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[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/hi_way.png]]
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* TopDownView
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* TopDownView
TopDownView: The way you view the road.
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''Hi-Way'' is an {{Atari}} UsefulNotes/ArcadeGame from 1975. It's one of the first {{Driving Game}}s, and the first with a sit-down cockpit cabinet. You drive a car down a twisting, vertically-scrolling road in TopDownView. You [[InVehicleInvulnerability can't crash]], hitting other cars or driving off the road just slows you down. You [[ScoringPoints score points]] for distance driven, and the game ends when you [[TimedMission run out of time.]]
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''Hi-Way'' is an {{Atari}} Creator/{{Atari}} UsefulNotes/ArcadeGame from 1975. It's one of the first {{Driving Game}}s, and the first with a sit-down cockpit cabinet. You drive a car down a twisting, vertically-scrolling road in TopDownView. You [[InVehicleInvulnerability can't crash]], hitting other cars or driving off the road just slows you down. You [[ScoringPoints score points]] for distance driven, and the game ends when you [[TimedMission run out of time.]]
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''Hi-Way'' is an {{Atari}} ArcadeGame from 1975. It's one of the first {{Driving Game}}s, and the first with a sit-down cockpit cabinet. You drive a car down a twisting, vertically-scrolling road in TopDownView. You [[InVehicleInvulnerability can't crash]], hitting other cars or driving off the road just slows you down. You [[ScoringPoints score points]] for distance driven, and the game ends when you [[TimedMission run out of time.]]
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''Hi-Way'' is an {{Atari}} ArcadeGame UsefulNotes/ArcadeGame from 1975. It's one of the first {{Driving Game}}s, and the first with a sit-down cockpit cabinet. You drive a car down a twisting, vertically-scrolling road in TopDownView. You [[InVehicleInvulnerability can't crash]], hitting other cars or driving off the road just slows you down. You [[ScoringPoints score points]] for distance driven, and the game ends when you [[TimedMission run out of time.]]
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* ArcadeGame: The first arcade driving game with a sit-down cabinet, and it was open on the top and sides like an open-wheeled race car. This not only made it more realistic, it meant that everyone else in the arcade could see how you were doing.
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* ArcadeGame: UsefulNotes/ArcadeGame: The first arcade driving game with a sit-down cabinet, and it was open on the top and sides like an open-wheeled race car. This not only made it more realistic, it meant that everyone else in the arcade could see how you were doing.
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* TimedMission
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* TimedMissionTimedMission: Drive as far as possible before time runs out to get a high score.
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Trope context
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* DrivingGame
* InVehicleInvulnerability
* NoPlotNoProblem
* ScoringPoints
* InVehicleInvulnerability
* NoPlotNoProblem
* ScoringPoints
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* DrivingGame
DrivingGame: An early, primitive example, in black and white and TopDownView. You drive a car that looks like a white box with wheels on a road that weaves left and right across the screen.
*InVehicleInvulnerability
InVehicleInvulnerability: Hitting cars or going off the road just slows you down.
*NoPlotNoProblem
NoPlotNoProblem: Where are you going? To get a high score.
*ScoringPointsScoringPoints: A point is awarded for every couple of screen lengths' worth of driving.
*
*
*
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''Hi-Way'' is an {{Atari}} ArcadeGame from 1975. It's one of the first {{Driving Game}}s, and may be the first with a sit-down cockpit cabinet. You drive a car down a twisting, vertically-scrolling road in TopDownView. You [[InVehicleInvulnerability can't crash]], hitting other cars or driving off the road just slows you down. You [[ScoringPoints score points]] for distance driven, and the game ends when you [[TimedMission run out of time.]]
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''Hi-Way'' is an {{Atari}} ArcadeGame from 1975. It's one of the first {{Driving Game}}s, and may be the first with a sit-down cockpit cabinet. You drive a car down a twisting, vertically-scrolling road in TopDownView. You [[InVehicleInvulnerability can't crash]], hitting other cars or driving off the road just slows you down. You [[ScoringPoints score points]] for distance driven, and the game ends when you [[TimedMission run out of time.]]
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* ArcadeGame
* AttractMode
* AttractMode
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* ArcadeGame
ArcadeGame: The first arcade driving game with a sit-down cabinet, and it was open on the top and sides like an open-wheeled race car. This not only made it more realistic, it meant that everyone else in the arcade could see how you were doing.
*AttractModeAttractMode: The car moves from left to right across the screen and [[WrapAround wraps around]], while the road scrolls by beneath.
*
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''Hi-Way'' is an {{Atari}} ArcadeGame from 1975. You drive a car down a road in TopDownView, dodging other cars. [[ScoringPoints Points are scored]] for distance driven.
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''Hi-Way'' is an {{Atari}} ArcadeGame from 1975. It's one of the first {{Driving Game}}s, and may be the first with a sit-down cockpit cabinet. You drive a car down a twisting, vertically-scrolling road in TopDownView, dodging TopDownView. You [[InVehicleInvulnerability can't crash]], hitting other cars. cars or driving off the road just slows you down. You [[ScoringPoints Points are scored]] score points]] for distance driven.
driven, and the game ends when you [[TimedMission run out of time.]]
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* InVehicleInvulnerability: Hitting other cars or driving off the road just slows you down.
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* InVehicleInvulnerability: Hitting other cars or driving off the road just slows you down.InVehicleInvulnerability
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''Hi-Way'' is an {{Atari}} ArcadeGame from 1975. You drive a car down a road in TopDownView, dodging other cars. [[ScoringPoints Points are scored]] for distance driven.
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!!''Hi-Way'' provides examples of:
* DrivingGame
* InVehicleInvulnerability: Hitting other cars or driving off the road just slows you down.
* ScoringPoints
* TimedMission
* TopDownView
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!!''Hi-Way'' provides examples of:
* DrivingGame
* InVehicleInvulnerability: Hitting other cars or driving off the road just slows you down.
* ScoringPoints
* TimedMission
* TopDownView
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