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[[quoteright:295:https://static.tvtropes.org/pmwiki/pub/images/clydes_revenge.png]]



Originally, episode one was shareware, while the other episodes were available only upon registration. Moonlite Software has since released the entire game as freeware.

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Originally, episode one was shareware, while the other episodes were available only upon registration. Moonlite Software has since released the entire game as freeware.
[[FreewareGames freeware]].



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* EpisodicGame: There are four episode making up this game.

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* EpisodicGame: There are four episode episodes making up this game.game, though it's not apparent in the actual gameplay; the game simply starts at level 1 of the first episode straight away, and finishing the final level of an episode immediately sends you straight to the first level of the next episode, with no mention whatsoever that you completed an episode.

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* TemporaryPlatform: The final episode features platforms that temporarily vanish at random intervals.

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* GottaCatchEmAll: Clyde has to collect all the stones in each castle in order to proceed to the next.

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* FrictionlessIce: Clyde slides indefinitely on ice at a constant speed in the direction he's facing.


* Bizarrchitecture: The "castles" look nothing like castles at all. They're abstract geometric constructs of flashing and fading animated bricks and blocks of various sizes and colors, with equally abstract "skies" in the background.

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* Bizarrchitecture: {{Bizarrchitecture}}: The "castles" look nothing like castles at all. They're abstract geometric constructs of flashing and fading animated bricks and blocks of various sizes and colors, with equally abstract "skies" in the background.


* AmazingTechnicolorWorld: The "castles" are trippy [[DesignStudentsOrgasm Design Student's Orgasms]] of flashing and fading animated bricks and blocks of various sizes and shapes, with equally abstract "skies" in the background.

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* AmazingTechnicolorWorld: Bizarrchitecture: The "castles" are trippy [[DesignStudentsOrgasm Design Student's Orgasms]] look nothing like castles at all. They're abstract geometric constructs of flashing and fading animated bricks and blocks of various sizes and shapes, colors, with equally abstract "skies" in the background.


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* SceneryPorn: The abstract and colorful "castles" are built on this, with flashing and fading animated blocks everywhere.


* UnwinnableByMistake: It's possible to get trapped in certain areas with no way out (and no lava or spikes to commit suicide with), especially while [[GravityScrew gravity-flipped]].

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* UnwinnableByMistake: It's possible to get trapped in certain areas pits that's too deep to jump out of (and with no way out (and no lava or spikes to commit suicide with), especially while [[GravityScrew gravity-flipped]].

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* UnwinnableByMistake: It's possible to get trapped in certain areas with no way out (and no lava or spikes to commit suicide with), especially while [[GravityScrew gravity-flipped]].
* ViolationOfCommonSense: You're sometimes required to step into lava to get to certain areas.


* AWinnerIsYou: Winning the game just gives you a message saying, "Congratulations! All Castles Complete!", and then the game tells you the number of attempts and time spent on each castle.

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* AWinnerIsYou: Winning the game just gives you a message saying, "Congratulations! All Castles Complete!", and then the game tells you the number of attempts and time spent on each castle.castle (accompanied by screenshots of the castles).


* InconvenientlyPlacedConveyorBelt: Almost every level, starting with the sixth, has these, often with a low ceiling preventing passage against it's direction of movement. Many puzzles involve changing this direction, or stopping them entirely.

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* InconvenientlyPlacedConveyorBelt: Almost every level, starting with the sixth, has these, often with a low ceiling ceilings preventing passage against it's direction their directions of movement. Many puzzles involve changing this direction, or stopping them entirely.


''Clyde's Revenge'' is a platform computer game released by Moonlite Software in 1995. It is the sequel to ''ClydesAdventure''. The objective is to explore castles and collect all the stones. With no "enemies," ''Clyde's Revenge'' is predominantly a puzzle game. The challenge comes from avoiding traps and using Clyde's magic wand to manipulate the environment. The game has four episodes.

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''Clyde's Revenge'' is a platform computer game released by Moonlite Software in 1995. It is the sequel to ''ClydesAdventure''.''VideoGame/ClydesAdventure''. The objective is to explore castles and collect all the stones. With no "enemies," ''Clyde's Revenge'' is predominantly a puzzle game. The challenge comes from avoiding traps and using Clyde's magic wand to manipulate the environment. The game has four episodes.

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* InconvenientlyPlacedConveyorBelt: Almost every level, starting with the sixth, has these, often with a low ceiling preventing passage against it's direction of movement. Many puzzles involve changing this direction, or stopping them entirely.


''Clyde's Revenge'' is a platform computer game released by Moonlite Software in 1995. It is the sequel to ''Clyde's Adventure''. The objective is to explore castles and collect all the stones. With no "enemies," ''Clyde's Revenge'' is predominantly a puzzle game. The challenge comes from avoiding traps and using Clyde's magic wand to manipulate the environment. The game has four episodes.

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''Clyde's Revenge'' is a platform computer game released by Moonlite Software in 1995. It is the sequel to ''Clyde's Adventure''.''ClydesAdventure''. The objective is to explore castles and collect all the stones. With no "enemies," ''Clyde's Revenge'' is predominantly a puzzle game. The challenge comes from avoiding traps and using Clyde's magic wand to manipulate the environment. The game has four episodes.


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* ControlRoomPuzzle: If a door is not opened with a key, it's usually opened this way.


* EasierThanEasy: The lowest difficulty setting has Clyde being invincible.

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* EasierThanEasy: The lowest difficulty setting has Clyde being invincible.invincible (until a brick he removed [[TeleFrag reappears into him]]).

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