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* ObviousBeta: The game suffered from a pretty bugged launch. In particular, crewmembers often used to forget the phrases they've already said, or could even vanish from the ship outright.
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* MenuTimeLockout: Downplayed; entering the 2D ship management mode that effectively serves as the ship's inventory window only slows time down, like in ''Film/TheMatrix'' or ''VideoGame/OfOrcsAndMen'', and doesn't stop it outright.

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* MenuTimeLockout: Downplayed; entering the 2D ship management mode that effectively serves as the ship's inventory window only slows time down, like in ''Film/TheMatrix'' ''Franchise/TheMatrix'' or ''VideoGame/OfOrcsAndMen'', and doesn't stop it outright.
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'''Diluvion''' is an underwater exploration game, developed by the developers of ''VideoGame/BallpointUniverse Infinite'' Arachnid Games, [[https://www.kickstarter.com/projects/1075607244/diluvion/ funded]] on Kickstarter in 2015 and released in 2017.

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'''Diluvion''' ''Diluvion'' is an underwater exploration game, developed by the developers creators of ''VideoGame/BallpointUniverse Infinite'' ''VideoGame/BallpointUniverseInfinite'' Arachnid Games, [[https://www.kickstarter.com/projects/1075607244/diluvion/ funded]] on Kickstarter Website/{{Kickstarter}} in 2015 and released in 2017.2017 for the [[UsefulNotes/IBMPersonalComputer PC]].









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* OxygenMeter: Here, its size is dependent on the number of oxygen tanks you'll manage to squeeze onto the sub.




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* UnderTheSea: Where the entire game takes place.

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[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/diluvion_cover.png]]



* DialogueTrees: The way you converse with the people aboard the ship.

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* DialogueTrees: DialogueTree: The way you converse with the people aboard the ship.
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'''Diluvion''' is an underwater exploration game, developed by the developers of ''VideoGame/BallpointUniverse Infinite'' Arachnid Games, [[https://www.kickstarter.com/projects/1075607244/diluvion/ funded]] on Kickstarter in 2015 and released in 2017.

It is set in the world where The Great Flood had overwhelmed the landmasses, and the entire surface of the planet is covered by a thick layer of ice. The survivors now only hold on to a few underwater bases, but there are rumours of the ancient technology that could potentially reverse the humanity's fortunes. Unfortunately, the only place where it might be found is inside the Endless Corridor, which is the deepest, darkest and most dangerous section of the ocean, and so far nobody who has ventured there had ever returned. ItsUpToYou to be the first...once you manage to first ground yourself in the world, build up your own base and rise up the submarine food chain that is - the lesser craft simply isn't going to survive the pressure of the Endless Corridor's depths....

September 2018 saw the release of ''[[UpdatedRerelease Diluvion: Resubmerged]]'', which featured a range of graphical and UI improvements, new quests and a reworked salvaging system, which now includes turn-based combat encounters inside the wrecks.


!! Tropes present in Diluvion:

* AfterTheEnd: The vast majority of humanity drowned in The Great Flood, and there are only scattered remnants deep underwater.
* BeautifulVoid: Much of the ocean is ultimately this, as you can spend a while encountering only the various aquatic creatures and long-abandoned ships, houses and other wrecks, many illuminated by the bioluminescent flora. Of course, gazing at all this too much risks depleting either the food or the air supplies...
* BigCreepyCrawlies: You can encounter enormous underwater crabs and spiders as bosses.
* CheckpointStarvation: The only way to save is by swimming through schools of bright blue fish, which are generally only found near landmarks.
* DialogueTrees: The way you converse with the people aboard the ship.
* FetchQuest: The most common quest type in the original build. ''Resubmerged'' somewhat addresses this situation.
* MagneticWeapons: Railguns are present and accounted for.
* MenuTimeLockout: Downplayed; entering the 2D ship management mode that effectively serves as the ship's inventory window only slows time down, like in ''Film/TheMatrix'' or ''VideoGame/OfOrcsAndMen'', and doesn't stop it outright.
* ObviousBeta: The game suffered from a pretty bugged launch. In particular, crewmembers often used to forget the phrases they've already said, or could even vanish from the ship outright.
* RPGElements: Crew members have four stats: Endurance, Intelligence, Perception and Strength.
* TeleportingKeycardSquad: Pirates have a tendency to appear almost as soon as you begin salvaging something.
* ThisIsADrill: There are ships whose only offensive equipment is a drill, like Icer guilds' ''Glaciem VI'', where it also doubles as their propeller.

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