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** In a cute reference to VideoGame/CastlevaniaI, Simon starts with the leather whip and quickly upgrades to the chain whip.



** In a cute reference to VideoGame/CastlevaniaI, Simon starts with the leather whip and quickly upgrades to the chain whip.
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An HD version of the game was released for {{Xbox 360}} on October 22, 2013, and on PlayStation3 a week later. It includes a BossRush mode, online leaderboards, a more consistent framerate and redone cutscenes with lip synch (the original 3DS version had no mouth movement when characters were talking, only different expressions). A PC port of the HD version was released in March of 2014.

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An HD version of the game was released for {{Xbox 360}} on October 22, 2013, and on PlayStation3 UsefulNotes/PlayStation3 a week later. It includes a BossRush mode, online leaderboards, a more consistent framerate and redone cutscenes with lip synch (the original 3DS version had no mouth movement when characters were talking, only different expressions). A PC port of the HD version was released in March of 2014.

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[[caption-width-right:350:''"It seems fate has given me a second chance...[[spoiler: father]]."'']]

--> ''"You fight well...worthy of the name Belmont."''
--->-- '''Dracula'''

'''''Castlevania: Lords of Shadow - Mirror of Fate''''' is a 2013 action adventure PlatformGame developed by [[VideoGame/CliveBarkersJericho Mercury Steam]] and published by Creator/{{Konami}} for the Nintendo3DS, and the {{interquel}} to the 2010 ''Franchise/{{Castlevania}}'' ContinuityReboot OriginsEpisode ''[[VideoGame/CastlevaniaLordsOfShadow Castlevania: Lords of Shadow]]''.

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[[caption-width-right:350:''"It seems fate has given me a second chance...[[spoiler: father]]. [[spoiler:father]]."'']]

--> ''"You ->''"You fight well...well... worthy of the name Belmont."''
--->-- -->-- '''Dracula'''

'''''Castlevania: ''Castlevania: Lords of Shadow - Mirror of Fate''''' Fate'' is a 2013 action adventure action-adventure PlatformGame developed by [[VideoGame/CliveBarkersJericho Mercury Steam]] and published by Creator/{{Konami}} for the Nintendo3DS, and the {{interquel}} to the 2010 ''Franchise/{{Castlevania}}'' ContinuityReboot OriginsEpisode ''[[VideoGame/CastlevaniaLordsOfShadow Castlevania: Lords of Shadow]]''.


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But they are still fought


** The Daemon Lord's battle with Trevor is built up pretty heavily over the course of the game. It turns out to be a few [[PressXToNotDie [=QTEs=]]]. Same goes for the Lady of the Crypt's impressive true form.
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cleaning Captain Obvious trope sinkhole use, project thread here


* TheSwarm: One of Alucard's subweapons. [[CaptainObvious It's bats.]]

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* TheSwarm: One of Alucard's subweapons. [[CaptainObvious It's bats.]]

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[[caption-width-right:350:''"It seems fate has given me a second chance...father."'']]

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[[caption-width-right:350:''"It seems fate has given me a second chance...father.[[spoiler: father]]."'']]



An HD version of the game was released for {{Xbox 360}} on October 22, 2013, and on PlayStation3 a week later. It includes a BossRush mode, online leaderboards, a more consistent framerate and redone cutscenes with lip synch (the original 3DS version had no mouth movement when characters were talking, only different expressions). A PC port of the HD version has been announced for a March 2014 release.

to:

An HD version of the game was released for {{Xbox 360}} on October 22, 2013, and on PlayStation3 a week later. It includes a BossRush mode, online leaderboards, a more consistent framerate and redone cutscenes with lip synch (the original 3DS version had no mouth movement when characters were talking, only different expressions). A PC port of the HD version has been announced for a was released in March 2014 release.
of 2014.


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* BarbarianLongHair: All of the Belmonts have it, except Simon, which is more along the lines of WildHair, but [[VideoGame/CastlevaniaLordsOfShadow2 Lords of Shadow II]] retcons it and gives him longer hair in the intro.


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* RedHeadedHero: Simon Belmont, which alludes to the Ayami Kojima [[VideoGame/CastlevaniaChronicles redesign]] of Simon, which in itself, it's a reimagining of the original which [[VideoGame/CastlevaniaI appeared]] in the [[OlderThanTheyThink original Japanese instruction manual]].
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** Dracula, as well, fights a lot like [[BiggerBad Satan]] in Lords of Shadow; this is probably because at the moment ''he'' is the [[AntiChrist Prince of Darkness]].

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** Dracula, as well, fights a lot like [[BiggerBad [[GreaterScopeVillain Satan]] in Lords of Shadow; this is probably because at the moment ''he'' is the [[AntiChrist Prince of Darkness]].
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** During the cutscene before the Alucard Vs Dracula battle, Dracula asks Alucard to "join me in remaking this world." In Symphony of the Night, Dracula used those same words to ask Alucard to join him.

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[[quoteright:350:http://static.tvtropes.org/pmwiki/pub/images/21643_9414.jpg]]
[[caption-width-right:350:''"It seems fate has given me a second chance...father."'']]



[[quoteright:350:http://static.tvtropes.org/pmwiki/pub/images/21643_9414.jpg]]
[[caption-width-right:350:''"It seems fate has given me a second chance...father."'']]

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** One of them mentions having a vision of a pale man (Alucard) kneeling next to his body reading his scroll.



* {{Metroidvania}}: Though different from the previous installments.

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* {{Metroidvania}}: Though different from more Metroid- than -vania than the previous installments.


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** The Combat Crosses were built by a man named [[VideoGame/CastlevaniaLamentOfInnocence Rinaldo Gandolfi]]. Apparently, he was insane.


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* SexyDiscretionShot: When the Succubus pulls out all the stops in her fight, we see Simon's shocked face as she has an orgy with her harem.


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* TalkToTheFist: [[spoiler: Trevor blows out part of the Lost Soul's mask when it talks about how his family will suffer for his failures.]]

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--> ''"You fight well...worthy of the name Belmont."''
--->-- '''Dracula'''



[[caption-width-right:350:"It seems fate has given me a second chance...father."]]

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[[caption-width-right:350:"It [[caption-width-right:350:''"It seems fate has given me a second chance...father."]]
"'']]
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To mirror LOS and LOS 2


[[quoteright:350:http://static.tvtropes.org/pmwiki/pub/images/mirror_of_fate_8470.png]]

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[[quoteright:350:http://static.tvtropes.org/pmwiki/pub/images/mirror_of_fate_8470.png]]
org/pmwiki/pub/images/21643_9414.jpg]]
[[caption-width-right:350:"It seems fate has given me a second chance...father."]]
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** In a cute reference to VideoGame/CastlevaniaI, Simon starts with the leather whip and quickly upgrades to the chain whip.
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* FakeDifficulty: The BossRush added into the HD version tends to suffer from this, partially because there's no checkpoints of any kind which can be expected since there hasn't been any in any of the earlier games, but more importantly because you don't gain back any health at any point after beating the bosses and the only one with any form of reliable healing is Trevor, who is the last character.
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* AdaptedOut: Fans of the series may remember the team of Trevor, Sypha, Grant, and Alucard. In this game... Sypha gets DemotedToExtra, appearing only as Simon's mother and never being hinted as having any special ability at all. Grant DaNasty is briefly mentioned in a scroll the character can find, not actually appearing at all. And [[spoiler:Trevor and Alucard are merged into a single character.]]

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* AdaptedOut: Fans of the series may remember the team of Trevor, Sypha, Grant, and Alucard. In this game... Sypha gets DemotedToExtra, appearing only as Simon's mother and never being hinted as having any special ability at all. Grant DaNasty [=DaNasty=] is briefly mentioned in a scroll the character can find, not actually appearing at all. And [[spoiler:Trevor and Alucard are merged into a single character.]]
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* AdaptedOut: Fans of the series may remember the team of Trevor, Sypha, Grant, and Alucard. In this game... Sypha gets DemotedToExtra, appearing only as Simon's mother and never being hinted as having any special ability at all. Grant DaNasty is briefly mentioned in a scroll the character can find, not actually appearing at all. And [[spoiler:Trevor and Alucard are merged into a single character.]]
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* AnimalMotifs: Dracula and dragons, Trevor and lions, and Alucard and wolves. [[spoiler:as Alucard is Trevor.]]

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* AnimalMotifs: Dracula and dragons, Trevor and lions, and Alucard and wolves. [[spoiler:as Alucard [[spoiler:Alucard is Trevor.]]



* AnotherSideAnotherStory: The game features four successive playable characters: Gabriel Belmont, Trevor Belmont, Simon Belmont and Alucard. For the most part, they share the same gameplay mechanics and other than Gabriel, any exploration upgrades are passed on to the next character's story [[BagOfSharing even if it doesn't make much sense chronologically.]] They also share CharacterLevel, health, magic and subweapon upgades, although their arsenal of magic spells and subweapons differs between each character.
* AntiGrinding: [[CharacterLevel Character Levels]] are not important, and only unlock new whip skills. Plus enemies don't give off a lot of experience, and all characters share the same level. HP, MP and ammo-hearts are instead upgraded with [[UpgradeArtifact Upgrade Artifacts]].

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* AnotherSideAnotherStory: The game features four successive playable characters: Gabriel Belmont, Trevor Belmont, Simon Belmont Belmont, and Alucard. For the most part, they share the same gameplay mechanics mechanics, and other than Gabriel, any exploration upgrades are passed on to the next character's story story, [[BagOfSharing even if it doesn't make much sense chronologically.]] They also share CharacterLevel, health, magic magic, and subweapon upgades, although their arsenal of magic spells and subweapons differs between each character.
* AntiGrinding: [[CharacterLevel Character Levels]] are not important, and only unlock new whip skills. Plus Plus, enemies don't give off a lot of experience, and all characters share the same level. HP, MP and ammo-hearts are instead upgraded with [[UpgradeArtifact Upgrade Artifacts]].



* BadassInDistress: Simon gets in a death trap twice, once in a MultiMookMelee the other in a [[AmusementPark ferris wheel of doom]], and needs Alucard's assistance to help him out in both cases.
* BadassLongcoat: Dracula, Alucard and Trevor all wear one.
* BagOfSpilling: Subverted with Gabriel, whose story takes place before ''Lords of Shadow''. [[spoiler: Played straight with Trevor, who can DoubleJump and WallJump before he turns into Alucard, where he has to re-obtain these skills, although he can't glide after a double jump as Trevor.]]

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* BadassInDistress: Simon gets in a death trap twice, once in a MultiMookMelee and the other in a [[AmusementPark ferris wheel of doom]], and needs Alucard's assistance to help him out in both cases.
* BadassLongcoat: Dracula, Alucard Alucard, and Trevor all wear one.
* BagOfSpilling: Subverted with Gabriel, whose story takes place before ''Lords of Shadow''. [[spoiler: Played [[spoiler:Played straight with Trevor, who can DoubleJump and WallJump before he turns into Alucard, where he has to re-obtain these skills, although he can't glide after a double jump as Trevor.]]



* BottomlessPits: A few, but seeing as the Belmonts can take damage from [[NotTheFallThatKillsYou hitting the floor from a great height]] this is partway [[JustifiedTrope justified]].

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* BottomlessPits: A few, but seeing as the Belmonts can take damage from [[NotTheFallThatKillsYou hitting the floor from a great height]] height]], this is partway [[JustifiedTrope justified]].



** As detailed under ElementalRockPaperScissors, you not only fight Dracula the same way you fought [[spoiler:Satan]] in the previous game, but you also have infinite magic for the duration of the battle and getting hit by any of his elemental attacks when using the same element does no damage to you.

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** As detailed under ElementalRockPaperScissors, you not only fight Dracula the same way you fought [[spoiler:Satan]] in the previous game, but you also have infinite magic for the duration of the battle battle, and getting hit by any of his elemental attacks when using the same element does no damage to you.



** Played straight with Trevor who visits most of Simon's areas in his path, and features a lot more death traps.

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** Played straight with Trevor Trevor, who visits most of Simon's areas in his path, and features a lot more death traps.



* CutsceneBoss: [[spoiler:The Lady of the Crypt's ColossusClimb segment and the Daemon Lord's final appearance(chronologically Trevor's first fight with it but the player's second, due to AnachronicOrder)]] are this plus PressXToNotDie.

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* CutsceneBoss: [[spoiler:The Lady of the Crypt's ColossusClimb segment and the Daemon Lord's final appearance(chronologically appearance (chronologically Trevor's first fight with it but the player's second, due to AnachronicOrder)]] are this plus PressXToNotDie.



* DeadlyDisc: The Boomerang subweapon Trevor picks up is now different, it functions like a boomeranging shuriken that attaches itself to enemies and delivers an electric shock.

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* DeadlyDisc: The Boomerang subweapon Trevor picks up is now different, different; it functions like a boomeranging shuriken that attaches itself to enemies and delivers an electric shock.



* [[spoiler: DemonicPossession]]: Simon, in his battle with Alucard against Dracula.

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* [[spoiler: DemonicPossession]]: [[spoiler:DemonicPossession]]: Simon, in his battle with Alucard against Dracula.



* TheDogBitesBack: When the Watchman has been defeated by Simon, he summons his Scavens one last time [[spoiler: They promptly eat him. Subverted to a degree when it turns out that this is what turned him into the Reaver, which is what he might've been intending to do to begin with.]]

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* TheDogBitesBack: When the Watchman has been defeated by Simon, he summons his Scavens one last time [[spoiler: They time. [[spoiler:They promptly eat him. Subverted to a degree when it turns out that this is what turned him into the Reaver, which is what he might've been intending to do to begin with.]]



** Alucard obtains the ability to jump again while in the air after defeating the Daemon Lord, via a pair wings.

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** Alucard obtains the ability to jump again while in the air after defeating the Daemon Lord, via a pair of wings.



** For a good 99% of the game this is played straight with the [[MadScientist Toy Maker]] as well, who's designed large parts of the castle and several of its death traps, but (aside from [[{{Egopolis}} the pictures of himself all over his sections of the castle]]) is only seen in one cutscene and the only thing he does is let out an EvilLaugh.

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** For a good 99% of the game game, this is played straight with the [[MadScientist Toy Maker]] as well, who's designed large parts of the castle and several of its death traps, but (aside from [[{{Egopolis}} the pictures of himself all over his sections of the castle]]) castle]]), is only seen in one cutscene cutscene, and the only thing he does is let out an EvilLaugh.



* HalfTheManHeUsedToBe: [[spoiler: Trevor's fight with the Daemon Lord leaves the beast cleaved in twain and missing its forelimbs]].

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* HalfTheManHeUsedToBe: [[spoiler: Trevor's [[spoiler:Trevor's fight with the Daemon Lord leaves the beast cleaved in twain and missing its forelimbs]].



** Alucard also has one when he remembers [[spoiler: his failure to defeat Dracula as Trevor]] and decides to finish what he started by killing his father.
* HintSystem: Alucard's two big puzzles have this, though with each hint you take, the puzzle is worth less experience and doing them without any hints is needed for an achievement/trophy in the HD version.

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** Alucard also has one when he remembers [[spoiler: his [[spoiler:his failure to defeat Dracula as Trevor]] and decides to finish what he started by killing his father.
* HintSystem: Alucard's two big puzzles have this, though with each hint you take, the puzzle is worth less experience experience, and doing them without any hints is needed for an achievement/trophy in the HD version.



* HotWitch: Well they're all [[CoolMask masked]] so not too sure. [[FanService They're not wearing much else though]]. ...And then you take a closer look at their bestiary entry. [[SubvertedTrope Subverted To Hell And Back]].

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* HotWitch: Well Well, they're all [[CoolMask masked]] masked]], so not too sure. [[FanService They're not wearing much else though]]. ...And then you take a closer look at their bestiary entry. [[SubvertedTrope Subverted To Hell And Back]].



* IKnowYouAreInThereSomewhereFight: [[spoiler: In the first boss fight with him, Dracula enchants Simon and tries to force Alucard to fight him. Alcuard refuses to hurt Simon at all and shouts "No Way" and other refusals anytime you press any attack button, forcing you to parry his attacks and quickly grab him before he recovers.]]

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* IKnowYouAreInThereSomewhereFight: [[spoiler: In [[spoiler:In the first boss fight with him, Dracula enchants Simon and tries to force Alucard to fight him. Alcuard refuses to hurt Simon at all and shouts "No Way" and other refusals anytime you press any attack button, forcing you to parry his attacks and quickly grab him before he recovers.]]



* INeverToldYouMyName: Dracula already knows Simon is a Belmont [[spoiler: because he overheard Alucard talking to Simon. It's one of the first hints about who Alucard is.]]

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* INeverToldYouMyName: Dracula already knows Simon is a Belmont [[spoiler: because [[spoiler:because he overheard Alucard talking to Simon. It's one of the first hints about who Alucard is.]]



* LastLousyPoint: Collecting all the scrolls and treasure chests. Luckily the game [[MercyMode points out on what parts of the map you missed them]], though this [[GuideDangIt doesn't help all the way considering how vague the map is in general]].

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* LastLousyPoint: Collecting all the scrolls and treasure chests. Luckily Luckily, the game [[MercyMode points out on what parts of the map you missed them]], though this [[GuideDangIt doesn't help all the way considering how vague the map is in general]].



* LettingTheAirOutOfTheBand: When Simon collects the Combat Cross from a glorious pedestal with light cast on it through a beautiful church window, the marvelous "ItemGet" fanfare builds up [[spoiler: and the Necromancer steals the Combat Cross and it goes warbled]].

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* LettingTheAirOutOfTheBand: When Simon collects the Combat Cross from a glorious pedestal with light cast on it through a beautiful church window, the marvelous "ItemGet" fanfare builds up [[spoiler: [[spoiler:-- and the Necromancer steals the Combat Cross and it goes warbled]].



* LoadBearingBoss: Sealing the Daemon Lord in the prologue causes the castle he was nesting in to crumble. [[spoiler: Netting the GoldenEnding does the same in the regular playthrough.]]

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* LoadBearingBoss: Sealing the Daemon Lord in the prologue causes the castle he was nesting in to crumble. [[spoiler: Netting [[spoiler:Netting the GoldenEnding does the same in the regular playthrough.]]



* LostForever: It ''is'' possible not to get 100% on Alucard's path, if you ignore the scrolls in his OneTimeDungeon. You can get a second chance in NewGamePlus but after that, it's over.

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* LostForever: It ''is'' possible not to get 100% on Alucard's path, if you ignore the scrolls in his OneTimeDungeon. You can get a second chance in NewGamePlus NewGamePlus, but after that, it's over.



* MakeMeWannaShout: The [[HarpingOnAboutHarpies Harpy]] [[EliteMooks Leaders]], though this may be because they're (True to ''Castlevania'' tradition) [[SubvertedTrope subverting]] SirensAreMermaids.

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* MakeMeWannaShout: The [[HarpingOnAboutHarpies Harpy]] [[EliteMooks Leaders]], though this may be because they're (True (true to ''Castlevania'' tradition) [[SubvertedTrope subverting]] SirensAreMermaids.



* NoticeThis: Dead members of the Brotherhood with unread scrolls glow purple, puzzle-essential corpses glow red and grapple points sparkle blue.

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* NoticeThis: Dead members of the Brotherhood with unread scrolls glow purple, puzzle-essential corpses glow red red, and grapple points sparkle blue.



** Dracula as well, fights a lot like [[BiggerBad Satan]] in Lords of Shadow, this is probably because at the moment ''he'' is the [[AntiChrist Prince of Darkness]].

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** Dracula Dracula, as well, fights a lot like [[BiggerBad Satan]] in Lords of Shadow, Shadow; this is probably because at the moment ''he'' is the [[AntiChrist Prince of Darkness]].



** One of the dead Brotherhood knights is found in pipes overgrown with fungus and his note mentions a brother named [[VideoGame/SuperMarioBros Mario]]. Sadly this one is changed to remove the Mario reference in the HD version.

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** One of the dead Brotherhood knights is found in pipes overgrown with fungus and his note mentions a brother named [[VideoGame/SuperMarioBros Mario]]. Sadly Sadly, this one is changed to remove the Mario reference in the HD version.



* SummoningRitual: Instead of Dracula (Who's usually the target for these things in ''Castlevania'' games) it's the [[SealedEvilInACan Daemon Lord]] in Trevor's path.

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* SummoningRitual: Instead of Dracula (Who's (who's usually the target for these things in ''Castlevania'' games) games), it's the [[SealedEvilInACan Daemon Lord]] in Trevor's path.



* WeCanRebuildHim: [[spoiler: The Daemon Lord has this happen to him at the hands of the Toy Maker after Trevor killed him]].

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* WeCanRebuildHim: [[spoiler: The [[spoiler:The Daemon Lord has this happen to him at the hands of the Toy Maker after Trevor killed him]].



-->'''Simon:''' [[BringIt We'll see about that now, won't we]]?!

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-->'''Simon:''' [[BringIt We'll see about that that, now, won't we]]?!
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wolves are Alucard\'s animal \'symbol\'


* AnimalMotifs: Dracula and dragons, Trevor and lions, and Alucard and lions as well, [[spoiler:as Alucard is Trevor.]]

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* AnimalMotifs: Dracula and dragons, Trevor and lions, and Alucard and lions as well, wolves. [[spoiler:as Alucard is Trevor.]]
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* SympathyForTheDevil: In his final moments, Trevor pities Dracula after the Mirror of Fate shows him why he turned evil.
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'''''Castlevania: Lords of Shadow - Mirror of Fate''''' is a 2013 action adventure PlatformGame developed by [[VideoGame/CliveBarkersJericho Mercury Steam]] and published by Creator/{{Konami}} for the Nintendo3DS, and the {{interquel}} to the 2010 ''Franchise/{{Castlevania}}'' ContinuityReboot OriginsEpisode ''[[VideoGame/CastlevaniaLordsOfShadow Castlevania: Lords of Shadow]]'' (aka [[VideoGame/GodofWar God of War]] in Europe with friggin' werewolves).

to:

'''''Castlevania: Lords of Shadow - Mirror of Fate''''' is a 2013 action adventure PlatformGame developed by [[VideoGame/CliveBarkersJericho Mercury Steam]] and published by Creator/{{Konami}} for the Nintendo3DS, and the {{interquel}} to the 2010 ''Franchise/{{Castlevania}}'' ContinuityReboot OriginsEpisode ''[[VideoGame/CastlevaniaLordsOfShadow Castlevania: Lords of Shadow]]'' (aka [[VideoGame/GodofWar God of War]] in Europe with friggin' werewolves).
Shadow]]''.
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None


'''''Castlevania: Lords of Shadow - Mirror of Fate''''' is a 2013 action adventure PlatformGame developed by [[VideoGame/CliveBarkersJericho Mercury Steam]] and published by Creator/{{Konami}} for the Nintendo3DS, and the {{interquel}} to the 2010 ''Franchise/{{Castlevania}}'' ContinuityReboot OriginsEpisode ''[[VideoGame/CastlevaniaLordsOfShadow Castlevania: Lords of Shadow]]'' (aka God of War in Europe with friggin' werewolves).

to:

'''''Castlevania: Lords of Shadow - Mirror of Fate''''' is a 2013 action adventure PlatformGame developed by [[VideoGame/CliveBarkersJericho Mercury Steam]] and published by Creator/{{Konami}} for the Nintendo3DS, and the {{interquel}} to the 2010 ''Franchise/{{Castlevania}}'' ContinuityReboot OriginsEpisode ''[[VideoGame/CastlevaniaLordsOfShadow Castlevania: Lords of Shadow]]'' (aka [[VideoGame/GodofWar God of War War]] in Europe with friggin' werewolves).
Is there an issue? Send a MessageReason:
None


'''''Castlevania: Lords of Shadow - Mirror of Fate''''' is a 2013 action adventure PlatformGame developed by [[VideoGame/CliveBarkersJericho Mercury Steam]] and published by Creator/{{Konami}} for the Nintendo3DS, and the {{interquel}} to the 2010 ''Franchise/{{Castlevania}}'' ContinuityReboot OriginsEpisode ''[[VideoGame/CastlevaniaLordsOfShadow Castlevania: Lords of Shadow]]''.

to:

'''''Castlevania: Lords of Shadow - Mirror of Fate''''' is a 2013 action adventure PlatformGame developed by [[VideoGame/CliveBarkersJericho Mercury Steam]] and published by Creator/{{Konami}} for the Nintendo3DS, and the {{interquel}} to the 2010 ''Franchise/{{Castlevania}}'' ContinuityReboot OriginsEpisode ''[[VideoGame/CastlevaniaLordsOfShadow Castlevania: Lords of Shadow]]''.
Shadow]]'' (aka God of War in Europe with friggin' werewolves).
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Just saw PC version announced.


An HD version of the game was released for {{Xbox 360}} on October 22, 2013, and on PlayStation3 a week later. It includes a BossRush mode, online leaderboards, a more consistent framerate and redone cutscenes with lip synch (the original 3DS version had no mouth movement when characters were talking, only different expressions).

to:

An HD version of the game was released for {{Xbox 360}} on October 22, 2013, and on PlayStation3 a week later. It includes a BossRush mode, online leaderboards, a more consistent framerate and redone cutscenes with lip synch (the original 3DS version had no mouth movement when characters were talking, only different expressions).
expressions). A PC port of the HD version has been announced for a March 2014 release.
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None


* ColonCancer: To ensure players knew this game was a continuation of the [[VideoGame/CastlevaniaLordsOfShadow Lords of Shadow]] ContinuityReboot.

to:

* ColonCancer: To ensure players knew this game was a continuation of the [[VideoGame/CastlevaniaLordsOfShadow ''[[VideoGame/CastlevaniaLordsOfShadow Lords of Shadow]] Shadow]]'' ContinuityReboot.



* CompilationRerelease: The HD version for consoles will be released together in a package with VideoGame/CastlevaniaLordsOfShadow and its DLC, as well as being available digitally by itself.

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* CompilationRerelease: The HD version for consoles will be released together in a package with VideoGame/CastlevaniaLordsOfShadow ''VideoGame/CastlevaniaLordsOfShadow'' and its DLC, as well as being available digitally by itself.



* ItsAllUpstairsFromHere: In true {{Castlevania}} fashion, [[BigBad Dracula]] resides at the top of the highest tower of the castle.

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* ItsAllUpstairsFromHere: In true {{Castlevania}} ''Castlevania'' fashion, [[BigBad Dracula]] resides at the top of the highest tower of the castle.



* MakeMeWannaShout: The [[HarpingOnAboutHarpies Harpy]] [[EliteMooks Leaders]], though this may be because they're (True to Castlevania tradition) [[SubvertedTrope subverting]] SirensAreMermaids.

to:

* MakeMeWannaShout: The [[HarpingOnAboutHarpies Harpy]] [[EliteMooks Leaders]], though this may be because they're (True to Castlevania ''Castlevania'' tradition) [[SubvertedTrope subverting]] SirensAreMermaids.



** Simon gets a spell that summons the spirit of a warrior named [[VideoGame/{{Castlevania64}} Schneider]].

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** Simon gets a spell that summons the spirit of a warrior named [[VideoGame/{{Castlevania64}} [[VideoGame/{{Castlevania 64}} Schneider]].



** Alucard's use of wings for his double jump has been a staple since VideoGame/CastlevaniaSymphonyOfTheNight.

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** Alucard's use of wings for his double jump has been a staple since VideoGame/CastlevaniaSymphonyOfTheNight.''VideoGame/CastlevaniaSymphonyOfTheNight''.



* SummoningRitual: Instead of Dracula (Who's usually the target for these things in Castlevania games) it's the [[SealedEvilInACan Daemon Lord]] in Trevor's path.

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* SummoningRitual: Instead of Dracula (Who's usually the target for these things in Castlevania ''Castlevania'' games) it's the [[SealedEvilInACan Daemon Lord]] in Trevor's path.



* VideoGameRemake: Retells the events of ''[[VideoGame/{{Castlevania1986}} Castlevania (1986)]]'' and ''[[VideoGame/CastlevaniaIIIDraculasCurse Dracula's Curse]]'' in the ''Lords of Shadow'' continuity. Sort of.

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* VideoGameRemake: Retells the events of ''[[VideoGame/{{Castlevania1986}} ''[[VideoGame/CastlevaniaI Castlevania (1986)]]'' and ''[[VideoGame/CastlevaniaIIIDraculasCurse Dracula's Curse]]'' in the ''Lords of Shadow'' continuity. Sort of.
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** The device Gabriel uses to trap the Daemon Lord in the prologue is a much, much smaller version of the contraption that shows up in the ''Reverie'' DLC as the gateway to the Forgotten One's prison.
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* LoadBearingBoss: Sealing the Daemon Lord in the prologue causes the castle to crumble. [[spoiler: Netting the GoldenEnding does the same in the regular playthrough.]]

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* LoadBearingBoss: Sealing the Daemon Lord in the prologue causes the castle he was nesting in to crumble. [[spoiler: Netting the GoldenEnding does the same in the regular playthrough.]]
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* TheQuietOne: The Spectre of the Mirror ''can'' talk, and he does so quite normally in Trevor's path. ([[spoiler: Getting a combat cross to the face and breaking off a large chunk of his mask because of angry smoldering generic rage courtesy of Trevor probably shut him up.]])

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* TheQuietOne: The Spectre of the Mirror ''can'' talk, and he does so quite normally in Trevor's path. ([[spoiler: Getting ([[spoiler:Getting a combat cross to the face and breaking off a large chunk of his mask because of angry smoldering generic rage courtesy of Trevor probably shut him up.]])
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* HotWitch: Well they're all [[CoolMask masked]] so not too sure. [[FanService They're not wearing much else though]].

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* HotWitch: Well they're all [[CoolMask masked]] so not too sure. [[FanService They're not wearing much else though]]. ...And then you take a closer look at their bestiary entry. [[SubvertedTrope Subverted To Hell And Back]].
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* AnotherSideAnotherStory: The game features four successive playable characters: Gabriel Belmont, Trevor Belmont, Simon Belmont and Alucard.

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* AnotherSideAnotherStory: The game features four successive playable characters: Gabriel Belmont, Trevor Belmont, Simon Belmont and Alucard. For the most part, they share the same gameplay mechanics and other than Gabriel, any exploration upgrades are passed on to the next character's story [[BagOfSharing even if it doesn't make much sense chronologically.]] They also share CharacterLevel, health, magic and subweapon upgades, although their arsenal of magic spells and subweapons differs between each character.
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** As detailed under ElementalRockPaperScissors, you not only fight Dracula the same way you fought [[spoiler:Satan]] in the previous game, but you also have infinite magic for the duration of the battle and getting hit by any of his elemental attacks when using the same element does no damage to you.

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