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On March 26, 2024 ''America's Playground'', the second half of the Atlantic City expansion was released, which added a third expedition to Atlantic City, "The Human Condition", as well as adding open exploration of Atlantic City proper, with three new main quests and two new sidequests set within it, as well a third new sidequest set in Appalachia. In addition, a third expedition to the Pitt will later be introduced, called "Poke the Beehive" (set within a large skyscraper known as the Bastion). Bethesda also announced on December 19, 2023 that an expansion of the main Appalachia map would be added to the game later in 2024, into the Shenandoah National Park in neighboring Virginia.

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On At the end of March 26, 2024 2024, ''America's Playground'', the second half of the Atlantic City expansion was released, which added a third expedition to Atlantic City, "The Human Condition", as well as adding open exploration of Atlantic City proper, with three new main quests and two new sidequests set within it, as well a third new sidequest set in Appalachia. In addition, a third expedition to the Pitt will later be introduced, called "Poke the Beehive" (set within a large skyscraper known as the Bastion). Bethesda also announced on December 19, 2023 that an expansion of the main Appalachia map would be added to the game later in 2024, into the Shenandoah National Park in neighboring Virginia.
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March 2024 will see the release of the second half of the Atlantic City expansion, ''America's Playground'', which will add a third expedition to Atlantic City, "The Human Condition", as well as adding open exploration of Atlantic City proper, with three new main quests and two new sidequests set within it; in addition, a third expedition to the Pitt will be introduced, called "Poke the Beehive" (set within Pittsburgh's underground train tunnels). Bethesda also announced on December 19, 2023 that an expansion of the main Appalachia map would be added to the game later in 2024, into Shenandoah in neighboring Virginia.

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On March 26, 2024 will see the release of the second half of the Atlantic City expansion, ''America's Playground'', the second half of the Atlantic City expansion was released, which will add added a third expedition to Atlantic City, "The Human Condition", as well as adding open exploration of Atlantic City proper, with three new main quests and two new sidequests set within it; it, as well a third new sidequest set in Appalachia. In addition, a third expedition to the Pitt will later be introduced, called "Poke the Beehive" (set within Pittsburgh's underground train tunnels). a large skyscraper known as the Bastion). Bethesda also announced on December 19, 2023 that an expansion of the main Appalachia map would be added to the game later in 2024, into the Shenandoah National Park in neighboring Virginia.
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* PopulationXAndCounting: The population sign outisde of Watoga dynamically updates to reflect the number of players in the city.
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** Any crafting bench (minus cooking) allows you to scrap the junk you're carrying into their base components, saving weight. However, certain items needed as is for crafting, like baseballs for baseball grenades or beer bottles for Molotov cocktails, won't get auto-scrapped.

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** Any crafting bench (minus cooking) cooking and brewing) allows you to scrap the junk you're carrying into their base components, saving weight. However, certain items needed as is for crafting, like baseballs for baseball grenades or beer bottles for Molotov cocktails, won't get auto-scrapped.
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** Hilariously [[InvertedTrope inverted]] by one of the quotes of the Lumberjack Protectron found near Gilman Lumber Mill:

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** Hilariously [[ParodiedTrope Parodied]] and [[InvertedTrope inverted]] by one of the quotes of the Lumberjack Protectron found near Gilman Lumber Mill:
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** In regards to legendary crafting, the most vital components that you're likely going to need a lot of are modules, which can only be acquired by trading in unused Legendary gear for scrips, and then using said scrips to purchase the modules from Purveyor Murmrgh. The problem is then many-fold, as each module costs 50 scrips to buy, there's a hard cap of 500 (formerly 300, originally 150) every 20 hours that can be gotten from feeding Legendaries to the grinder, and rolling traits on equipment often cost between three and four modules each out of the six you can afford with this amount. Due to the random nature of Legendary crafting, there's no guaranteeing that you can roll the desirable traits with just your daily income. While seasonal scoreboards can give a lot of both resources, and there are the occasional double scrip weekends, they're far from being reliable methods of farming them.
** Gold bullions are also a pain in the neck to obtain. While it's not "hard" per se to acquire them, since unlike scrips, Treasury Notes can be farmed to your heart's content by participating in every public event that crops up, one can only exchange up to 40 of them for 400 bullions every day, and most of the valuable items that have to be bought with that currency typically cost in the neighborhood of ''thousands''. It used to be even more frustrating, since prior to ''Steel Dawn'', there was also a hard weekly cap of 1,700 bullions per player.

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** In regards to legendary crafting, the most vital components that you're likely going to need a lot of are modules, which can only be acquired by trading in unused Legendary gear for scrips, and then using said scrips to purchase the modules from Purveyor Murmrgh. The problem is then many-fold, as each module costs 50 scrips to buy, there's a hard cap of 500 (formerly 300, originally 150) every 20 hours that can be gotten from feeding Legendaries to the grinder, and rolling traits on equipment often cost between three and four modules each out of the six you can afford with this amount. Due to the random nature of Legendary crafting, there's no guaranteeing that you can roll the desirable traits with just your daily income. While seasonal scoreboards rewards can give a lot of both resources, and there are the occasional double scrip weekends, they're far from being reliable methods of farming them.
** Gold bullions are bullion is also a pain in the neck to obtain. While it's not "hard" per se to acquire them, it, since unlike scrips, Treasury Notes can be farmed to your heart's content by participating in every public event that crops up, one can only exchange up to 40 of them for 400 bullions bullion every day, and most of the valuable items that have to be bought with that currency typically cost in the neighborhood of ''thousands''. It used to be even more frustrating, since prior to ''Steel Dawn'', there was also a hard weekly cap of 1,700 bullions bullion per player.
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** One of the game's "Survival Guide" loading screen tips even lampshades this:
---> ''The tools of the past have become the weapons of the present. Chainsaws, fire axes, and even rolling pins serve as the arms for many a Wasteland combatant.''
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** The FEV vat room within the West Tek Research Center is almost the spitting image of the ones found in The Master's lair (seen during the "dipping" ending) in the first ''[[VideoGame/Fallout1 Fallout]]''. Fortunately, the virus culture is inert and won't turn you into a super mutant if you fall into it, and can even be collected and drunk like normal water, though it doesn't serve any practical purpose other than giving you a lot of radiation.

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** The FEV vat room within the West Tek Research Center is almost the spitting image of the ones found in The Master's lair (seen during the "dipping" ending) in the first ''[[VideoGame/Fallout1 Fallout]]''. Fortunately, the virus culture is inert and won't turn you into a super mutant Super Mutant if you fall into it, and can even be collected and drunk like normal water, though it doesn't serve any practical purpose other than giving you a lot of radiation.



** When the residents of the dying town of Helvetia were warned of a planned raider attack by a fleeing trader, they abandoned the town and relocated to the nearby outpost of Horizon's Rest. Sadly, the move eventually backfired on them when Horizon's Rest was attacked and massacred by super mutants.

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** When the residents of the dying town of Helvetia were warned of a planned raider attack by a fleeing trader, they abandoned the town and relocated to the nearby outpost of Horizon's Rest. Sadly, the move eventually backfired on them when Horizon's Rest was attacked and massacred by super mutants.Super Mutants.
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* LargeAndInCharge: The 3-star legendary level 95 Scorchbeast Queen is significantly larger than other scorchbeasts. She's the ultimate boss of the game's main story, spawned when a nuke is dropped on Fissure Site Prime. When she does her shockwave attack, it can potentially summon dozens of Scorched and Scorched-infected creatures to draw attention away from her, ranging from weak mongrels and rad-rats to deadly mirelurk kings and queens.

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* LargeAndInCharge: The 3-star legendary level 95 Scorchbeast Queen is significantly larger than other scorchbeasts.Scorchbeasts. She's the ultimate boss of the game's main story, spawned when a nuke is dropped on Fissure Site Prime. When she does her shockwave attack, it can potentially summon dozens of Scorched and Scorched-infected creatures to draw attention away from her, ranging from weak mongrels Mongrels and rad-rats Rad-rats to deadly mirelurk kings Mirelurk Kings and queens.Queens.



* TheMothman: The mutant fauna of the West Virginia wilderness includes mothmen as enormous, upright moths taller than a grown human. Their enormous, glowing eyes are a sign of their owners' temperament -- mothmen with purple eyes are passive, mothmen with yellow eyes are friendly, and mothmen with {{red eyes|take warning}} are hostile and aggressive.
* MundaneUtility: Nukes are meant to seal Scorchbeat hives for the good of Appalachia. From a meta perspective, they are useful for creating an irradiated hellhole that produces lots of high-level creatures for grinding, as well as supplies of flux to craft into some of the game's most powerful items. Whitespring is an especially popular target, since it's already infested with ghouls.

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* TheMothman: The mutant fauna of the West Virginia wilderness includes mothmen Mothmen as enormous, upright moths taller than a grown human. Their enormous, glowing eyes are a sign of their owners' temperament -- mothmen Mothmen with purple eyes are passive, mothmen Mothmen with yellow eyes are friendly, and mothmen Mothmen with {{red eyes|take warning}} are hostile and aggressive.
* MundaneUtility: Nukes are meant to seal Scorchbeat Scorchbeast hives for the good of Appalachia. From a meta perspective, they are useful for creating an irradiated hellhole that produces lots of high-level creatures for grinding, as well as supplies of flux to craft into some of the game's most powerful items. Whitespring is was an especially popular target, since it's already infested with ghouls.ghouls, until they nerfed the spawnrate of legendary Ghouls.
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* RightUnderTheirNoses: Communist infiltrators from the People's Liberation Army of China established a secret base in the caverns underneath the Whitespring Resort (itself home to the Enclave's Whitespring Bunker), which they used to intercept one of Hornwright Industrial's Motherlode mining robots to carve a tunnel system throughout Appalachia.

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* AscendedFanon: The Captain Cosmos power armor from ''Fallout 4'''s Creation Club, made by modders [=SovereignWalrus=] and fadingsignal was added to the game as a power armor skin.

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* AscendedFanon: The Captain Cosmos power armor from ''Fallout 4'''s Creation Club, made by modders [=SovereignWalrus=] and fadingsignal was added to AscendedGlitch: One of the game as motivational mantras at the Palace of the Winding Path's "Guided Meditation" public event appears to reference one of the game's common graphical glitches:
--> ''"Imagine you are floating on
a power armor skin. cloud of pure emotional bliss. If the cloud is mauve-colored, chant a calming phrase until it is not."''

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''Fallout 76'' is the ninth game in the ''Franchise/{{Fallout}}'' series; a {{spinoff}} serving as the first official multiplayer game in the series. It was developed by [[Creator/{{Bethesda}} Bethesda Game Studios]] for UsefulNotes/PlayStation4, UsefulNotes/XboxOne and PC, and released on November 14th, 2018.

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''Fallout 76'' is the ninth game in the ''Franchise/{{Fallout}}'' series; a {{spinoff}} serving as the first official multiplayer game in the series. It was developed by [[Creator/{{Bethesda}} Bethesda Game Studios]] for UsefulNotes/PlayStation4, UsefulNotes/XboxOne Platform/PlayStation4, Platform/XboxOne and PC, Platform/MicrosoftWindows, and released on November 14th, 2018.


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* MayorOfAGhostTown:
** Grafton's computerized mayoral assistant appointed himself the new Mayor of Grafton after its human population was wiped out sometime after the Great War.
** MODUS became this to the Whitespring Bunker after annihilating its human inhabitants following an attempted uprising against him and President Eckhart.
** The Resident becomes this to Watoga (a city whose robot workers were reprogrammed by a saboteur to drive out its human population and kill any who remained) as part of the "Mayor for a Day" quest, which whitelists them in the city database so the robots will not consider them a threat.

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In March 2022, the ''Invaders from Beyond'' update was released, re-introducing Zetan aliens to the world of ''Fallout 76''. September 2022 saw the addition of "Expeditions" (repeatable randomized missions in areas outside the main West Virginia map) to the game. The first of these ''Expeditions'' expansions, ''The Pitt'', sends players to the ruins of Pittsburgh previously featured in ''VideoGame/Fallout3''. In December 2022, the ''Nuka-World on Tour'' update was released, introducing a Nuka-World traveling roadshow in the Ash Heap region.

At the end of February 2023, the ''Mutation Invasion'' update was released, bringing mutated enemies previously only found in Daily Ops into public events at the top of every hour. June 2023 saw the release of the ''Once in a Blue Moon'' update, introducing two new cryptids to the game (the Blue Devil and the Ogua) as well as a new quest line for the Blue Ridge Caravan Company. The Xbox Games Showcase that same month also teased the future release of a new ''Expeditions'' expansion, ''Atlantic City'', which Bethesda later announced at the Tokyo Games Show would be released in two parts, with the first Atlantic City expansion, ''Boardwalk Paradise'', releasing in early December 2023.

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In March 2022, the ''Invaders from Beyond'' update was released, re-introducing Zetan aliens to the world of ''Fallout 76''. September 2022 saw the addition of "Expeditions" (repeatable randomized missions in areas outside the main West Virginia map) to the game. The first of these ''Expeditions'' expansions, ''The Pitt'', sends players to the ruins of Pittsburgh previously featured in ''VideoGame/Fallout3''.''VideoGame/Fallout3'' on two separate missions: "Union Dues" (set in Pittsburgh's industrial district and steel foundry) and "From Ashes to Fire" (set in an industrial ruin called "The Trench" and a cathedral and former safehouse known as "The Sanctum"). In December 2022, the ''Nuka-World on Tour'' update was released, introducing a Nuka-World traveling roadshow in the Ash Heap region.

At the end of February 2023, the ''Mutation Invasion'' update was released, bringing mutated enemies previously only found in Daily Ops into public events at the top of every hour. June 2023 saw the release of the ''Once in a Blue Moon'' update, introducing two new cryptids to the game (the Blue Devil and the Ogua) as well as a new quest line for the Blue Ridge Caravan Company. The Xbox Games Showcase that same month also teased the future release of a new ''Expeditions'' expansion, ''Atlantic City'', which Bethesda later announced at the Tokyo Games Show would be released in two parts, with the first Atlantic City expansion, ''Boardwalk Paradise'', releasing in early December 2023.
2023 and consisting of two new expeditions set in Atlantic City, "Tax Evasion" (set in the Casino Quarter) and "The Most Sensational Game" (set in the city's boardwalk, pier and aquarium), as well as adding several new outposts in the Forest belonging to each of the game's major factions.

March 2024 will see the release of the second half of the Atlantic City expansion, ''America's Playground'', which will add a third expedition to Atlantic City, "The Human Condition", as well as adding open exploration of Atlantic City proper, with three new main quests and two new sidequests set within it; in addition, a third expedition to the Pitt will be introduced, called "Poke the Beehive" (set within Pittsburgh's underground train tunnels). Bethesda also announced on December 19, 2023 that an expansion of the main Appalachia map would be added to the game later in 2024, into Shenandoah in neighboring Virginia.
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* BlackComedyCannibalism: The Mr. Handy Cake Maker from the ''Fight for Freedom'' scoreboard takes the name of one of his dishes a little too literally:
--> ''"Of course I know how to make ladyfingers. The ingredient is in the name."''
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* AscendedFanon: The Captain Cosmos power armor from Fallout 4's Creation Club, made by modders [=SovereignWalrus=] and fadingsignal was added to the game as a power armor skin.

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* AscendedFanon: The Captain Cosmos power armor from Fallout 4's ''Fallout 4'''s Creation Club, made by modders [=SovereignWalrus=] and fadingsignal was added to the game as a power armor skin.



* TitleDrop: An announcement to the dwellers of Vault 76 intones "When the fighting has stopped, and the '''VideoGame/{{Fallout}}''' has settled, you must rebuild."

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* TitleDrop: An announcement to the dwellers of Vault 76 intones "When the fighting has stopped, and the '''VideoGame/{{Fallout}}''' '''Franchise/{{Fallout}}''' has settled, you must rebuild."

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* ArtisticLicenseMilitary: The Black powder "rifles" found in the game are actually traditional muskets, which have no rifling. While contemporary [[https://en.wikipedia.org/wiki/Rifled_musket rifled muskets]] did exist, these used conical bullets (e.g. Minié ball) instead of the common ball ammo found in the game. As the cherry on top, the specific model[[note]]Harpers Ferry Model 1842/1850[[/note]] of the Black powder rifle according to the engravings on the textures was specifically smoothbore, and the in-game version uses the wrong ammo size[[note]].50 instead of the proper .69[[/note]].

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* ArtisticLicenseMilitary: ArtisticLicenseMilitary:
**
The Black powder "rifles" Powder "Rifles" found in the game are actually traditional muskets, which have no rifling. While contemporary [[https://en.wikipedia.org/wiki/Rifled_musket rifled muskets]] did exist, these used conical bullets (e.g. Minié ball) instead of the common ball ammo found in the game. As the cherry on top, the specific model[[note]]Harpers Ferry Model 1842/1850[[/note]] of the Black powder rifle according to the engravings on the textures was specifically smoothbore, and the in-game version uses the wrong ammo size[[note]].50 instead of the proper .69[[/note]].69[[/note]].
** In one of the Whitespring surveillance recordings, General Ellen Santiago of the Enclave was referred to as "sir" instead of "ma'am" by her subordinates, a practice far more common in science fiction than in real-life militaries.
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Added 2105 setting for Atlantic City


* {{Prequel}}: The base game takes place in 2102, 25 years after the Great War and 59 years before the original ''VideoGame/{{Fallout}}''. The ''Wastelanders'' and ''Steel Dawn'' expansions take place in 2103, and ''Steel Reign'' and ''Expeditions: The Pitt'' take place in 2104.

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* {{Prequel}}: The base game takes place in 2102, 25 years after the Great War and 59 years before the original ''VideoGame/{{Fallout}}''. Fallout. The ''Wastelanders'' and ''Steel Dawn'' expansions take place in 2103, and 2103; ''Steel Reign'' and Reign'', ''Expeditions: The Pitt'' and ''Once in a Blue Moon'' take place in 2104.2104; and ''Expeditions: Atlantic City'' takes place in 2105.
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''Fallout 76'' is the ninth game in the ''VideoGame/{{Fallout}}'' series; a {{spinoff}} serving as the first official multiplayer game in the series. It was developed by [[Creator/{{Bethesda}} Bethesda Game Studios]] for UsefulNotes/PlayStation4, UsefulNotes/XboxOne and PC, and released on November 14th, 2018.

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''Fallout 76'' is the ninth game in the ''VideoGame/{{Fallout}}'' ''Franchise/{{Fallout}}'' series; a {{spinoff}} serving as the first official multiplayer game in the series. It was developed by [[Creator/{{Bethesda}} Bethesda Game Studios]] for UsefulNotes/PlayStation4, UsefulNotes/XboxOne and PC, and released on November 14th, 2018.
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''Fallout 76'' is a SpinOff game in the ''VideoGame/{{Fallout}}'' series (and the ninth game in the franchise) from [[Creator/{{Bethesda}} Bethesda Game Studios]] for UsefulNotes/PlayStation4, UsefulNotes/XboxOne and PC. It was released on November 14th, 2018.

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''Fallout 76'' is a SpinOff the ninth game in the ''VideoGame/{{Fallout}}'' series (and series; a {{spinoff}} serving as the ninth first official multiplayer game in the franchise) from series. It was developed by [[Creator/{{Bethesda}} Bethesda Game Studios]] for UsefulNotes/PlayStation4, UsefulNotes/XboxOne and PC. It was PC, and released on November 14th, 2018.
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Per TRS, Feelies is now Trivia.


* {{Feelies}}:
** The special edition pre-order of the game comes with a full-sized wearable T-51b Power Armor helmet, complete with working headlamp and voice modulator.
** Ordering through some retailers allows you to get a kit to build your own Pip-Boy 2000 MK VI.
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* ArmorPiercingAttack:
** The Anti-Armor legendary effect, as well as certain weapon mods, allow your weapons to ignore a percentage of your target's armor and thus deal more damage.
** The Savage Strike mutation possessed by all enemies in Daily Ops Decryption missions allows bosses to ignore half of your armor and regular enemies to ignore ''all'' of your armor.
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* BreadEggsMilkSquick: The Whitespring's security Protectrons regularly warn the player, "Violation of hotel policies may result in detention, removal, and/or ''death''."
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* GameplayAndStoryIntegration: All of the series' staple chems are present and accounted for in this game, with the notable exception of Jet. Chronologically, Jet won't be invented until the events of ''Fallout 2'' over a century after the events of ''76''.
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added Boardwalk Paradise release date


At the end of February 2023, the ''Mutation Invasion'' update was released, bringing mutated enemies previously only found in Daily Ops into public events at the top of every hour. June 2023 saw the release of the ''Once in a Blue Moon'' update, introducing two new cryptids to the game (the Blue Devil and the Ogua) as well as a new quest line for the Blue Ridge Caravan Company. The Xbox Games Showcase that same month also teased the future release of a new ''Expeditions'' expansion, ''Atlantic City''.

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At the end of February 2023, the ''Mutation Invasion'' update was released, bringing mutated enemies previously only found in Daily Ops into public events at the top of every hour. June 2023 saw the release of the ''Once in a Blue Moon'' update, introducing two new cryptids to the game (the Blue Devil and the Ogua) as well as a new quest line for the Blue Ridge Caravan Company. The Xbox Games Showcase that same month also teased the future release of a new ''Expeditions'' expansion, ''Atlantic City''.
City'', which Bethesda later announced at the Tokyo Games Show would be released in two parts, with the first Atlantic City expansion, ''Boardwalk Paradise'', releasing in early December 2023.

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*** Mutations and their effects on the player's stats can also be seen as a reference to how one's attributes could be permanently altered when exposed to too much radiation in the first two games.
*** The Scorched are a likely reference to how Feral Ghouls acted in the first two games before they were [[{{Rewrite}} Rewritten]] as {{Technically Living Zombie}}s in the later games -- The Ferals were still hostile to virtually everyone else, but could also utilize weapons and armor.

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*** ** Mutations and their effects on the player's stats can also be seen as a reference to how one's attributes could be permanently altered when exposed to too much radiation in the first two games.
*** ** The Scorched are a likely reference to how Feral Ghouls acted in the first two games before they were [[{{Rewrite}} Rewritten]] as {{Technically Living Zombie}}s in the later games -- The Ferals were still hostile to virtually everyone else, but could also utilize weapons and armor.


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** Scavengers will occasionally say "A desk fan? Who carries around a desk fan?" in reference to a similar line of dialogue from a random raider encounter in ''VideoGame/Fallout4''.
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[[caption-width-right:350:''[[Music/JohnDenver Almost heaven, West Virginia...]]'']]

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[[caption-width-right:350:''[[Music/JohnDenver Almost heaven, West Virginia...]]'']]
Virginia... ♫]]'']]
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** There's also the issue of a the building system being so obnoxiously hard to use that it's far easier to make a structure that defies the laws of physics than it is to build one that obeys them.

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** There's also the issue of a the building system being so obnoxiously hard to use that it's far easier to make a structure that defies the laws of physics than it is to build one that obeys them.
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** There's also the issue of a the building system being so obnoxiously hard to use that it's far easier to make a structure that defies the laws of physics than it is to build one that obeys them.
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Crosswicking

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* InjuredSelfDrag: A ghoul will drag if the player's character cripples their legs. The game goes so far as to make ghoul leg crippling an occasional daily challenge.
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* OutOfTheFryingPan:
** When the residents of the dying town of Helvetia were warned of a planned raider attack by a fleeing trader, they abandoned the town and relocated to the nearby outpost of Horizon's Rest. Sadly, the move eventually backfired on them when Horizon's Rest was attacked and massacred by super mutants.
** Similarly, after the subterranean Burrows settlement near Harpers Ferry was hijacked by its security detail (who became a raider clan known as the Burrow Boys), the remaining residents relocated to a nearby shanty town called Mosstown. Unfortunately, Mosstown was later wiped out by the Scorched after a fissure site opened up right next to the town.

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