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* DropTheHammer: Doug's weapon of choice is his blacksmith hammer.


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* WeaponsOfTheirTrade: Doug's weapon of choice is his blacksmith hammer.
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* YouGottaHaveBlueHair: All of the builder CIMA have unnatural hair colors, along with Eberle and Emmy's green hair and Ivy's blueish-white hair.
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* WelcomeToCorneria: Parodied in the fourth dungeon, which contains a stock RPG town full of [[YouAllLookAlike identical NPCs]] that only say one line apiece, making conversation useless.

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* WelcomeToCorneria: Parodied in the fourth dungeon, which contains a stock RPG town full of [[YouAllLookAlike [[YouALLLookFamiliar identical NPCs]] that only say one line apiece, making conversation useless.

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The story takes place in a sci-fi/fantasy western setting, with humanity under attack by a race of shapeshifting interdimensional aliens called CIMA , who attack humans by pulling them through portals into their world and feeding on their hope. There also exists an organization called the Gate Guardians who oppose the CIMA for humanity's sake, mostly acting as glorified bodyguards for travelers. When a train carrying settlers, along with three Gate Guardians: Jester, one of the six most elite Gate Guardians, and two rookies, Ark and Ivy, are pulled through a CIMA gate, and while scouting for a way out, the group is attacked by Pike Nighttrap, one of the Crimson Nine - the leaders of the CIMA. The settlers are scattered all over the CIMA world when the dungeon they're in collapses, while Jester is quickly killed fending Pike off while Ark and Ivy escape, leaving them to spearhead the rescue effort and clear a path for the train to make it's getaway back to the real world.

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The story takes place in a sci-fi/fantasy western setting, with humanity [[AlienInvasion under attack attack]] by a race of shapeshifting interdimensional aliens called CIMA , who attack humans by pulling them through portals into their world and feeding on their hope. There also exists an organization called the Gate Guardians who oppose the CIMA for humanity's sake, mostly acting as glorified bodyguards for travelers. When a train carrying settlers, along with three Gate Guardians: Jester, one of the six most elite Gate Guardians, and two rookies, Ark and Ivy, are pulled through a CIMA gate, and while scouting for a way out, the group is attacked by Pike Nighttrap, one of the Crimson Nine - the leaders of the CIMA. The settlers are scattered all over the CIMA world when the dungeon they're in collapses, while Jester is quickly killed fending Pike off while Ark and Ivy escape, leaving them to spearhead the rescue effort and clear a path for the train to make it's getaway back to the real world.



* AntagonistTitle: The CIMA are the alien invaders, and are outright called the enemy. Averted in the Japanese version, which is called ''[[MarketBasedTitle Frontier Stories]]''.



* BigBad: Pike

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* BigBad: PikePike Nighttrap, one of the Crimson Nine (the most powerful CIMA) and the effective leader of their AlienInvasion. He and his fellow CIMA [[HopeCrusher feed off the hope]] of humans and seek to destroy the Gate Guardian heroes.



* HeroWithBadPublicity: The settlers start out mostly not trusting in Ark and Ivy's ability to take over for Jester in the slightest (it doesn't help that one of them just hates Gate Guardians in general.) The player has to spend the rest of the game earning that trust.

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* HeroWithBadPublicity: The settlers start out mostly not trusting in Ark and Ivy's ability to take over for Jester in the slightest (it doesn't help that one of them just hates Gate Guardians in general.) general). The player has to spend the rest of the game earning that trust.

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Added image.


''CIMA: The Enemy'' (known as ''Frontier Stories'' in Japan) is a little-known isometric ActionRPG for the UsefulNotes/GameBoyAdvance made by Neverland, the company behind ''VideoGame/{{Lufia}}'' and ''VideoGame/RuneFactory''. The story takes place in a sci-fi/fantasy western setting, with humanity under attack by a race of shapeshifting interdimensional aliens called CIMA , who attack humans by pulling them through portals into their world and feeding on their hope. There also exists an organization called the Gate Guardians who oppose the CIMA for humanity's sake, mostly acting as glorified bodyguards for travelers. When a train carrying settlers, along with three Gate Guardians: Jester, one of the six most elite Gate Guardians, and two rookies, Ark and Ivy, are pulled through a CIMA gate, and while scouting for a way out, the group is attacked by Pike Nighttrap, one of the Crimson Nine - the leaders of the CIMA. The settlers are scattered all over the CIMA world when the dungeon they're in collapses, while Jester is quickly killed fending Pike off while Ark and Ivy escape, leaving them to spearhead the rescue effort and clear a path for the train to make it's getaway back to the real world.

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[[quoteright:312:https://static.tvtropes.org/pmwiki/pub/images/cima_the_enemy.png]]
''CIMA: The Enemy'' (known as ''Frontier Stories'' ''[[MarketBasedTitle Frontier Stories]]'' in Japan) is a little-known 2003 isometric ActionRPG for the UsefulNotes/GameBoyAdvance made by Neverland, the company behind ''VideoGame/{{Lufia}}'' and ''VideoGame/RuneFactory''. ''VideoGame/RuneFactory''.

The story takes place in a sci-fi/fantasy western setting, with humanity under attack by a race of shapeshifting interdimensional aliens called CIMA , who attack humans by pulling them through portals into their world and feeding on their hope. There also exists an organization called the Gate Guardians who oppose the CIMA for humanity's sake, mostly acting as glorified bodyguards for travelers. When a train carrying settlers, along with three Gate Guardians: Jester, one of the six most elite Gate Guardians, and two rookies, Ark and Ivy, are pulled through a CIMA gate, and while scouting for a way out, the group is attacked by Pike Nighttrap, one of the Crimson Nine - the leaders of the CIMA. The settlers are scattered all over the CIMA world when the dungeon they're in collapses, while Jester is quickly killed fending Pike off while Ark and Ivy escape, leaving them to spearhead the rescue effort and clear a path for the train to make it's getaway back to the real world.




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* YouLoseAtZeroTrust: Each settler has a trust meter that goes up and down either because of plot reasons or because the player protected them from an enemy (or conversely, let them get hit.) Settlers that don't trust Ark and Ivy (denoted by a negative trust score) aren't able to craft items for them.

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* YouLoseAtZeroTrust: Each settler has a trust meter that goes up and down either because of plot reasons or because the player protected them from an enemy (or conversely, let them get hit.) Settlers that don't trust Ark and Ivy (denoted by a negative trust score) aren't able to craft items for them.them.
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CIMA: The Enemy (known as Frontier Stories in Japan) is a little-known isometric ActionRPG for the GameBoyAdvance made by Neverland, the company behind VideoGame/{{Lufia}} and ''VideoGame/RuneFactory''. The story takes place in a sci-fi/fantasy western setting, with humanity under attack by a race of shapeshifting interdimensional aliens called CIMA , who attack humans by pulling them through portals into their world and feeding on their hope. There also exists an organization called the Gate Guardians who oppose the CIMA for humanity's sake, mostly acting as glorified bodyguards for travelers. When a train carrying settlers, along with three Gate Guardians: Jester, one of the six most elite Gate Guardians, and two rookies, Ark and Ivy, are pulled through a CIMA gate, and while scouting for a way out, the group is attacked by Pike Nighttrap, one of the Crimson Nine - the leaders of the CIMA. The settlers are scattered all over the CIMA world when the dungeon they're in collapses, while Jester is quickly killed fending Pike off while Ark and Ivy escape, leaving them to spearhead the rescue effort and clear a path for the train to make it's getaway back to the real world.

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CIMA: ''CIMA: The Enemy Enemy'' (known as Frontier Stories ''Frontier Stories'' in Japan) is a little-known isometric ActionRPG for the GameBoyAdvance UsefulNotes/GameBoyAdvance made by Neverland, the company behind VideoGame/{{Lufia}} ''VideoGame/{{Lufia}}'' and ''VideoGame/RuneFactory''. The story takes place in a sci-fi/fantasy western setting, with humanity under attack by a race of shapeshifting interdimensional aliens called CIMA , who attack humans by pulling them through portals into their world and feeding on their hope. There also exists an organization called the Gate Guardians who oppose the CIMA for humanity's sake, mostly acting as glorified bodyguards for travelers. When a train carrying settlers, along with three Gate Guardians: Jester, one of the six most elite Gate Guardians, and two rookies, Ark and Ivy, are pulled through a CIMA gate, and while scouting for a way out, the group is attacked by Pike Nighttrap, one of the Crimson Nine - the leaders of the CIMA. The settlers are scattered all over the CIMA world when the dungeon they're in collapses, while Jester is quickly killed fending Pike off while Ark and Ivy escape, leaving them to spearhead the rescue effort and clear a path for the train to make it's getaway back to the real world.



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CIMA: The Enemy (known as Frontier Stories in Japan) is a little-known isometric ActionRPG for the GameBoyAdvance made by Neverland, the company behind {{Lufia}} and ''VideoGame/RuneFactory''. The story takes place in a sci-fi/fantasy western setting, with humanity under attack by a race of shapeshifting interdimensional aliens called CIMA , who attack humans by pulling them through portals into their world and feeding on their hope. There also exists an organization called the Gate Guardians who oppose the CIMA for humanity's sake, mostly acting as glorified bodyguards for travelers. When a train carrying settlers, along with three Gate Guardians: Jester, one of the six most elite Gate Guardians, and two rookies, Ark and Ivy, are pulled through a CIMA gate, and while scouting for a way out, the group is attacked by Pike Nighttrap, one of the Crimson Nine - the leaders of the CIMA. The settlers are scattered all over the CIMA world when the dungeon they're in collapses, while Jester is quickly killed fending Pike off while Ark and Ivy escape, leaving them to spearhead the rescue effort and clear a path for the train to make it's getaway back to the real world.

to:

CIMA: The Enemy (known as Frontier Stories in Japan) is a little-known isometric ActionRPG for the GameBoyAdvance made by Neverland, the company behind {{Lufia}} VideoGame/{{Lufia}} and ''VideoGame/RuneFactory''. The story takes place in a sci-fi/fantasy western setting, with humanity under attack by a race of shapeshifting interdimensional aliens called CIMA , who attack humans by pulling them through portals into their world and feeding on their hope. There also exists an organization called the Gate Guardians who oppose the CIMA for humanity's sake, mostly acting as glorified bodyguards for travelers. When a train carrying settlers, along with three Gate Guardians: Jester, one of the six most elite Gate Guardians, and two rookies, Ark and Ivy, are pulled through a CIMA gate, and while scouting for a way out, the group is attacked by Pike Nighttrap, one of the Crimson Nine - the leaders of the CIMA. The settlers are scattered all over the CIMA world when the dungeon they're in collapses, while Jester is quickly killed fending Pike off while Ark and Ivy escape, leaving them to spearhead the rescue effort and clear a path for the train to make it's getaway back to the real world.

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The Obi Wan has been merged with Mentor Archetype. Misuse and zero context examples will be cut.


* AerithAndBob: The main characters are Ark and Ivy, TheObiWan is named Jester, and some of the settlers have names like Yurald, Vanrose, Eberle and Telmia. And then there's settlers with names like Doug and Jean.

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* AerithAndBob: The main characters are Ark and Ivy, TheObiWan the mentor is named Jester, and some of the settlers have names like Yurald, Vanrose, Eberle and Telmia. And then there's settlers with names like Doug and Jean.



* TheObiWan: Jester
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CIMA: The Enemy (known as Frontier Stories in Japan) is a little-known isometric ActionRPG for the GameBoyAdvance made by Neverland, the company behind {{Lufia}} and RuneFactory. The story takes place in a sci-fi/fantasy western setting, with humanity under attack by a race of shapeshifting interdimensional aliens called CIMA , who attack humans by pulling them through portals into their world and feeding on their hope. There also exists an organization called the Gate Guardians who oppose the CIMA for humanity's sake, mostly acting as glorified bodyguards for travelers. When a train carrying settlers, along with three Gate Guardians: Jester, one of the six most elite Gate Guardians, and two rookies, Ark and Ivy, are pulled through a CIMA gate, and while scouting for a way out, the group is attacked by Pike Nighttrap, one of the Crimson Nine - the leaders of the CIMA. The settlers are scattered all over the CIMA world when the dungeon they're in collapses, while Jester is quickly killed fending Pike off while Ark and Ivy escape, leaving them to spearhead the rescue effort and clear a path for the train to make it's getaway back to the real world.

to:

CIMA: The Enemy (known as Frontier Stories in Japan) is a little-known isometric ActionRPG for the GameBoyAdvance made by Neverland, the company behind {{Lufia}} and RuneFactory.''VideoGame/RuneFactory''. The story takes place in a sci-fi/fantasy western setting, with humanity under attack by a race of shapeshifting interdimensional aliens called CIMA , who attack humans by pulling them through portals into their world and feeding on their hope. There also exists an organization called the Gate Guardians who oppose the CIMA for humanity's sake, mostly acting as glorified bodyguards for travelers. When a train carrying settlers, along with three Gate Guardians: Jester, one of the six most elite Gate Guardians, and two rookies, Ark and Ivy, are pulled through a CIMA gate, and while scouting for a way out, the group is attacked by Pike Nighttrap, one of the Crimson Nine - the leaders of the CIMA. The settlers are scattered all over the CIMA world when the dungeon they're in collapses, while Jester is quickly killed fending Pike off while Ark and Ivy escape, leaving them to spearhead the rescue effort and clear a path for the train to make it's getaway back to the real world.
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* AerithAndBob: The main characters are Ark and Ivy, TheObiWan is named Jester, and some of the settlers have named like Yurald, Vanrose, Eberle and Telmia. And then there's settlers with names like Doug and Jean.

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* AerithAndBob: The main characters are Ark and Ivy, TheObiWan is named Jester, and some of the settlers have named names like Yurald, Vanrose, Eberle and Telmia. And then there's settlers with names like Doug and Jean.



* ArtisticLicenseReligion: Yurald is supposed to be a priest, but is depicted wearing a rabbi's yamaka.

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* ArtisticLicenseReligion: Yurald is supposed to be a priest, but is depicted wearing a rabbi's yamaka.yarmulke.
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NeedsMoreLove

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NeedsMoreLove
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* ItsPersonal: One of the recurring CIMA bosses [[spoiler: is responsible for the death of Doug and Ilyeda's daughter.]]

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* ItsPersonal: One of the recurring CIMA bosses builders [[spoiler: is responsible for the death of Doug and Ilyeda's daughter.]]
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CIMA: The Enemy (known as Frontier Stories in Japan) is a little-known isometric ActionRPG for the GameBoyAdvance made by Neverland, the people behind {{Lufia}}. The story takes place in a sci-fi/fantasy western setting, with humanity under attack by a race of shapeshifting interdimensional aliens called CIMA , who attack humans by pulling them through portals into their world and feeding on their hope. There also exists an organization called the Gate Guardians who oppose the CIMA for humanity's sake, mostly acting as glorified bodyguards for travelers. When a train carrying settlers, along with three Gate Guardians: Jester, one of the six most elite Gate Guardians, and two rookies, Ark and Ivy, are pulled through a CIMA gate, and while scouting for a way out, the group is attacked by Pike Nighttrap, one of the Crimson Nine - the leaders of the CIMA. The settlers are scattered all over the CIMA world when the dungeon they're in collapses, while Jester is quickly killed fending Pike off while Ark and Ivy escape, leaving them to spearhead the rescue effort and clear a path for the train to make it's getaway back to the real world.

to:

CIMA: The Enemy (known as Frontier Stories in Japan) is a little-known isometric ActionRPG for the GameBoyAdvance made by Neverland, the people company behind {{Lufia}}.{{Lufia}} and RuneFactory. The story takes place in a sci-fi/fantasy western setting, with humanity under attack by a race of shapeshifting interdimensional aliens called CIMA , who attack humans by pulling them through portals into their world and feeding on their hope. There also exists an organization called the Gate Guardians who oppose the CIMA for humanity's sake, mostly acting as glorified bodyguards for travelers. When a train carrying settlers, along with three Gate Guardians: Jester, one of the six most elite Gate Guardians, and two rookies, Ark and Ivy, are pulled through a CIMA gate, and while scouting for a way out, the group is attacked by Pike Nighttrap, one of the Crimson Nine - the leaders of the CIMA. The settlers are scattered all over the CIMA world when the dungeon they're in collapses, while Jester is quickly killed fending Pike off while Ark and Ivy escape, leaving them to spearhead the rescue effort and clear a path for the train to make it's getaway back to the real world.
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* SequelHook: There's quite a bit of worldbuilding in the beginning of the game that never pays off since the entire game is spent almost entirely in a series of CIMA dungeons. Also, when Pike is finally defeated, he warns Ark that the other members of the Crimson Nine are out there, making it look like Neverland was setting up for a sequel that never happened.

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* SequelHook: There's quite a bit of worldbuilding in the beginning of the game that never pays off since the entire game is spent almost entirely in a series of CIMA dungeons. Also, when Pike is finally defeated, he warns Ark that the other members of the Crimson Nine are out there, making it look like Neverland was setting up for a sequel that never happened.
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* SequelHook: There's quite a bit of worldbuilding in the beginning of the series that never pays off since the entire game is spent almost entirely in a series of CIMA dungeons. Also, when Pike is finally defeated, he warns Ark that the other members of the Crimson Nine are out there, making it look like Neverland was setting up for a sequel that never happened.

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* SequelHook: There's quite a bit of worldbuilding in the beginning of the series game that never pays off since the entire game is spent almost entirely in a series of CIMA dungeons. Also, when Pike is finally defeated, he warns Ark that the other members of the Crimson Nine are out there, making it look like Neverland was setting up for a sequel that never happened.
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* SequelHook: The intro deals with the overarching conflict with the CIMA that's never addressed elsewhere in the game, and after Pike's defeat, he warns Ark that the other members of the Crimson Nine are out there, making it look like Neverland was setting up for a sequel that never happened.

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* SequelHook: The intro deals with the overarching conflict with the CIMA that's never addressed elsewhere There's quite a bit of worldbuilding in the game, and after Pike's defeat, beginning of the series that never pays off since the entire game is spent almost entirely in a series of CIMA dungeons. Also, when Pike is finally defeated, he warns Ark that the other members of the Crimson Nine are out there, making it look like Neverland was setting up for a sequel that never happened.
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* SpellMyNameWithAnS: Genox is named Zenox, in the original Japanese. Also, Sunfraw, one of the bosses in the third dungeon, is named Sunflow in Japanese (which makes more sense, since it fights alongside a boss named Moonflow.)
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* GratuitousEnglish: Genox is fond of this in the original Japanese version.
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* YouGottaHaveBlueHair: All of the builder CIMA have unnatural hair colors, along with Ivy's blueish-white hair [[spoiler: which makes sense, seeing as she's a CIMA too.]]

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* YouGottaHaveBlueHair: All of the builder CIMA have unnatural hair colors, along with Eberle and Emmy's green hair and Ivy's blueish-white hair [[spoiler: which makes sense, seeing as she's a CIMA too.]]hair.
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* WelcomeToCorneria: Parodied in the fourth dungeon, which contains a stock RPG town full of identical NPCs that only say one line apiece, making conversation useless.

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* WelcomeToCorneria: Parodied in the fourth dungeon, which contains a stock RPG town full of [[YouAllLookAlike identical NPCs NPCs]] that only say one line apiece, making conversation useless.
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None

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* WelcomeToCorneria: Parodied in the fourth dungeon, which contains a stock RPG town full of identical NPCs that only say one line apiece, making conversation useless.
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* RecurringBoss: Almost every boss is fought throughout multiple dungeons before they're defeated for good (fortunately, they can shapeshift into a different form for each fight.)

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* RecurringBoss: Almost every boss is Pike's underlings are each fought throughout multiple dungeons before they're defeated for good (fortunately, they can shapeshift into a different form for each fight.)



* YouGottaHaveBlueHair: All of the CIMA have unnatural hair colors, along with Ivy's blueish-white hair [[spoiler: which makes sense, seeing as she's a CIMA too.]]

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* YouGottaHaveBlueHair: All of the builder CIMA have unnatural hair colors, along with Ivy's blueish-white hair [[spoiler: which makes sense, seeing as she's a CIMA too.]]
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** Elvira and Genox for a villainous example.
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* HubLevel: The train acts as one, directly connecting to all the dungeons. It's also where the player can craft items and boost the attack and defense of any of the characters (if they've rescued the appropriate settlers, of course.)

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* HubLevel: The train acts as one, directly connecting to all the dungeons. It's also where the player can craft items and boost the attack and defense of any of the characters (if if they've rescued the appropriate settlers, of course.)Doug.

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** In fact, one could argue that he indirectly leads to Jester's death in the first place during his WhatTheHellHero moment with Ark and Ivy, guilt tripping them into going back to help him, when all they accomplish is distracting Jester long enough for Pike to fatally stab him.



** And of course, Vanrose only makes the situation worse by causing Ark and Ivy to go back to help Jester anyway, which only distracts him long enough for Pike to fatally stab him.
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* VitriolicBestBuds: Ark and Ivy once the rescue mission starts.
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* PressurePlate: If there's one thing the game loves, it's pressure plate puzzles.
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* TwoLinesNoWaiting: The party is frequently separated, forcing the player to guide the separated characters to a rendezvous point, and then take control of Ark and the remaining party as they get there as well.
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* GoodOldFisticuffs: Vanrose's weapon of choice.

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