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On January 3rd, 2013, Activision pulled the PC version of ''007: Legends'' from UsefulNotes/{{Steam}} as well as their own online store. Notably, this happened less than 3 months after the game was first released and before it ever showed up in a Steam sale, resulting in a relatively limited number of people ever having bought it. As a result of all this, the only legal way to get the PC version is to import it from Amazon Germany, with [[KeepCirculatingTheTapes the only other options]] being either pirating the game, or buying from a grey market source (i.e. Website/EBay sellers) who probably obtained it via piracy.

to:

On January 3rd, 2013, Activision pulled the PC version of ''007: Legends'' from UsefulNotes/{{Steam}} as well as their own online store. Notably, this happened less than 3 months after the game was first released and before it ever showed up in a Steam sale, resulting in a relatively limited number of people ever having bought it. As a result of all this, the only legal way to get the PC version is to import it from Amazon Germany, with [[KeepCirculatingTheTapes the only other options]] being either pirating the game, or buying from a grey market source (i.e. Key resale sites or Website/EBay sellers) who probably obtained it via piracy.
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** Noticeably, Miranda Frost [Creator/RosamundPike] is compeletly absent form ''Film/DieAnotherDay'' despite being vital to that films storyline, especially at the climax.

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** Noticeably, Miranda Frost [Creator/RosamundPike] is compeletly absent form from ''Film/DieAnotherDay'' despite being vital to that films storyline, especially at the climax.
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** Noticeably, Miranda Frost [Creator/RosamundPike] is compeletly absent form ''Film/DieAnotherDay'' despite being vital to that films storyline, especially at the climax.
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On January 3rd, 2013, Activision pulled the PC version of ''007: Legends'' from UsefulNotes/{{Steam}} as well as their own online store. Notably, this happened less than 3 months after the game was first released and before it ever showed up in a Steam sale, resulting in a relatively limited number of people ever having bought it. As a result of all this, the only legal way to get the PC version is to import it from Amazon Germany, with the only other options being either pirating the game, or buying from a grey market source (i.e. ebay sellers) who probably obtained it via piracy.

to:

On January 3rd, 2013, Activision pulled the PC version of ''007: Legends'' from UsefulNotes/{{Steam}} as well as their own online store. Notably, this happened less than 3 months after the game was first released and before it ever showed up in a Steam sale, resulting in a relatively limited number of people ever having bought it. As a result of all this, the only legal way to get the PC version is to import it from Amazon Germany, with [[KeepCirculatingTheTapes the only other options options]] being either pirating the game, or buying from a grey market source (i.e. ebay Website/EBay sellers) who probably obtained it via piracy.

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** ** In ''{{Film/Skyfall}}'', Bond chases Patrice because he stole a list of covert [=MI6=] operatives in Istanbul. In the DLC, Bond chases Patrice after learning he killed two agents, still gets shot off the train after M has a dilemma, and then somehow tracks him all the way to Shanghai with no explanation whatsoever (unlike the film, where Bond uses a depleted uranium bullet to find out more about him).



* ContinuitySnarl: The concept attempts to bridge the classic films with the chronology of the rebooted franchise, at the expense of glaring continuity issues.
** Felix Leiter is portrayed and voiced by Demetri Goritsas, a Caucasian actor, yet in ''Film/CasinoRoyale2006'' and ''Film/QuantumOfSolace'', Leiter was played by Jeffrey Wright, an African-American actor.
** Bond got married to Teresa 'Tracy' Vicenzo (and [[spoiler:widowed]]) in the interim between ''Film/QuantumOfSolace'' and ''{{Film/Skyfall}}'', despite ''Film/CasinoRoyale2006'' making a point to establish that Bond would never give his heart to someone again like he did with Vesper Lynd.
** In ''{{Film/Skyfall}}'', Bond chases Patrice because he stole a list of covert [=MI6=] operatives in Istanbul. In the DLC, Bond chases Patrice after learning he killed two agents, still gets shot off the train after M has a dilemma, and then somehow tracks him all the way to Shanghai with no explanation whatsoever (unlike the film, where Bond uses a depleted uranium bullet to find out more about him).

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* ContinuitySnarl: The concept ContinuitySnarl:The Craig films have been established as in a separate time line to Dr No-Die Another Day. Here, the game attempts to bridge the classic films with the chronology of the rebooted franchise, at the expense of glaring continuity issues.
**
issues such as Felix Leiter is portrayed and voiced by Demetri Goritsas, a Caucasian actor, yet in ''Film/CasinoRoyale2006'' and ''Film/QuantumOfSolace'', Leiter was played by Jeffrey Wright, an African-American actor.
** Bond got married to Teresa 'Tracy' Vicenzo (and [[spoiler:widowed]]) in the interim between ''Film/QuantumOfSolace'' and ''{{Film/Skyfall}}'', despite ''Film/CasinoRoyale2006'' making a point to establish that Bond would never give his heart to someone again like he did with Vesper Lynd.
** In ''{{Film/Skyfall}}'', Bond chases Patrice because he stole a list of covert [=MI6=] operatives in Istanbul. In the DLC, Bond chases Patrice after learning he killed two agents, still gets shot off the train after M has a dilemma, and then somehow tracks him all the way to Shanghai with no explanation whatsoever (unlike the film, where Bond uses a depleted uranium bullet to find out more about him).
actor.



* DiabolusExMachina: Just like the film, [[spoiler:Teresa dies]] at the end of the ''OHMSS'' mission. Made even worse in this case because it makes Bond remember the [[Film/CasinoRoyale2006 the last time]] something like this happened.

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* DiabolusExMachina: Just like the film, [[spoiler:Teresa dies]] at the end of the ''OHMSS'' mission. Made even worse in this case because it makes Bond remember the [[Film/CasinoRoyale2006 the last time]] something like this happened.
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* DenserAndWackier: By virtue of adapting events from the older films, some aspects feel out of place for the Daniel Craig era, like Jaws and the Moonraker space station.
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** The ''Skyfall'' DLC, while expanding on Bond's whereabouts after he was shot off the top of the train in Istanbul, is a self-contained story about Bond pursuing and defeating Patrice, without any reference to the missing MI6 list, Bond going 'off the grid', Raoul Silva or any other story elements from the film.

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** The ''Skyfall'' DLC, while expanding on Bond's whereabouts after he was shot off the top of the train in Istanbul, is a self-contained story about Bond pursuing and defeating Patrice, without any reference to the missing MI6 [=MI6=] list, Bond going 'off the grid', Raoul Silva or any other story elements from the film.



** In ''{{Film/Skyfall}}'', Bond chases Patrice because he stole a list of covert MI6 operatives in Istanbul. In the DLC, Bond chases Patrice after learning he killed two agents, still gets shot off the train after M has a dilemma, and then somehow tracks him all the way to Shanghai with no explanation whatsoever (unlike the film, where Bond uses a depleted uranium bullet to find out more about him).

to:

** In ''{{Film/Skyfall}}'', Bond chases Patrice because he stole a list of covert MI6 [=MI6=] operatives in Istanbul. In the DLC, Bond chases Patrice after learning he killed two agents, still gets shot off the train after M has a dilemma, and then somehow tracks him all the way to Shanghai with no explanation whatsoever (unlike the film, where Bond uses a depleted uranium bullet to find out more about him).



* SparedByTheAdaptation: In the ''Skyfall'' DLC, Bond stops Patrice from shooting his intended target in Shanghai, unlike the film (where Patrice assassinates his target before Bond moves to stop him). Also, because of the AdaptationDistillation of the material, the MI6 head office is never bombed in the game, and the intended casualties never occur.

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* SparedByTheAdaptation: In the ''Skyfall'' DLC, Bond stops Patrice from shooting his intended target in Shanghai, unlike the film (where Patrice assassinates his target before Bond moves to stop him). Also, because of the AdaptationDistillation of the material, the MI6 [=MI6=] head office is never bombed in the game, and the intended casualties never occur.

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** Numerous supporting characters were left out of their depictions in ''007 Legends'', primarily comic-relief henchmen like Truman-Lodge and Professor Butcher from ''Film/LicenceToKill'', and Mr. Kil from ''Film/DieAnotherDay''.

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** Numerous supporting characters were left out of their depictions the game, despite having prominent roles in ''007 Legends'', primarily the adapted sequences they would have normally appeared in, including comic-relief henchmen like Truman-Lodge and Professor Butcher from ''Film/LicenceToKill'', and Mr. Kil from ''Film/DieAnotherDay''.


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* GroinAttack: How Bond attempts to impede Jaws in the ''Moonraker'' level. Unlike the film, however, (in which Jaws [[NoSell no-sells the move]]), he audibly groans in pain in the game (complete with a clanking sound).


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* NoNameGiven: Unlike [[Film/{{Skyfall}} the film]], in which Naomie Harris' character is identified as "Eve" ([[spoiler:and at the end of the film, as Eve Moneypenny]]), her character in this game is never identified, and she is only referred to as "the agent".
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* CastingGag: Jinx is visually based off of Gabriela Montaraz, who was initially set to play the character instead of Creator/HalleBerry in ''Film/DieAnotherDay''.
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* CanonDiscontinuity: While it's pretty obvious the game's absolutely not intended to be seriously canon, the events of ''Film/{{Spectre}}'' render the game's events completely noncanonical, due to the film's take on the major character of [[spoiler:Ernst Stavro Blofeld]].

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* CanonDiscontinuity: CanonMarchesOn: While it's pretty obvious the game's absolutely not intended to be seriously canon, the events of ''Film/{{Spectre}}'' render the game's events completely noncanonical, due to the film's take on the major character of [[spoiler:Ernst Stavro Blofeld]].
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* AKA47: As with the ''[=GoldenEye=]'' remake - in fact, a lot of the weapons reuse their ''[=GoldenEye=] Reloaded'' models and names. This includes aversions for [[ProductPlacement the Walther weapons]] and the AK-47 (which is actually an AKM, as usual).

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* AKA47: As with the ''[=GoldenEye=]'' remake - in fact, a lot most of the weapons reuse their from ''[=GoldenEye=] Reloaded'' return and retain the models and names. names they had in that game. This includes aversions for [[ProductPlacement the Walther weapons]] and - except, amusingly, the AK-47 (which PPK, which is actually an AKM, as usual).now the "Bernetti [=TC32=]".
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** In addition to having Craig appear in a modern retelling of the classic Bond stories, Blofeld is based on an amalgamation of the three actors (Creator/DonaldPleasance, Creator/TellySavalas and Creator/CharlesGray) who played him in the films, and several stories have slightly different outcomes (e.g. in the ''Licence to Kill'' chapter, Felix does not get his leg eaten by a shark).

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** In addition to having Craig appear in a modern retelling of the classic Bond stories, Blofeld is based on an amalgamation of the three actors (Creator/DonaldPleasance, (Creator/DonaldPleasence, Creator/TellySavalas and Creator/CharlesGray) who played him in the films, and several stories have slightly different outcomes (e.g. in the ''Licence to Kill'' chapter, Felix does not get his leg eaten by a shark).
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** In addition to having Craig appear in a modern retelling of the classic Bond stories, Blofeld is based on an amalgamation of the three actors (Donald Pleasance, TCreator/TellySavalas and Charles Gray) who played him in the films, and several stories have slightly different outcomes (e.g. in the ''Licence to Kill'' chapter, Felix does not get his leg eaten by a shark).

to:

** In addition to having Craig appear in a modern retelling of the classic Bond stories, Blofeld is based on an amalgamation of the three actors (Donald Pleasance, TCreator/TellySavalas (Creator/DonaldPleasance, Creator/TellySavalas and Charles Gray) Creator/CharlesGray) who played him in the films, and several stories have slightly different outcomes (e.g. in the ''Licence to Kill'' chapter, Felix does not get his leg eaten by a shark).
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** In addition to having Craig appear in a modern retelling of the classic Bond stories, Blofeld is based on an amalgamation of the three actors (Donald Pleasance, Telly Savalas and Charles Gray) who played him in the films, and several stories have slightly different outcomes (e.g. in the ''Licence to Kill'' chapter, Felix does not get his leg eaten by a shark).

to:

** In addition to having Craig appear in a modern retelling of the classic Bond stories, Blofeld is based on an amalgamation of the three actors (Donald Pleasance, Telly Savalas TCreator/TellySavalas and Charles Gray) who played him in the films, and several stories have slightly different outcomes (e.g. in the ''Licence to Kill'' chapter, Felix does not get his leg eaten by a shark).

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* DrivesLikeCrazy: In the ''Skyfall'' DLC. During the Istanbul chase, cars will race towards Bond at high speed while he's on the motorcycle, even though they're driving through narrow streets with sharp turns.
* DullSurprise: Bond doesn't seem to be overly bothered that Jill Masterson is dead and covered in gold paint (at the beginning of the ''Goldfinger'' mission). Though this could be [[spoiler:due to the fact that Bond had already seen someone (Agent Fields) die in a [[Film/QuantumOfSolace similar manner]], as the game takes place between ''Quantum'' and ''Skyfall'']].



** The ''Skyfall'' DLC, unlike the film, ends with Bond stopping Patrice (without finding the poker chip) and accepting M's explanation that letting Eve take the shot was [[IDidWhatIHadToDo something she had to do]]. He is then to wait for a phone call regarding his next mission, and the game ends.

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** The ''Skyfall'' DLC, unlike the film, ends with Bond stopping Patrice (without finding the poker chip) and accepting M's explanation that letting Eve take the shot was [[IDidWhatIHadToDo something she had to do]]. He is then told to wait for a phone call regarding his next mission, and the game ends.


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* OffscreenStartBonus: If you turn around at the beginning of the ''Skyfall'' DLC and take the time to scan the area with the two dead agents, you will find a fingerprint that directly identifies who Patrice is.
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* GameplayAndStorySegregation: Notably, at the beginning of the ''Goldfinger'' mission. Tanner tells Bond that he is in a stealth mission and should stay quiet. What then follows is Bond detonating an EMP that destroys an entire compound full of fighter jets, coupled with {{mooks}} who will immediately spot you and start firing as soon as you gain control.


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* NoIndoorVoice: Bond is noticeably loud throughout the game, even in cutscenes where he's supposed to be eavesdropping on sensitive conversations. In the ''Goldfinger'' mission alone, he starts talking to M before Pussy Galore and Ling have even left the room. A few minutes later, he loudly tells M that he's going to listen to Goldfinger's conversation with Galore while he's ''hidden in a train car and Auric is less than a foot away from him''.

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* AllThereInTheManual: While the game does a fair job of summarizing the plots of each Bond film it features, the ''Die Another Day'' segment fails to mentions the fact that Gustav Graves is a North Korean Colonel who's undergone experimental gene therapy to disguise himself as a British businessman, which can make you wonder about his motives for trying to help North Korea take over the world if you haven't seen the film.



* EliteMooks: Enemies in combat armor can take about twice as much damage as regular mooks, making headshots much more useful against them.

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* EliteMooks: Enemies in combat armor can take about twice as much damage as regular mooks, making headshots much more useful against them. Squads of them tend to show up if you set off an alarm during the stealth segments.
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* EliteMooks: Enemies in combat armor can take about twice as much damage as regular mooks, making headshots much more useful against them.
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On January 3rd, 2013, Activision pulled the PC version of ''007: Legends'' from UsefulNotes/{{Steam}} as well as their own online store. As a result, the only legal way to get the PC version is to import it from Amazon Germany, with the only other options being either pirating the game, or buying from a grey market source (i.e. ebay sellers) who probably obtained it via piracy.

to:

On January 3rd, 2013, Activision pulled the PC version of ''007: Legends'' from UsefulNotes/{{Steam}} as well as their own online store. Notably, this happened less than 3 months after the game was first released and before it ever showed up in a Steam sale, resulting in a relatively limited number of people ever having bought it. As a result, result of all this, the only legal way to get the PC version is to import it from Amazon Germany, with the only other options being either pirating the game, or buying from a grey market source (i.e. ebay sellers) who probably obtained it via piracy.

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* BagOfSpilling: Several stealth sections result in Bond losing his weapons and being forced to make do without them.



* TheCavalry: Much like the movie, after Bond is escorted off the plane in front of Fort Knox by Goldfinger's troops in the first mission, the group is besieged by Felix Leiter and a group of CIA operatives HiddenInPlainSight.

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* TheCavalry: Much like the movie, after Bond is escorted off the plane in front of Fort Knox by Goldfinger's troops in the first titular mission, the group is besieged by Felix Leiter and a group of CIA operatives HiddenInPlainSight.



* CanonDiscontinuity: While it's pretty obvious the game's absolutely not intended to be seriously canon, the events of ''Film/{{Spectre}}'' render the game's events completely noncanonical, due to the film's take on the major character of [[spoiler: Ernst Stavro Blofeld]].

to:

* CanonDiscontinuity: While it's pretty obvious the game's absolutely not intended to be seriously canon, the events of ''Film/{{Spectre}}'' render the game's events completely noncanonical, due to the film's take on the major character of [[spoiler: Ernst [[spoiler:Ernst Stavro Blofeld]].



* ContinuityLockout: The game relies heavily on the player's knowledge of the prior Bond films, and introduces each mission with little to no setup whatsoever, meaning that if you haven't seen the films, you'll be confused about the characters and situations involved in each mission.

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* ContinuityLockout: The game relies heavily on the player's knowledge A large number of the prior Bond films, missions begin midway through their respective film's plot, and introduces each mission it's clear that the developers expected that players would be very familiar with little to no setup whatsoever, meaning that if all of the source material. If you haven't seen the films, you'll likely be confused about as to the parade of supporting characters coming in and situations involved in each mission.out of missions, why the plot bounces around from locale to locale without any connecting threads, and how the game actually fits into continuity. (It was later rendered completely non-canon by ''Film/{{Spectre}}''.)



* CutsceneBoss: All of the bosses (and several enemy henchmen) in the game are subject to this. Hugo Drax in particular stands out as, unlike all of the other main villains, you don't even fight him in a [[PressXToNotDie quicktime event fistfight]]. Bond just straight-up kills him in the final cutscene without a fight.

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* CutsceneBoss: CutsceneBoss:
**
All of the bosses (and several enemy henchmen) in the game are subject to this. Hugo Drax in particular stands out as, unlike all of the other main villains, you don't even fight him in a [[PressXToNotDie quicktime event fistfight]]. Bond just straight-up kills him in the final cutscene without a fight.


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* ProductPlacement: Notably, the game ''starts'' with such a moment. (In a recreation of a scene from ''Film/{{Goldfinger}}'', no less.) When Bond finds Jill Masterson's gold-painted body, he picks up a Sony Xperia phone next to her and gazes at the logo for several seconds before answering a call.
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''007 Legends'' is a FirstPersonShooter video game released in 2012, developed by Eurocom and published by Creator/{{Activision}} for the {{Xbox 360}} / {{PS3}} / WiiU, which follows the exploits of Film/JamesBond (the Creator/DanielCraig incarnation) in six of the secret agent's past adventures.

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''007 Legends'' is a FirstPersonShooter video game released in 2012, developed by Eurocom and published by Creator/{{Activision}} for the {{Xbox 360}} UsefulNotes/XBox360 / {{PS3}} UsefulNotes/{{PS3}} / WiiU, UsefulNotes/WiiU, which follows the exploits of Film/JamesBond (the Creator/DanielCraig incarnation) in six of the secret agent's past adventures.
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* FollowTheLeader: A common criticism of the game is that it takes many gameplay mechanics from the ''VideoGame/CallOfDuty'' series, including weapon attachments, [[PressXToNotDie cutscene bosses]], a cover system and much more.
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''007 Legends'' is a FirstPersonShooter video game released in 2012, developed by Eurocom and published by {{Activision}} for the {{Xbox 360}} / {{PS3}} / WiiU, which follows the exploits of Film/JamesBond (the Creator/DanielCraig incarnation) in six of the secret agent's past adventures.

to:

''007 Legends'' is a FirstPersonShooter video game released in 2012, developed by Eurocom and published by {{Activision}} Creator/{{Activision}} for the {{Xbox 360}} / {{PS3}} / WiiU, which follows the exploits of Film/JamesBond (the Creator/DanielCraig incarnation) in six of the secret agent's past adventures.
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* CanonDiscontinuity: While it's pretty obvious the game's absolutely not intended to be seriously canon, the events of ''Film/{{Spectre}}'' render the game's events completely noncanonical, due to the film's take on the major character of [[spoiler: Ernst Stavro Blofeld]].
Is there an issue? Send a MessageReason:
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* ContinuityNod: At the end of the ''OHMSS'' mission, when [[spoiler:Teresa is killed in the drive-by shooting, Bond cradles her body]] and remember M's speech from the end of ''Film/CasinoRoyale'' regarding [[spoiler:Vesper's death]]: "You don't trust anyone, do you, James? Sometimes we're so focused on our enemies that we forget to watch our friends..."

to:

* ContinuityNod: At the end of the ''OHMSS'' mission, when [[spoiler:Teresa is killed in the drive-by shooting, Bond cradles her body]] and remember M's speech from the end of ''Film/CasinoRoyale'' ''Film/CasinoRoyale2006'' regarding [[spoiler:Vesper's death]]: "You don't trust anyone, do you, James? Sometimes we're so focused on our enemies that we forget to watch our friends..."



** Felix Leiter is portrayed and voiced by Demetri Goritsas, a Caucasian actor, yet in ''Film/CasinoRoyale'' and ''Film/QuantumOfSolace'', Leiter was played by Jeffrey Wright, an African-American actor.
** Bond got married to Teresa 'Tracy' Vicenzo (and [[spoiler:widowed]]) in the interim between ''Film/QuantumOfSolace'' and ''{{Film/Skyfall}}'', despite ''Film/CasinoRoyale'' making a point to establish that Bond would never give his heart to someone again like he did with Vesper Lynd.

to:

** Felix Leiter is portrayed and voiced by Demetri Goritsas, a Caucasian actor, yet in ''Film/CasinoRoyale'' ''Film/CasinoRoyale2006'' and ''Film/QuantumOfSolace'', Leiter was played by Jeffrey Wright, an African-American actor.
** Bond got married to Teresa 'Tracy' Vicenzo (and [[spoiler:widowed]]) in the interim between ''Film/QuantumOfSolace'' and ''{{Film/Skyfall}}'', despite ''Film/CasinoRoyale'' ''Film/CasinoRoyale2006'' making a point to establish that Bond would never give his heart to someone again like he did with Vesper Lynd.



* DiabolusExMachina: Just like the film, [[spoiler:Teresa dies]] at the end of the ''OHMSS'' mission. Made even worse in this case because it makes Bond remember the [[Film/CasinoRoyale the last time]] something like this happened.

to:

* DiabolusExMachina: Just like the film, [[spoiler:Teresa dies]] at the end of the ''OHMSS'' mission. Made even worse in this case because it makes Bond remember the [[Film/CasinoRoyale [[Film/CasinoRoyale2006 the last time]] something like this happened.
Is there an issue? Send a MessageReason:
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* FollowTheLeader: A common criticism of the game is that it takes many gameplay mechanics from the ''CallOfDuty'' series, including weapon attachments, [[PressXToNotDie cutscene bosses]], a cover system and much more.

to:

* FollowTheLeader: A common criticism of the game is that it takes many gameplay mechanics from the ''CallOfDuty'' ''VideoGame/CallOfDuty'' series, including weapon attachments, [[PressXToNotDie cutscene bosses]], a cover system and much more.
Is there an issue? Send a MessageReason:
you can actually import the PC version legally from Amazon Germany


On January 3rd, 2013, Activision pulled the PC version of ''007: Legends'' from UsefulNotes/{{Steam}} as well as their own online store. As a result, [[KeepCirculatingTheTapes it is effectively impossible to buy the PC version of the game from a legitimate source]], with the only practical options being either pirating the game, or buying from a grey market source (i.e. ebay sellers) who probably obtained it via piracy.

to:

On January 3rd, 2013, Activision pulled the PC version of ''007: Legends'' from UsefulNotes/{{Steam}} as well as their own online store. As a result, [[KeepCirculatingTheTapes it is effectively impossible the only legal way to buy get the PC version of the game is to import it from a legitimate source]], Amazon Germany, with the only practical other options being either pirating the game, or buying from a grey market source (i.e. ebay sellers) who probably obtained it via piracy.
Is there an issue? Send a MessageReason:
None


* AKA47: As with the ''[=GoldenEye=]'' remake - in fact, a lot of the weapons reuse their ''[=GoldenEye=] Reloaded'' models and names. This includes aversions for [[ProductPlacement the Walther weapons]], the AK-47 (which is actually an AKM, as usual), and the M14.

to:

* AKA47: As with the ''[=GoldenEye=]'' remake - in fact, a lot of the weapons reuse their ''[=GoldenEye=] Reloaded'' models and names. This includes aversions for [[ProductPlacement the Walther weapons]], weapons]] and the AK-47 (which is actually an AKM, as usual), and the M14.usual).
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None


* AKA47: The weapon system is similar to the one found in ''VideoGame/GoldeneyeWii'', with many of the weapons having similar names to their real-life counterparts. Averted for Walther (PPK) and Izhmash (AK-47) models.

to:

* AKA47: The weapon system is similar to the one found in ''VideoGame/GoldeneyeWii'', As with many the ''[=GoldenEye=]'' remake - in fact, a lot of the weapons having similar names to reuse their real-life counterparts. Averted ''[=GoldenEye=] Reloaded'' models and names. This includes aversions for [[ProductPlacement the Walther (PPK) weapons]], the AK-47 (which is actually an AKM, as usual), and Izhmash (AK-47) models.the M14.

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Set during the events of ''{{Film/Skyfall}}'', Bond (voiced by [[TheOtherDarrin Timothy Watson]]) is mistakenly shot by MI6 sniper Eve during a confrontation with an enemy on top of a train in Istanbul, and falls into a river below. As he's sinking under the water, Bond flashes back to several key moments during the franchise's history, including sequences from the films ''{{Film/Goldfinger}}'', ''Film/OnHerMajestysSecretService'', ''{{Film/Moonraker}}'', ''Film/LicenceToKill'' and ''Film/DieAnotherDay''. The game retells these incidents as an overarching narrative (using the Craig version of the character, similar to ''VideoGame/GoldeneyeWii'') that follows Bond's progression into an experienced secret agent.

The game was developed primarily to celebrate [[MilestoneCelebration 50 years of the Bond character in film]], and features one film from each actor (SeanConnery, George Lazenby, Roger Moore, TimothyDalton, PierceBrosnan and Craig himself) who has portrayed the secret agent. Each film comprises two missions, which feature a variety of moments seen in the films, along with additional enemy encounters and gameplay mechanics that emphasize the use of many gadgets, including Bond's smartphone and wristwatch. The game also features voice acting from a wide selection of past and present actors in the series, including JudiDench, Richard Kiel, Carey Lowell and others, along with a split-screen multiplayer mode.

A DownloadableContent mission, based off of ''{{Film/Skyfall}}'', was released on November 9, 2012 to coincide with the film itself.

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Set during the events of ''{{Film/Skyfall}}'', Bond (voiced by [[TheOtherDarrin Timothy Watson]]) is mistakenly shot by MI6 [=MI6=] sniper Eve during a confrontation with an enemy on top of a train in Istanbul, and falls into a river below. As he's sinking under the water, Bond flashes back to several key moments during the franchise's history, including sequences from the films ''{{Film/Goldfinger}}'', ''Film/OnHerMajestysSecretService'', ''{{Film/Moonraker}}'', ''Film/LicenceToKill'' and ''Film/DieAnotherDay''. The game retells these incidents as an overarching narrative (using the Craig version of the character, similar to ''VideoGame/GoldeneyeWii'') that follows Bond's progression into an experienced secret agent.

The game was developed primarily to celebrate [[MilestoneCelebration 50 years of the Bond character in film]], and features one film from each actor (SeanConnery, George Lazenby, Roger Moore, TimothyDalton, PierceBrosnan (Creator/SeanConnery, Creator/GeorgeLazenby, Creator/RogerMoore, Creator/TimothyDalton, Creator/PierceBrosnan and Craig himself) who has portrayed the secret agent. Each film comprises two missions, which feature a variety of moments seen in the films, along with additional enemy encounters and gameplay mechanics that emphasize the use of many gadgets, including Bond's smartphone and wristwatch. The game also features voice acting from a wide selection of past and present actors in the series, including JudiDench, Creator/JudiDench, Richard Kiel, Carey Lowell and others, along with a split-screen multiplayer mode.

A DownloadableContent mission, based off of ''{{Film/Skyfall}}'', ''Skyfall'', was released on November 9, 2012 to coincide with the film itself.



* AllStarCast: Several high-profile actors reprise the roles of their characters, including JudiDench (M), Rory Kinnear (Bill Tanner), Michael Lonsdale ([[{{Film/Moonraker}} Hugo Drax]]), Carey Lowell ([[Film/LicenceToKill Pam Bouvier]]), Toby Stephens ([[Film/DieAnotherDay Gustav Graves]]) and Richard Kiel ([[Film/TheSpyWhoLovedMe Jaws]]).



--> '''Marc-Ange Draco''': This place is like nothing I've ever seen. Blofeld must have hired a madman to design it!
--> '''James Bond''': They're designed to break you down, psychologically.

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--> '''Marc-Ange -->'''Marc-Ange Draco''': This place is like nothing I've ever seen. Blofeld must have hired a madman to design it!
-->
it!\\
'''James Bond''': They're designed to break you down, psychologically.



* TheOtherDarrin: Most characters are based on their film portrayals, with the exception of four characters. Blofeld is an amalgamation of his three film appearances in the series (and is voiced by Glenn Wrage), Jinx is based off of Gabriela Montaraz (the woman who was initially set to play the character in ''Film/DieAnotherDay'') and Holly Goodhead is based off of (and voiced by) the actress Jane Perry. In addition, Bond is voiced by Timothy Watson instead of Creator/DanielCraig. Craig still gets credited as Bond, though.



* RecursiveAdaptation: Many of the game's costumes, levels, and set piece action sequences strongly resemble those from Monolith's ''VideoGame/NoOneLivesForever'', which was itself an AffectionateParody of the "groovy 60's" era of James Bond.

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* RecursiveAdaptation: Many of RegeneratingHealth: Notable in that you have the game's costumes, levels, option of this, or "Classic" modes with a traditional health bar and set piece action sequences strongly resemble those from Monolith's ''VideoGame/NoOneLivesForever'', which was itself an AffectionateParody of the "groovy 60's" era of James Bond.medkits.



* WalkItOff: Played straight with the Modern health system; averted with Classic.

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