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trope is renamed Prefers Going Barefoot. Dewicking old name


* DoesNotLikeShoes: Hobo (alongside his clones in ''Space Brawls'') is the only character in the series who's barefoot. Even fellow hobos and the condemnded humans seen in ''Hell'' wear shoes.

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By TRS decision Whip It Good is now a disambiguation page. Moving entries to appropriate tropes when possible.


** ''Hell'' re-introduces the vehicle enemies with vehicle-equivalents, and adds {{Cephalothorax}}s as a type of {{Elite Mook}}. It also replaces the other weapons with [[WhipItGood whips]], and includes the first combos with the W key.

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** ''Hell'' re-introduces the vehicle enemies with vehicle-equivalents, and adds {{Cephalothorax}}s as a type of {{Elite Mook}}. It also replaces the other weapons with [[WhipItGood whips]], whips, and includes the first combos with the W key.



* WhipItGood: Whips are the only weapons available in ''Hell''.
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* FlunkyBoss: Most of the final bosses spawn {{Mooks}} of their own; the two exceptions are the City Dump Truck and the tank. If you defeat the boss before any of the spawned enemies, you'll have to defeat the enemies before proceeding to the end.

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* FlunkyBoss: Most of the final bosses {{Final Boss}}es spawn {{Mooks}} of their own; the two exceptions are the City Dump Truck and the tank. If you defeat the boss before any of the spawned enemies, you'll have to defeat the enemies before proceeding to the end.
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* StoppedNumberingSequels: Inverted. The first sequel simply has the original ''Hobo'' title with the addition of a subtitle, ''Prison Brawl''. The following ones have their installment number in the title.

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* StoppedNumberingSequels: Inverted. The first sequel simply has the original ''Hobo'' title with the addition of a subtitle, ''Prison Brawl''. The following ones games have their installment number in the title.
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* BlueIsHeroic: For a certain definition of "heroic", our titular protagonist wears a torn pair of blue shorts.


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* StoppedNumberingSequels: Inverted. The first sequel simply has the original ''Hobo'' title with the addition of a subtitle, ''Prison Brawl''. The following ones have their installment number in the title.
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* {{Hobos}}: [[ExactlyWhatItSaysOnTheTin Given his name]], Hobo is naturally one of these. Several more appear as enemies in the first game.

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* {{Hobos}}: [[ExactlyWhatItSaysOnTheTin Given his name]], Hobo is naturally one of these. Several more other hobos appear as enemies in the first game.
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* GoToSleepEnding: Happens both straight and inverted, as every game is [[BookEnds book-ended]] with Hobo sleeping.

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* ExcusePlot: Most of the games begin with someone interrupting Hobo's sleep, serving as a reason for Hobo to go through a rampage. It isn't until ''Hell'' when significant plot development begins, and even still it's rather thin in nature compared to the length of the stages that you go through in-game.

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* ExcusePlot: Most of the games begin with someone interrupting Hobo's sleep, serving as a reason for Hobo to go through a rampage. It isn't until ''Hell'' ''Space Brawls'' when significant plot development begins, and even still it's rather thin in nature compared to the length of the stages that you go through in-game.


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* SequelHook: At the end of ''Total War'', Hobo goes to sleep and is then abducted by the spaceship wherein ''Space Brawls'' takes place.
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** Likewise, ''Wanted'' features a helicopter as the final boss, and ''Total War'' has helicopters become a regular.

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** Likewise, ''Wanted'' features a helicopter as the final boss, and ''Total War'' has sees helicopters become a regular.
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** The first two games have a ground vehicle has the final boss. From ''Wanted'' onwards, ground vehicles appear as regular enemies.
** Likewise, ''Wanted'' has a helicopter as the final boss, and ''Total War'' has them become a regular.

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** The first two games have a ground vehicle has as the final boss. From ''Wanted'' onwards, ground vehicles appear as regular enemies.
** Likewise, ''Wanted'' has features a helicopter as the final boss, and ''Total War'' has them helicopters become a regular.
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* NumberOfTheBeast: The sixth game takes place in Hell, and its main menu fittingly has two more 6s alongside the one in the title to form a "666".

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* NumberOfTheBeast: The sixth game takes place in Hell, and its main menu fittingly has features two more 6s alongside the one in the title to form a "666".
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* MarathonLevel: ''Space Brawls'' is the longest game in the series, as it involves the player having to re-acquire all of the combos that were drained from Hobo at the beginning of the game.

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* MarathonLevel: ''Space Brawls'' is the longest game in the series, as it involves the player having to re-acquire all of the combos that from the previous four games, which were drained from Hobo at the beginning of the game.this one.
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* NumberOfTheBeast: The sixth game takes place in Hell, and its main menu fittingly has two more 6s alongside the one in the title to form a "666".
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* EyeScream: The A-D combo introduced in ''Wanted'' has Hobo shoot his eyes out of the sockets to attack enemies. It's step-up that debuted in ''Total War'', A-D-S, takes it a step further by also having the neck split to extend its ligaments, granting a longer attack range.

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* EyeScream: The A-D combo introduced in ''Wanted'' has Hobo shoot his eyes out of the sockets to attack enemies. It's step-up that debuted in ''Total War'', A-D-S, takes it a step further by also having the Hobo's neck split to extend its ligaments, granting him a longer attack range.
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* GrandFinale: The seventh installment of the series, ''Heaven'', is currently the final one.
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* {{Combos}}: There are many of these to use, which are unlocked as you progress the games and usually involve ToiletHumour.

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* {{Combos}}: There are many of these to use, use in the form of special abilities, which are unlocked as you progress the games and usually involve ToiletHumour.

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