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* ReviveKillsZombie: This is literally the only way to kill the Skeleton Monks, until you get the Scythe and are able to decapitate them.

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* ReviveKillsZombie: This is literally the only one way to kill the Skeleton Monks, until you get the Scythe and are able to decapitate them.
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* EvenEvilHasStandards: Despite already having murdered her brother and pursuing the forbidden knowledge of the dark arts, apparently Bethany was still horrified at what Keisinger was planning to do with the power of the Gel'Ziabar stone. Any misgivings she might have quickly go away after Keisinger kills her and she resurrects as an evil undead intent on bringing about the apocalypse.
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* PuzzleBoss: A lot of the bosses are pretty much invincible until they run out of juice. Lizbeth goes invincible with her LimitBreak, and you have to wait for her to tucker out before you can take her head off. Ambrose gets all [[AttackOfThe50FootWhatever gigantimous]], and you have to wait until he's distracted so that you can hit his weak point for a large amount of damage. Aaron is invulnerable until one of his spears gets stuck, at which point you rush in and finish him off.

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* PuzzleBoss: A lot of the bosses are pretty much invincible until they run out of juice. While you do fight Lizbeth normally, she eventually goes invincible with her LimitBreak, and you have to wait for her to tucker out before you can take her head off. Ambrose gets all [[AttackOfThe50FootWhatever gigantimous]], and you have to wait until he's distracted so that you can hit his weak point to stun him long enough for a large amount of damage.decapitation. Aaron is invulnerable until one of his spears gets stuck, at which point you rush in and finish him off. Bethany likewise can only be decapitated after she becomes tired out from summoning a minion. In fact only Keisinger is fought as a straightforward boss fight with no puzzle elements.
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* InCaseYouForgotWhoWroteIt: Creator/CliveBarker was brought in partway through development for a rewrite of the story, and he also ended up doing a character's voice. His name was attached to it because ElectronicArts thought it would sell. Unfortunately, despite being a very good game, it didn't -- due in no small part to the sum total of EA's marketing campaign for the game being slapping "Clive Barker's" in front of the title.

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* InCaseYouForgotWhoWroteIt: Creator/CliveBarker was brought in partway through development for a rewrite of the story, and he also ended up doing a character's voice. His name was attached to it because ElectronicArts Creator/ElectronicArts thought it would sell. Unfortunately, despite being a very good game, it didn't -- due in no small part to the sum total of EA's marketing campaign for the game being slapping "Clive Barker's" in front of the title.
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* GothicHorror: Creepy house on the moors, a cursed family? Yup, sounds like GothicHorror.
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* AxCrazy: Most of the Covenant family are insane in one way or another, like with Ambrose beating his father to death with a pool cue simply because he was tired with him meddling in personal affairs, to Bethany settling a rivalry with her brother by gleefully removing his jaw, tying him up in the basement and setting a swarm of hungry rats on him.
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Badass is no longer a trope.


* ImplacableMan: The Covenant siblings cannot be killed by any mortal weapon, only with the Scythe of the Celt. Even then, Lizbeth's head snarls and spits at Patrick before [[{{Badass}} he lights it on fire and throws it off a cliff]].

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* ImplacableMan: The Covenant siblings cannot be killed by any mortal weapon, only with the Scythe of the Celt. Even then, Lizbeth's head snarls and spits at Patrick before [[{{Badass}} he lights it on fire and throws it off a cliff]].cliff.
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* {{Determinator}}: Let's face it: Patrick pretty much IS this trope. Let's see here: Survive UsefulNotes/WorldWarOne? Check. Survive at least decades of conflict with Otto Keisinger? Check. Get through Irish customs unnoticed in order to fulfill a life debt? Check. Fight through wave after wave of unspeakable abominations that have racked up quite the kill count? Check. Handle the ArtifactOfDoom with fairly marginal damage? Check. Kill off the undead and superhuman Covenant siblings one by one? Check. Go into HELL to defeat Keisinger? Check. Survive [[spoiler: Jeremiah]]'s betrayal? Check. Take down the [[spoiler: EldritchAbomination]] that helped cause this godforsaken train wreck in the first place? Check. Basically, by the end, he is pretty much surviving more-or-less because it seems like he can't bloody DIE.

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* {{Determinator}}: Let's face it: Patrick pretty much IS this trope. Let's see here: Survive UsefulNotes/WorldWarOne? UsefulNotes/WorldWarI? Check. Survive at least decades of conflict with Otto Keisinger? Check. Get through Irish customs unnoticed in order to fulfill a life debt? Check. Fight through wave after wave of unspeakable abominations that have racked up quite the kill count? Check. Handle the ArtifactOfDoom with fairly marginal damage? Check. Kill off the undead and superhuman Covenant siblings one by one? Check. Go into HELL to defeat Keisinger? Check. Survive [[spoiler: Jeremiah]]'s betrayal? Check. Take down the [[spoiler: EldritchAbomination]] that helped cause this godforsaken train wreck in the first place? Check. Basically, by the end, he is pretty much surviving more-or-less because it seems like he can't bloody DIE.
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* BrokenBridge: Sure'n you'll be hearing Patrick's [[{{Oireland}} Oirish]] brogue declaring a door to be "Stuck!" or "Won't budge!" and awful lot, boyo.

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* BrokenBridge: Sure'n you'll be hearing Patrick's [[{{Oireland}} Oirish]] brogue declaring a door to be "Stuck!" or "Won't budge!" and an awful lot, boyo.

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* SetAMookToKillAMook: The game had a resurrection power, but it was rather weak since it could only work on one enemy at a time, and resurrected enemies would crumble to dust after a couple dozen seconds and also had a random chance of turning on you and attacking you.
** Of course, the same spell only works on monsters. If used on a living person, it only lets you give [[PsychicAssistedSuicide one type of order]].

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* SetAMookToKillAMook: The game had a resurrection power, but it was rather called Invoke. High cost and weak since at first, but if you leveled it could only work on one enemy at a time, up and resurrected enemies would crumble to dust got into the habit of Invoking every creature you kill you'd soon have a small army of disposable minions following you around. They vanish after a couple dozen seconds time and also had a random chance of turning on attack you and attacking you.
** Of course, the same spell only works on monsters. If used on a living person, it only lets
if you give [[PsychicAssistedSuicide one type accidentally damage them, but are otherwise quite handy as meat shields against large numbers of order]].enemies.
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** If you're fast enough, you can look behind you at the very start of the game. The giant hound that helps you in the fight is standing right behind you on the other side of the gate before running off. It's been ''following you'', thus helping to explain why it's there.
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For Massive Damage is an index, not a trope.


* PuzzleBoss: A lot of the bosses are pretty much invincible until they run out of juice. Lizbeth goes invincible with her LimitBreak, and you have to wait for her to tucker out before you can take her head off. Ambrose gets all [[AttackOfThe50FootWhatever gigantimous]], and you have to wait until he's distracted so that you can [[ForMassiveDamage hit his weak point for massive damage]]. Aaron is invulnerable until one of his spears gets stuck, at which point you rush in and finish him off.

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* PuzzleBoss: A lot of the bosses are pretty much invincible until they run out of juice. Lizbeth goes invincible with her LimitBreak, and you have to wait for her to tucker out before you can take her head off. Ambrose gets all [[AttackOfThe50FootWhatever gigantimous]], and you have to wait until he's distracted so that you can [[ForMassiveDamage hit his weak point for massive damage]].a large amount of damage. Aaron is invulnerable until one of his spears gets stuck, at which point you rush in and finish him off.
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Lets Play is not a trope.


* LetsPlay - Vexation [[http://lparchive.org/LetsPlay/Undying/ does a LP of this game]] along with supplementary journals and backstory.
** [[http://forum.rpg.net/showthread.php?t=350177 There's an SS LP that allows you to follow the story if you're bandwidth challenged.]]
** LetsPlay/{{Helloween4545}} [[http://www.youtube.com/playlist?list=PLA02F40A0A8564275 did one as well]].
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->-'''Aaron Covenant.'''

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->-'''Aaron -->--'''Aaron Covenant.'''
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->''"Can you hear the whispers, Jeremiah? Even another continent isn't far enough. Remember, I tried to go as well. I still heard them, even in Asian dens and German gutters. I figured it out, it's inside ... It won't be long until you cross the threshold, brother."'' \\

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->''"Can you hear the whispers, Jeremiah? Even another continent isn't far enough. Remember, I tried to go as well. I still heard them, even in Asian dens and German gutters. I figured it out, it's inside ... It won't be long until you cross the threshold, brother."'' \\"''
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-->'''Aaron Covenant.'''

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-->'''Aaron ->-'''Aaron Covenant.'''
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-->''"Can you hear the whispers, Jeremiah? Even another continent isn't far enough. Remember, I tried to go as well. I still heard them, even in Asian dens and German gutters. I figured it out, it's inside ... It won't be long until you cross the threshold, brother."'' \\
--'''Aaron Covenant.'''

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-->''"Can ->''"Can you hear the whispers, Jeremiah? Even another continent isn't far enough. Remember, I tried to go as well. I still heard them, even in Asian dens and German gutters. I figured it out, it's inside ... It won't be long until you cross the threshold, brother."'' \\
--'''Aaron -->'''Aaron Covenant.'''
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* DarkIsNotEvil: Its revealed after the fight with Keisenger that the bird-like monsters, no matter how hideous they are, you have been fighting throughout the level are in fact just slaves under Keisengers control, and they thank you after you kill him.

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* DarkIsNotEvil: Its It's revealed after the fight with Keisenger that the bird-like monsters, no matter how hideous they are, you have been fighting throughout the level are in fact just slaves under Keisengers control, and they thank you after you kill him.
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* DarkIsNotEvil: Its revealed after the fight with Keisenger that the bird-like monsters, no matter how hideous they are, you have been fighting throughout the level are in fact just slaves under Keisengers control, and they thank you after you kill him.


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* DisneyVillainDeath: [[spoiler: Keisenger plunges into the abyss of the tower arena after you beat him]]


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* JumpScare: Aaron will jerk to life one final time after he is killed, causing Patrick to pass out in shock and have another prophetic dream.

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* EvenBadMenLoveTheirMamas: Lizbeth kept the animated corpse of her mother in her lair, seated at a dining table and presumably "keeping her company."

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* EvenBadMenLoveTheirMamas: Lizbeth kept the animated corpse of her mother in her lair, seated at a dining table and presumably "keeping her company."" Becomes somewhat more tragic (but no less creepy) when you remember that Evaline Covenant died while giving birth to Lizbeth, making Lizbeth the only one of the Covenant children who never actually knew their mother.


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* HoistByHisOwnPetard: Ambrose holds Jeremiah hostage, demanding that Patrick hand over the Gel'ziabar stone. He uses it immediately after [[spoiler:decapitating Jeremiah]] to dramatically increase his size, strength, and speed, rendering him all but invincible. But in the very first journal entry on the Gel'ziabar stone, [[spoiler:Patrick mentions that prolonged or intensive use of the stone's power will summon a monstrous beast that attacks the user.]] Needless to say, Ambrose is tapping pretty deeply into the stone's power...
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* RecycledSoundtrack: The entire soundtrack (with the exception of the Main Theme) was shamelessly copypasted from the obscure ''Franchise/JurassicPark'' FPS ''{{Trespasser}}''.

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* RecycledSoundtrack: The entire soundtrack (with the exception of the Main Theme) was shamelessly copypasted from the obscure ''Franchise/JurassicPark'' FPS ''{{Trespasser}}''.''VideoGame/JurassicParkTrespasser''.
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[[quoteright:300:http://static.tvtropes.org/pmwiki/pub/images/undying1.jpg]]
[[caption-width-right:300:Looks like just a normal family ...[[http://img134.imageshack.us/img134/5503/undying4.jpg Hey, wait a second]] ...]]

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[[quoteright:300:http://static.[[quoteright:322:http://static.tvtropes.org/pmwiki/pub/images/undying1.org/pmwiki/pub/images/undying_cover_9385.jpg]]
[[caption-width-right:300:Looks like just a normal family ...[[http://img134.imageshack.us/img134/5503/undying4.jpg Hey, wait a second]] ...]]
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* BrokenBridge: Sure'n you'll be hearing Patrick's [[{{Oireland}} Oirish]] brogue declaring a door to be "Stuck!" or "Won't budge!" and awful lot, boyo.
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** ...which results in the much-hyped [[EldritchAbomination Undying King]] being summoned, leaping out of the ground looking like a pissed-off mummy, as befit his name, only to seemingly disintegrate before engaging you...
** ...only ''then'' [[spoiler: to raises out of the ground in the form of some odd-EldritchAbomination-crab-spider-scorpion ''thing'']]. After him, the game ends. Promise.

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** ...which results in the much-hyped [[EldritchAbomination Undying King]] being summoned, leaping out of the ground looking like a pissed-off mummy, as befit his name, only to seemingly disintegrate before engaging you...
into powder upon hitting the ground...
** ...only ''then'' does [[spoiler: to raises the ''real'' Undying King (the Celtic King was just a human sacrifice) raise out of the ground in the form of some odd-EldritchAbomination-crab-spider-scorpion ''thing'']]. After him, the game ends. Promise.
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* {{Determinator}}: Let's face it: Patrick pretty much IS this trope. Let's see here: Survive WorldWarOne? Check. Survive at least decades of conflict with Otto Keisinger? Check. Get through Irish customs unnoticed in order to fulfill a life debt? Check. Fight through wave after wave of unspeakable abominations that have racked up quite the kill count? Check. Handle the ArtifactOfDoom with fairly marginal damage? Check. Kill off the undead and superhuman Covenant siblings one by one? Check. Go into HELL to defeat Keisinger? Check. Survive [[spoiler: Jeremiah]]'s betrayal? Check. Take down the [[spoiler: EldritchAbomination]] that helped cause this godforsaken train wreck in the first place? Check. Basically, by the end, he is pretty much surviving more-or-less because it seems like he can't bloody DIE.

to:

* {{Determinator}}: Let's face it: Patrick pretty much IS this trope. Let's see here: Survive WorldWarOne? UsefulNotes/WorldWarOne? Check. Survive at least decades of conflict with Otto Keisinger? Check. Get through Irish customs unnoticed in order to fulfill a life debt? Check. Fight through wave after wave of unspeakable abominations that have racked up quite the kill count? Check. Handle the ArtifactOfDoom with fairly marginal damage? Check. Kill off the undead and superhuman Covenant siblings one by one? Check. Go into HELL to defeat Keisinger? Check. Survive [[spoiler: Jeremiah]]'s betrayal? Check. Take down the [[spoiler: EldritchAbomination]] that helped cause this godforsaken train wreck in the first place? Check. Basically, by the end, he is pretty much surviving more-or-less because it seems like he can't bloody DIE.
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* RecycledSoundtrack: Much of the soundtrack was first used in ''{{Trespasser}}''.

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* RecycledSoundtrack: Much of the The entire soundtrack (with the exception of the Main Theme) was first used in shamelessly copypasted from the obscure ''Franchise/JurassicPark'' FPS ''{{Trespasser}}''.
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* ShutupHannibal: "You know what [[spoiler:Jeremiah]]? You talk too much." * slices off his head*

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* ShutupHannibal: ShutUpHannibal: "You know what [[spoiler:Jeremiah]]? You talk too much." * slices off his head*
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** [[http://www.youtube.com/playlist?list=PLA02F40A0A8564275 Helloween4545 did one as well]].
* LivingStatue: The game has a weird bit where to get to the upper floor of a room in magical alternate dimension, the player must use the scrying spell on the statue in the center of the room. This shows [[spoiler: its heart exposed, which the player must then shoot with his gun. This causes blood to pour out and allow the player to swim to the upper level]].

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** LetsPlay/{{Helloween4545}} [[http://www.youtube.com/playlist?list=PLA02F40A0A8564275 Helloween4545 did one as well]].
* LivingStatue: The game has a weird bit where to get to the upper floor of a room in magical alternate dimension, the player must use the scrying spell on the statue in the center of the room. This shows [[spoiler: its [[spoiler:its heart exposed, which the player must then shoot with his gun. This causes blood to pour out and allow allows the player to swim to the upper level]].



* PlaceOfPower: The Standing Stones

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* PlaceOfPower: The Standing StonesStones.

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* EnemyMine: The skeletons in the monastery aren't actually controlled by Lizbeth, according to WordOfGod. That doesn't stop them to temporarily allying with Lizbeth and her Howlers to try to kill you.

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* EnemyMine: The skeletons in the monastery aren't actually controlled by Lizbeth, according to WordOfGod. That doesn't stop them to from temporarily allying with Lizbeth and her Howlers to try to kill you.



* FanDisservice: Lizbeth is wearing nothing but a barely-there torn dress, complete with {{Gainaxing}}, but she's so horrifying it's not even ''remotely'' attractive. This is driven home when you use the scrye on one of her pretty portraits.
** Although, both {{Lets Play}}s comment on her being attractive and her [[HaveANiceDeath victory pose over Patrick]] makes it obvious she was intended to be hot in uncomfortable ways. Creator/CliveBarker's stuff tends to be "interesting" like that.

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* FanDisservice: Lizbeth is wearing nothing but a barely-there torn dress, complete with {{Gainaxing}}, but she's which would look sexy if she wasn't a cursed undead and the sheer amount of blood staining down the front from her previous meal. She's so horrifying it's not even ''remotely'' attractive. This is driven home when you use the scrye on one of her pretty portraits.
**
portraits. Although, both {{Lets Play}}s comment on her being attractive and her [[HaveANiceDeath victory pose over Patrick]] makes it obvious she was intended to be hot in uncomfortable ways. Creator/CliveBarker's stuff tends to be "interesting" like that.

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* AllThereInTheManual: The game comes with Jeremiah's journal, where he explains how the Covenants were cursed and how they all met their untimely end. Also, you can find a transcript of some chat with one of the game developers [[http://jonhunt.com/smf/index.php?topic=3.0 here]].

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* AllThereInTheManual: AllThereInTheManual:
**
The game comes with Jeremiah's journal, where he explains how the Covenants were cursed and how they all met their untimely end. Also, you can find a transcript of some chat with one of the game developers [[http://jonhunt.com/smf/index.php?topic=3.0 here]].



* AlwaysChaoticEvil: Trsanti, a sort of pirate/gypsy hybrid. Patrick's journals show that he relishes slaughtering as many of them as he can.

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* AlwaysChaoticEvil: The Trsanti, a sort of pirate/gypsy hybrid. Patrick's journals show that he relishes slaughtering as many of them as he can.



* AndIMustScream: Aaron was [[spoiler:chained up and eaten alive by rats]], with his jaw removed so he couldn't scream.
* AnimateDead: The game has the Invoke spell, which raises dead enemies to fight on your side for a little while. It also [[ReviveKillsZombie insta-kills skeletons]]. And [[spoiler: makes a targeted male Trsanti '''''kill himself''''', though not the female Trsanti for some reason]].
** A journal [[spoiler: written by a Trsanti witch [[LampshadeHanging specifically calls out]] the tribe's men for their weak-mindedness]].

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* AndIMustScream: Aaron was [[spoiler:chained up in a dungeon and eaten alive by rats]], with his jaw removed so he couldn't scream.
* AnimateDead: The game has the Invoke spell, which raises dead enemies to fight on your side for a little while. It also [[ReviveKillsZombie insta-kills skeletons]]. And [[spoiler: makes a targeted male Trsanti '''''kill himself''''', though not the female Trsanti for some reason]].
**
reason]]. A journal [[spoiler: written by a Trsanti witch [[LampshadeHanging specifically calls out]] the tribe's men for their weak-mindedness]].



* BeatingADeadPlayer: The game had a unique "kill-the-player" animation for every single enemy in the game (except for the Lesser Monto Shonoi).
* BigScrewedUpFamily: It's hinted that the Covenant family has a dark history involving untimely deaths, creating all sorts of bloody rumors.

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* BeatingADeadPlayer: The game had a unique "kill-the-player" animation for every single enemy in the game (except for the Lesser Monto Shonoi).
Shonoi: WordOfGod says there was no way the small ones could have looked right with the same animation as the large ones, so the developers had to block it from them).
* BigScrewedUpFamily: The Covenant family, even ''before'' the last members were horribly cursed. It's hinted that the Covenant family has a dark history involving untimely deaths, creating all sorts of bloody rumors.



* BodyHorror: Bethany got her final revenge on her brother Aaron by [[spoiler:chaining him inside her private dungeon and letting rats ''eat him alive'', removing his jawbone so he can't scream.]]
** Which also qualifies as YouFailBiologyForever, since removing someone's jawbone does not affect his ability to scream - the ''vocal cords'' should be removed for it. As a matter of fact, he could probably do ''nothing but scream''.

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* BodyHorror: Bethany got her final revenge on her brother Aaron by [[spoiler:chaining him inside her private dungeon and letting rats ''eat him alive'', removing his jawbone so he can't scream.]]
**
couldn't scream. Which also qualifies as YouFailBiologyForever, since removing someone's jawbone does not affect his ability to scream - the ''vocal cords'' should be removed for it. As a matter of fact, he could probably do ''nothing but scream''.scream'']].



* BuriedAlive: An ancient warrior is buried alive at the Standing Stones to seal the Undying King. Also, [[spoiler: Lizzbeth.]]

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* BuriedAlive: An ancient warrior is buried alive at the Standing Stones to seal the Undying King. Also, [[spoiler: Lizzbeth.Lizbeth.]]


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* CreepyChangingPainting: Played for horror here where, near the beginning of the game is a large painting of all the Covenant children. Using the Scrye spell on it makes [[spoiler:everyone except Jeremiah turn into their demonic forms on the picture, the exact same forms you have to bossfight one-by-one later in the game. As for Jeremiah, he's simply decapitated in the picture... foreshadowing [[OffWithHisHead the exact manner in which he dies]]. Both times.]]

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