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The Butler is the human form of the dragon faced at the end, so it's not a case of him being forgotten by the story


* WhatHappenedToTheMouse: The butler introduces the castle staff in the opening cutscene, and all of them reappear later on. But the butler himself? Aside from a single JumpScare when Paula sees his face in a book, he's never seen again.
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* MinigameGame: The game uses the same formula as VideoGame/TheSeventhGuest, you're locked in an empty 3D castle, and by solving puzzles you unlock other rooms and more of the story.
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* ExtraDigits: [[spoiler: Andrew has them on both hands, which is the "mark of the [=MacPhiles=]" that the ghosts see him with]].

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* ExtraDigits: [[spoiler: Andrew [[spoiler:Andrew has them six fingers on both hands, which is the "mark of the [=MacPhiles=]" that the ghosts see him with]].
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* WillTheyOrWontThey: Will Paula and Andrew get married? Comes to a head when the two are about to drown and he finally asks her to marry him. [[spoiler:Her answer: "Hell no!"]]

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* WillTheyOrWontThey: Will Paula and Andrew get married? Paula really wants to, Andrew seems not so sure. Comes to a head when the two are about to drown and he finally asks her to marry him. [[spoiler:Her answer: "Hell no!"]]no!", given everything she's been through that night.]]
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* WillTheyOrWontThey: Will Paula and Andrew get married? Comes to a head when the two are about to drown and he finally asks her to marry him. [spoiler:Her answer: "Hell no!"]

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* WillTheyOrWontThey: Will Paula and Andrew get married? Comes to a head when the two are about to drown and he finally asks her to marry him. [spoiler:Her [[spoiler:Her answer: "Hell no!"]no!"]]
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* WillTheyOrWontThey: Will Paula and Andrew get married? Comes to a head when the two are about to drown and he finally asks her to marry him. [spoiler:Her answer: "Hell no!"]
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* FailedASpotCheck: Especially early on, Paula fails to see many of the ghosts that Andrew sees because she's looking elsewhere.
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* CuteGhostGirl: The little girl in the graveyard.


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* SillySpook: While Andrew and Paula are scared of the ghosts (at first anyway), ultimately they come across as more cooky than genuinely terrifying.


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* WhatHappenedToTheMouse: The butler introduces the castle staff in the opening cutscene, and all of them reappear later on. But the butler himself? Aside from a single JumpScare when Paula sees his face in a book, he's never seen again.
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* FriendlyGhost: Several of the ghosts are actually pretty nice, such as the little girl.


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* OurGhostsAreDifferent: Twelve ghosts appear from twelve different generations of [=MacPhiles=].
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After the success of ''VideoGame/TheSeventhGuest'', Trilobyte sought to make a similar game that was more "kid-friendly". Enter the 1995 game ''Clandestiny'', a tale of Andrew and his girlfriend Paula who receive notice that Andrew is the 13th Earl of the [=MacPhiles=]. He has inherited a castle in the remote Scottish highlands, but when he arrives, he discovers that the ghosts of his ancestors are haunting the place. But there is treasure hidden within the castle, and he must confront the beast within to fulfill the [[StealthPun clan destiny]].

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After the success of ''VideoGame/TheSeventhGuest'', ''VideoGame/TheSeventhGuest'' and its sequel ''The 11th Hour'', Trilobyte sought to make a similar game that was more "kid-friendly". Enter the 1995 1996 game ''Clandestiny'', a tale of Andrew and his girlfriend Paula who receive notice that Andrew is the 13th Earl of the [=MacPhiles=]. He has inherited a castle in the remote Scottish highlands, but when he arrives, he discovers that the ghosts of his ancestors are haunting the place. But there is treasure hidden within the castle, and he must confront the beast within to fulfill the [[StealthPun clan destiny]].

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After the success of ''TheSeventhGuest'', Trilobyte sought to make a similar game that was more "kid-friendly". Enter the 1995 game ''Clandestiny'', a tale of Andrew and his girlfriend Paula who receive notice that Andrew is the 13th Earl of the [=MacPhiles=]. He has inherited a castle in the remote Scottish highlands, but when he arrives, he discovers that the ghosts of his ancestors are haunting the place. But there is treasure hidden within the castle, and he must confront the beast within to fulfill the [[StealthPun clan destiny]].

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After the success of ''TheSeventhGuest'', ''VideoGame/TheSeventhGuest'', Trilobyte sought to make a similar game that was more "kid-friendly". Enter the 1995 game ''Clandestiny'', a tale of Andrew and his girlfriend Paula who receive notice that Andrew is the 13th Earl of the [=MacPhiles=]. He has inherited a castle in the remote Scottish highlands, but when he arrives, he discovers that the ghosts of his ancestors are haunting the place. But there is treasure hidden within the castle, and he must confront the beast within to fulfill the [[StealthPun clan destiny]].



* SpoiledByTheFormat: The big-game hunter says that there's a terrifying creature in the castle more fierce than anything he's ever faced. Could it possibly be…the dragon prominently displayed on the box cover?
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* Claustrophobia: Andrew says he has it.
* Creator Cameo: In the Great Hall, one of the paintings comes to life, showing a rare FullMotionVideo sequence of the creator.

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* Claustrophobia: {{Claustrophobia}}: Andrew says he has it.
* Creator Cameo: CreatorCameo: In the Great Hall, one of the paintings comes to life, showing a rare FullMotionVideo sequence of the creator.
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[[quoteright:350:http://static.tvtropes.org/pmwiki/pub/images/53495_clandestiny_windows_front_cover.jpg]]

After the success of ''TheSeventhGuest'', Trilobyte sought to make a similar game that was more "kid-friendly". Enter the 1995 game ''Clandestiny'', a tale of Andrew and his girlfriend Paula who receive notice that Andrew is the 13th Earl of the [=MacPhiles=]. He has inherited a castle in the remote Scottish highlands, but when he arrives, he discovers that the ghosts of his ancestors are haunting the place. But there is treasure hidden within the castle, and he must confront the beast within to fulfill the [[StealthPun clan destiny]].

Like its predecessor, ''Clandestiny'' relies on video sequences thanks to CD-ROM technology. But instead of the FullMotionVideo, the game is comprised of animated sequences. Players explore Castle [=MacPhiles=] and solve puzzles to unlock rooms, advancing the story.

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!! ''Clandestiny'' provides examples of:

* AllThereInTheManual: Both the game manual, and the in-game guide provide extensive backstories for the entire [=MacPhiles=] clan.
* AntiFrustrationFeatures: Every puzzle can be immediately bypassed after going through all of the hints.
* BookcasePassage: In the library. Also a wine-cellar passage, a coat of arms passage, and many other hidden passages opened by manipulating an object on the wall.
* BraveScot: Averted. Clan [=MacPhiles=] is well-known to be cowardly.
* BreakingTheFourthWall: In several cutscenes where Andrew and Paula run off, the ghosts will turn to the player and ask them to solve their puzzle.
* ChessMotifs: While there's an actual chess puzzle involving moving a knight across a board, there's also a puzzle where you move soup bowls around as if they were chess knights.
* Claustrophobia: Andrew says he has it.
* Creator Cameo: In the Great Hall, one of the paintings comes to life, showing a rare FullMotionVideo sequence of the creator.
* CreepyCathedral: The chapel, in which you can hear a girl locked away on the floor above singing a haunting melody.
* ExtraDigits: [[spoiler: Andrew has them on both hands, which is the "mark of the [=MacPhiles=]" that the ghosts see him with]].
* HauntedCastle: The entire game takes place in one.
* HintSystem: Each puzzle has a Tips section.
* LovableCoward: Andrew, especially from Paula.
* OminousFog: One appears as Andrew and Paula drive towards the castle.
* OnOneCondition: Andrew only inherits the [=MacPhiles=] estate if he spends a night in it.
* SamusIsAGirl: [[spoiler: The knight]].
* SelfDeprecation: The motto on the [=MacPhiles=]' coat of arms: "Faint-hearted. Milquetoast. Indecisive."
* SequelHook: [[spoiler: Andrew and Paula are still not married, and head off to return the Stone of Scone while a Raven that followed them at the beginning follows them.]]
* SpoiledByTheFormat: The big-game hunter says that there's a terrifying creature in the castle more fierce than anything he's ever faced. Could it possibly be…the dragon prominently displayed on the box cover?
* SolveTheSoupCans: Given that it's a spiritual sequel to the trope namer, it's to be expected. Moving soup bowls like chess knights, moving actual chess knights, rearranging books, making words out of alphabet soup, and other bizarre puzzles.
* UnexpectedInheritance: Andrew and Paula seem pretty surprised that Andrew is the heir to the [=MacPhiles=].
* WorldOfHam: All of the ghosts.

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