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The story follows Simon from the original Cry of Fear[[note]]Note that all of the custom campaigns are non-canon[[/note]], who jumps through a door to escape a moving train and ends up in a series of dark maintenance tunnels. Things are no better on the surface; monsters haunt the now silent town, a gigantic [[TitleDrop hole]] delves into the abyss, and he just can't shake the urge to go into it...

to:

The story follows Simon from the original Cry ''Cry of Fear[[note]]Note Fear'',[[note]]Note that all of the custom campaigns are non-canon[[/note]], non-canon[[/note]] who jumps through a door to escape a moving train and ends up in a series of dark maintenance tunnels. Things are no better on the surface; monsters haunt the now silent town, a gigantic [[TitleDrop hole]] delves into the abyss, and he just can't shake the urge to go into it...



!! Cry Of Fear: the Hole contains examples of:
* AbandonedArea: the city you end up in has no people left in it.

to:

!! Cry Of of Fear: the The Hole contains examples of:
* AbandonedArea: the The city you end up in has no people left in it.



* AndIMustScream: [[spoiler:the First, bad ending. Simon killed himself and the dark, monster-infested Hole he's now in is his own personal Hell.]]
* BeneathTheEarth: the Hole and the mine tunnels it consists of.

to:

* AndIMustScream: [[spoiler:the First, bad [[spoiler:The first ending. Simon killed himself and the dark, monster-infested Hole he's now in is his own personal Hell.]]
* BeneathTheEarth: the The Hole and the mine tunnels it consists of.



* CruelAndUnusualDeath: [[spoiler:The third, bad ending. Simon's body is eventually recovered from the Hole, and heís found to have been beaten to death with a hammer.]]
* [[spoiler:CuriosityKilledTheCast: Simon feels drawn to the Hole. He never makes it out alive.]]
* [[spoiler:DeadToBeginWith: In the first ending, Simon is already dead and the Hole is his hell.]]
* EverythingIsTryingToKillYou: Again, itís ''Cry of Fear''. There is nothing in the game that ''isnít'' trying to kill you.

to:

* CruelAndUnusualDeath: [[spoiler:The third, bad third ending. Simon's body is eventually recovered from the Hole, and heís he's found to have been beaten to death with a hammer.]]
]]
* [[spoiler:CuriosityKilledTheCast: Simon CuriosityKilledTheCast: [[spoiler:Simon feels drawn to the Hole. He never makes it out alive.]]
* [[spoiler:DeadToBeginWith: In DeadToBeginWith: [[spoiler:In the first ending, Simon is already dead and the Hole is his hell.]]
* EverythingIsTryingToKillYou: Again, itís it's ''Cry of Fear''. There is nothing in the game that ''isnít'' ''isn't'' trying to kill you.



* MonstrousHumanoid: All the monsters in the game are humanoid to some degree, such as the [[http://cry-of-fear.wikia.com/wiki/Faster Fasters]] and [[http://cry-of-fear.wikia.com/wiki/Slower Slowers]]

to:

* MonstrousHumanoid: All the monsters in the game are humanoid to some degree, such as the [[http://cry-of-fear.wikia.com/wiki/Faster Fasters]] and [[http://cry-of-fear.wikia.com/wiki/Slower Slowers]]Slowers]].



* [[spoiler: {{Prequel}}: The second ending, and arguably the good ending: Ending with Real Simon writing in his book and stating how while still have confidence in himself thanks to his mother and Sophie, he still struggles with his depression and suicidal thoughts, lamenting on Dr. Purnell's suggestion of the book isn't working. Considering what the book ''[[VideoGame/CryOfFear lead too]]''....]]
* NothingIsScarier: Many of the tunnels have absolutely nothing in them. Theyíll still set you on edge.
* SurrealHorror: The game as a whole is rife with it, and this custom campaign is no exception.
** Of special note is the first hallway you go into to escape from the streets. Itís a long, brightly lit room, that turns to a bloodsoaked nightmare halfway through. Then you hear the roaring of a chainsaw...
* UnexpectedlyAbandoned: What the town is. Barring the monsters, of course.

to:

* [[spoiler: {{Prequel}}: The second ending, and arguably the good ending: Ending with Real Simon writing writes in his book and book, stating how while still have having confidence in himself thanks to his mother and Sophie, he still struggles with his depression and suicidal thoughts, lamenting on Dr. Purnell's suggestion of the book isn't working. Considering what the book ''[[VideoGame/CryOfFear [[VideoGame/CryOfFear lead too]]''....to]]...]]
* NothingIsScarier: Many of the tunnels have absolutely nothing in them. Theyíll They'll still set you on edge.
* SurrealHorror: The game as a whole is rife with it, and this custom campaign is no exception. \n** Of special note is the first hallway you go into to escape from the streets. Itís It's a long, brightly lit room, that turns to a bloodsoaked nightmare halfway through. Then you hear the roaring of a chainsaw...
* UnexpectedlyAbandoned: What the town is. Barring the monsters, of course.

Added DiffLines:

* [[spoiler: {{Prequel}}: The second ending, and arguably the good ending: Ending with Real Simon writing in his book and stating how while still have confidence in himself thanks to his mother and Sophie, he still struggles with his depression and suicidal thoughts, lamenting on Dr. Purnell's suggestion of the book isn't working. Considering what the book ''[[VideoGame/CryOfFear lead too]]''....]]


''Cry of Fear: the Hole'' is one of 8 custom campaigns included in the Steam version of ''VideoGame/CryOfFear'', which was released on April 25, 2013.

to:

''Cry of Fear: the The Hole'' is one of 8 custom campaigns included in the Steam version of ''VideoGame/CryOfFear'', which was released on April 25, 2013.


* AndIMustScream: [[spoiler:the First, bad ending. Simon killed himself and the dark, monster infested Hole he's now in is his own personal Hell.]]

to:

* AndIMustScream: [[spoiler:the First, bad ending. Simon killed himself and the dark, monster infested monster-infested Hole he's now in is his own personal Hell.]]



* BlackBugRoom: [[spoiler:Considering that this trope explains the events of the first Cry of Fear, it may also play a part in creating the nightmares of this campaign]].
* BodyHorror: It's Cry of Fear, so expect plenty. The arguably worst example is a zombie missing the entire top half of it's head, leaving only the lower jaw and neck.

to:

* BlackBugRoom: [[spoiler:Considering that this trope explains the events of the first Cry ''Cry of Fear, Fear'', it may also play a part in creating the nightmares of this campaign]].
* BodyHorror: It's Cry ''Cry of Fear, Fear'', so expect plenty. The arguably worst example is a zombie missing the entire top half of it's head, leaving only the lower jaw and neck.



* CruelAndUnusualDeath: [[spoiler:The third, bad ending. Simonís body is eventually recovered from the Hole, and heís found to have been beaten to death with a hammer.]]
* [[spoiler:CuriosityKilledTheCast]]: [[spoiler:Simon feels drawn to the Hole. He never makes it out alive.]]
* [[spoiler:DeadToBeginWith]]: [[spoiler: in the first ending, Simon is already dead and the Hole is his hell.]]
* EverythingIsTryingToKillYou: Again, itís Cry of Fear. There is nothing in the game that Ďíisnítíí trying to kill you.
* MalevolentMaskedMen: [[spoiler:the final boss of the first ending, and Simonís killer in the third. A man with a bag-mask over his head, who taunts you throughout the end.]]
* MonstrousHumanoid: all the monsters in the game are humanoid to some degree, such as the [[http://cry-of-fear.wikia.com/wiki/Faster Fasters]] and [[http://cry-of-fear.wikia.com/wiki/Slower Slowers]]
* MurderousMannequin: the [[http://cry-of-fear.wikia.com/wiki/Faceless Faceless]] present in the tunnels. They first show up when you take the valve to open the gate blocking your way forward. The moment you touch it, they begin to swarm you.
* NothingIsScarier: many of the tunnels have absolutely nothing in them. Theyíll still set you on edge.
* SurrealHorror: the game as a whole is rife with it, and this custom campaign is no exception.
** Of special note is the first hallway you go into to escape from the streets. Itís a long, brightly lit room, that turns to a bloodsoaked nightmare halfway through. Then you hear the roaring of a chainsawÖ
* UnexpectedlyAbandoned: what the town is. Barring the monsters, of course.

to:

* CruelAndUnusualDeath: [[spoiler:The third, bad ending. Simonís Simon's body is eventually recovered from the Hole, and heís found to have been beaten to death with a hammer.]]
* [[spoiler:CuriosityKilledTheCast]]: [[spoiler:Simon [[spoiler:CuriosityKilledTheCast: Simon feels drawn to the Hole. He never makes it out alive.]]
* [[spoiler:DeadToBeginWith]]: [[spoiler: in [[spoiler:DeadToBeginWith: In the first ending, Simon is already dead and the Hole is his hell.]]
* EverythingIsTryingToKillYou: Again, itís Cry ''Cry of Fear. Fear''. There is nothing in the game that Ďíisnítíí ''isnít'' trying to kill you.
* MalevolentMaskedMen: [[spoiler:the [[spoiler:The final boss of the first ending, and Simonís killer in the third. A man with a bag-mask over his head, who taunts you throughout the end.]]
* MonstrousHumanoid: all All the monsters in the game are humanoid to some degree, such as the [[http://cry-of-fear.wikia.com/wiki/Faster Fasters]] and [[http://cry-of-fear.wikia.com/wiki/Slower Slowers]]
* MurderousMannequin: the The [[http://cry-of-fear.wikia.com/wiki/Faceless Faceless]] present in the tunnels. They first show up when you take the valve to open the gate blocking your way forward. The moment you touch it, they begin to swarm you.
* NothingIsScarier: many Many of the tunnels have absolutely nothing in them. Theyíll still set you on edge.
* SurrealHorror: the The game as a whole is rife with it, and this custom campaign is no exception.
** Of special note is the first hallway you go into to escape from the streets. Itís a long, brightly lit room, that turns to a bloodsoaked nightmare halfway through. Then you hear the roaring of a chainsawÖ
chainsaw...
* UnexpectedlyAbandoned: what What the town is. Barring the monsters, of course.


Cry of Fear: the Hole is one of 8 custom campaigns included in the Steam version of [[CryOfFear Cry of Fear]].

to:

Cry ''Cry of Fear: the Hole Hole'' is one of 8 custom campaigns included in the Steam version of [[CryOfFear Cry of Fear]].
''VideoGame/CryOfFear'', which was released on April 25, 2013.


* CruelAndUnusualDeath: [[spoiler:The third, bad ending. Simonís body is eventually recovered from the Hole, and heís found to have been beaten to death with a hammer.

to:

* CruelAndUnusualDeath: [[spoiler:The third, bad ending. Simonís body is eventually recovered from the Hole, and heís found to have been beaten to death with a hammer. ]]

Added DiffLines:

* [[spoiler:DeadToBeginWith]]: [[spoiler: in the first ending, Simon is already dead and the Hole is his hell.]]


The story follows Simon from the original Cry of Fear[[note]]Note that all of the custom campaigns are non-canon[[/note]], who jumps through a door to escape a moving train and ends up in a series of dark maintenance tunnels. Things are no better on the surface; monsters haunt the now silent town, and a gigantic [[TitleDrop hole]] delves into the abyss, and he can't shake the urge to go down there...

to:

The story follows Simon from the original Cry of Fear[[note]]Note that all of the custom campaigns are non-canon[[/note]], who jumps through a door to escape a moving train and ends up in a series of dark maintenance tunnels. Things are no better on the surface; monsters haunt the now silent town, and a gigantic [[TitleDrop hole]] delves into the abyss, and he just can't shake the urge to go down there...
into it...

Added DiffLines:

Cry of Fear: the Hole is one of 8 custom campaigns included in the Steam version of [[CryOfFear Cry of Fear]].

The story follows Simon from the original Cry of Fear[[note]]Note that all of the custom campaigns are non-canon[[/note]], who jumps through a door to escape a moving train and ends up in a series of dark maintenance tunnels. Things are no better on the surface; monsters haunt the now silent town, and a gigantic [[TitleDrop hole]] delves into the abyss, and he can't shake the urge to go down there...

----

!! Cry Of Fear: the Hole contains examples of:
*AbandonedArea: the city you end up in has no people left in it.
** The [[spoiler:mine tunnels also count. There are notes left behind by its former occupants, who are nowhere in sight.]]
*AndIMustScream: [[spoiler:the First, bad ending. Simon killed himself and the dark, monster infested Hole he's now in is his own personal Hell.]]
*BeneathTheEarth: the Hole and the mine tunnels it consists of.
*BlackBugRoom: [[spoiler:Considering that this trope explains the events of the first Cry of Fear, it may also play a part in creating the nightmares of this campaign]].
*BodyHorror: It's Cry of Fear, so expect plenty. The arguably worst example is a zombie missing the entire top half of it's head, leaving only the lower jaw and neck.
*BuriedAlive: Once you go into the Hole, there's no coming back out.
*CruelAndUnusualDeath: [[spoiler:The third, bad ending. Simonís body is eventually recovered from the Hole, and heís found to have been beaten to death with a hammer.
*[[spoiler:CuriosityKilledTheCast]]: [[spoiler:Simon feels drawn to the Hole. He never makes it out alive.]]
*EverythingIsTryingToKillYou: Again, itís Cry of Fear. There is nothing in the game that Ďíisnítíí trying to kill you.
*MalevolentMaskedMen: [[spoiler:the final boss of the first ending, and Simonís killer in the third. A man with a bag-mask over his head, who taunts you throughout the end.]]
*MonstrousHumanoid: all the monsters in the game are humanoid to some degree, such as the [[http://cry-of-fear.wikia.com/wiki/Faster Fasters]] and [[http://cry-of-fear.wikia.com/wiki/Slower Slowers]]
*MurderousMannequin: the [[http://cry-of-fear.wikia.com/wiki/Faceless Faceless]] present in the tunnels. They first show up when you take the valve to open the gate blocking your way forward. The moment you touch it, they begin to swarm you.
*NothingIsScarier: many of the tunnels have absolutely nothing in them. Theyíll still set you on edge.
*SurrealHorror: the game as a whole is rife with it, and this custom campaign is no exception.
**Of special note is the first hallway you go into to escape from the streets. Itís a long, brightly lit room, that turns to a bloodsoaked nightmare halfway through. Then you hear the roaring of a chainsawÖ
*UnexpectedlyAbandoned: what the town is. Barring the monsters, of course.
----

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