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* SlipperyAsAnEel: The black ooze that pursues Gris throughout the game takes on the form of a giant eel in the water stage.

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* SlipperyAsAnEel: The [[spoiler:The black ooze that pursues Gris throughout the game takes on the form of a giant eel in the water stage.]]
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* SlipperyAsAnEel: The black ooze that pursues Gris throughout the game takes on the form of a giant eel in the water stage.
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* Expy: The developers have acknowledged that the denizens of the polygon forest are based on [[Anime/PrincessMononoke Kodoma]] and [[Anime/MyNeighborTotoro Soot]] [[Anime/SpiritedAway Sprites]].

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* Expy: {{Expy}}: The developers have acknowledged that the denizens of the polygon forest are based on [[Anime/PrincessMononoke Kodoma]] and [[Anime/MyNeighborTotoro Soot]] [[Anime/SpiritedAway Sprites]].

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* DeliberatelyMonochrome: The entire game is this until [[spoiler:Gris begins to gain various abilities that allow her to navigate the world]].
* DesignStudentsOrgasm: Far more subdued than other examples, but the use of smooth vector lines and geometric shapes leans into this aesthetic.



* Expy: The developers have acknowledged that the denizens of the polygon forest are based on [[Anime/PrincessMononoke Kodoma]] and [[Anime/MyNeighborTotoro Soot]] [[Anime/SpiritedAway Sprites]].



* WorldHealingWave: When Gris finally sings, it has the effect of rejuvenating and restoring colors to everything around her.

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* WorldHealingWave: When Gris finally sings, [[spoiler: it has the effect of rejuvenating and restoring colors to everything around her.her]].
* YouGottaHaveBlueHair: In fact, it's the only element of Gris's character design that isn't a shade of gray.
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* ColourfulThemeNaming: "Gris" means "grey" in Spanish[[note]]Also in French, although the game was made in Spain by a Spanish team, so that's be the language it's referencing[[/note]]. The game starts in a grey, desolate wasteland, and it revolves around restoring color to the world.

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* ColourfulThemeNaming: "Gris" means "grey" "gray" in Spanish[[note]]Also in French, although the game was made in Spain by a Spanish team, so that's be the language it's referencing[[/note]]. The game starts in a grey, desolate wasteland, and it revolves around restoring color to the world.
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* TheWoobie: Gris. Not hard for the audience to feel this way when they find out she's dealing with [[spoiler:the grief of losing her mother, who she was very close to.]]
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* TheWoobie: Gris. Not hard for the audience to feel this way when they find out she's dealing with [[spoiler:the grief of losing her mother, who she was very close to.]]
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* NoNameGiven: Technically, the protagonist has no name. Fans (and likewise this page) refer to her as Gris. At the very least, it's quicker to say than "the protagonist" and feels much more warm and personal.

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* LastKiss: Gris, to the statue [[spoiler:of her mother, signalling her acceptance of her death and being ready to move on.]]



* SequentialBoss: The Bird [[spoiler:in the forest stage, who assaults Gris multiple times before she can escape. It is not really defeated, however, given how it is more of a manifestation of Gris' depression than a real enemy, and it comes back in later stages as the Eel and, briefly, as Giant Gris, before turning into a giant sea of black goo and almost swallowing Gris before it is defeated by her and her mother singing together]].

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* SequentialBoss: The Bird [[spoiler:in the forest stage, who assaults Gris multiple times before she can escape. It is not really defeated, however, given how it is more of a manifestation of Gris' Gris's depression than a real enemy, and it comes back in later stages as the Eel and, briefly, as Giant Gris, before turning into a giant sea of black goo and almost swallowing Gris before it is defeated by her and her mother singing together]].together]].
* TearsFromAStone: The climax features the reassembled statue [[spoiler:representing Gris's mother]] weeping.
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* ColourfulThemeNaming: "Gris" means "grey" in Spanish and French. The game starts in a grey, desolate wasteland, and it revolves around restoring color to the world.

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* ColourfulThemeNaming: "Gris" means "grey" in Spanish[[note]]Also in French, although the game was made in Spain by a Spanish and French.team, so that's be the language it's referencing[[/note]]. The game starts in a grey, desolate wasteland, and it revolves around restoring color to the world.
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* CopeByCreating: Gris copes with personal loss by singing. Notably, she cannot actually sing for most of the game (the "Sing" button is mapped, but only elicits weak gasps from Gris), only finding her voice again in the penultimate stage. At the climax, [[spoiler:singing finally helps her to overcome her depression]].
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* SceneryPorn: The game is absolutely stunning in its art direction and backgrounds.
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* WhamLine: Impressively, ''GRIS'' manages to have one, despite being a game with no words. In the climax, just when [[spoiler:a desperately singing Gris has been swallowed by the Darkness, a second voice - her mother - answers her.]]

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* WhamLine: Impressively, ''GRIS'' manages to have one, despite being a game with no words. In the climax, just when [[spoiler:a desperately singing Gris has been swallowed by the Darkness, a second voice - -- her mother - -- answers her.]]
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* ColourfulThemeNaming: "Gris" means "grey" in Spanish and French. Grey is also the color of everything in the game at the start.

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* ColourfulThemeNaming: "Gris" means "grey" in Spanish and French. Grey is also the The game starts in a grey, desolate wasteland, and it revolves around restoring color of everything in to the game at the start.world.
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* ColourfulThemeNaming: "Gris" means "grey" in Spanish. Grey is also the color of everything in the game at the start.

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* ColourfulThemeNaming: "Gris" means "grey" in Spanish.Spanish and French. Grey is also the color of everything in the game at the start.
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* WhamLine: Impressively, ''GRIS'' manages to have one, despite being a game with no words. In the climax, just when [[spoiler:a desperately singing Gris has been swallowed by the Darkness, a second voice - her mother - answers her.]]
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* FiveStagesOfGrief: Each area of the game corresponds to a particular stage of grief.

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* FiveStagesOfGrief: Each area of the game corresponds to a particular stage of grief.grief: [[spoiler:the initial grey area is Denial, the Red area is Anger, Green forest is Bargaining, Blue underwater level is Depression, and the final sequence (including the Yellow area where Gris re-learns to sing) is Acceptance]].
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* SequentialBoss: [[spoiler:The Bird in the forest stage, who assaults Gris multiple times before she can escape. It is not really defeated, however, given how it is more of a manifestation of Gris' depression than a real enemy, and it comes back in later stages as the Eel and, briefly, as Giant Gris, before turning into a giant sea of black goo and almost swallowing Gris before it is defeated by her and her loved one singing together.]]

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* SequentialBoss: [[spoiler:The The Bird in [[spoiler:in the forest stage, who assaults Gris multiple times before she can escape. It is not really defeated, however, given how it is more of a manifestation of Gris' depression than a real enemy, and it comes back in later stages as the Eel and, briefly, as Giant Gris, before turning into a giant sea of black goo and almost swallowing Gris before it is defeated by her and her loved one mother singing together.]]together]].
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The achievements confirm this, but they're not nessesary to notice this.


* FiveStagesOfGrief: The achievements reveal that each area of the game corresponds to a particular stage of grief.

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* FiveStagesOfGrief: The achievements reveal that each Each area of the game corresponds to a particular stage of grief.
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* WorldHealingWave: When Gris finally sings, it has the effect of rejuvenating and restoring colors to everything around her.
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* TheReveal: Collecting every Memento unlocks a hidden scene that reveals [[spoiler:the woman whom Gris mourns is her mother, and the "stars" the player collects throughout the game are actually fireflies they caught together one memorable night.]]

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* TheReveal: Collecting every Memento unlocks a hidden scene that reveals [[spoiler:the [[spoiler:that the woman whom Gris mourns is her mother, and the "stars" the player collects throughout the game are actually fireflies they caught together one memorable night.]]

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* TheReveal: Collecting every Memento unlocks a hidden scene that reveals [[spoiler:the woman whom Gris mourns is her mother, and the "stars" the player collects throughout the game are actually fireflies they caught together one memorable night.]]



* TheUnreveal: [[spoiler:Just who is the woman whose death Gris mourns? Her mother? Best friend? A lover? A singing partner?]]
** Collecting every Memento unlocks a hidden scene that reveals [[spoiler:the woman is her mother, and the "stars" the player collects throughout the game are actually fireflies they caught together one memorable night.]]
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** Collecting every Memento unlocks a hidden scene that reveals [[spoiler:the woman is her mother, and the "stars" the player collects throughout the game are actually fireflies they caught together one memorable night.]]
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* ColourfulThemeNaming: "Gris" means "grey" in French. Grey is also the color of everything in the game at the start.

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* ColourfulThemeNaming: "Gris" means "grey" in French.Spanish. Grey is also the color of everything in the game at the start.
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* ExpositoryGameplayLimitation: If you've played ''Journey'', you already know the controller buttons for jumping and for singing -- however, using either command in the very first stage instead just brings Gris to her knees, as she is too devastated to do anything but slowly walk. [[spoiler:Although she regains her jumping ability early on, she cannot sing until the second half of the penultimate stage. Before that, all you can get out of her is a single weak sound -- this is strongly implied to be because singing brings back traumatic memories for her.]]

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* ExpositoryGameplayLimitation: If you've played ''Journey'', you already know the controller buttons for jumping and for singing -- however, using either command in the very first stage instead just brings Gris to her knees, as she is too devastated to do anything but slowly walk. [[spoiler:Although she regains her jumping ability early on, she cannot sing until the second half of the penultimate stage. Before that, all you can get out of her is a single are weak sound gasps -- this is strongly implied to be because singing brings back traumatic memories for her.]]
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per How To Create A Works Page, work titles should never be bolded


'''''GRIS''''' is an indie PuzzlePlatformer ArtGame from the Spanish Nomada Studio, published in December 2018 by Creator/DevolverDigital for the PC and UsefulNotes/NintendoSwitch. The title heroine is a young girl dealing with a serious personal trauma, the exact nature of which is uncovered throughout the game, as you guide Gris through a surreal and initially bleak landscape of her devastated psyche.

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'''''GRIS''''' ''GRIS'' is an indie PuzzlePlatformer ArtGame from the Spanish Nomada Studio, published in December 2018 by Creator/DevolverDigital for the PC and UsefulNotes/NintendoSwitch. The title heroine is a young girl dealing with a serious personal trauma, the exact nature of which is uncovered throughout the game, as you guide Gris through a surreal and initially bleak landscape of her devastated psyche.

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Added image.


''GRIS'' is an indie PuzzlePlatformer ArtGame from the Spanish Nomada Studio, published in December 2018 by Creator/DevolverDigital for the PC and UsefulNotes/NintendoSwitch. The title heroine is a young girl dealing with a serious personal trauma, the exact nature of which is uncovered throughout the game, as you guide Gris through a surreal and initially bleak landscape of her devastated psyche.

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''GRIS'' [[quoteright:337:https://static.tvtropes.org/pmwiki/pub/images/gris_header_3.jpg]]
'''''GRIS'''''
is an indie PuzzlePlatformer ArtGame from the Spanish Nomada Studio, published in December 2018 by Creator/DevolverDigital for the PC and UsefulNotes/NintendoSwitch. The title heroine is a young girl dealing with a serious personal trauma, the exact nature of which is uncovered throughout the game, as you guide Gris through a surreal and initially bleak landscape of her devastated psyche.
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''GRIS'' is an indie PuzzlePlatformer ArtGame from the Spanish Nomada Studio, published in December 2018 by Creator/DevolverDigital for the PC and UsefulNotes/NintendoSwitch. The title heroine is a young girl dealing with a serious personal trauma, whose exact nature is uncovered throughout the game, as you guide Gris through a surreal and initially bleak landscape of her devastated psyche.

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''GRIS'' is an indie PuzzlePlatformer ArtGame from the Spanish Nomada Studio, published in December 2018 by Creator/DevolverDigital for the PC and UsefulNotes/NintendoSwitch. The title heroine is a young girl dealing with a serious personal trauma, whose the exact nature of which is uncovered throughout the game, as you guide Gris through a surreal and initially bleak landscape of her devastated psyche.
Is there an issue? Send a MessageReason:
None


* ExpositoryGameplayLimitation: If you've played ''Journey'', you already know the controller button for jumping and for singing -- however, using either command in the very first stage instead just brings Gris to her knees, as she is too devastated to do anything but slowly walk. [[spoiler:Although she regains her jumping ability early on, she cannot sing until the second half of the penultimate stage. Before that, all you can get out of her is a single weak sound -- this is strongly implied to be because singing brings back traumatic memories for her.]]

to:

* ExpositoryGameplayLimitation: If you've played ''Journey'', you already know the controller button buttons for jumping and for singing -- however, using either command in the very first stage instead just brings Gris to her knees, as she is too devastated to do anything but slowly walk. [[spoiler:Although she regains her jumping ability early on, she cannot sing until the second half of the penultimate stage. Before that, all you can get out of her is a single weak sound -- this is strongly implied to be because singing brings back traumatic memories for her.]]
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None

Added DiffLines:

''GRIS'' is an indie PuzzlePlatformer ArtGame from the Spanish Nomada Studio, published in December 2018 by Creator/DevolverDigital for the PC and UsefulNotes/NintendoSwitch. The title heroine is a young girl dealing with a serious personal trauma, whose exact nature is uncovered throughout the game, as you guide Gris through a surreal and initially bleak landscape of her devastated psyche.

See ''VideoGame/{{Journey}}'' for a game with similar mechanics and ''VideoGame/EternallyUs'' for one with similar central theme and plot structure.
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!!The game contains examples of following tropes:

* ColourfulThemeNaming: "Gris" means "grey" in French. Grey is also the color of everything in the game at the start.
* DoubleJump: In a twist on the platformer formula, Gris doesn't start out with this ability, and in fact, [[spoiler:it is actually the ''second'' special ability you gain, after turning into a block of stone]].
* ExpositoryGameplayLimitation: If you've played ''Journey'', you already know the controller button for jumping and for singing -- however, using either command in the very first stage instead just brings Gris to her knees, as she is too devastated to do anything but slowly walk. [[spoiler:Although she regains her jumping ability early on, she cannot sing until the second half of the penultimate stage. Before that, all you can get out of her is a single weak sound -- this is strongly implied to be because singing brings back traumatic memories for her.]]
* FiveStagesOfGrief: The achievements reveal that each area of the game corresponds to a particular stage of grief.
* MonochromeToColor: [[spoiler:Gaining new powers also adds a bit of color to Gris' plain, initially grey dress, and in turn, allows her to bring the primary colors back to the world.]]
* SequentialBoss: [[spoiler:The Bird in the forest stage, who assaults Gris multiple times before she can escape. It is not really defeated, however, given how it is more of a manifestation of Gris' depression than a real enemy, and it comes back in later stages as the Eel and, briefly, as Giant Gris, before turning into a giant sea of black goo and almost swallowing Gris before it is defeated by her and her loved one singing together.]]
* TheUnreveal: [[spoiler:Just who is the woman whose death Gris mourns? Her mother? Best friend? A lover? A singing partner?]]
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