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* AuthorAvatar: [[spoiler:As a FinalBoss, nonetheless!]]

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* AuthorAvatar: [[spoiler:As a FinalBoss, nonetheless!]]Seth Robinson, the game's designer, appears [[spoiler:as the FinalBoss]].



* EasingIntoTheAdventure: "Dink, would you go feed the pigs?"

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* EasingIntoTheAdventure: "Dink, would The game starts with your mom asking you go to feed the pigs?"pigs.



* LadyLooksLikeADude: Ethel. [[EpilepticTrees Maybe.]]

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%% * LadyLooksLikeADude: Ethel. [[EpilepticTrees Maybe.]]Ethel.



* VideoGameCrueltyPotential: Your various attacks can be used on [=NPCs=] as well as monsters. Effects vary from crying for mercy to outright murder. And that's not counting the harm you can do with words alone...

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* VideoGameCrueltyPotential: Your various attacks You can attack not only enemies, but almost any NPC in the game. Some get annoyed at you, some beg you to stop, and some can actually be killed. And some dialogue options can be used on [=NPCs=] as well as monsters. Effects vary from crying for mercy to outright murder. And that's not counting even more cruel than that: your aunt is a victim of DomesticAbuse, and you get the harm option to encourage her husband to further beat her.
* WifeBasherBasher: Jack, your aunt Maria's husband, regularly beats her. If this pisses
you can do with words alone...off, you're given the option to kill him, though he's a very challenging enemy at the point in the game where you first meet him.
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* CrueltyIsTheOnlyOption: The citizens of Windemere worship and offer their meals to the local duck population in their sanctuary to the point of starving themselves. [[spoiler:You must enter the sanctuary and kill every duck inside to unlock a hidden tunnel to Joppa Isle.]]

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* CrueltyIsTheOnlyOption: The citizens of Windemere worship and offer their meals to the local duck population in their sanctuary to the point of starving themselves. [[spoiler:You must enter the sanctuary and kill every duck inside to unlock trigger an event that unlocks a hidden tunnel to Joppa Isle.]]
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* AwesomeButImpractical: For the point in the game where it's obtained (right before TheVeryDefinitelyFinalDungeon), Hellfire is outclassed by your physical attacks in terms of damage output over time, in addition to many late-game monsters (including Stone Giants and Dragons) being very resistant or outright immune to magic and its agonizingly slow charging time making it impractical to use.

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* AwesomeButImpractical: For the point in the game where it's obtained (right before TheVeryDefinitelyFinalDungeon), Hellfire is outclassed by your physical attacks in terms of damage output over time, in addition to many late-game monsters (including Stone Giants and Dragons) being very resistant or outright immune to magic and its agonizingly slow charging time making it impractical to use.use even if you collected all of the purple magic-boosting potions from the overworld.



* {{Mordor}}: The Darklands, which serves as the final area of the game before the FinalBoss.

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* {{Mordor}}: The Darklands, which serves as the final area of the game before the FinalBoss.FinalBoss and is home to many dragons and other high-powered monsters.
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* BettingMiniGame: The [[spoiler:giant ducks of Koka Isle]] have fights between each other. The host [[spoiler:duck]] invites Dink to place bets on which side he thinks will win.
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* {{Golem}}: Stone Giants are gorilla golems that inhabit the Edge of the World and, fittingly, are some of the tankiest monsters in the game.

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* HeartContainer: Golden hearts boost Dink's maximum health.



* KillerRabbit: Within the Darklands is [[spoiler: a flock of hostile ducks that you must kill to advance.]]

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* KillerRabbit: Within the Darklands is [[spoiler: a [[spoiler:a flock of hostile ducks ducks]] that you must kill to advance.]]



* StoneWall: Taken to a ridiculous extreme with [[spoiler:a lone pig in the Darklands]]. It isn't hostile and has no attacks, but it has large amount of health and will give ''5000 experience points'' if slain.



* UniqueEnemy: There are two variations of the Pillbug enemy in the overworld that appear exactly once in the overworld and don't respawn. these include a Pillbug in the starting area that uses BossBanter to taunt the player and speeds up when hit, and a giant Pillbug that is naturally fast and has slightly more health than the normal and strong varieties encountered elsewhere.

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* UniqueEnemy: There are two variations of the Pillbug enemy in the overworld that appear exactly once in the overworld once and don't respawn. these These include a Pillbug in the starting area that uses BossBanter to taunt the player and speeds up when hit, and a giant Pillbug that is naturally fast and has slightly more health than the normal and strong varieties encountered elsewhere.



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* {{Hellfire}}: The spell that bears its name. Functionally, it is an upgraded version of the Fire spell.
* IncestSubtext: After killing her abusive husband, you suggest to your aunt Maria sharing a bed with her because yours is too small. She refuses for obvious reasons, with Dink only responding with "And?"
* JerkJock: Milder Flatstomp. While Dink is questing, Milder wins a jousting tournament and becomes a knight.
* KillerRabbit: Within the Darklands is [[spoiler: a flock of hostile ducks that you must kill to advance.]]



* LawOfCartographicalElegance: Inverted. The countryside is a blobby landmass surrounded by [[HereThereBeDragons question-marked land]].



* {{Hellfire}}: The spell that bears its name.
* IncestSubtext: After killing her abusive husband, you suggest to your aunt Maria sharing a bed with her because yours is too small. She refuses for obvious reasons, with Dink only responding with "And?"
* JerkJock: Milder Flatstomp. While Dink is questing, Milder wins a jousting tournament and becomes a knight.
* KillerRabbit: Within the Darklands is [[spoiler: a flock of hostile ducks that you must kill to advance.]]
* LawOfCartographicalElegance: Inverted. The countryside is a blobby landmass surrounded by [[HereThereBeDragons question-marked land]].

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* AlwaysChaoticEvil: Goblins. With the exception of one living on the nearby beach, the goblins that reside in the Goblin Sanctuary are not friendly and will deal damage to you through ContactDamage even if you don't provoke them.

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* AlwaysChaoticEvil: Goblins. With the exception of one living on the nearby beach, the goblins that reside in the Goblin Sanctuary are not friendly friendly, and will always deal damage to you through ContactDamage CollisionDamage even if you don't provoke them.



* AwesomeButImpractical: For the point in the game where it's obtained (right before TheVeryDefinitelyFinalDungeon), Hellfire is outclassed by your physical attacks in terms of damage output over time, in addition to many late-game monsters being very resistant to magic and its agonizingly slow charging time making it impractical to use.

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* AwesomeButImpractical: For the point in the game where it's obtained (right before TheVeryDefinitelyFinalDungeon), Hellfire is outclassed by your physical attacks in terms of damage output over time, in addition to many late-game monsters (including Stone Giants and Dragons) being very resistant or outright immune to magic and its agonizingly slow charging time making it impractical to use.


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* UniqueEnemy: There are two variations of the Pillbug enemy in the overworld that appear exactly once in the overworld and don't respawn. these include a Pillbug in the starting area that uses BossBanter to taunt the player and speeds up when hit, and a giant Pillbug that is naturally fast and has slightly more health than the normal and strong varieties encountered elsewhere.

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%%* AlwaysChaoticEvil: Goblins. With the exception of one living on the nearby beach, the goblins that reside in the Goblin Sanctuary are not friendly and will deal damage to you through ContactDamage even if you don't provoke them.

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%%* * AlwaysChaoticEvil: Goblins. With the exception of one living on the nearby beach, the goblins that reside in the Goblin Sanctuary are not friendly and will deal damage to you through ContactDamage even if you don't provoke them.



* AwesomeButImpractical: For the point in the game where it's obtained (right before TheVeryDefinitelyFinalDungeon), Hellfire is outclassed by your physical attacks in terms of damage output over time, in addition to many late-game monsters being very resistant to magic and its agonizingly slow charging time making it impractical to use.



* DeathOfAChild: The Dead Dragon Carcass Cult is made of what appear to be young girls, though they turn out to be demonic shapeshifters, transforming into Boncas after you reveal yourself. A more straightforward example is that Mary, the young girl being held hostage, can be caught in the crossfire, costing you the quest [[NonStandardGameOver (and your life)]] if she dies. [[VideoGameCrueltyPotential You can off your gossipy neighbor with no consequence, though.]]]]

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* DeathOfAChild: The Dead Dragon Carcass Cult is made of what appear to be young girls, though they turn out to be demonic shapeshifters, transforming into Boncas after you reveal yourself. A more straightforward example is that Mary, the young girl being held hostage, can be caught in the crossfire, costing you the quest [[NonStandardGameOver (and your life)]] if she dies. [[VideoGameCrueltyPotential You can off your gossipy neighbor with no consequence, though.]]]]]]



* KillerRabbit: Within the Darklands is [[spoiler: a flock of hostile ducks that you must kill to advance.]]



%%* {{Mordor}}: The Darklands.

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%%* * {{Mordor}}: The Darklands.Darklands, which serves as the final area of the game before the FinalBoss.


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* UselessUsefulSpell: The scroll chant spell is only used once to enter [[TheLostWoods Murkwood Forest]].

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%%* AlwaysChaoticEvil: Goblins.

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%%* AlwaysChaoticEvil: Goblins. With the exception of one living on the nearby beach, the goblins that reside in the Goblin Sanctuary are not friendly and will deal damage to you through ContactDamage even if you don't provoke them.



* AuthorAvatar: As a FinalBoss, nonetheless!

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* AuthorAvatar: As [[spoiler:As a FinalBoss, nonetheless!nonetheless!]]



%%* BrokenBridge: Literally.

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%%* * BrokenBridge: Literally.Your first time into Cerris, the bridge leading into the nearby town of Windemere is out, and will not be repaired until you complete the quest in Kernsin.


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* CrueltyIsTheOnlyOption: The citizens of Windemere worship and offer their meals to the local duck population in their sanctuary to the point of starving themselves. [[spoiler:You must enter the sanctuary and kill every duck inside to unlock a hidden tunnel to Joppa Isle.]]


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* MajorInjuryUnderreaction: [[spoiler:The duck fights that occur between the giant ducks of Koka Isle cause the loser to utter "You win this time." or "You've beaten me." [[OffWithHisHead while decapitated]].]]

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* DeathOfAChild: The Dead Dragon Carcass Cult is made of what appear to be young girls, though they turn out to be demonic shapeshifters, transforming into Boncas after you reveal yourself. A more straightforward example is that Mary, the young girl being held hostage, can be caught in the crossfire, costing you the quest [[NonStandardGameOver (and your life)]] if she dies. [[VideoGameCrueltyPotential You can off your gossipy neighbor with no consequence, though.]]]]



* InfantImmortality: [[spoiler:[[AvertedTrope Averted.]] The Dead Dragon Carcass Cult is made of what appear to be young girls, though they turn out to be demonic shapeshifters, transforming into Boncas after you reveal yourself. A more straightforward example is that Mary, the young girl being held hostage, can be caught in the crossfire, costing you the quest [[NonStandardGameOver (and your life)]] if she dies. [[VideoGameCrueltyPotential You can off your gossipy neighbor with no consequence, though.]]]]
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Examples of tropes from ''Dink Smallwood'':

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Examples !!Examples of tropes from ''Dink Smallwood'':

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