Follow TV Tropes

Following

History VideoGame / Klaus

Go To

OR

Is there an issue? Send a MessageReason:
Up To Eleven is a defunct trope


* SecondLawMyAss: Klaus, continually. Turned UpToEleven when he starts messing with the game controls to disobey your inputs.

to:

* SecondLawMyAss: Klaus, continually. Turned UpToEleven when Then he starts messing with the game controls to disobey your inputs.
Is there an issue? Send a MessageReason:
None

Added DiffLines:


[[SimilarlyNamedWorks Not to be confused]] with the [[ComicBook/{{Klaus}} comic book]] by Creator/GrantMorrison, which reimagines the origin story of Santa Claus.

Added: 4

Changed: -7

Is there an issue? Send a MessageReason:
None


* {TheReveal: Several, including but not limited to [[spoiler: pretty much ''every memory sequence'', Klaus coming upon the corpses of dead clones, K1 revealing his backstory, and Klaus Sr’s appearance in the true ending]].

to:

* {TheReveal: TheReveal: Several, including but not limited to [[spoiler: pretty much ''every memory sequence'', Klaus coming upon the corpses of dead clones, K1 revealing his backstory, and Klaus Sr’s appearance in the true ending]].



* WhiteAndGreyMorality: Every motive by the antagonists during their arcs aren’t even really evil--they're acting out of ignorance, fear and/or desperation, respectively.

to:

* WhiteAndGreyMorality: Every motive by the antagonists during their arcs aren’t even really evil--they're acting out of ignorance, fear and/or desperation, respectively.respectively.
----
Is there an issue? Send a MessageReason:
None


* AfterThe End: [[spoiler:Klaus Sr's]] several comments that there's nothing outside of the facility, as well as the tumultuous storms assaulting the skyline imply ''something'' happened out there.

to:

* AfterThe End: AfterTheEnd: [[spoiler:Klaus Sr's]] several comments that there's nothing outside of the facility, as well as the tumultuous storms assaulting the skyline imply ''something'' happened out there.
Is there an issue? Send a MessageReason:
None


“Klaus” is a 2016 video game created by La Cosa Entertainment for the [=PS4=], described as an existential platformer. You guide Klaus, an amnesiac who’s awoken alone in a red basement, in his attempt to find out what's going on and how to get out of the facility. Along the way Klaus slowly starts to piece together who he is through memories that are hidden throughout the levels. He is later joined by K1, and between the two playable characters you must solve puzzles using their individual abilities.

to:

“Klaus” ''Klaus'' is a 2016 video game created by La Cosa Entertainment for the [=PS4=], described as an existential platformer. You guide Klaus, an amnesiac who’s awoken alone in a red basement, in his attempt to find out what's going on and how to get out of the facility. Along the way Klaus slowly starts to piece together who he is through memories that are hidden throughout the levels. He is later joined by K1, and between the two playable characters you must solve puzzles using their individual abilities.
Is there an issue? Send a MessageReason:
None


“Klaus” is a 2016 video game created by La Cosa Entertainment for the [=PS4=], described as ‘an existential platformer’. You guide Klaus, an amnesiac who’s awoken alone in a red basement, in his attempt to find out what’s going on and how to get out of the facility. Along the way Klaus slowly starts to piece together who he is through memories that are hidden throughout the levels. He is later joined by K1, and between the two playable characters you must solve puzzles using their individual abilities.

to:

“Klaus” is a 2016 video game created by La Cosa Entertainment for the [=PS4=], described as ‘an an existential platformer’. platformer. You guide Klaus, an amnesiac who’s awoken alone in a red basement, in his attempt to find out what’s what's going on and how to get out of the facility. Along the way Klaus slowly starts to piece together who he is through memories that are hidden throughout the levels. He is later joined by K1, and between the two playable characters you must solve puzzles using their individual abilities.

Changed: 8409

Removed: 3076

Is there an issue? Send a MessageReason:
I wanted to check this page out spoiler-free but i HAD to fix this mess.


\\

* {{Abandoned Laboratory}}: Seemingly. \\

* {{After The End}} [[spoiler:Sr's]] several comments that there's nothing outside of the facility, as well as the tumultuous storms assaulting the skyline imply ''something'' happened out there.

to:

\\


* {{Abandoned Laboratory}}: Seemingly. \\

AbandonedLaboratory: Seemingly.
* {{After The End}} [[spoiler:Sr's]] AfterThe End: [[spoiler:Klaus Sr's]] several comments that there's nothing outside of the facility, as well as the tumultuous storms assaulting the skyline imply ''something'' happened out there.




* AndTheAdventureContinues: Klaus' last words in the game: [[spoiler:"I'll see you on the other side..." Which leads directly into La Cosa's new short film, [[ProductionForeshadowing The Other Side.]] ]] \\

* {{Arc Words}}: I remember this.
** "who am I?" and variants tend to come up a lot as well as Klaus trying to answer that question.

* AwLookTheyReallyDoLoveEachOther: Klaus and K1 have a few remarks about each other but they’re always glad when they meet up again after being separated. \\

* {{Big Brother Is Watching}}: The Player, of all people. [[spoiler:so is Klaus Sr.]] \\

* {{Character Title}}: Klaus, ''Duh''.\\

* {{Clone Army}}: [[spoiler:There have been tens, if not hundreds, of Klaus(es) before the one we follow, as well as all the K2000s made before.]]
** They don't seem to have been built specifically for combat so much as a white-collar daily grind.

* {{Color Coded For Your Convenience}}: Each floor is painted differently: the basement is Red, the vents are Green, the offices are Blue, the Electric Floor is Purple, and the rooftops are white. The characters also have color motifs: K1 is Red (his basement home and location of his boss fight) Klaus is Purple (his favorite color and the location of his [[spoiler:boss fight]]), [[spoiler:Klaus Sr]] is blue, for his sweater and office, and [[spoiler:Julia is Green/Pink (her first and last appearances).]]\\

* CorruptCorporateExecutive: While never outright stated, Cornelio preferring to put humans in obviously dangerous situations rather than employ a robot (considering Klaus mentioning they didn’t pay too much, likely to cut costs) suggests they were rather shady. \\

* CruelAndUnusualDeath: Thrown into spikes, torn up by sawblades, crushing pistons, being ''punched to death'', HollywoodAcid, Sliced up by a fan, falling off the screen, hit in the head with a coffee cup, electrocuted, and getting smashed by a giant robot, to name a few. The Memory deaths can get even ''more surreal'' in their depictions. \\

* {{Deadly Disc}}: The Red levels have several circular sawblades. \\

* {{Death Is Cheap}}: Lampshaded by Klaus a few times about how ‘you only live once’ [[spoiler:doesn’t really apply to him.]]\\

* {{Disappeared Dad}}: K1 mentions his father throughout the blue levels, and at the end [[spoiler:klaus finds his father’s former office. In the True Ending, he's the final boss.]]\\

* DoesThisRemindYouOfAnything: Klaus’ reaction to [[spoiler:the electricity on the Electric floor]] is heavily reminiscent of getting a high, complete with allusions to withdrawal symptoms.\\

* ElaborateUndergroundBase: The Basement alone is massive. \\

* {{Fighting Your Friend}}:K1 has to fight [[spoiler:Klaus]] at the end of the purple levels.\\

* {{The Genie Knows Jack Nicholson}}: Klaus has a good idea of pop culture, most notably singing Electric Feel during the purple levels. \\

* {{Grow Beyond Their Programming}}\\

* {{Hollywood Acid}}: The Green levels employ this. \\

* {{Hostile Show Takeover}}: [[spoiler:When Klaus breaks free of Player’s control and later becomes overcharged.]]\\

* {{Interface Screw}}: Klaus’ adventures through his memories, and later the [[spoiler:game’s code.]]\\

* {{Leaning On The Fourth Wall}}: Klaus makes note of video game mechanics like the save points, you pressing buttons, and gives Player their nickname, but it’s never actually addressed if he knows he’s in a video game.\\

* {{The Many Deaths Of You}}: See {{Death Is Cheap}}.\\

* MegaCorp: Korp as a whole, and maybe Cornelio as well. \\

to:

\n* AndTheAdventureContinues: Klaus' last words in the game: [[spoiler:"I'll see you on the other side..." Which leads directly into La Cosa's new short film, [[ProductionForeshadowing The Other Side.]] ]] \\

]]]]
* {{Arc Words}}: I ArcWords: "I remember this.
this."
** "who "Who am I?" and variants tend to come up a lot as well as Klaus trying to answer that question.

question.
* AwLookTheyReallyDoLoveEachOther: Klaus and K1 have a few snide remarks about each other but they’re always glad when they meet up again after being separated. \\

separated.
* {{Big Brother Is Watching}}: BigBrotherIsWatching: The Player, of all people. [[spoiler:so Player is always watching and in control. [[spoiler:So is Klaus Sr.]] \\

]]
* {{Character Title}}: Klaus, ''Duh''.\\

CharacterTitle: Klaus is the main character.
* {{Clone Army}}: CloneArmy: [[spoiler:There have been tens, if not hundreds, of Klaus(es) before the one we follow, as well as all the K2000s made before.]]
**
]] They don't seem to have been built specifically for combat so much as a white-collar daily grind.

grind.
* {{Color Coded For Your Convenience}}: ColorCodedForYourConvenience: Each floor is painted differently: the basement is Red, the vents are Green, the offices are Blue, the Electric Floor is Purple, and the rooftops are white. The characters also have color motifs: K1 is Red (his basement home and location of his boss fight) Klaus is Purple (his favorite color and the location of his [[spoiler:boss fight]]), [[spoiler:Klaus Sr]] is blue, for his sweater and office, and [[spoiler:Julia is Green/Pink (her first and last appearances).]]\\

]]
* CorruptCorporateExecutive: While never outright stated, Cornelio preferring to put humans in obviously dangerous situations rather than employ a robot (considering Klaus mentioning they didn’t pay too much, likely to cut costs) suggests they were rather shady. \\\n\n
* CruelAndUnusualDeath: Thrown into spikes, torn up by sawblades, crushing pistons, being ''punched to death'', HollywoodAcid, Sliced up by a fan, falling off the screen, hit in the head with a coffee cup, electrocuted, and getting smashed by a giant robot, to name a few. The Memory deaths can get even ''more surreal'' in their depictions. \\

depictions.
* {{Deadly Disc}}: DeadlyDisc: The Red levels have several circular sawblades. \\

sawblades.
* {{Death Is Cheap}}: DeathIsCheap: Lampshaded by Klaus a few times about how ‘you 'you only live once’ [[spoiler:doesn’t once' [[spoiler:doesn't really apply to him.]]\\

]]
* {{Disappeared Dad}}: DisappearedDad: K1 mentions his father throughout the blue levels, and at the end [[spoiler:klaus [[spoiler:Klaus finds his father’s father's former office. In the True Ending, he's the final boss.]]\\

]]
* DoesThisRemindYouOfAnything: Klaus’ Klaus' reaction to [[spoiler:the electricity on the Electric floor]] is heavily reminiscent of getting a high, complete with allusions to withdrawal symptoms.\\

symptoms.
* ElaborateUndergroundBase: The Basement alone is massive. \\

massive.
* {{Fighting Your Friend}}:K1 FightingYourFriend: K1 has to fight [[spoiler:Klaus]] at the end of the purple levels.\\

levels.
* {{The Genie Knows Jack Nicholson}}: TheGenieKnowsJackNicholson: Klaus has a good idea of pop culture, most notably singing Electric Feel during the purple levels. \\

levels.
* {{Grow Beyond Their Programming}}\\

GrewBeyondTheirProgramming
* {{Hollywood Acid}}: HollywoodAcid: The Green levels employ this. \\

this.
* {{Hostile Show Takeover}}: [[spoiler:When Klaus HostileShowTakeover: [[spoiler:Klaus breaks free of Player’s Player's control and later becomes overcharged.]]\\

]]
* {{Interface Screw}}: Klaus’ InterfaceScrew: Klaus' adventures through his memories, and later the [[spoiler:game’s [[spoiler:game's code.]]\\

]]
* {{Leaning On The Fourth Wall}}: LeaningOnTheFourthWall: Klaus makes note of video game mechanics like the save points, you pressing buttons, and gives Player their nickname, but it’s it's never actually addressed if he knows he’s he's in a video game.\\

game.
* {{The Many Deaths Of You}}: See {{Death Is Cheap}}.\\

TheManyDeathsOfYou: Klaus can die many times in creative ways and keep coming back for more.
* MegaCorp: Korp as a whole, and maybe Cornelio as well. \\\n



** Earlier, The skyline of the outside world can be seen from the windows in the blue levels, where a massive thunderstorm rages. It's subtle, but this is your first glimpse that [[spoiler:the city outside is in ruins.]]

* {{Minimalist Cast}}: Only four named characters, not counting the K2000s or Player.\\

* {{Missing Mom}}: [[spoiler:K1 accidentally kills Julia in a workplace accident that causes Klaus Sr. to abandon him in the Basement.]]\\

* {{One Hit Point Wonder}}: Klaus, K1, and the K2000s are all taken out with one hit.\\

* PlotDrivenBreakdown: The building seems to crumble at just the right time to make sure only Klaus moves ahead.\\

* {{Puzzle Game}}\\

* {{The Reveal}}: Several, including but not limited to [[spoiler: pretty much ''every memory sequence'', Klaus coming upon the corpses of dead clones, K1 revealing his backstory, and Klaus Sr’s appearance in the true ending]].

* RedOniBlueOni: K1 is the red to Klaus' blue. Klaus is the red to [[spoiler:Sr's]] blue as well.

* {{Robot Names}}: both {{Played Straight}} and of the Human Names variation.

* SecondLawMyAss: Klaus, continually. Turned {{Up To Eleven}} when he starts messing with the game controls to disobey your inputs.

* {{Shout Out}} Klaus’ knowledge of pop culture and LeaningOnTheFourthWall tendencies result in quite a few:
** There are multiple references to music: Kraftwerk notably gets two, in The Vents and later in a memory. When Klaus tries to teach K1 to say his name, K1, ObfuscatingStupidity, says ‘Kraft’ instead. In the memory, Klaus passes by a scene of him recreating the infamous The Man Machine album art.
** Klaus also sings {{MGMT}}’s Electric Feel during the purple levels.
** One of the chapter cards [[spoiler: in the true ending]] reads Robot After All, a reference to Daft Punk’s ''Human After All''.
** KLAUS also references a lot of other video games. After [[spoiler:the sound of the lady crying was revealed to be a tape on loop]], Klaus says "The girl is a lie!", a possible reference to Portal’s TheCakeIsALie.
** Shortly after, upon seeing [[spoiler:K1’s silhouette]], he says “That shadow was Colossus!” referencing of course ShadowOfTheColossus.
** In the last level before the K1 boss fight, the layout looks strikingly similar to the DonkeyKong platforms and ladders.
** Klaus, upon getting used to K1’s company, quips “sure you’re Ken?” referring to StreetFighter.
** The chapter card for one of the AdvancingWallOfDoom levels reads MarathonMan.

to:

** Earlier, The 6he skyline of the outside world can be seen from the windows in the blue levels, where a massive thunderstorm rages. It's subtle, but this is your first glimpse that [[spoiler:the city outside is in ruins.]]

]]
* {{Minimalist Cast}}: MinimalistCast: Only four named characters, not counting the K2000s or Player.\\

Player.
* {{Missing Mom}}: MissingMom: [[spoiler:K1 accidentally kills Julia in a workplace accident that causes Klaus Sr. to abandon him in the Basement.]]\\

]]
* {{One Hit Point Wonder}}: OneHitPointWonder: Klaus, K1, and the K2000s are all taken out with one hit.\\

hit.
* PlotDrivenBreakdown: The building seems to crumble at just the right time to make sure only Klaus moves ahead.\\

ahead.
* {{Puzzle Game}}\\

* {{The Reveal}}:
PuzzleGame
*{TheReveal:
Several, including but not limited to [[spoiler: pretty much ''every memory sequence'', Klaus coming upon the corpses of dead clones, K1 revealing his backstory, and Klaus Sr’s appearance in the true ending]].

ending]].
* RedOniBlueOni: K1 is the red to Klaus' blue. Klaus is the red to [[spoiler:Sr's]] [[spoiler:Klaus Sr's]] blue as well.

well.
* {{Robot Names}}: both {{Played Straight}} and of RobotNames: Played straight, alongside the Human Names variation.

variation.
* SecondLawMyAss: Klaus, continually. Turned {{Up To Eleven}} UpToEleven when he starts messing with the game controls to disobey your inputs.

inputs.
* {{Shout Out}} Klaus’ ShoutOut: Klaus' knowledge of pop culture and LeaningOnTheFourthWall tendencies result in quite a few:
few.
** There are multiple references to music: Kraftwerk notably gets two, in The Vents and later in a memory. When Klaus tries to teach K1 to say his name, K1, ObfuscatingStupidity, says ‘Kraft’ 'Kraft' instead. In the memory, Klaus passes by a scene of him recreating the infamous The Man Machine album art.
** Klaus also sings {{MGMT}}’s Music/{{MGMT}}'s Electric Feel during the purple levels.
** One of the chapter cards [[spoiler: in the true ending]] reads Robot After All, a reference to Daft Punk’s Music/DaftPunk's ''Human After All''.
** KLAUS also references a lot of other video games. After [[spoiler:the sound of the lady crying was revealed to be a tape on loop]], Klaus says "The girl is a lie!", a possible reference to Portal’s VideoGame/{{Portal}}'s TheCakeIsALie.
** Shortly after, upon seeing [[spoiler:K1’s silhouette]], he says “That shadow was Colossus!” referencing of course ShadowOfTheColossus.referencing VideoGame/ShadowOfTheColossus.
** In the last level before the K1 boss fight, the layout looks strikingly similar to the DonkeyKong VideoGame/DonkeyKong platforms and ladders.
** Klaus, upon getting used to K1’s company, quips “sure you’re Ken?” referring to StreetFighter.VideoGame/StreetFighter.
** The chapter card for one of the AdvancingWallOfDoom levels reads MarathonMan.VideoGame/MarathonMan.



** Klaus' last name being Spiegel and [[spoiler:a woman from his past being named ''Julia'']] is a reference to Cowboy Bebop, according to WordOfGod.
** A title card reads [[MetalGearSolid Big Boss]].

* {{Spikes of Doom}}\\

* {{Suspicious Video Game Generosity}}: Whenever there’s a slew of checkpoints, you know you’re in for a challenge.\\

* {{Temporary Platform}}: of the crumbling variety.\\

* {{Title Drop}}\\

* {{True Companions}}: Klaus calls both Player and K1 this.\\

* {{Wham Line}}: [[spoiler:I’m just another Klaus.]]\\

* {{White and Grey Morality}}: Every motive by the antagonists during their arcs aren’t even really evil- they’re acting out of ignorance, fear and/or desperation, respectively.

to:

** Klaus' last name being Spiegel and [[spoiler:a woman from his past being named ''Julia'']] is a reference to Cowboy Bebop, according to WordOfGod.
''Anime/CowboyBebop''.
** A title card reads [[MetalGearSolid [[VideoGame/MetalGearSolid Big Boss]].

Boss]].
* {{Spikes of Doom}}\\

SpikesOfDoom: These are all over the place.
* {{Suspicious Video Game Generosity}}: SuspiciousVideoGameGenerosity: Whenever there’s a slew of checkpoints, you know you’re you're in for a challenge.\\

challenge.
* {{Temporary Platform}}: of Temporary Platform: Of the crumbling variety.\\

variety.
* {{Title Drop}}\\

TitleDrop: It's the character's name so this is kind of a given.
* {{True Companions}}: TrueCompanions: Klaus calls both Player and K1 this.\\

this.
* {{Wham Line}}: [[spoiler:I’m WhamLine: [[spoiler:I'm just another Klaus.]]\\

]]
* {{White and Grey Morality}}: WhiteAndGreyMorality: Every motive by the antagonists during their arcs aren’t even really evil- they’re evil--they're acting out of ignorance, fear and/or desperation, respectively.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

*AndTheAdventureContinues: Klaus' last words in the game: [[spoiler:"I'll see you on the other side..." Which leads directly into La Cosa's new short film, [[ProductionForeshadowing The Other Side.]] ]] \\


Added DiffLines:

* MeaningfulBackgroundEvent: Klaus' [[spoiler:boss battle is located in the very same room K1 got overcharged.]]
** Earlier, The skyline of the outside world can be seen from the windows in the blue levels, where a massive thunderstorm rages. It's subtle, but this is your first glimpse that [[spoiler:the city outside is in ruins.]]
Is there an issue? Send a MessageReason:
None


* {{Color Coded For Your Convenience}}: Each floor is painted differently: the basement is Red, the vents are Green, the offices are Blue, the Electric Floor is Purple, and the rooftops are white. The characters also have color motifs: K1 is Red (his basement home and location of his boss fight) Klaus is Purple (his favorite color and the location of his [[spoiler:boss fight]]), [[spoiler:Klaus Sr]] is blue, for his sweater and office, and [[spoiler:Julia is Pink/Green (her first and last appearances).]]\\

to:

* {{Color Coded For Your Convenience}}: Each floor is painted differently: the basement is Red, the vents are Green, the offices are Blue, the Electric Floor is Purple, and the rooftops are white. The characters also have color motifs: K1 is Red (his basement home and location of his boss fight) Klaus is Purple (his favorite color and the location of his [[spoiler:boss fight]]), [[spoiler:Klaus Sr]] is blue, for his sweater and office, and [[spoiler:Julia is Pink/Green Green/Pink (her first and last appearances).]]\\

Added: 97

Changed: 51

Is there an issue? Send a MessageReason:
None


** Klaus in the regular ending says "Look at all these ruins. Is this what's become of society?"




to:

** A title card reads [[MetalGearSolid Big Boss]].
Is there an issue? Send a MessageReason:
None


* {{Color Coded For Your Convenience}}: Each floor is painted differently: the basement is Red, the vents are Green, the offices are Blue, the Electric Floor is Purple, and the rooftops are white. The characters also have color motifs: K1 is Red (his basement home and location of his boss fight) Klaus is Purple (the location of his [[spoiler:boss fight]]), [[spoiler:Klaus Sr]] is blue, for his sweater and office, and [[spoiler:Julia is Pink/Green.]]\\

to:

* {{Color Coded For Your Convenience}}: Each floor is painted differently: the basement is Red, the vents are Green, the offices are Blue, the Electric Floor is Purple, and the rooftops are white. The characters also have color motifs: K1 is Red (his basement home and location of his boss fight) Klaus is Purple (the (his favorite color and the location of his [[spoiler:boss fight]]), [[spoiler:Klaus Sr]] is blue, for his sweater and office, and [[spoiler:Julia is Pink/Green.Pink/Green (her first and last appearances).]]\\
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* {{Arc Words}}: I remember this.
** "who am I?" and variants tend to come up a lot as well as Klaus trying to answer that question.

Added: 821

Changed: 6

Is there an issue? Send a MessageReason:
None


* CorruptCorporateExecutive: While never outright stated, Cornelio preferring to put humans in obviously dangerous situations rather than employ a robot (considering Klaus mentioning they didn’t pay too much, likely to cut costs) suggests they were rather shady. \\



* ElaborateUndergroundBase: The Basement alone is massive. \\



* MegaCorp: Korp as a whole, and maybe Cornelio as well. \\



* {{The Reveal}}: Several, including but not limited to [[spoiler: pretty much ''every memory sequence'', Klaus coming upon the corpses of dead clones, K1 revealing his backstory, and Klaus Sr’s appearance in the true ending]].



* {{Robot Names}}: both {{Played Straight}} and of the Human Names variation.

* SecondLawMyAss: Klaus, continually. Turned {{Up To Eleven}} when he starts messing with the game controls to disobey your inputs.



** Klaus also sings MGMT’s Electric Feel during the purple levels.
** One of the chapter cards [[spoiler: in the true ending]] reads Robot After All, a reference to Daft Punk’s ‘’Human After All’’.
** KLAUS also references a lot of other video games. After [[spoiler:the sound of the lady crying was revealed to be a tape on loop]], Klaus says ‘’The girl is a lie!’’, a possible reference to Portal’s TheCakeIsALie.

to:

** Klaus also sings MGMT’s {{MGMT}}’s Electric Feel during the purple levels.
** One of the chapter cards [[spoiler: in the true ending]] reads Robot After All, a reference to Daft Punk’s ‘’Human ''Human After All’’.
All''.
** KLAUS also references a lot of other video games. After [[spoiler:the sound of the lady crying was revealed to be a tape on loop]], Klaus says ‘’The "The girl is a lie!’’, lie!", a possible reference to Portal’s TheCakeIsALie.



Added: 344

Changed: 27

Is there an issue? Send a MessageReason:
None


* {{Character Title}}: Klaus ''Duh''.\\

to:

* {{Character Title}}: Klaus Klaus, ''Duh''.\\



* CruelAndUnusualDeath: Thrown into spikes, torn up by sawblades, crushing pistons, being ''punched to death'', HollywoodAcid, Sliced up by a fan, falling off the screen, hit in the head with a coffee cup, electrocuted, and getting smashed by a giant robot, to name a few. The Memory deaths can get even ''more surreal'' in their depictions. \\



** Klaus' last name being Spiegel and a woman from his past being named ''Julia'' is a reference to Cowboy Bebop, according to WordOfGod.


to:

** Klaus' last name being Spiegel and a [[spoiler:a woman from his past being named ''Julia'' ''Julia'']] is a reference to Cowboy Bebop, according to WordOfGod.




* {{White and Grey Morality}}: Every motive by the arc antagonists aren’t even really evil- they’re acting out of ignorance, fear and/or desperation, respectively.

to:

* {{White and Grey Morality}}: Every motive by the arc antagonists during their arcs aren’t even really evil- they’re acting out of ignorance, fear and/or desperation, respectively.
Is there an issue? Send a MessageReason:
None


* {{Abandoned Laboratory}} \\

* {{After The End}} [[spoiler:Sr's]] several comments that there's nothing outside of the facility, as well as the tumultuous storms assaulting the skyline imply ''something'' happened out there. \\

to:

* {{Abandoned Laboratory}} Laboratory}}: Seemingly. \\

* {{After The End}} [[spoiler:Sr's]] several comments that there's nothing outside of the facility, as well as the tumultuous storms assaulting the skyline imply ''something'' happened out there. \\\n
** The other skyscrapers seen outside the blue level windows occasionally have pockmarks in them, reminiscent of an air raid.



* {{Big Brother Is Watching}}: The Player, of all people. [[spoiler:so is Klaus. Sr.]] \\

* {{Character Title}}: Klaus. Duh.\\

* {{Clone Army}}: [[spoiler:There have been tens, if not hundreds, of Klauses before the one we follow, as well as all the K2000s made before.]]\\

* {{Color Coded For Your Convenience}}: Each floor is painted differently: the basement is Red, the vents are Green, the offices are Blue, the Electric Floor is Purple, and the rooftops are white. The characters also have color motifs: K1 is Red (his basement home and location of his boss fight) Klaus is Purple (the location of his [[spoiler:boss fight]]), [[spoiler:Klaus Sr]] is blue, for his sweater and office, and Julia is Pink/Green.\\

to:

* {{Big Brother Is Watching}}: The Player, of all people. [[spoiler:so is Klaus. Klaus Sr.]] \\

* {{Character Title}}: Klaus. Duh.Klaus ''Duh''.\\

* {{Clone Army}}: [[spoiler:There have been tens, if not hundreds, of Klauses Klaus(es) before the one we follow, as well as all the K2000s made before.]]\\

]]
**They don't seem to have been built specifically for combat so much as a white-collar daily grind.

* {{Color Coded For Your Convenience}}: Each floor is painted differently: the basement is Red, the vents are Green, the offices are Blue, the Electric Floor is Purple, and the rooftops are white. The characters also have color motifs: K1 is Red (his basement home and location of his boss fight) Klaus is Purple (the location of his [[spoiler:boss fight]]), [[spoiler:Klaus Sr]] is blue, for his sweater and office, and Julia [[spoiler:Julia is Pink/Green.\\
]]\\





to:

\n** Klaus' last name being Spiegel and a woman from his past being named ''Julia'' is a reference to Cowboy Bebop, according to WordOfGod.




* {{True Companions}}\\

to:

* {{True Companions}}\\
Companions}}: Klaus calls both Player and K1 this.\\

Added: 1419

Changed: 6

Is there an issue? Send a MessageReason:
None


* {{After The End}} [[spoiler:Sr's]] several comments that there's nothing outside of the facility, as well as the tumultuous storms assaulting the skyline imply somethinv happened out there. \\

to:

* {{After The End}} [[spoiler:Sr's]] several comments that there's nothing outside of the facility, as well as the tumultuous storms assaulting the skyline imply somethinv ''something'' happened out there. \\


Added DiffLines:

*{{Shout Out}} Klaus’ knowledge of pop culture and LeaningOnTheFourthWall tendencies result in quite a few:
**There are multiple references to music: Kraftwerk notably gets two, in The Vents and later in a memory. When Klaus tries to teach K1 to say his name, K1, ObfuscatingStupidity, says ‘Kraft’ instead. In the memory, Klaus passes by a scene of him recreating the infamous The Man Machine album art.
**Klaus also sings MGMT’s Electric Feel during the purple levels.
**One of the chapter cards [[spoiler: in the true ending]] reads Robot After All, a reference to Daft Punk’s ‘’Human After All’’.
**KLAUS also references a lot of other video games. After [[spoiler:the sound of the lady crying was revealed to be a tape on loop]], Klaus says ‘’The girl is a lie!’’, a possible reference to Portal’s TheCakeIsALie.
**Shortly after, upon seeing [[spoiler:K1’s silhouette]], he says “That shadow was Colossus!” referencing of course ShadowOfTheColossus.
**In the last level before the K1 boss fight, the layout looks strikingly similar to the DonkeyKong platforms and ladders.
**Klaus, upon getting used to K1’s company, quips “sure you’re Ken?” referring to StreetFighter.
**The chapter card for one of the AdvancingWallOfDoom levels reads MarathonMan.
**In the first memory sequence, provided you get all the secrets, Klaus as a young boy can be seen reading. The text is small, but in fact he’s reading Orwell’s 1984.

Is there an issue? Send a MessageReason:
None

Added DiffLines:

* {{After The End}} [[spoiler:Sr's]] several comments that there's nothing outside of the facility, as well as the tumultuous storms assaulting the skyline imply somethinv happened out there. \\
Is there an issue? Send a MessageReason:
None


* {{Color Coded For Your Convenience}}: Each floor is painted differently: the basement is Red, the vents are Green, the offices are Blue, the Electric Floor is Purple, and the rooftops are white.
* the characters also have color motifs: K1 is Red (his basement home and location of his boss fight) Klaus is Purple (the location of his [[spoiler:boss fight]]), [[spoiler:Klaus Sr]] is blue, for his sweater and office, and Julia is Pink/Green.\\

to:

* {{Color Coded For Your Convenience}}: Each floor is painted differently: the basement is Red, the vents are Green, the offices are Blue, the Electric Floor is Purple, and the rooftops are white. \n* the The characters also have color motifs: K1 is Red (his basement home and location of his boss fight) Klaus is Purple (the location of his [[spoiler:boss fight]]), [[spoiler:Klaus Sr]] is blue, for his sweater and office, and Julia is Pink/Green.\\

Added: 97

Changed: 401

Is there an issue? Send a MessageReason:
None


* {{Big Brother Is Watching}}: The Player, of all people. \\

to:

* {{Big Brother Is Watching}}: The Player, of all people. [[spoiler:so is Klaus. Sr.]] \\



* {{Color Coded For Your Convenience}}: Each floor is painted differently.\\

to:

* {{Color Coded For Your Convenience}}: Each floor is painted differently.differently: the basement is Red, the vents are Green, the offices are Blue, the Electric Floor is Purple, and the rooftops are white.
*the characters also have color motifs: K1 is Red (his basement home and location of his boss fight) Klaus is Purple (the location of his [[spoiler:boss fight]]), [[spoiler:Klaus Sr]] is blue, for his sweater and office, and Julia is Pink/Green.
\\


Added DiffLines:

* RedOniBlueOni: K1 is the red to Klaus' blue. Klaus is the red to [[spoiler:Sr's]] blue as well.
Is there an issue? Send a MessageReason:
None


“Klaus” is a 2016 video game created by La Cosa Entertainment for [=PS4=] and PS Vita, described as ‘an existential platformer’. You guide Klaus, an amnesiac who’s awoken alone in a red basement, in his attempt to find out what’s going on and how to get out of the facility. Along the way Klaus slowly starts to piece together who he is through memories that are hidden throughout the levels. He is later joined by K1, and between the two playable characters you must solve puzzles using their individual abilities.

to:

“Klaus” is a 2016 video game created by La Cosa Entertainment for [=PS4=] and PS Vita, the [=PS4=], described as ‘an existential platformer’. You guide Klaus, an amnesiac who’s awoken alone in a red basement, in his attempt to find out what’s going on and how to get out of the facility. Along the way Klaus slowly starts to piece together who he is through memories that are hidden throughout the levels. He is later joined by K1, and between the two playable characters you must solve puzzles using their individual abilities.
Is there an issue? Send a MessageReason:
None


“Klaus” is a 2016 video game created by La Cosa Entertainment for PS4 and PS Vita, described as ‘an existential platformer’. You guide Klaus, an amnesiac who’s awoken alone in a red basement, in his attempt to find out what’s going on and how to get out of the facility. Along the way Klaus slowly starts to piece together who he is through memories that are hidden throughout the levels. He is later joined by K1, and between the two playable characters you must solve puzzles using their individual abilities.

to:

“Klaus” is a 2016 video game created by La Cosa Entertainment for PS4 [=PS4=] and PS Vita, described as ‘an existential platformer’. You guide Klaus, an amnesiac who’s awoken alone in a red basement, in his attempt to find out what’s going on and how to get out of the facility. Along the way Klaus slowly starts to piece together who he is through memories that are hidden throughout the levels. He is later joined by K1, and between the two playable characters you must solve puzzles using their individual abilities.
Is there an issue? Send a MessageReason:
None


* {{Fighting Your Friend}}:K1 has to fight [spoiler:Klaus] at the end of the purple levels.\\

to:

* {{Fighting Your Friend}}:K1 has to fight [spoiler:Klaus] [[spoiler:Klaus]] at the end of the purple levels.\\
Is there an issue? Send a MessageReason:
None


“Klaus” is a 2016 video game created by La Cosa Entertainment for PS4 and PSvita, described as ‘an existential platformer’. You guide Klaus, an amnesiac who’s awoken alone in a red basement, in his attempt to find out what’s going on and how to get out of the facility. Along the way Klaus slowly starts to piece together who he is through memories that are hidden throughout the levels. He is later joined by K1, and between the two playable characters you must solve puzzles using their individual abilities.

to:

“Klaus” is a 2016 video game created by La Cosa Entertainment for PS4 and PSvita, PS Vita, described as ‘an existential platformer’. You guide Klaus, an amnesiac who’s awoken alone in a red basement, in his attempt to find out what’s going on and how to get out of the facility. Along the way Klaus slowly starts to piece together who he is through memories that are hidden throughout the levels. He is later joined by K1, and between the two playable characters you must solve puzzles using their individual abilities.



Added: 162

Changed: 5319

Is there an issue? Send a MessageReason:
None


{{Abandoned Laboratory}} \\

{{Aww, Look! They Really Do Love Each Other}}: Klaus and K1 have a few remarks about each other but they’re always glad when they meet up again after being separated. \\

{{Big Brother Is Watching}}: The Player, of all people. \\

{{Character Title}}: Klaus. Duh.\\

{{Clone Army}}: [[spoiler:There have been tens, if not hundreds, of Klauses before the one we follow, as well as all the K2000s made before.]]\\

{{Color Coded For Your Convenience}}: Each floor is painted differently.\\

{{Deadly Disc}}: The Red levels have several circular sawblades. \\

{{Death Is Cheap}}: Lampshaded by Klaus a few times about how ‘you only live once’ [[spoiler:doesn’t really apply to him.]]\\

{{Disappeared Dad}}: K1 mentions his father throughout the blue levels, and at the end [[spoiler:klaus finds his father’s former office.]]\\

{{Does This Remind You Of Anything?}}: Klaus’ reaction to [[spoiler:the electricity on the Electric floor]] is heavily reminiscent of getting a high, complete with allusions to withdrawal symptoms.\\

{{Fighting Your Friend}}:K1 has to fight [spoiler:Klaus] at the end of the purple levels.\\

{{The Genie Knows Jack Nicholson}}: Klaus has a good idea of pop culture, most notably singing Electric Feel during the purple levels. \\
{{Genre Breaker}}: A subversive ‘existential puzzle platformer’. \\

{{Grow Beyond Their Programming}}\\

{{Hollywood Acid}}: The Green levels employ this. \\

{{Hostile Show Takeover}}: [[spoiler:When Klaus breaks free of Player’s control and later becomes overcharged.]]\\

{{Interface Screw}}: Klaus’ adventures through his memories, and later the [[spoiler:game’s code.]]\\

{{Leaning On The Fourth Wall}}: Klaus makes note of video game mechanics like the save points, you pressing buttons, and gives Player their nickname, but it’s never actually addressed if he knows he’s in a video game.\\

{{The Many Deaths Of You}}: See {{Death Is Cheap}}.\\

{{Minimalist Cast}}: Only four named characters, not counting the K2000s or Player.\\

{{Missing Mom}}: [[spoiler:K1 accidentally kills Julia in a workplace accident that causes Klaus Sr. to abandon him in the Basement.]]\\

{{One Hit Point Wonder}}: Klaus, K1, and the K2000s are all taken out with one hit.\\

{{Plot-Driven Breakdown}}: The building seems to crumble at just the right time to make sure only Klaus moves ahead.\\

{{Puzzle Game}}\\

{{Spikes of Doom}}\\

{{Suspicious Videogame Generosity}}: Whenever there’s a slew of checkpoints, you know you’re in for a challenge.\\

{{Temporary Platform}}: of the crumbling variety.\\

{{Title Drop}}\\

{{True Companions}}\\

{{Wham Line}}: [[spoiler:I’m just another Klaus.]]\\

{{White and Grey Morality}}: Every motive by the arc antagonists aren’t even really evil- they’re acting out of ignorance, fear and/or desperation, respectively.

to:

{{Abandoned
*{{Abandoned
Laboratory}} \\

{{Aww, Look! They Really Do Love Each Other}}: *AwLookTheyReallyDoLoveEachOther: Klaus and K1 have a few remarks about each other but they’re always glad when they meet up again after being separated. \\

{{Big *{{Big Brother Is Watching}}: The Player, of all people. \\

{{Character *{{Character Title}}: Klaus. Duh.\\

{{Clone *{{Clone Army}}: [[spoiler:There have been tens, if not hundreds, of Klauses before the one we follow, as well as all the K2000s made before.]]\\

{{Color *{{Color Coded For Your Convenience}}: Each floor is painted differently.\\

{{Deadly *{{Deadly Disc}}: The Red levels have several circular sawblades. \\

{{Death *{{Death Is Cheap}}: Lampshaded by Klaus a few times about how ‘you only live once’ [[spoiler:doesn’t really apply to him.]]\\

{{Disappeared *{{Disappeared Dad}}: K1 mentions his father throughout the blue levels, and at the end [[spoiler:klaus finds his father’s former office.office. In the True Ending, he's the final boss.]]\\

{{Does This Remind You Of Anything?}}: *DoesThisRemindYouOfAnything: Klaus’ reaction to [[spoiler:the electricity on the Electric floor]] is heavily reminiscent of getting a high, complete with allusions to withdrawal symptoms.\\

{{Fighting *{{Fighting Your Friend}}:K1 has to fight [spoiler:Klaus] at the end of the purple levels.\\

{{The *{{The Genie Knows Jack Nicholson}}: Klaus has a good idea of pop culture, most notably singing Electric Feel during the purple levels. \\
{{Genre Breaker}}: A subversive ‘existential puzzle platformer’.
\\


*{{Grow Beyond Their Programming}}\\

*{{Hollywood Acid}}: The Green levels employ this.
\\

{{Grow Beyond Their Programming}}\\

{{Hollywood Acid}}: The Green levels employ this. \\

{{Hostile
*{{Hostile Show Takeover}}: [[spoiler:When Klaus breaks free of Player’s control and later becomes overcharged.]]\\

{{Interface *{{Interface Screw}}: Klaus’ adventures through his memories, and later the [[spoiler:game’s code.]]\\

{{Leaning *{{Leaning On The Fourth Wall}}: Klaus makes note of video game mechanics like the save points, you pressing buttons, and gives Player their nickname, but it’s never actually addressed if he knows he’s in a video game.\\

{{The *{{The Many Deaths Of You}}: See {{Death Is Cheap}}.\\

{{Minimalist *{{Minimalist Cast}}: Only four named characters, not counting the K2000s or Player.\\

{{Missing *{{Missing Mom}}: [[spoiler:K1 accidentally kills Julia in a workplace accident that causes Klaus Sr. to abandon him in the Basement.]]\\

{{One *{{One Hit Point Wonder}}: Klaus, K1, and the K2000s are all taken out with one hit.\\

{{Plot-Driven Breakdown}}: *PlotDrivenBreakdown: The building seems to crumble at just the right time to make sure only Klaus moves ahead.\\

{{Puzzle *{{Puzzle Game}}\\

{{Spikes *{{Spikes of Doom}}\\

{{Suspicious Videogame *{{Suspicious Video Game Generosity}}: Whenever there’s a slew of checkpoints, you know you’re in for a challenge.\\

{{Temporary *{{Temporary Platform}}: of the crumbling variety.\\

{{Title *{{Title Drop}}\\

{{True *{{True Companions}}\\

{{Wham *{{Wham Line}}: [[spoiler:I’m just another Klaus.]]\\

{{White *{{White and Grey Morality}}: Every motive by the arc antagonists aren’t even really evil- they’re acting out of ignorance, fear and/or desperation, respectively.
Is there an issue? Send a MessageReason:
None

Added DiffLines:



Added DiffLines:

Added: 452

Changed: 3869

Is there an issue? Send a MessageReason:
None



* {{Abandoned Laboratory}} \\

* AwLookTheyReallyDoLoveEachOther: Klaus and K1 have a few remarks about each other but they’re always glad when they meet up again after being separated. \\

* {{Big Brother Is Watching}}: The Player, of all people. \\

* {{Character Title}}: Klaus. Duh.\\

* {{Clone Army}}: [[spoiler:There have been tens, if not hundreds, of Klauses before the one we follow, as well as all the K2000s made before.]]\\

* {{Color Coded For Your Convenience}}: Each floor is painted differently.\\

* {{Deadly Disc}}: The Red levels have several circular sawblades. \\

* {{Death Is Cheap}}: Lampshaded by Klaus a few times about how ‘you only live once’ [[spoiler:doesn’t really apply to him.]]\\

* {{Does This Remind You Of Anything}}: Klaus’ reaction to [[spoiler:the electricity on the Electric floor]] is heavily reminiscent of getting a high, complete with allusions to withdrawal symptoms.\\

* {{Fighting Your Friend}}:K1 has to fight [[spoiler:Klaus]] at the end of the purple levels.\\

* {{Grow Beyond Their Programming}}\\

* {{Hollywood Acid}}: The Green levels employ this. \\

* {{Hostile Show Takeover}}: [[spoiler:When Klaus breaks free of Player’s control and later becomes overcharged.]]\\

* {{Interface Screw}}: Klaus’ adventures through his memories, and later the [[spoiler:game’s code.]]\\

* {{Leaning On The Fourth Wall}}: Klaus makes note of video game mechanics like the save points, you pressing buttons, and gives Player their nickname, but it’s never actually addressed if he knows he’s in a video game.\\

* {{Minimalist Cast}}: Only four named characters, not counting the K2000s or Player.\\

* {{One Hit Point Wonder}}: Klaus, K1, and the K2000s are all taken out with one hit.\\

* {{Puzzle Game}}\\

* {{Suspicious Videogame Generosity}}: Whenever there’s a slew of checkpoints, you know you’re in for a challenge.\\

* {{The Many Deaths Of You}}: See {{Death Is Cheap}}.\\

* {{The Genie Knows Jack Nicholson}}: Klaus has a good idea of pop culture, most notably singing Electric Feel during the purple levels. \\

* {{Title Drop}}

to:

\n* {{Abandoned Laboratory}} \\

* AwLookTheyReallyDoLoveEachOther: {{Aww, Look! They Really Do Love Each Other}}: Klaus and K1 have a few remarks about each other but they’re always glad when they meet up again after being separated. \\

* {{Big Brother Is Watching}}: The Player, of all people. \\

* {{Character Title}}: Klaus. Duh.\\

* {{Clone Army}}: [[spoiler:There have been tens, if not hundreds, of Klauses before the one we follow, as well as all the K2000s made before.]]\\

* {{Color Coded For Your Convenience}}: Each floor is painted differently.\\

* {{Deadly Disc}}: The Red levels have several circular sawblades. \\

* {{Death Is Cheap}}: Lampshaded by Klaus a few times about how ‘you only live once’ [[spoiler:doesn’t really apply to him.]]\\

* {{Does This Remind You Of Anything}}: Klaus’ reaction to [[spoiler:the electricity on {{Disappeared Dad}}: K1 mentions his father throughout the Electric floor]] is heavily reminiscent of getting a high, complete with allusions to withdrawal symptoms.\\

* {{Fighting Your Friend}}:K1 has to fight [[spoiler:Klaus]]
blue levels, and at the end of the purple levels.\\

* {{Grow Beyond Their Programming}}\\

* {{Hollywood Acid}}: The Green levels employ this. \\

* {{Hostile Show Takeover}}: [[spoiler:When Klaus breaks free of Player’s control and later becomes overcharged.
[[spoiler:klaus finds his father’s former office.]]\\

* {{Interface Screw}}: {{Does This Remind You Of Anything?}}: Klaus’ adventures through his memories, reaction to [[spoiler:the electricity on the Electric floor]] is heavily reminiscent of getting a high, complete with allusions to withdrawal symptoms.\\

{{Fighting Your Friend}}:K1 has to fight [spoiler:Klaus] at the end of the purple levels.\\

{{The Genie Knows Jack Nicholson}}: Klaus has a good idea of pop culture, most notably singing Electric Feel during the purple levels. \\
{{Genre Breaker}}: A subversive ‘existential puzzle platformer’. \\

{{Grow Beyond Their Programming}}\\

{{Hollywood Acid}}: The Green levels employ this. \\

{{Hostile Show Takeover}}: [[spoiler:When Klaus breaks free of Player’s control
and later the [[spoiler:game’s code.becomes overcharged.]]\\

* {{Interface Screw}}: Klaus’ adventures through his memories, and later the [[spoiler:game’s code.]]\\

{{Leaning On The Fourth Wall}}: Klaus makes note of video game mechanics like the save points, you pressing buttons, and gives Player their nickname, but it’s never actually addressed if he knows he’s in a video game.\\

* {{Minimalist Cast}}: Only four named characters, not counting the K2000s or Player.{{The Many Deaths Of You}}: See {{Death Is Cheap}}.\\

* {{One Hit Point Wonder}}: Klaus, K1, and {{Minimalist Cast}}: Only four named characters, not counting the K2000s are all taken out with one hit.or Player.\\

* {{Puzzle Game}}\\

* {{Suspicious Videogame Generosity}}: Whenever there’s a slew of checkpoints, you know you’re
{{Missing Mom}}: [[spoiler:K1 accidentally kills Julia in for a challenge.workplace accident that causes Klaus Sr. to abandon him in the Basement.]]\\
{{One Hit Point Wonder}}: Klaus, K1, and the K2000s are all taken out with one hit.
\\

* {{The Many Deaths Of You}}: See {{Death Is Cheap}}.{{Plot-Driven Breakdown}}: The building seems to crumble at just the right time to make sure only Klaus moves ahead.\\

* {{The Genie Knows Jack Nicholson}}: Klaus has a good idea {{Puzzle Game}}\\

{{Spikes
of pop culture, most notably singing Electric Feel during Doom}}\\

{{Suspicious Videogame Generosity}}: Whenever there’s a slew of checkpoints, you know you’re in for a challenge.\\
{{Temporary Platform}}: of
the purple levels. crumbling variety.\\

* {{Title Drop}}Drop}}\\

{{True Companions}}\\

{{Wham Line}}: [[spoiler:I’m just another Klaus.]]\\

{{White and Grey Morality}}: Every motive by the arc antagonists aren’t even really evil- they’re acting out of ignorance, fear and/or desperation, respectively.
Is there an issue? Send a MessageReason:
None


* {{It Was His Sled}}: It’s becoming less of a spoiler that the [[spoiler:player characters are androids.]]\\
Is there an issue? Send a MessageReason:
None


* {{Title Drop}}\\

to:

* {{Title Drop}}\\Drop}}
Is there an issue? Send a MessageReason:
None


* {{Does This Remind You Of Anything?}}: Klaus’ reaction to [[spoiler:the electricity on the Electric floor]] is heavily reminiscent of getting a high, complete with allusions to withdrawal symptoms.\\

* {{Fighting Your Friend}}:K1 has to fight [spoiler:Klaus]] at the end of the purple levels.\\

to:

* {{Does This Remind You Of Anything?}}: Anything}}: Klaus’ reaction to [[spoiler:the electricity on the Electric floor]] is heavily reminiscent of getting a high, complete with allusions to withdrawal symptoms.\\

* {{Fighting Your Friend}}:K1 has to fight [spoiler:Klaus]] [[spoiler:Klaus]] at the end of the purple levels.\\
Is there an issue? Send a MessageReason:
None

Added DiffLines:

[[quoteright:350:http://static.tvtropes.org/pmwiki/pub/images/gallery_klaus.jpg]]
[[caption-width-right:350:Klaus in his promo art.]]


“Klaus” is a 2016 video game created by La Cosa Entertainment for PS4 and PSvita, described as ‘an existential platformer’. You guide Klaus, an amnesiac who’s awoken alone in a red basement, in his attempt to find out what’s going on and how to get out of the facility. Along the way Klaus slowly starts to piece together who he is through memories that are hidden throughout the levels. He is later joined by K1, and between the two playable characters you must solve puzzles using their individual abilities.

----
!! Klaus contains examples of:
\\

*{{Abandoned Laboratory}} \\

*AwLookTheyReallyDoLoveEachOther: Klaus and K1 have a few remarks about each other but they’re always glad when they meet up again after being separated. \\

*{{Big Brother Is Watching}}: The Player, of all people. \\

*{{Character Title}}: Klaus. Duh.\\

*{{Clone Army}}: [[spoiler:There have been tens, if not hundreds, of Klauses before the one we follow, as well as all the K2000s made before.]]\\

*{{Color Coded For Your Convenience}}: Each floor is painted differently.\\

*{{Deadly Disc}}: The Red levels have several circular sawblades. \\

*{{Death Is Cheap}}: Lampshaded by Klaus a few times about how ‘you only live once’ [[spoiler:doesn’t really apply to him.]]\\

*{{Does This Remind You Of Anything?}}: Klaus’ reaction to [[spoiler:the electricity on the Electric floor]] is heavily reminiscent of getting a high, complete with allusions to withdrawal symptoms.\\

*{{Fighting Your Friend}}:K1 has to fight [spoiler:Klaus]] at the end of the purple levels.\\

*{{Grow Beyond Their Programming}}\\

*{{Hollywood Acid}}: The Green levels employ this. \\

*{{Hostile Show Takeover}}: [[spoiler:When Klaus breaks free of Player’s control and later becomes overcharged.]]\\

*{{It Was His Sled}}: It’s becoming less of a spoiler that the [[spoiler:player characters are androids.]]\\

*{{Interface Screw}}: Klaus’ adventures through his memories, and later the [[spoiler:game’s code.]]\\

*{{Leaning On The Fourth Wall}}: Klaus makes note of video game mechanics like the save points, you pressing buttons, and gives Player their nickname, but it’s never actually addressed if he knows he’s in a video game.\\

*{{Minimalist Cast}}: Only four named characters, not counting the K2000s or Player.\\

*{{One Hit Point Wonder}}: Klaus, K1, and the K2000s are all taken out with one hit.\\

*{{Puzzle Game}}\\

*{{Suspicious Videogame Generosity}}: Whenever there’s a slew of checkpoints, you know you’re in for a challenge.\\

*{{The Many Deaths Of You}}: See {{Death Is Cheap}}.\\

*{{The Genie Knows Jack Nicholson}}: Klaus has a good idea of pop culture, most notably singing Electric Feel during the purple levels. \\

*{{Title Drop}}\\

Top