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* LastOfHisKind: The protagonist is implied to be the last human. [[spoiler: Near confirmed at the ending of the game, when he gets turned into a zombie it says "All of the humans are dead."]]

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* LastOfHisKind: LastOfHisKind:
**
The protagonist is implied to be the last human. [[spoiler: Near confirmed at the ending of the game, when he gets turned into a zombie it says "All of the humans are dead."]]
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*** Kill Them All: [[spoiler:The scientist fires a huge laser that not only kills the zombie boy and girl, but the entire Earth and universe. [[YouBastard I hope you're happy]]]].

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*** Kill Them All: [[spoiler:The scientist fires a huge laser that not only kills the zombie boy and girl, but the entire Earth and universe. [[YouBastard I hope you're happy]]]].]].



* NoZombieCannibals: The green zombies won't hurt the girl. The sequel does away with this, though the scientist you play as in the second game only describes them as 'filling the [victim] with despair.

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* NoZombieCannibals: The green zombies won't hurt the girl. The sequel does away with this, though the scientist you play as in the second game only describes them as 'filling the [victim] with despair.despair'.



* TrademarkFavoriteFood: [[spoiler:Apparently zombies love pancakes]].

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* TrademarkFavoriteFood: [[spoiler:Apparently zombies love pancakes]]. The third game's "Graveyard" ending involves [[spoiler:going to a graveyard and summoning more zombies by cooking pancakes, which leads to [[{{Polyamory}} everyone falling in love with each other]].]]

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More accurate.


* {{Minimalism}}: The art style is minimalistic to say the least.



* StickFigureAnimation: The art style is minimalistic to say the least.
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Spoiler.


* EscortMission: In the first game, some puzzles require that you protect the girl zombie - the second game is mostly about getting the boy zombie to the girl safely, or vice versa, without having them getting eaten or disintegrated.

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* EscortMission: In the first game, some puzzles require that you protect the girl zombie - the second game is mostly about getting the boy zombie to the girl safely, or vice versa, without having them getting eaten or disintegrated.
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More accurate.


* [[StickFigureComic Stick Figure Game]]: The art style is minimalistic to say the least.
* TeleportersAndTransporters: Teleporters are featured in the second game.

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* [[StickFigureComic Stick Figure Game]]: StickFigureAnimation: The art style is minimalistic to say the least.
* TeleportersAndTransporters: {{Teleportation}}: Teleporters are featured in the second game.

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Added release dates.


[[http://www.kongregate.com/games/krangGAMES/i-saw-her-standing-there A simple flash game]] with a basic platformer setup. The hero needs to jump around and save his girl. The catch? [[AndThenJohnWasAZombie The girl is a zombie.]] The gameplay involves getting the girl through obstacle courses into her cage to be contained fighting off other zombies if need be avoiding touching her at all. It's up to the player to EarnYourHappyEnding!

It has two sequels: [[http://www.newgrounds.com/portal/view/627758 I Saw Her Too, With Lasers]], a puzzle game; and [[http://www.newgrounds.com/portal/view/644815 I Saw Her Across the World]], based more around exploration.

!!This game contains examples of

to:

A 2012 [[UsefulNotes/AdobeFlash Flash]] [[http://www.kongregate.com/games/krangGAMES/i-saw-her-standing-there A simple flash game]] with a basic platformer setup. The hero needs to jump around and save his girl. The catch? [[AndThenJohnWasAZombie The girl is a zombie.]] The gameplay involves getting the girl through obstacle courses into her cage to be contained fighting off other zombies if need be avoiding touching her at all. It's up to the player to EarnYourHappyEnding!

It has two sequels: sequels, released in 2013 and 2014: [[http://www.newgrounds.com/portal/view/627758 I Saw Her Too, With Lasers]], a puzzle game; and [[http://www.newgrounds.com/portal/view/644815 I Saw Her Across the World]], based more around exploration.

!!This game contains examples of
of:



* ZombieInfectee: [[spoiler: DoubleSubverted in that if you touch the girl or any other zombie during the game you just die, but in the end the girl touches the hero and he becomes a zombie.]]

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* ZombieInfectee: [[spoiler: DoubleSubverted in that if you touch the girl or any other zombie during the game you just die, but in the end the girl touches the hero and he becomes a zombie.]]]]
----
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Polygamy is currently a (misleading) redirect to Exotic Extended Marriage—this example misses the required "Exotic" element.


* {{Polygamy}}: [[spoiler:The third game's "Graveyard" ending has the protagonist and their lover go to the graveyard and cook pancakes to summon more zombies. Then everyone falls in love and start having relationships with each other]].

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* {{Polygamy}}: {{Polyamory}}: [[spoiler:The third game's "Graveyard" ending has the protagonist and their lover go to the graveyard and cook pancakes to summon more zombies. Then everyone falls in love and start having relationships with each other]].
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* OneHitPointWonder: Just a glancing touch of a hazard will kill you and make you restart the level.

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* BoyMeetsGhoul
* EscortMission: Some puzzles require that you protect the girl zombie - the second game is mostly about getting the boy zombie to the girl safely, or vice versa, without having them getting eaten or disintegrated.

to:

* BoyMeetsGhoul
BoyMeetsGhoul: Boy meets Girl and falls in love, but then she was a zombie. [[spoiler:Boy becomes Zombie, and Boy and Girl live happily ever after]].
* EscortMission: Some In the first game, some puzzles require that you protect the girl zombie - the second game is mostly about getting the boy zombie to the girl safely, or vice versa, without having them getting eaten or disintegrated.disintegrated.
* EvilSmellsBad: In ''I Saw Her Too, With Lasers'', the green zombies are described as the scientist as smelling "super gross".



* {{Foreshadowing}}: The game's story is told in a pseudo-hulk speak throughout the game and the story is in past tense [[spoiler: becoming a zombie destroyed the hero's grammar.]]
* HulkSpeak: The games narration is told in simple sentences with no regard to capitalization most of the time.
* ItCanThink: Zombies are in fact capable of love. [[spoiler:And making pancakes.]]

to:

* {{Foreshadowing}}: The game's story in all three games is told in a pseudo-hulk speak throughout the game and the story is dictated in past tense [[spoiler: [[spoiler:as becoming a zombie destroyed the hero's grammar.grammar and vocabulary.]]
* HulkSpeak: The games narration is told in simple sentences with no regard to capitalization most of the time.
time. [[spoiler:Justified as becoming a zombie destroyed a person's grammar and vocabulary.]]
* ItCanThink: Zombies are in fact capable of love. [[spoiler:And making pancakes.]] And (by the third game) keeping pets, marrying, and having polyamorous relationships]].



* NonActionGuy: The protagonist is unarmed for half the game but gets a gun to fight off the other zombies later.
* NoZombieCannibals: The green zombies won't hurt the girl. The sequel does away with this, though the scientist you play as only describes them as 'filling the [victim] with despair.
* ParanormalRomance

to:

** Maybe not. The sequels reveal there are still humans around. [[spoiler:The third game gives you the option of finding and zombifying these humans]].
* MadScientist: You play a downplayed one in the second game.
* MultipleEndings:
** In the second game:
*** Cure: [[spoiler:The scientist decides to allow the zombie boy and girl to zombify him]].
*** Kill Them All: [[spoiler:The scientist fires a huge laser that not only kills the zombie boy and girl, but the entire Earth and universe. [[YouBastard I hope you're happy]]]].
*** Freedom: [[spoiler:The scientist releases the zombie boy and girl, as well as the other zombies, into the outside world]].
** The third game has it, too:
*** Marriage: [[spoiler:The zombie protagonist and their lover decide to get married. And proceed to kill and eat any human they can find]].
*** Graveyard: [[spoiler:The zombie protagonist and their lover go to the graveyard and cook pancakes to summon more zombies. Then everyone falls in love and start having polyamorous relationships]].
*** Puppy: [[spoiler: The zombie protagonist and their lover decide to adopt a puppy. Then they ate its brain because they're zombies]].
* NonActionGuy: The Subverted with the first game's protagonist is who's unarmed for half the first game but gets a gun to fight off the other zombies later.
later. The protagonists in the sequels play this trope straight, though.
* NoZombieCannibals: The green zombies won't hurt the girl. The sequel does away with this, though the scientist you play as in the second game only describes them as 'filling the [victim] with despair.
** [[spoiler:Averted in the third game, where the protagonist and his/her lover are mentioned to kill and eat humans in one ending]].
* ParanormalRomanceParanormalRomance: A boy falls in love with a zombie girl (the feeling is mutual), but due to the boy being human, pursuing a relationship is a bit difficult. [[spoiler:The boy eventually becomes a zombie, so he's able to get the girl in the end]].
* PinkIsFeminine: The girl zombie is colored pink to show she's a girl. In the third game you can make it an option, or subvert it by making a pink ''male'' zombie.
* {{Polygamy}}: [[spoiler:The third game's "Graveyard" ending has the protagonist and their lover go to the graveyard and cook pancakes to summon more zombies. Then everyone falls in love and start having relationships with each other]].
* PurelyAestheticGender: The third game allows you to choose your gender as well as the gender of your lover (giving you the choice of being straight, gay, lesbian, or other), but it doesn't really affect the story other than changing gender pronouns.
* ShoutOut: The third game has a forest area where [[Franchise/SuperMarioBros the trees look like hills in the background and you can jump on certain turtle-like animals]].



* WouldBeRudeToSayGenocide: [[spoiler: The zombies kill all of the humans by the games end. Though it's likely that that's because the player was the last human.]]
* ZombieInfectee: [[spoiler: DoubleSubverted If you touch the girl or any other zombie during the game you just die. But in the end the girl touches the hero and he becomes a zombie.]]

to:

* TeleportersAndTransporters: Teleporters are featured in the second game.
* ThrillSeeker: The third game has you and your lover playing a game of tag/hide-and-seek. The more dangerous and "wild" it is, the better.
* TrademarkFavoriteFood: [[spoiler:Apparently zombies love pancakes]].
* WasOnceAMan: [[spoiler:The third game reveals that the protagonist and their lover had been in a relationship even before they became zombies. And they had a dog as a pet]].
* WhatMeasureIsANonHuman: The zombie girl [[spoiler:and zombie boy]] are sentient as humanly possible and capable of love [[spoiler:and making pancakes]]. The green zombies on the other hand are completely feral, jerks, and smell "super gross". The second game discusses this trope through the scientist, who ponders whether zombies are in fact sentient than they appear.
* WouldBeRudeToSayGenocide: [[spoiler: The zombies kill all of the humans by the games first game's end. Though it's likely that that's because the player was the last human.]]
* OurZombiesAreDifferent: As stated above, zombies are capable of falling in love, marrying, and having pets [[spoiler:and making pancakes]].
* ZombieInfectee: [[spoiler: DoubleSubverted If in that if you touch the girl or any other zombie during the game you just die. But die, but in the end the girl touches the hero and he becomes a zombie.]]
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* BookEnds: [[spoiler: Both the begining and the end take place on a flat plane where you have no choice but to die.]]

to:

* BookEnds: [[spoiler: Both the begining [[spoiler:The first two games' endings and the end beginnings take place on a flat plane where you have no choice but to die.]]



* EscortMission: What the gameplay boils down to.

to:

* EscortMission: What Some puzzles require that you protect the gameplay boils down to.girl zombie - the second game is mostly about getting the boy zombie to the girl safely, or vice versa, without having them getting eaten or disintegrated.



* HulkSpeak: The games naration is told in simple sentences with no regard to capitilization most of the time.
* ItCanThink: Zombies are in fact capable of love. [[spoiler: And making pancakes.]]

to:

* HulkSpeak: The games naration narration is told in simple sentences with no regard to capitilization capitalization most of the time.
* ItCanThink: Zombies are in fact capable of love. [[spoiler: And [[spoiler:And making pancakes.]]



* NoZombieCannibals: The green zombies won't hurt the girl.

to:

* NoZombieCannibals: The green zombies won't hurt the girl. The sequel does away with this, though the scientist you play as only describes them as 'filling the [victim] with despair.
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None


It has two sequels: A puzzle game, [[http://www.newgrounds.com/portal/view/627758 I Saw Her Too, With Lasers]], and [[http://www.newgrounds.com/portal/view/644815 I Saw Her Across the World]], based more around exploration.

to:

It has two sequels: A puzzle game, [[http://www.newgrounds.com/portal/view/627758 I Saw Her Too, With Lasers]], a puzzle game; and [[http://www.newgrounds.com/portal/view/644815 I Saw Her Across the World]], based more around exploration.
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It has two sequels: A puzzle game, [[http://www.newgrounds.com/portal/view/627758 I Saw Her Too, With Lasers]], and [[http://www.newgrounds.com/portal/view/644815 I Saw Her Across the World]], based more around exploration.

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* {{Foreshadowing}}: The game's story is told in a psuedo-hulk speak throughout the game and the story is in past tense [[spoiler: becoming a zombie destroyed the hero's grammar.]]

to:

* {{Foreshadowing}}: The game's story is told in a psuedo-hulk pseudo-hulk speak throughout the game and the story is in past tense [[spoiler: becoming a zombie destroyed the hero's grammar.]]
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[[quoteright:240:http://static.tvtropes.org/pmwiki/pub/images/i_saw_her_standing_there_923.png]]



* ZombieInfectee: [[spoiler: DoubleSubverted If you touch the girl or any other zombie during the game you just die. But in the end the girl touches the hero and he becomes a zombie.]]

to:

* ZombieInfectee: [[spoiler: DoubleSubverted If you touch the girl or any other zombie during the game you just die. But in the end the girl touches the hero and he becomes a zombie.]]
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None


* LastOfHisKind: The protagonist is implied to be the last human. [[spoiler: Near confirmed at the ending of the game, when he gets turned into a zombie it says "All of the humans are dead.]]

to:

* LastOfHisKind: The protagonist is implied to be the last human. [[spoiler: Near confirmed at the ending of the game, when he gets turned into a zombie it says "All of the humans are dead.]]"]]
Is there an issue? Send a MessageReason:
None


* BookEnds: [[spoiler: Both the beggining and the end take place on a flat plane where you have no choice but to die.]]

to:

* BookEnds: [[spoiler: Both the beggining begining and the end take place on a flat plane where you have no choice but to die.]]

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Moving to YMMV, reorganizing entires alphabetically


* EsotericHappyEnding: So you get to be with the girl! [[spoiler: Too bad all of humanity is dead. [[HopeSpot But zombies make pancakes]].]]
* HulkSpeak: The games naration is told in simple sentences with no regard to capitilization most of the time.



* HulkSpeak: The games naration is told in simple sentences with no regard to capitilization most of the time.
* ItCanThink: Zombies are in fact capable of love. [[spoiler: And making pancakes.]]



* ItCanThink: Zombies are in fact capable of love. [[spoiler: And making pancakes.]]



* WouldItBeRudeToSayGenocide: [[spoiler: The zombies kill all of the humans by the games end. Though it's likely that that's because the player was the last human.]]

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* WouldItBeRudeToSayGenocide: WouldBeRudeToSayGenocide: [[spoiler: The zombies kill all of the humans by the games end. Though it's likely that that's because the player was the last human.]]

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A simple flash game with a basic platformer setup. The hero needs to jump around and save his girl. The catch? [[AndThenJohnWasAZombie The girl is a zombie.]] The gameplay involves getting the girl through obstacle courses into her cage to be contained fighting off other zombies if need be avoiding touching her at all. It's up to the player to EarnYourHappyEnding!

to:

[[http://www.kongregate.com/games/krangGAMES/i-saw-her-standing-there A simple flash game game]] with a basic platformer setup. The hero needs to jump around and save his girl. The catch? [[AndThenJohnWasAZombie The girl is a zombie.]] The gameplay involves getting the girl through obstacle courses into her cage to be contained fighting off other zombies if need be avoiding touching her at all. It's up to the player to EarnYourHappyEnding!



* BookEnds: [[spoiler: Both the beggining and the end take place on a flat plane where you have no choice but to die.]]



* ContagiousZombieVirus: [[spoiler: DoubleSubverted If you touch the girl or any other zombie during the game you just die. But in the end the girl touches the hero and he becomes a zombie.]]



* HulkSpeak: The games naration is told in simple sentences with no regard to capitilization most of the time.
* FissionMailed: You have to go to the girl and die on the first level [[spoiler: and the last.]]



* NoZombieCannibalism: The green zombies won't hurt the girl.

to:

* NoZombieCannibalism: NoZombieCannibals: The green zombies won't hurt the girl.



* WouldItBeRudeToSayGenocide: [[spoiler: The zombies kill all of the humans by the games end.]]

to:

* WouldItBeRudeToSayGenocide: [[spoiler: The zombies kill all of the humans by the games end. Though it's likely that that's because the player was the last human.]]
* ZombieInfectee: [[spoiler: DoubleSubverted If you touch the girl or any other zombie during the game you just die. But in the end the girl touches the hero and he becomes a zombie.
]]
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Added DiffLines:

A simple flash game with a basic platformer setup. The hero needs to jump around and save his girl. The catch? [[AndThenJohnWasAZombie The girl is a zombie.]] The gameplay involves getting the girl through obstacle courses into her cage to be contained fighting off other zombies if need be avoiding touching her at all. It's up to the player to EarnYourHappyEnding!

!!This game contains examples of

*AndThenJohnWasAZombie: The girl [[spoiler: and the player at the end of the game.]]
* BoyMeetsGhoul
*ContagiousZombieVirus: [[spoiler: DoubleSubverted If you touch the girl or any other zombie during the game you just die. But in the end the girl touches the hero and he becomes a zombie.]]
*EscortMission: What the gameplay boils down to.
*EsotericHappyEnding: So you get to be with the girl! [[spoiler: Too bad all of humanity is dead. [[HopeSpot But zombies make pancakes]].]]
* {{Foreshadowing}}: The game's story is told in a psuedo-hulk speak throughout the game and the story is in past tense [[spoiler: becoming a zombie destroyed the hero's grammar.]]
*LastOfHisKind: The protagonist is implied to be the last human. [[spoiler: Near confirmed at the ending of the game, when he gets turned into a zombie it says "All of the humans are dead.]]
* ItCanThink: Zombies are in fact capable of love. [[spoiler: And making pancakes.]]
*NonActionGuy: The protagonist is unarmed for half the game but gets a gun to fight off the other zombies later.
* NoZombieCannibalism: The green zombies won't hurt the girl.
* ParanormalRomance
* [[StickFigureComic Stick Figure Game]]: The art style is minimalistic to say the least.
*WouldItBeRudeToSayGenocide: [[spoiler: The zombies kill all of the humans by the games end.]]

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