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''Darksiders III'' is an ActionRPG HackAndSlash game and a {{Sequel}} to ''VideoGame/DarksidersII'', developed by [[Creator/GunfireGames Gunfire Games]] and published by [[Creator/{{THQ}} THQ Nordic]]. The former is composed of staff who worked on the previous ''Darksiders'' video games as the now defunct studio Vigil Games. The game was released on November 27, 2018 on the Sony UsefulNotes/PlayStation4, Microsoft UsefulNotes/XboxOne and PC.
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''Darksiders III'' is an ActionRPG ActionAdventure HackAndSlash vieo game and a {{Sequel}} to ''VideoGame/DarksidersII'', developed by [[Creator/GunfireGames Gunfire Games]] and published by [[Creator/{{THQ}} THQ Nordic]]. The former is composed of staff who worked on the previous ''Darksiders'' video games as the now defunct studio Vigil Games. The game was released on November 27, 2018 on the Sony UsefulNotes/PlayStation4, Microsoft UsefulNotes/XboxOne and PC.
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''Darksiders III'' is an ActionRPG HackAndSlash game and a {{Sequel}} to ''VideoGame/DarksidersII'', developed by Gunfire Games and published by [[Creator/{{THQ}} THQ Nordic]]. The former is composed of staff who worked on the previous ''Darksiders'' video games as the now defunct studio Vigil Games. The game was released on November 27, 2018 on the Sony UsefulNotes/PlayStation4, Microsoft UsefulNotes/XboxOne and PC.
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''Darksiders III'' is an ActionRPG HackAndSlash game and a {{Sequel}} to ''VideoGame/DarksidersII'', developed by [[Creator/GunfireGames Gunfire Games Games]] and published by [[Creator/{{THQ}} THQ Nordic]]. The former is composed of staff who worked on the previous ''Darksiders'' video games as the now defunct studio Vigil Games. The game was released on November 27, 2018 on the Sony UsefulNotes/PlayStation4, Microsoft UsefulNotes/XboxOne and PC.
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* TheSevenDeadlySins: The Charred Council enlists Fury to hunt the Sins, who are described as enemies of Creation itself.
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* TheSevenDeadlySins: SevenDeadlySins: The Charred Council enlists Fury to hunt the Sins, who are described as enemies of Creation itself.
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* DumpStat: Health is generally seen as this. Enemies can take out Fury in just a few hits no matter how much points you put into it and you eventually get enhancements that significantly buff your health and healing, making anything you invest irrelevant. Better to focus on maximizing the damage your attacks deal.
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* PeninsulaOfPowerLevelin: As soon as you get the Storm Hollow, you can go back to a small tornado in Haven that will lead you down a path with particularly overleveled enemies, including one of the annoying invisible demons and a corrupted angel as well as one of the big four-armed chargers. There's also a big lurcher cluster in that same area as well as a weapon upgrade. Killing everything there gives several thousand spirits, which is enormous at that point in the game.
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* PeninsulaOfPowerLevelin: PeninsulaOfPowerLeveling: As soon as you get the Storm Hollow, you can go back to a small tornado in Haven that will lead you down a path with particularly overleveled enemies, including one of the annoying invisible demons and a corrupted angel as well as one of the big four-armed chargers. There's also a big lurcher cluster in that same area as well as a weapon upgrade. Killing everything there gives several thousand spirits, which is enormous at that point in the game.
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* EarlyGameHell: Early on you only have two uses on your Nephilim's Respite, no form changes, no ranged weapon and the level ups barely do anything (they increase your physical damage by 5% per level, which is pathetic until your weapon is at a decent level). As soon as you get another use on the healing item, increase your health and upgrade your weapon a bit the game becomes drastically easier, It also doesn't help that the later bosses seem to have way more telegraphed attacks than the early bosses.
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* PeninsulaOfPowerLevelin: As soon as you get the Storm Hollow, you can go back to a small tornado in Haven that will lead you down a path with particularly overleveled enemies, including one of the annoying invisible demons and a corrupted angel as well as one of the big four-armed chargers. There's also a big lurcher cluster in that same area as well as a weapon upgrade. Killing everything there gives several thousand spirits, which is enormous at that point in the game.
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* BoringButPractical: The Leviathan weapon upgrade Vulgrim sells. It has two effects, neither of them world-changing. One gives you a regeneration effect. It isn't particularly strong but given how much time you spend in the game solving puzzles, it will usually have time to help you out. The other effect gives you spirits whenever you break [[RewardingVandalism environmental objects]]. Not a lot of them at first but you'll be surprised just how many breakable objects there are lying around. It doesn't take long at all to make back the Leviathan's price and from then on it will be responsible for several level-ups all on its own.
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* NewGamePlus: Takes some cues from DarkSouls, unsurprisingly. Enemies are vastly stronger, there are additional even stronger enemies scattered around the game world and there are new, better loot drops, including armour upgrades, which are entirely unavailable in your first playthrough.
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* NewGamePlus: Takes some cues from DarkSouls, VideoGame/DarkSouls, unsurprisingly. Enemies are vastly stronger, there are additional even stronger enemies scattered around the game world and there are new, better loot drops, including armour upgrades, which are entirely unavailable in your first playthrough.
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* NewGamePlus: Takes some cues from DarkSouls, unsurprisingly. Enemies are vastly stronger, there are additional even stronger enemies scattered around the game world and there are new, better loot drops, including armour upgrades, which are entirely unavailable in your first playthrough.
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* BonusBoss: Scattered across the game world you will stumble across the Chosen, which are palette swaps of some of the game's nastier enemies. They are generally fairly scary and don't drop any spirits, but their arenas have good loot and they drop Essence of a Chosen, which you need to enhance your weapon upgrades to their final tier.
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-->'''[[spoiler: The Destroyer]]''': ''[[spoiler:(commanding its demon army to attack)]]'' [[spoiler: CHARGE! [[KillEmAll Let the armies of Hell eliminate ALL that is human]]! Once and for all, we will raze this planet!]]
-->'''[[spoiler:Ulthane]]''': [[spoiler: Makers, if you honour your station, [[HoldTheLine do what must be done]]!]]
-->'''[[spoiler:Ulthane]]''': [[spoiler: Makers, if you honour your station, [[HoldTheLine do what must be done]]!]]
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** Alternatively, [[spoiler: if Fury killed Abraxis and earned the amulet from the Lord of Hollows, Lucifer's tone with Lilith is much more angry, but ultimately he notes that the Charred Council will send War to clean up its mistakes (following the plot of the first game) and he can still take advantage of the situation]].
-->'''[[spoiler: Lucifer]]''': [[spoiler: [[YouFool Fool!]] I told you to silence the traitor! No matter. The young one remains unaware of the power she possesses. The Council will deliberate this turn, and they will send War to Earth. A mistake! The final seal will be broken, and I will revel in the chaos!]].
-->'''[[spoiler: Lucifer]]''': [[spoiler: [[YouFool Fool!]] I told you to silence the traitor! No matter. The young one remains unaware of the power she possesses. The Council will deliberate this turn, and they will send War to Earth. A mistake! The final seal will be broken, and I will revel in the chaos!]].
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* RuleOfThree: Given a LampshadeHanging by Fury, who notes the use of three items in a variety of puzzles and is annoyed at the Creator for "taking shortcuts".
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* BadassBoast: When the Charred Council asks Fury if she's willing to undertake the task of slaying the deadly sins even though she's outnumbered seven to one. Her response?
-->'''Fury:''' With pleasure.
* BittersweetEnding: [[spoiler:The Seven Deadly Sins are defeated, Mankind has survived the Apocalypse in sufficient numbers to rebuild and replenish the Earth, and Fury, [[TookALevelInKindness having learned humility and other virtues on her journey]], vows to do all in her power to protect humanity until they are strong enough to fight back to retake Earth, content in the knowledge she and her brothers will meet again. However, it may take years or even decades for Mankind to recover to be ready to fight the kind of war needed to retake Earth; until then, they must abandon Earth and find safe haven on another world, rather than be wiped out. The Charred Council has also seemingly [[DrunkWithPower gone mad with power]] as a result of the Seven Deadly Sins' influence on them and will surely seek {{Revenge}} for the Horsemen's defiance via the imprisoned War, setting off the events of the first ''Darksiders''. Finally, Lilith and Lucifer, the two architects of the whole catastrophe, are still at large]].
-->'''Fury:''' With pleasure.
* BittersweetEnding: [[spoiler:The Seven Deadly Sins are defeated, Mankind has survived the Apocalypse in sufficient numbers to rebuild and replenish the Earth, and Fury, [[TookALevelInKindness having learned humility and other virtues on her journey]], vows to do all in her power to protect humanity until they are strong enough to fight back to retake Earth, content in the knowledge she and her brothers will meet again. However, it may take years or even decades for Mankind to recover to be ready to fight the kind of war needed to retake Earth; until then, they must abandon Earth and find safe haven on another world, rather than be wiped out. The Charred Council has also seemingly [[DrunkWithPower gone mad with power]] as a result of the Seven Deadly Sins' influence on them and will surely seek {{Revenge}} for the Horsemen's defiance via the imprisoned War, setting off the events of the first ''Darksiders''. Finally, Lilith and Lucifer, the two architects of the whole catastrophe, are still at large]].
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* BadassBoast: When the Charred Council asks Fury if she's willing to undertake the task of slaying the deadly sins even though she's outnumbered seven to one. Her response?
response in the initial teaser trailer?
-->'''Fury:'''With pleasure.
"With pleasure."
* BittersweetEnding: [[spoiler:The Seven Deadly Sins are defeated, Mankind has survived the Apocalypse in sufficient numbers to rebuild and replenish the Earth, and Fury, [[TookALevelInKindness having learned humility and other virtues on her journey]], vows to do all in her power to protect humanity until they are strong enough to fight back to retake Earth, content in the knowledge she and her brothers will meet again. However, it may take years or even decades for Mankind to recover to be ready to fight the kind of war needed to retake Earth; until then, they must abandonEarth their home and find safe haven on another world, rather than be wiped out. The Charred Council has also seemingly [[DrunkWithPower gone mad with power]] power]], seemingly as a result of the Seven Deadly Sins' influence on them and will surely seek {{Revenge}} for the Horsemen's defiance via the imprisoned War, setting off the events of the first ''Darksiders''. Finally, Lilith and Lucifer, the two architects of the whole catastrophe, are still at large]].
-->'''Fury:'''
* BittersweetEnding: [[spoiler:The Seven Deadly Sins are defeated, Mankind has survived the Apocalypse in sufficient numbers to rebuild and replenish the Earth, and Fury, [[TookALevelInKindness having learned humility and other virtues on her journey]], vows to do all in her power to protect humanity until they are strong enough to fight back to retake Earth, content in the knowledge she and her brothers will meet again. However, it may take years or even decades for Mankind to recover to be ready to fight the kind of war needed to retake Earth; until then, they must abandon
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* ForegoneConclusion: Like the previous game, the events from the first ''Darksiders'' ensures Fury, Ulthane [[spoiler:and Strife]] survive ''Darksiders III''. Due to the ending of this game, whatever Fury [[spoiler:and Strife]] are doing in the interim winds up with both characters returning to Eart
* {{Foreshadowing}}: When playing though the game, there is an icon at the top the screen that leads the player to each deadly sin throughout the world. The Icon looks like a mask similar to the one Death wears in ''VideoGame/DarksidersII''. [[spoiler: Turns out, Watcher, who helps guide Fury to each deadly sin is Envy in disguise, and when she reveals he true self, she wears a mask similar to Death's. Meaning, Envy was guiding and manipulating both the player and Fury during the whole game]]
* {{Irony}}: Fury's horse Rampage gets it's own trailer to establish it and Fury's relationship, something that neither of War of Death's horses got. [[spoiler:It is the only horse so far in the series that isn't used during gameplay. In fact, it is killed pretty early on in the story.]]
* {{Foreshadowing}}: When playing though the game, there is an icon at the top the screen that leads the player to each deadly sin throughout the world. The Icon looks like a mask similar to the one Death wears in ''VideoGame/DarksidersII''. [[spoiler: Turns out, Watcher, who helps guide Fury to each deadly sin is Envy in disguise, and when she reveals he true self, she wears a mask similar to Death's. Meaning, Envy was guiding and manipulating both the player and Fury during the whole game]]
* {{Irony}}: Fury's horse Rampage gets it's own trailer to establish it and Fury's relationship, something that neither of War of Death's horses got. [[spoiler:It is the only horse so far in the series that isn't used during gameplay. In fact, it is killed pretty early on in the story.]]
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* ForegoneConclusion: Like the previous game, the events from the first ''Darksiders'' ensures Fury, Ulthane [[spoiler:and Strife]] survive ''Darksiders III''. Due to the ending of this game, whatever Fury [[spoiler:and Strife]] are doing in the interim winds up with both characters eventually returning to Eart
Earth.
* {{Foreshadowing}}: When playing though the game, there is an icon at the top the screen that leads the player to eachdeadly sin Deadly Sin throughout the world. The Icon icon looks like a mask similar to the one Death wears in ''VideoGame/DarksidersII''. [[spoiler: Turns out, [[spoiler:It turns out the Watcher, who helps guide Fury to each deadly sin Sin, is Envy in disguise, and disguise - when she reveals he her true self, she wears a mask similar to Death's. Meaning, Death's, hence Envy was guiding and manipulating both the player and Fury during the whole game]]
game]].
* {{Irony}}: Fury's horse Rampage getsit's its own trailer to establish it and Fury's relationship, something that neither of War of or Death's horses got. [[spoiler:It is the only horse so far in the series that isn't used during gameplay. game-play. In fact, it is killed pretty early on in the story.]]story]].
* {{Foreshadowing}}: When playing though the game, there is an icon at the top the screen that leads the player to each
* {{Irony}}: Fury's horse Rampage gets
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-->'''[[spoiler:Lucifer]]''': [[spoiler: So, the young one plays nursemaid to Mankind...it is of no concern. Abaddon rules over the Earth, Heaven and Hell scramble to take their place at the table, and the Council? The Council works against the very Balance they profess to uphold. Soon, corruption will overtake them all...and only I shall remain]].
* WhamLine: Courtesy of [[spoiler:the Watcher/Envy:]]
-->[[spoiler:(To Pride) Always so pretty -- I used to be so jealous of you, ''sister''.]]
* WhamLine: Courtesy of [[spoiler:the Watcher/Envy:]]
-->[[spoiler:(To Pride) Always so pretty -- I used to be so jealous of you, ''sister''.]]
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-->'''[[spoiler:Lucifer]]''': [[spoiler: So, "[[spoiler:So, the young one plays nursemaid to Mankind...it is of no concern. Abaddon rules over the Earth, Heaven and Hell scramble to take their place at the table, and the Council? The Council works against the very Balance they profess to uphold. Soon, corruption will overtake them all...and only I shall remain]]. \n"
* WhamLine: Courtesy of [[spoiler:theWatcher/Envy:]]
Watcher/Envy]]
-->[[spoiler:(To Pride)Always "Always so pretty -- I used to be so jealous of you, ''sister''.]]"]]
* WhamLine: Courtesy of [[spoiler:the
-->[[spoiler:(To Pride)
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* ForegoneConclusion: Like the previous game, the events from the first ''Darksiders'' ensures Fury, Ulthane [[spoiler:and Strife]] survive ''Darksiders III''. Due to the ending of this game, whatever Fury [[spoiler:and Strife]] are doing in the interim winds up with both characters returning to Earth.
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* ForegoneConclusion: Like the previous game, the events from the first ''Darksiders'' ensures Fury, Ulthane [[spoiler:and Strife]] survive ''Darksiders III''. Due to the ending of this game, whatever Fury [[spoiler:and Strife]] are doing in the interim winds up with both characters returning to Earth.Eart
* {{Foreshadowing}}: When playing though the game, there is an icon at the top the screen that leads the player to each deadly sin throughout the world. The Icon looks like a mask similar to the one Death wears in ''VideoGame/DarksidersII''. [[spoiler: Turns out, Watcher, who helps guide Fury to each deadly sin is Envy in disguise, and when she reveals he true self, she wears a mask similar to Death's. Meaning, Envy was guiding and manipulating both the player and Fury during the whole game]]
* {{Foreshadowing}}: When playing though the game, there is an icon at the top the screen that leads the player to each deadly sin throughout the world. The Icon looks like a mask similar to the one Death wears in ''VideoGame/DarksidersII''. [[spoiler: Turns out, Watcher, who helps guide Fury to each deadly sin is Envy in disguise, and when she reveals he true self, she wears a mask similar to Death's. Meaning, Envy was guiding and manipulating both the player and Fury during the whole game]]
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* {{Irony}}: Fury's horse Rampage gets it's own trailer to establish it and Fury's relationship, something that neither of War of Death's horses got. [[spoiler:It is the only horse so far in the series that isn't used during gameplay. In fact, it is killed pretty early on in the story.]]
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-->[[spoiler:(To Pride) So pretty -- I used to be so jealous of you, ''sister''.]]
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-->[[spoiler:(To Pride) So Always so pretty -- I used to be so jealous of you, ''sister''.]]
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-->[[spoiler:(To Pride) I used to envy you... ''sister''.]]
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-->[[spoiler:(To Pride) So pretty -- I used to envy you... be so jealous of you, ''sister''.]]
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* WhamLine: Courtesy of [[spoiler:the Watcher/Envy:]]
-->[[spoiler:(To Pride) I used to envy you... ''sister''.]]
-->[[spoiler:(To Pride) I used to envy you... ''sister''.]]
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* ForegoneConclusion: Like the previous game, the events from the first ''Darksiders'' ensures Fury survives and ends up on Earth.
to:
* ForegoneConclusion: Like the previous game, the events from the first ''Darksiders'' ensures Fury, Ulthane [[spoiler:and Strife]] survive ''Darksiders III''. Due to the ending of this game, whatever Fury survives and ends [[spoiler:and Strife]] are doing in the interim winds up on with both characters returning to Earth.
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* MorphWeapon: Scorn, fury's main weapon, is technically only a magical hilt. By default, it manifests as a WhipSword. Depending on Fury's current form, it can also take the form of a [[EpicFlail pair of flails]], [[BladeOnAStick a lance]], [[DropTheHammer a massive hammer]], and a combination [[BifurcatedWeapon broadsword and twin swords]].
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* SmugSnake: Pride, natch. She shows up specifically to taunt fury midway through the story, only to be fought much later.
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* SmugSnake: Pride, natch. She shows up specifically to taunt fury Fury midway through the story, only to be fought much later.
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* SmugSnake: Pride, natch. She shows up specifically to taunt fury midway through the story, only to be fought much later.
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Typo fix, expanded on and fixed You Gotta Have Blue Hair.
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* BittersweetEnding: [[spoiler:The Seven Deadly Sins are defeated, Mmankind has survived the Apocalypse in sufficient numbers to rebuild and replenish the Earth, and Fury, [[TookALevelInKindness having learned humility and other virtues on her journey]], vows to do all in her power to protect humanity until they are strong enough to fight back to retake Earth, content in the knowledge she and her brothers will meet again. However, it may take years or even decades for Mankind to recover to be ready to fight the kind of war needed to retake Earth; until then, they must abandon Earth and find safe haven on another world, rather than be wiped out. The Charred Council has also seemingly [[DrunkWithPower gone mad with power]] as a result of the Seven Deadly Sins' influence on them and will surely seek {{Revenge}} for the Horsemen's defiance via the imprisoned War, setting off the events of the first ''Darksiders''. Finally, Lilith and Lucifer, the two architects of the whole catastrophe, are still at large]].
to:
* BittersweetEnding: [[spoiler:The Seven Deadly Sins are defeated, Mmankind Mankind has survived the Apocalypse in sufficient numbers to rebuild and replenish the Earth, and Fury, [[TookALevelInKindness having learned humility and other virtues on her journey]], vows to do all in her power to protect humanity until they are strong enough to fight back to retake Earth, content in the knowledge she and her brothers will meet again. However, it may take years or even decades for Mankind to recover to be ready to fight the kind of war needed to retake Earth; until then, they must abandon Earth and find safe haven on another world, rather than be wiped out. The Charred Council has also seemingly [[DrunkWithPower gone mad with power]] as a result of the Seven Deadly Sins' influence on them and will surely seek {{Revenge}} for the Horsemen's defiance via the imprisoned War, setting off the events of the first ''Darksiders''. Finally, Lilith and Lucifer, the two architects of the whole catastrophe, are still at large]].
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* YouGottaHaveBlueHair: At least when using Fury's Force form. She also has a form that uses FlamingHair.
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* YouGottaHaveBlueHair: At least when using Fury's Force Stasis Hollow form. She also has a form that uses FlamingHair.By default, Fury sports dark red hair, and her other forms feature red FlamingHair, yellow lightning hair and purple force/gravity hair.
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->''[Famine]'s like Wrestling/ArnAnderson in the sense that he's the craftiest and most diabolical of the Horsemen.''
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According to the developers, ''Darksiders III'' occurs at around the same time as the events of ''Darksiders II''. Players will control Fury, the sole female Horseman of the Apocalypse, charged with a quest by the Charred Council to capture the Seven Deadly Sins. Like its predecessors, the game will utilize HackAndSlash primarily for combat, but the environment will be a WideOpenSandbox for players to navigate freely, with a focus on exploration and puzzle-solving.
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* ADayInTheLimeLight: For Fury, whose only ever been briefly mentioned in the [[VideoGame/{{Darksiders}} previous]] [[VideoGame/DarksidersII games.]]
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* ADayInTheLimeLight: For Fury, whose only ever been briefly mentioned in the [[VideoGame/{{Darksiders}} previous]] [[VideoGame/DarksidersII games.]]games]].
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* BittersweetEnding: [[spoiler: The Seven Deadly Sins are defeated, Mankind has survived the Apocalypse in sufficient numbers to rebuild and replenish the Earth, and Fury, [[TookALevelInKindness having learned humility and other virtues on her journey]], vows to do all in her power to protect humanity until they are strong enough to fight back to retake Earth, content in the knowledge she and her brothers will meet again. However, it may take years or even decades for Mankind to recover to be ready to fight the kind of war needed to retake Earth; until then, they must abandon Earth and find safe haven on another world, rather than be wiped out. The Charred Council has also seemingly [[DrunkWithPower gone mad with power]] and will surely seek revenge for the Horsemen's defiance, and Lilith and Lucifer, the two architects of the whole catastrophe, are still at large]].
* TheBusCameBack: After his absence from ''Darksiders II'', Ulthane is set to return in this game.
* TheBusCameBack: After his absence from ''Darksiders II'', Ulthane is set to return in this game.
to:
* BittersweetEnding: [[spoiler: The [[spoiler:The Seven Deadly Sins are defeated, Mankind Mmankind has survived the Apocalypse in sufficient numbers to rebuild and replenish the Earth, and Fury, [[TookALevelInKindness having learned humility and other virtues on her journey]], vows to do all in her power to protect humanity until they are strong enough to fight back to retake Earth, content in the knowledge she and her brothers will meet again. However, it may take years or even decades for Mankind to recover to be ready to fight the kind of war needed to retake Earth; until then, they must abandon Earth and find safe haven on another world, rather than be wiped out. The Charred Council has also seemingly [[DrunkWithPower gone mad with power]] as a result of the Seven Deadly Sins' influence on them and will surely seek revenge {{Revenge}} for the Horsemen's defiance, and defiance via the imprisoned War, setting off the events of the first ''Darksiders''. Finally, Lilith and Lucifer, the two architects of the whole catastrophe, are still at large]].
* TheBusCameBack: After his absence from ''Darksiders II'', Ulthaneis set to return returns in this game.game.
* CallForward: [[spoiler:Before Fury sets off with the human survivors, she asks Ulthane to assist in War's future endeavors, knowing he is innocent of the Charred Council's accusations of triggering the End War; Ulthane complies]]. This answers one of the lingering {{Plot Hole}}s as to why the latter willingly helps War during ''Darksiders'', despite the character's involvement in TheConspiracy behind the End War.
* TheBusCameBack: After his absence from ''Darksiders II'', Ulthane
* CallForward: [[spoiler:Before Fury sets off with the human survivors, she asks Ulthane to assist in War's future endeavors, knowing he is innocent of the Charred Council's accusations of triggering the End War; Ulthane complies]]. This answers one of the lingering {{Plot Hole}}s as to why the latter willingly helps War during ''Darksiders'', despite the character's involvement in TheConspiracy behind the End War.
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* ForegoneConclusion: Like the previous game, the events of Darksiders I ensure that Fury will at least survive and end up on Earth.
* LastStand: [[spoiler: At the game's climax, with the Destroyer's army about to overrun humanity's last safe haven, the Makers on Earth fight back the demons long enough for Ulthane and Fury to evacuate the last of Mankind to a new sanctuary where they can rebuild their numbers]].
* {{Prequel}}: The game takes place during the time of War's imprisonment.
* LastStand: [[spoiler: At the game's climax, with the Destroyer's army about to overrun humanity's last safe haven, the Makers on Earth fight back the demons long enough for Ulthane and Fury to evacuate the last of Mankind to a new sanctuary where they can rebuild their numbers]].
* {{Prequel}}: The game takes place during the time of War's imprisonment.
to:
* ForegoneConclusion: Like the previous game, the events of Darksiders I ensure that from the first ''Darksiders'' ensures Fury will at least survive survives and end ends up on Earth.
* LastStand:[[spoiler: At [[spoiler:At the game's climax, with the Destroyer's army about to overrun humanity's last safe haven, the Makers on Earth fight back the demons long enough for Ulthane and Fury to evacuate the last of Mankind to a new sanctuary where they can rebuild their numbers]].
* {{Prequel}}:The While the game happens at the same time Death sets off on his adventure in ''Darksiders II'', ''Darksiders III'' explicitly takes place during the time of War's imprisonment.imprisonment by the Charred Council for falsely triggering the End War.
* LastStand:
* {{Prequel}}:
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* TheStinger: [[spoiler: A post-credits scene shows Lilith meeting with Lucifer in secret; Lucifer is amused to learn Fury is protecting what's left of Humanity, but dismisses it as irrelevant; with Heaven, Hell and the Charred Council fighting amongst themselves, Lucifer infers to Lilith that his plan is to let them battle it out, then emerge victorious with no rivals or checks on his power left to oppose him]].
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* TheStinger: [[spoiler: A [[spoiler:A post-credits scene shows Lilith meeting with Lucifer in secret; Lucifer is amused to learn Fury is protecting what's left of Humanity, but dismisses it as irrelevant; with Heaven, Hell and the Charred Council fighting amongst themselves, Lucifer infers to Lilith that his plan is to let them battle it out, then emerge victorious with no rivals or checks on his power left to oppose him]].
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* WhamShot: [[spoiler: As Fury leaves with the residents of Haven in the ending, she sees Jones charge into battle with two VERY familiar guns as he easily dispatches numerous demons. He turns around and is revealed to be none other than ''[[TheGunslinger Strife]]'']].
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* WhamShot: [[spoiler: As [[spoiler:As Fury leaves with the residents of Haven in the ending, she sees Jones charge into battle with two VERY familiar guns as he easily dispatches numerous demons. He turns around and is revealed to be none other than ''[[TheGunslinger Strife]]'']].
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''Darksiders III'' is an upcoming ActionRPG HackAndSlash game and a {{Sequel}} to ''VideoGame/DarksidersII'', developed by Gunfire Games and published by [[Creator/{{THQ}} THQ Nordic]]. The former is composed of staff who worked on the previous ''Darksiders'' video games as the now defunct studio Vigil Games. The game will release on November 27, 2018 on the Sony UsefulNotes/PlayStation4, Microsoft UsefulNotes/XboxOne and PC.
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''Darksiders III'' is an upcoming ActionRPG HackAndSlash game and a {{Sequel}} to ''VideoGame/DarksidersII'', developed by Gunfire Games and published by [[Creator/{{THQ}} THQ Nordic]]. The former is composed of staff who worked on the previous ''Darksiders'' video games as the now defunct studio Vigil Games. The game will release was released on November 27, 2018 on the Sony UsefulNotes/PlayStation4, Microsoft UsefulNotes/XboxOne and PC.
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According to the developers, ''Darksiders III'' occurs at around the same time as the events of ''Darksiders II''. Players will control Fury, the sole female Horsemen of the Apocalypse, charged on a quest by the Charred Council to capture the Seven Deadly Sins. Like its predecessors, the game will utilize HackAndSlash primarily for combat, but the environment will be a WideOpenSandbox for players to navigate freely, with a focus on exploration and puzzle-solving.
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According to the developers, ''Darksiders III'' occurs at around the same time as the events of ''Darksiders II''. Players will control Fury, the sole female Horsemen Horseman of the Apocalypse, charged on with a quest by the Charred Council to capture the Seven Deadly Sins. Like its predecessors, the game will utilize HackAndSlash primarily for combat, but the environment will be a WideOpenSandbox for players to navigate freely, with a focus on exploration and puzzle-solving.
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* BittersweetEnding: [[spoiler: The Seven Deadly Sins are defeated, Mankind has survived the Apocalypse in sufficent numbers to rebuild and replenish the Earth and Fury, [[TookALevelInKindness having learned humility and other virtues on her journey]], vows to do all in her power to protect humanity until they are strong enough to fight back to retake Earth, content in the knowledge she and her brothers will meet again. However, it may take years or even decades for Mankind to recover to be ready to fight the kind of war needed to retake Earth; until then, they must abandon Earth and find safe haven on another world, rather than be wiped out. The Charred Council has also seemingly [[DrunkWithPower gone mad with power]] and will surely seek revenge for the Horsemen's defiance, and Lilith and Lucifer, the two architects of the whole catastrophe, are still at large]].
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* BittersweetEnding: [[spoiler: The Seven Deadly Sins are defeated, Mankind has survived the Apocalypse in sufficent sufficient numbers to rebuild and replenish the Earth Earth, and Fury, [[TookALevelInKindness having learned humility and other virtues on her journey]], vows to do all in her power to protect humanity until they are strong enough to fight back to retake Earth, content in the knowledge she and her brothers will meet again. However, it may take years or even decades for Mankind to recover to be ready to fight the kind of war needed to retake Earth; until then, they must abandon Earth and find safe haven on another world, rather than be wiped out. The Charred Council has also seemingly [[DrunkWithPower gone mad with power]] and will surely seek revenge for the Horsemen's defiance, and Lilith and Lucifer, the two architects of the whole catastrophe, are still at large]].
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* BittersweetEnding: [[spoiler: The Seven Deadly Sins are defeated, Mankind has survived the Apocalypse in sufficent numbers to rebuild and replenish the Earth and Fury, [[TookALevelInKindness having learned humility and other virtues on her journey]], vows to do all in her power to protect humanity until they are strong enough to fight back to retake Earth, content in the knowledge she and her brothers will meet again. However, it may take years or even decades for Mankind to recover to be ready to fight the kind of war needed to retake Earth; until then, they must abandon Earth and find safe haven on another world, rather than be wiped out. The Charred Council has also seemingly [[DrunkWithPower gone mad with power]] and will surely seek revenge for the Horsemen's defiance, and Lilith and Lucifer, the two architects of the whole catastrophe, are still at large]].
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* LastStand: [[spoiler: At the game's climax, with the Destroyer's army about to overrun humanity's last safe haven, the Makers on Earth fight back the demons long enough for Ulthane and Fury to evacuate the last of Mankind to a new sanctuary where they can rebuild their numbers]].
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* TheStinger: [[spoiler A post-credits scene shows Lilith meeting with Lucifer in secret; Lucifer is amused to learn Fury is protecting what's left of Humanity, but dismisses it as irrelevant; with Heaven, Hell and the Charred Council fighting amongst themselves, Lucifer infers to Lilith that his plan is to let them battle it out, then emerge victorious with no rivals or checks on his power left to oppose him]].
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* TheStinger: [[spoiler [[spoiler: A post-credits scene shows Lilith meeting with Lucifer in secret; Lucifer is amused to learn Fury is protecting what's left of Humanity, but dismisses it as irrelevant; with Heaven, Hell and the Charred Council fighting amongst themselves, Lucifer infers to Lilith that his plan is to let them battle it out, then emerge victorious with no rivals or checks on his power left to oppose him]].