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Garrison: Archangel is a PC mecha-fighting game which took some inspiration from the ''VideoGame/GundamVsSeries'', except with the ability to customize independent parts of your mecha at will. It is being developed by ''Indigo Entertainment''.
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Garrison: Archangel is a PC mecha-fighting game which took some inspiration from the ''VideoGame/GundamVsSeries'', except with the ability to customize independent parts of your mecha at will. It is being developed by ''Indigo Entertainment''.
Filipino studio Indigo Entertainment.
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Namespacing Needs Wiki Magic Love, and deleting instances that are not appropriate links
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Updating the game to reflect on the fact that it's now out of early access.
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As of October 2017, the alpha version of the game is currently available for free through it's [[{{UsefulNotes/Steam}} Steam]] Greenlight page [[http://steamcommunity.com/sharedfiles/filedetails/?id=932495822 here]].
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NeedsWikiMagicLove
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** With the recent update, the Mountain Splitter is a fine addition.
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* Eagleland: Both flavors come packaged in Eagle Aerospace
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* Eagleland: EagleLand: Both flavors come packaged in Eagle Aerospace
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* PrivateMilitaryContractors: The ghosts, in fact you play as one.
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* PrivateMilitaryContractors: The ghosts, in fact you play as one.one.
* WilhelmScream: Comes in different pitches from the enemy grunts you shoot down.
* WilhelmScream: Comes in different pitches from the enemy grunts you shoot down.
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New info thanks to the updated Mission mode
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* PileBunker:Strelka pilebunker, an arm weapon.
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* PileBunker:Strelka pilebunker, an arm weapon.weapon.
!Mission Mode examples:
*Eagleland: Both flavors come packaged in Eagle Aerospace
*TheEmpire: The Solar Imperial Legion.
*TheMafia: The Pagetti Crime Family.
*FantasyCounterpartCulture: The main factions and corporations take inspiration from real life empires, nations and factions:
** Main factions:
*** The Solar Imperial Legion is based off Ancient Rome
*** Piedrana Separatists are based off Rebel Groups
*** Du Couronne are based off French Knights
*** Sunfield Frontier are based off Japan
*** Pagetti Crime Family are based off the Mafia.
** Corporations:
***Eagle Aerospace is based off USA
*** Medvedev is based off Soviet Russia
*** Stahlwalder-Nibelungenwerke is based off Germany.
*** Montaglione is based off France with a bit of Spain thrown in.
*** Shenji is based of China.
*** Yoshikawa is based of Japan.
*** Astra Solutions is based off India.
*** Maaga Industries is based off Philippines
*** Bleeding Edge is not based off any nation but judging by their messages they seem like young teenagers who spend alot of time on the Internet.
*PrivateMilitaryContractors: The ghosts, in fact you play as one.
!Mission Mode examples:
*Eagleland: Both flavors come packaged in Eagle Aerospace
*TheEmpire: The Solar Imperial Legion.
*TheMafia: The Pagetti Crime Family.
*FantasyCounterpartCulture: The main factions and corporations take inspiration from real life empires, nations and factions:
** Main factions:
*** The Solar Imperial Legion is based off Ancient Rome
*** Piedrana Separatists are based off Rebel Groups
*** Du Couronne are based off French Knights
*** Sunfield Frontier are based off Japan
*** Pagetti Crime Family are based off the Mafia.
** Corporations:
***Eagle Aerospace is based off USA
*** Medvedev is based off Soviet Russia
*** Stahlwalder-Nibelungenwerke is based off Germany.
*** Montaglione is based off France with a bit of Spain thrown in.
*** Shenji is based of China.
*** Yoshikawa is based of Japan.
*** Astra Solutions is based off India.
*** Maaga Industries is based off Philippines
*** Bleeding Edge is not based off any nation but judging by their messages they seem like young teenagers who spend alot of time on the Internet.
*PrivateMilitaryContractors: The ghosts, in fact you play as one.
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Garrison: Archangel is a PC mecha-fighting game which took some inspiration from [[VideoGame/GundamVsSeries Gundam VS Gundam]], except with the ability to customize independent parts of your mecha at will. It is being developed by ''Indigo Entertainment''.
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Garrison: Archangel is a PC mecha-fighting game which took some inspiration from
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[[quoteright:350:http://static.tvtropes.org/pmwiki/pub/images/image_998.jpg]]
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Garrison: Archangel is a PC mecha-fighting game which took some inspiration from [[VideoGame/GundamVsSeries Gundam VS Gundam]], except with the ability to customize independent parts of your mecha at will. It is being developed by ''Indigo Entertainment''.
As of October 2017, the alpha version of the game is currently available for free through it's [[{{UsefulNotes/Steam}} Steam]] Greenlight page [[http://steamcommunity.com/sharedfiles/filedetails/?id=932495822 here]].
!The game Contains example of:
*{{BFS}}: Dominus, a mecha-sized greatsword that doubles as a railgun which is charged by performing melee hits.
*EliteTweak: Your machine can be separated into the head, arms, torso, legs and internal modules. There are also the right, left and back weapon/equipment. All of which are differing in weight, armor and mobility values.
*FlashStep: You can perform evasive dash move. It depletes some of your boost gauge however.
*GatlingGood: Vindicator Cannons.
*GunsAkimbo: A possible mech configuration. Note that it eschew melee weapons entirely.
*HighSpeedMissileDodge: Given that there are a lot of missile launcher parts, this is bound to happen.
*HumongousMecha
*LuckilyMyShieldWillProtectMe: The game offers three of them as of October 2017, which allow you to mitigate damage when performing guard command. Larger ones allow you to parry melee hits or tackle your opponent outright.
*MacrossMissileMassacre: Several variants of them launchers which are offered as shoulder and back weapon choices. It's very easy to turn your mecha into missile boat.
*PileBunker:Strelka pilebunker, an arm weapon.
As of October 2017, the alpha version of the game is currently available for free through it's [[{{UsefulNotes/Steam}} Steam]] Greenlight page [[http://steamcommunity.com/sharedfiles/filedetails/?id=932495822 here]].
!The game Contains example of:
*{{BFS}}: Dominus, a mecha-sized greatsword that doubles as a railgun which is charged by performing melee hits.
*EliteTweak: Your machine can be separated into the head, arms, torso, legs and internal modules. There are also the right, left and back weapon/equipment. All of which are differing in weight, armor and mobility values.
*FlashStep: You can perform evasive dash move. It depletes some of your boost gauge however.
*GatlingGood: Vindicator Cannons.
*GunsAkimbo: A possible mech configuration. Note that it eschew melee weapons entirely.
*HighSpeedMissileDodge: Given that there are a lot of missile launcher parts, this is bound to happen.
*HumongousMecha
*LuckilyMyShieldWillProtectMe: The game offers three of them as of October 2017, which allow you to mitigate damage when performing guard command. Larger ones allow you to parry melee hits or tackle your opponent outright.
*MacrossMissileMassacre: Several variants of them launchers which are offered as shoulder and back weapon choices. It's very easy to turn your mecha into missile boat.
*PileBunker:Strelka pilebunker, an arm weapon.