becomes overcharged.]]\\
*{{It Was His Sled}}: It’s becoming less of a spoiler that the [[spoiler:player characters are androids.]]\\
*{{Interface Screw}}: Klaus’ adventures through his memories, and later the [[spoiler:game’s code.]]\\
*{{Leaning On The Fourth Wall}}: Klaus makes note of video game mechanics like the save points, you pressing buttons, and gives Player their nickname, but it’s never actually addressed if he knows he’s in a video game.\\
*{{Minimalist Cast}}: Only four named characters, not counting the K2000s or Player.\\
*{{One Hit Point Wonder}}: Klaus, K1, and the K2000s are all taken out with one hit.\\
*{{Puzzle Game}}\\
*{{Suspicious Videogame Generosity}}: Whenever there’s a slew of checkpoints, you know you’re in for a challenge.\\
*{{The Many Deaths Of You}}: See {{Death Is Cheap}}.\\
*{{The Genie Knows Jack Nicholson}}: Klaus has a good idea of pop culture, most notably singing Electric Feel during the purple levels. \\
*{{Title Drop}}\\