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History VideoGame / HomeAlone2LostInNewYorkSega

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* BroomstickQuarterstaff: In the third level, vendors attack Kevin by hitting him with their broomsticks.


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* CrueltyIsTheOnlyOption: Near the end of the first level, Kevin comes across a security checkpoint that he cannot walk across and is too high for him to jump onto. He also comes across a balloon salesman and has no choice but to shoot him so that he can steal his balloons and [[{{Balloonacy}} use them to fly up to the checkpoint]].


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* EdibleAmmunition: One of the weapons that Kevin can use once he finds all of its pieces is the Ice Cream Bazooka, which fires ice cream cones.


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* HyperactiveMetabolism: Water bottles, milk cartons, lunch boxes, and pizza boxes restore lost health.


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* LiterallyShatteredLives: If Kevin manages to defeat Harry and Marv in the eighth level, they freeze and shatter. Unless Kevin loses a life and has to start the stage over, they don't show up again until the end, when Kevin makes it to the top of the big tree in central park, where the Pigeon Lady's pigeons attack them and then carry them away during the closing credits.
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* VideoGameSliding: Kevin can slide, acting as a method to dodge enemies and obstacles.
* WaterGeyserVolley: In one of the cutscenes, Kevin stands on a manhole cover. Water sprouts out of the manhole just at the right time for him to dodge Harry and Marv. The following level has manhole covers flying upwards via water as a game mechanic.

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* EverythingTryingToKillYou: Security Guards, Luggage, Shopkeepers, Cats, birds, toys, freaking ''ninjas''...

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* EverythingTryingToKillYou: While Security Guards, Guards being after Kevin make sense, Luggage, Shopkeepers, Cats, birds, toys, toys and freaking ''ninjas''...''ninjas'' does not...


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* InconvenientlyPlacedConveyorBelt: Luggage area has conveyor belts that often lead nowhere.


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* SmashingHallwayTrapsOfDoom: Luggage zone has crushers that can harm Kevin.
* SpringsSpringsEverywhere Toy Megastore has trampolines that launch Kevin high up in the air.
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* GratuitousNinja: Ninjas appear as enemies in Stages 5 and 8. The reason for them to be there, and why they are attacking Kevin in New York to begin is not given. They're just there. They jump around and like to attack in packs.
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* HoistByHisOwnPetard: A rare example that backfires on the hero. In the opening cutscene before Level 4, Kevin activates a flying boxing glove toy that knocks out Harry and Marv. This same contraption now spends the rest of the level harassing the player, and will attack Kevin if it gets in range. It can be temporarily stunned, but be right back up to pester the player again.
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* RecycledSoundtrack: The BGM that plays during the daytime city setting is reused for Uncle Rob's house.

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Fixing alphabetisation, indentation, and grammar mistakes.








* AdaptationInducedPlotHole:
** In the movie, Kevin wanted to get back at Harry and Marv was because he knows that stealing the children's money was very scummy and wants to stop them. The problem are that the game removes Mr. Duncan and Kevin's interaction.
* AdaptationalEarlyAppearance: In the original movie, Harry and Marv don't show up to encounter Kevin until the halfway point. Here, Harry and Marv encounter Kevin much earlier as they try to snatch Kevin at the Laguardia Airport.

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* AdaptationInducedPlotHole:
** In the movie, Kevin wanted to get back at Harry and Marv was because he knows that stealing the children's money was very scummy and wants to stop them. The problem are that the game removes Mr. Duncan and Kevin's interaction.
* AdaptationalEarlyAppearance: In the original movie, Harry and Marv don't show up to encounter Kevin until the halfway point. Here, Harry and Marv encounter Kevin much earlier as they try to snatch him at [=LaGuardia=] Airport.
* AdaptationInducedPlotHole: In the movie,
Kevin wants to get back at Harry and Marv to stop them stealing the Laguardia Airport.children's money from Mr. Duncan's toy store. The game removes Mr. Duncan and Kevin's interaction.
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Added DiffLines:

* AdaptationInducedPlotHole:
** In the movie, Kevin wanted to get back at Harry and Marv was because he knows that stealing the children's money was very scummy and wants to stop them. The problem are that the game removes Mr. Duncan and Kevin's interaction.
* AdaptationalEarlyAppearance: In the original movie, Harry and Marv don't show up to encounter Kevin until the halfway point. Here, Harry and Marv encounter Kevin much earlier as they try to snatch Kevin at the Laguardia Airport.


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* CatsAreMean: The cats in the third level can attack Kevin.
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* FrigidWaterIsHarmless: Averted. In the street levels, there are pipes that drop a flow of water. Water and cold weather don't mix, and thus Kevin takes major damage from touching the water.
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* SlippySlideyIceWorld: The entire game takes place during wintertime, but the final level (Central Park) is where the ice physics make themselves more prevalent. Kevin has to rescue the Pigeon Lady in this level. Harry and Marv are at their absolute strongest, moving ''much'' faster than their previous encounters on top of being stunned less. You absolutely ''need'' the power up weapons in this stage.
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* BombardierMook: Toy Airplanes attack Kevin in Duncan's Toy Chest by dropping bombs on him.
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* ImplacableMan: Absolutely ''nothing'' stops Harry and/or Marv whenever they show up in a level and will chase you relentlessly. They only way they can be stopped is by actually beating them. Which without a upgraded weapon is very tough to do.

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* ImplacableMan: Absolutely ''nothing'' stops Harry and/or Marv whenever they show up in a level and they will chase you relentlessly. They only way they can be stopped is by actually beating them. Which without a upgraded weapon is very tough to do.
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* PoliceAreUseless: The security guards do nothing to stop Harry in the airport.

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* PoliceAreUseless: The security guards do nothing to stop Harry in the airport. If anything, they will try to stop ''you'' first.

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