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''DEEEER Simulator - Your Average Everyday Deer Game'' is an indie Open World Sandbox game developed by Gibier Games, published by Creator/{{Playism}}, and released on November 23, 2021 on UsefulNotes/{{Steam}}, UsefulNotes/PlayStation4, UsefulNotes/PlayStation5, UsefulNotes/XboxOne, UsefulNotes/XboxSeriesX, and UsefulNotes/NintendoSwitch.

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''DEEEER Simulator - Your Average Everyday Deer Game'' is an indie Open World Sandbox game developed by Gibier Games, published by Creator/{{Playism}}, and released on November 23, 2021 on UsefulNotes/{{Steam}}, UsefulNotes/PlayStation4, UsefulNotes/PlayStation5, UsefulNotes/XboxOne, UsefulNotes/XboxSeriesX, Platform/{{Steam}}, Platform/PlayStation4, Platform/PlayStation5, Platform/XboxOne, Platform/XboxSeriesX, and UsefulNotes/NintendoSwitch.
Platform/NintendoSwitch.

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Fixed alphabetization.


''DEEEER Simulator - Your Average Everyday Deer Game'' is an indie Open World Sandbox game developed by Gibier Games and published by PLAYISM and released on November 23, 2021 on UsefulNotes/{{Steam}}, UsefulNotes/Playstation4, UsefulNotes/Playstation5, UsefulNotes/XboxOne, UsefulNotes/XBoxSeriesX, and UsefulNotes/NintendoSwitch.

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''DEEEER Simulator - Your Average Everyday Deer Game'' is an indie Open World Sandbox game developed by Gibier Games and Games, published by PLAYISM Creator/{{Playism}}, and released on November 23, 2021 on UsefulNotes/{{Steam}}, UsefulNotes/Playstation4, UsefulNotes/Playstation5, UsefulNotes/PlayStation4, UsefulNotes/PlayStation5, UsefulNotes/XboxOne, UsefulNotes/XBoxSeriesX, UsefulNotes/XboxSeriesX, and UsefulNotes/NintendoSwitch.






!!The game provides examples of:
* ArtisticLicenseBiology: You'd be surprised to find ''anything'' biologically correct about ''any'' of the animals featured in-game!

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!!The game !!''DEEEER Simulator'' provides examples of:
* ArtisticLicenseBiology: You'd be surprised to find ''anything'' biologically correct about ''any'' of the animals featured in-game!
of:



** While the game has a strategic component in the low health requiring skill and weapons to make progress in the game, there are a few points where the game has automatic checkpoints: the beginning of the future city map so you don't have to replay the stages to unlock it or run back to the portal, the beginning of the [[spoiler: Future Self]] fight, and the beginning of the fight's third and final phase.

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** While the game has a strategic component in the low health requiring skill and weapons to make progress in the game, there are a few points where the game has automatic checkpoints: the beginning of the future city map so you don't have to replay the stages to unlock it or run back to the portal, the beginning of the [[spoiler: Future [[spoiler:Future Self]] fight, and the beginning of the fight's third and final phase.



* ArtisticLicenseBiology: You'd be surprised to find ''anything'' biologically correct about ''any'' of the animals featured in-game!



* OrWasItADream: The true ending of the game first suggests that the events of the player's reincarnation were actually AdventuresInComaland, since the player wakes up in the hospital...[[spoiler:but the nurse runs away and it turns out the protagonist's neck is now elongated and stretchy like the Deer's.]]

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* OrWasItADream: The true ending of the game first suggests that the events of the player's reincarnation were actually AdventuresInComaland, since the player wakes up in the hospital... [[spoiler:but the nurse runs away and it turns out the protagonist's neck is now elongated and stretchy like the Deer's.]]



* VideoGameCrueltyPotential: You have the option to cause whatever open chaos or destruction you want with the possibility of destroying the entire city.
* WideOpenSandbox: The game has a plot sequence and endings, but the game's world is fully open to explore with several minigames and opportunities to make a mess and have fun.

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* VideoGameCrueltyPotential: You have the option to cause whatever open chaos or destruction you want want, with the possibility of destroying the entire city.
* WideOpenSandbox: The game has a plot sequence and endings, but the game's world is fully open to explore explore, with several minigames and opportunities to make a mess and have fun.fun.
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* BaitAndSwitch: The game opens with a rather detailed character creator for its minimalist art style, featuring a model you can tweak with tons of sliders and options to match yourself. You can expect to spend a good amount of time making your character...only to have them killed in the opening cutscene and reincarnated as the Deer, the actual player character. You never get to play as the character you made, though [[spoiler:it shows up again as the TrueFinalBoss]].

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* BaitAndSwitch: The game opens with a rather detailed character creator for its minimalist art style, featuring a model you can tweak with tons of sliders and options to match yourself. You can expect to spend a good amount of time making your character...only to have them killed in the opening cutscene and reincarnated as the Deer, the actual player character. You never get to play as the character you made, though [[spoiler:it shows up again as the TrueFinalBoss]].TrueFinalBoss and a DLC character option that's rigged to the frame of the Deer]].
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** While the game has a strategic component in the low health requiring skill and weapons to make progress in the game, there are a few points where the game has automatic checkpoints: the beginning of the future city map so you don't have to replay the stages to unlock it, the beginning of the [[spoiler: Future Self]] fight, and the beginning of the fight's third and final phase.

to:

** While the game has a strategic component in the low health requiring skill and weapons to make progress in the game, there are a few points where the game has automatic checkpoints: the beginning of the future city map so you don't have to replay the stages to unlock it, it or run back to the portal, the beginning of the [[spoiler: Future Self]] fight, and the beginning of the fight's third and final phase.
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* BlackComedy: Killing the giant cow with the dragon flame turns it into a burger on a bun. In general, you can kill any living creature and then haul its corpse around as you go around the map.

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* BlackComedy: Killing the giant a cow with the dragon flame turns it into a burger on a bun.bun, and you get an achievement for doing this four times. In general, you can kill any living creature and then haul its corpse around as you go around the map.

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** The arcade machines allow you to set the number of cop spawns per Deersaster level, allowing you to have fun with chaotic swarms, but also allowing you to effectively turn them off if you want to play without them coming in and potentially killing you.



* BlackComedy: Killing the giant cow with the dragon flame turns it into a burger on a bun. In general, you can kill any living creature and then haul its corpse around as you go around the map.
* CymbalBangingMonkey: The Big Time Monkey is one of these, being a giant secret boss revealed by disabling the hamster generators in the future city. His cymbals create very dangerous vertical shockwaves.



* FlatWorld: A super-colossal Deer in the true ending finds themselves standing on a tiny, flat Earth. [[spoiler:the flat Earth is also the true final boss' arena.]]

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* FlatWorld: A super-colossal Deer in the true ending finds themselves standing on a tiny, flat Earth. [[spoiler:the [[spoiler:The flat Earth is also the true final boss' arena.]]
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* FlatWorld: A super-colossal Deer in the true ending finds themselves standing on a tiny, flat Earth. [[spoiler:the flat Earth is also the true final boss' arena.]]
* TheFuture: After defeating Doggo, you can activate a pair of switches at the pagoda to open a portal to the future. The police department is a cemetery after your fights against them, there are cybernetics, laser guns, jetpacks, and high-tech skyscrapers all around, the Giant Koala is now a hologram, and the police themselves are more bizarre and deadly. Defeating the police in the future leads to the FinalBoss.


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* MyFutureSelfAndMe: The Deer's Future Self can be encountered after time traveling. [[spoiler:They're the FinalBoss.]]


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* TrueFinalBoss: After the FinalBoss in the ending where you choose to [[spoiler:spare your Future Self]], you end up as a gigantic deer fighting [[spoiler:You, the human form of the Deer before their reincarnation, and taking the form of several different enemy types.]]

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* AntiFrustrationFeatures:
** While the game has a strategic component in the low health requiring skill and weapons to make progress in the game, there are a few points where the game has automatic checkpoints: the beginning of the future city map so you don't have to replay the stages to unlock it, the beginning of the [[spoiler: Future Self]] fight, and the beginning of the fight's third and final phase.
** The boss fights in the game can be quite difficult, so they will be made easier after multiple failures by giving the Deer more health and, in the case of one fight, skipping it ahead to prevent replaying of earlier phases.
* BaitAndSwitch: The game opens with a rather detailed character creator for its minimalist art style, featuring a model you can tweak with tons of sliders and options to match yourself. You can expect to spend a good amount of time making your character...only to have them killed in the opening cutscene and reincarnated as the Deer, the actual player character. You never get to play as the character you made, though [[spoiler:it shows up again as the TrueFinalBoss]].
* EyeBeams: Utilized by the Giant Koala, which can kill the Deer in an instant.



* MindScrew: Nothing going on makes sense, and the nature of the deer reality as opposed to the real world is unclear.
* MoreDakka: Since there is no healing, most of the game will be survived by accumulating tons of guns and ammunition on the Deer's person to mow down opponents.
* OrWasItADream: The true ending of the game first suggests that the events of the player's reincarnation were actually AdventuresInComaland, since the player wakes up in the hospital...[[spoiler:but the nurse runs away and it turns out the protagonist's neck is now elongated and stretchy like the Deer's.]]
* SurrealHumor: The game is comedic and deliberately makes itself feel like a fever dream with a mix of art styles, bizarre animals of different sizes, and cartoon physics and distorted bodies featuring in the game's imagery and mechanics.



* WideOpenSandbox: The game does not have a linear goal and the game's world is fully open.

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* WideOpenSandbox: The game does not have has a linear goal plot sequence and endings, but the game's world is fully open.open to explore with several minigames and opportunities to make a mess and have fun.
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Added DiffLines:

* LongNeck: Weaponized by the Deer as one of its main abilities, stretching its neck to use its head as a makeshift GrapplingHookPistol.
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Added DiffLines:

[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/capsule_616x353_979.jpg]]
[[caption-width-right:350:Your average everyday deer game.]]
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Added DiffLines:

* ArtisticLicenseBiology: You'd be surprised to find ''anything'' biologically correct about ''any'' of the animals featured in-game!
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* VideoGameCrueltyPotential: You have the option to cause whatever open chaos or destruction you want with the possibility of destroying the entire city.
Is there an issue? Send a MessageReason:
None


The game is an open-world sandbox game where the player has got the option to be casual and enjoy a nice relaxing frolic with other characters around town, or go on a flat-out destruction rampage. If you choose the latter path, everyone and everything will be out against you to stop your quest to destroy the city--and learn of its dark secret...

to:

The game is an open-world sandbox game where the player has got the option to be casual and enjoy a nice relaxing frolic with other characters around town, or go on a flat-out destruction rampage. If you choose the latter path, everyone and everything will be out against you to stop your quest to destroy the city--and learn of its dark secret...secret...

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!!The game provides examples of:
* WideOpenSandbox: The game does not have a linear goal and the game's world is fully open.
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''DEEEER Simulator - Your Average Everyday Deer Game'' is an indie OpenWorldSandbox game developed by Gibier Games and published by PLAYISM and released on November 23, 2021 on UsefulNotes/{{Steam}}, UsefulNotes/Playstation4, UsefulNotes/Playstation5, UsefulNotes/XboxOne, UsefulNotes/XBoxSeriesX, and UsefulNotes/NintendoSwitch.

to:

''DEEEER Simulator - Your Average Everyday Deer Game'' is an indie OpenWorldSandbox Open World Sandbox game developed by Gibier Games and published by PLAYISM and released on November 23, 2021 on UsefulNotes/{{Steam}}, UsefulNotes/Playstation4, UsefulNotes/Playstation5, UsefulNotes/XboxOne, UsefulNotes/XBoxSeriesX, and UsefulNotes/NintendoSwitch.
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Added DiffLines:

''DEEEER Simulator - Your Average Everyday Deer Game'' is an indie OpenWorldSandbox game developed by Gibier Games and published by PLAYISM and released on November 23, 2021 on UsefulNotes/{{Steam}}, UsefulNotes/Playstation4, UsefulNotes/Playstation5, UsefulNotes/XboxOne, UsefulNotes/XBoxSeriesX, and UsefulNotes/NintendoSwitch.

The game is an open-world sandbox game where the player has got the option to be casual and enjoy a nice relaxing frolic with other characters around town, or go on a flat-out destruction rampage. If you choose the latter path, everyone and everything will be out against you to stop your quest to destroy the city--and learn of its dark secret...

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