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* ImplacableMan: Absolutely ''nothing'' stops Harry and/or Marv whenever they show up in a level and will chase you relentlessly. They only way they can be stopped is by actually beating them. Which without a upgraded weapon is very tough to do.



* SuperPersistentPredator: Absolutely ''nothing'' stops Harry and/or Marv whenever they show up in a level and will chase you relentlessly. They only way they can be stopped is by actually beating them. Which without a upgraded weapon is very tough to do.
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* SuperPersistentPredator: Absolutely ''nothing'' stops Harry and/or Marv whenever they show up in a level and will chase you relentlessly. They only way they can be stopped is by actually beating them. Which without a upgraded weapon is very tough to do.

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* AdaptedOut: This version doesn't even bother with the hotel. The game starts at Laguardia Airport and goes on from there to Duncan's Toy Chest and then the old house.



* {{Bowdlerise}}: Kevin touches the blonde lady on the back instead of pinching her rear.

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* BreakablePowerUp: Getting caught by Harry or Marv with a powered-up weapon downgrades it to its previous level.

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* BreakablePowerUp: Getting caught by Harry or Marv with a powered-up weapon downgrades it to its previous level. Considering that every stage's starter weapon deals pitiful damage to the Wet Bandits, you really don't want this happening.



* EverythingTryingToKillYou: Security Guards, Luggage, Shopkeepers, Cats, birds, toys, Ninja...

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* EverythingTryingToKillYou: Security Guards, Luggage, Shopkeepers, Cats, birds, toys, Ninja...freaking ''ninjas''...



* ItsAWonderfulFailure: The GameOver screen has the Wet Bandits leaving Kevin all tied up in a bag and waving him off on a subway train to who knows where.

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* ItsAWonderfulFailure: The GameOver screen has the Wet Bandits leaving Kevin all tied up in a bag and waving him off on a subway train to who knows where.who-knows-where.


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* LightningBruiser: Harry and Marv are only BARELY slower than you, and if they hit you, they do a lot of damage AND downgrade your weapon if you were able to pick up the parts for a new one previously. Fortunately, they're easy to stun, otherwise the game would be much, much harder.


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* RecurringBoss: With the exception of the pipe maze stage, Harry and Marv are present on every stage (though Marv's also missing from the first stage as well). You don't necessarily have to ''defeat'' them but their persistence once they appear means you're typically not in a position to avoid battle without taking heavy damage in the process.
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This game was reviewed by ''WebVideo/TheAngryVideoGameNerd'' in his "Home Alone Games With Creator/MacaulayCulkin" episode.
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Not to be confused with [[VideoGame/HomeAlone2LostInNewYorkSNES the Nintendo version of the game]], released by Creator/{{THQ}} for the UsefulNotes/SuperNintendoEntertainmentSystem in 1992.
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* CirclingBirdies: Harry and Marv get these when you defeat them. They also get this when they get hurt in cutscenes.

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* CirclingBirdies: Harry and Marv get these when you defeat them. They also get this them and when they get hurt in cutscenes.
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* CirclingBirdies: Harry and Marv when you defeat them. They also get this when they get hurt in cutscenes.

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* CirclingBirdies: Harry and Marv get these when you defeat them. They also get this when they get hurt in cutscenes.
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* CirclingBirdies: Harry and Marv when you defeat them. They also get this when they get hurt in cutscenes.
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\n\n\nThis game was reviewed by ''WebVideo/TheAngryVideoGameNerd'' in his "Home Alone Games With Creator/MacaulayCulkin" episode.

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* IdenticalStranger: The apron-wearing mustachioed balloon salesman from the airport level reappears ''four times'' in the city level: twice holding a broom which he uses to smack Kevin and twice more offering PowerUpFood.

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* IdenticalStranger: The apron-wearing mustachioed balloon salesman from the airport first level reappears ''four times'' in the city level: third: twice holding a broom which he uses to smack Kevin and twice more offering PowerUpFood.
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* IdenticalStranger: The apron-wearing mustachioed balloon salesman from the airport level reappears ''four times'' in the city level: twice holding a broom which he uses to smack Kevin and twice more offering PowerUpFood.
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* WatchWhereYoureGoing: In the cutscene before the second level, Harry and Marv run towards Kevin in opposite directions. Kevin runs inside the elevator at the last possible moment, resulting in Harry and Marv running into each other.

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* WatchWhereYoureGoing: In the cutscene before the second level, Harry and Marv run towards Kevin in opposite directions. Kevin runs inside the elevator at the last possible moment, resulting in Harry and Marv running into each other.other and knocking themselves out cold.

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* DeathThrows: Happens when Kevin rides an upward moving platform to the ceiling in the second level or if he falls into the construction site in the fifth.



* TheGoomba: Businessmen carrying briefcases. They move slowly and are easy to defeat, but once you knock them out, you have to be careful of the briefcase flying outwards and sliding across the floor, which hurts you.

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* TheGoomba: Businessmen carrying briefcases. They move slowly and are easy to defeat, but once you knock them out, you have to be careful of the briefcase flying outwards and sliding across the floor, which hurts you. Their briefcases won't hurt you if you attack them from behind.



* PoliceAreUseless: The security guards do nothing to stop Harry in the airport.



* ToyTime: The Toy Megastore Duncan's Toy Chest is the fourth stage. Unsurprisingly, there are loose active toys that can hurt you.

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* ToyTime: The Toy Megastore Duncan's Toy Chest is the fourth stage. Unsurprisingly, there are loose active toys that can hurt you.you.
* WatchWhereYoureGoing: In the cutscene before the second level, Harry and Marv run towards Kevin in opposite directions. Kevin runs inside the elevator at the last possible moment, resulting in Harry and Marv running into each other.
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* BreakablePowerUp: Getting caught by Harry or Marv with a powered-up weapon downgrades it to its previous level.
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* OneUp: Collecting turtle doves gives Kevin an extra life.
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* EveryTenThousandPoints: Kevin gets an extra life at every 25,000-point milestone.
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* PowerUpFood: Lunchpails and Pizza collectables restore Kevin's health bar to full.

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* PowerUpFood: Lunchpails Water bottles, milk and Pizza collectables lunchpails restore parts of Kevin's health bar to full.health. Pizza fully restores it.
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* ToyTime: Duncan's Toy Chest is the fourth stage. Unsurprisingly, there are loose toys can hurt you.

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* ToyTime: The Toy Megastore Duncan's Toy Chest is the fourth stage. Unsurprisingly, there are loose active toys that can hurt you.
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* {{Bowdlerise}}: Kevin touches the blonde lady on the back instead of pinching her rear.
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You naturally play as Kevin as he runs and jumps around New York, fending off enemies and gathering items. In each stage, he starts off with a standard throwable weapon that can be upgraded by grabbing various Power ups to put said weapons together. These weapons are naturally more powerful and more effective at defeating enemies and especially the Wet Bandits, who will show up in each stage to pester Kevin.






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You naturally play as Kevin as he runs and jumps around New York, fending fighting off enemies and gathering items. In each stage, he starts off with a standard throwable weapon that can be upgraded by grabbing various Power ups to put said weapons together. These weapons are naturally more powerful and more effective at defeating enemies and especially the Wet Bandits, who will show up in each stage to pester Kevin.





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* OverreactingAirportSecurity: The security guards in the first level chase after Kevin when he gets past the gate. Their answer to this breach in security? Try to kill Kevin (via CollisonDamage) of course.

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* OverreactingAirportSecurity: The security guards in the first level chase after Kevin when he gets past the gate. Their answer to this breach in security? Try to kill Kevin (via CollisonDamage) CollisionDamage) of course.
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* TheGoomba: Businessmen carrying briefcases. They move slowly and are easy to defeat, but once you knock them out, you have to be careful of the briefcase flying outwards and sliding across the floor, which hurts you.



* OverreactingAirportSecurity: The security guards in the first level chase after Kevin when he gets past the gate. Their answer to this breach in security? Try to kill Kevin (via CollisonDamage) of course.



* PointOfNoContinues: Simply put, you have no continues.
* PowerUpFood: Lunchpails and Pizza collectable restore Kevin's health bar to full.

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* PointOfNoContinues: Simply put, you have no continues.
* PowerUpFood: Lunchpails and Pizza collectable collectables restore Kevin's health bar to full.full.
* StuckAtTheAirportPlot: Laguardia Airport (Stage 1) isn't [[GreenHillZone a green hill]], but still fairly basic. It's a straightforward and linear level with simple enemies and plenty of space for players to get used to Kevin's controls.
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A 1993 Licenced PlatformGame For the ''UsefulNotes/SegaGenesis''.

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A 1993 Licenced Licensed PlatformGame For the ''UsefulNotes/SegaGenesis''.
''UsefulNotes/SegaGenesis'', and the sequel to [[VideoGame/HomeAloneSega the first]] ''[[VideoGame/HomeAloneSega Home Alone]]'' [[VideoGame/HomeAloneSega video game on the Genesis]].

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* PowerUpFood: Lunchpails and Pizza collectable restore Kevin's health to full.
* ToyTime: Duncan's Toy Chest is the fourth stage. Unsurprisingly, there are loose toys can hurt you.

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* PointOfNoContinues: Simply put, you have no continues.
* PowerUpFood: Lunchpails and Pizza collectable restore Kevin's health bar to full.
full.
* ToyTime: Duncan's Toy Chest is the fourth stage. Unsurprisingly, there are loose toys can hurt you.

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[[quoteright:350:http://static.tvtropes.org/pmwiki/pub/images/ha2sega.jpg]]










--> '''Harry:''' You should, Marv, you just outsmarted a kid.

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--> '''Harry:''' You should, Marv, you Marv. You just outsmarted a kid.

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This game contains examples of:

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This !!This game contains examples of:



* CollisionDamage: Naturally.

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* CollisionDamage: Naturally. Don't touch anything, if you can.


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* EternalEngine: The Second stage takes place in the Luggage area of the airport, which gives off this vibe.


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* ItsAWonderfulFailure: The GameOver screen has the Wet Bandits leaving Kevin all tied up in a bag and waving him off on a subway train to who knows where.
--> '''Marv:''' You know, Harry? I feel pretty good about myself.
--> '''Harry:''' You should, Marv, you just outsmarted a kid.
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Loosely based on the [[Film/HomeAlone2LostInNewYork 1992 film]], the game is all about Kevin McAllister getting seperated from his family at the airport, and ending up in New York all by his lonesome. Kevin must now brave the tough challenges of New York, as well as fend off the Wet Bandits, Harry And Marv, who are also on the loose and want revenge.

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Loosely based on the [[Film/HomeAlone2LostInNewYork 1992 film]], the game is all about Kevin McAllister [=McAllister=] getting seperated from his family at the airport, and ending up in New York all by his lonesome. Kevin must now brave the tough challenges of New York, as well as fend off the Wet Bandits, Harry And Marv, who are also on the loose and want revenge.
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Added DiffLines:

A 1993 Licenced PlatformGame For the ''UsefulNotes/SegaGenesis''.

Loosely based on the [[Film/HomeAlone2LostInNewYork 1992 film]], the game is all about Kevin McAllister getting seperated from his family at the airport, and ending up in New York all by his lonesome. Kevin must now brave the tough challenges of New York, as well as fend off the Wet Bandits, Harry And Marv, who are also on the loose and want revenge.

You naturally play as Kevin as he runs and jumps around New York, fending off enemies and gathering items. In each stage, he starts off with a standard throwable weapon that can be upgraded by grabbing various Power ups to put said weapons together. These weapons are naturally more powerful and more effective at defeating enemies and especially the Wet Bandits, who will show up in each stage to pester Kevin.

This game contains examples of:

* TheBigRottenApple: The overall setting. Kevin is in New York, and ''everyone'' wants him dead.
* CollisionDamage: Naturally.
* DownTheDrain: The Seventh level takes Kevin through the pipelines and sewers of the old house, where lots of dragonflies and giant frogs attack him.
* DreadfulDragonfly: Numerous in the seventh stage.
* EverythingTryingToKillYou: Security Guards, Luggage, Shopkeepers, Cats, birds, toys, Ninja...
* PlatformGame
* PowerUpFood: Lunchpails and Pizza collectable restore Kevin's health to full.
* ToyTime: Duncan's Toy Chest is the fourth stage. Unsurprisingly, there are loose toys can hurt you.

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