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* PinkIsErotic: Tanizaki's default outfit is a pink kimono, and he's a hammily perverted and masochistic writer.
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** Araragiha school: A pin bearing the Japanese Yew.
** America: A circular red, white, and blue medal pinned somewhere on the body.
** France: A Tricolor tassel pinned somewhere on the body.
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Not related to ''Manga/BungouStrayDogs''. Compare/contrast ''VideoGame/NamuAmidaButsuUtena''. For the anime adaptation, compare ''Anime/KatsugekiToukenRanbu''.

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Not related to ''Manga/BungouStrayDogs''.''Manga/BungoStrayDogs''. Compare/contrast ''VideoGame/NamuAmidaButsuUtena''. For the anime adaptation, compare ''Anime/KatsugekiToukenRanbu''.
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Loads And Loads Of Characters is no longer a trope


* LoadsAndLoadsOfCharacters: The game is planned to feature 78 writers.
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* CharacterDevelopment: Getting Awakening rings, this game's equivalent to ''kai ni'' and ''kiwame''. The writers would get a side story in which they recount their adventures and learn valuable lessons. Putting on an Awakening ring gives the writer a new outfit and new dialogues.
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** Massively frustrating hunger bar/feeding and fatigue mechanics is gone, but unfortunately this means the Dining Hall is also gone.
** Authors '''no longer sustain permanent damage or permadie''', and thus the repair feature goes along with it. Author HP is restored to full every sortie.

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** Massively frustrating hunger bar/feeding and fatigue mechanics is gone, but unfortunately this means the Dining Hall is also gone.
gone. A later update brought it back as part of strolls.
** Authors '''no longer sustain permanent damage or permadie''', and thus the repair feature goes along with it.it (a later update brought it back as part of strolls). Author HP is restored to full every sortie.



** Costumes now actually serve a purpose – they change the authors' elements.

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** Costumes now actually serve a purpose – they change the authors' elements.elements, and costume levels also affect performance.
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''Bungo/[[SpellMyNameWithAnS Bungou]] to Alchemist'' (文豪とアルケミスト), or ''[=BunAru=]'' (文アル) for short, is a browser CardBattleGame developed by DMM released on 1st November 2016, with a gameplay revolving around RNG-based battles and collecting characters of various types and rarities. [[VideoGame/KanColle Sounds]] [[VideoGame/ToukenRanbu similar?]]

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''Bungo/[[SpellMyNameWithAnS Bungou]] to Alchemist'' (文豪とアルケミスト), (文豪とアルケミスト "Authors and Alchemists"), or ''[=BunAru=]'' ''[=BunAl=]'' (文アル) for short, is a browser CardBattleGame developed by DMM released on 1st November 2016, with a gameplay revolving around RNG-based battles and collecting characters of various types and rarities. [[VideoGame/KanColle Sounds]] [[VideoGame/ToukenRanbu similar?]]
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* TheNounAndTheNoun: ''Bungo'' (noun) ''to'' (and) ''Alchemist'' (noun).
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* CastFullOfPrettyBoys: Due to the nature of this game, this was inevitable.

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* CastFullOfPrettyBoys: Due to the nature of Being aimed toward a female audiences, dialogues confirm that only male authors are present in this game, this was inevitable.and all of them are designed in various styles of good-looking.



* ChromosomeCasting: Not just the characters, all the actors voicing them are male. The only exceptions are Creator/RomiPark and Creator/RieKugimiya as [[Manga/FullmetalAlchemist Edward Elric and Alphonse Elric]] respectively, but they're not characters native to [=BunAl=] canon.

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* ChromosomeCasting: Not just the characters, all the actors voicing them are male. The only exceptions are Creator/RomiPark and Creator/RieKugimiya as [[Manga/FullmetalAlchemist Edward Elric and Alphonse Elric]] respectively, but they're not characters native to [=BunAl=] canon.
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** The previously game-breaking bow class is nerfed to ''kingdom come'', namely by significantly lowering their high evasion rate. However, this presents a new frustration as this class is very fragile and loses HP quickly.

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** Massively frustrating hunger bar/feeding mechanic is gone, but unfortunately this means the Dining Hall goes away along with it.

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** Massively frustrating hunger bar/feeding mechanic and fatigue mechanics is gone, but unfortunately this means the Dining Hall goes away along with it.is also gone.


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** Route branching is also no more, cutting down the RandomNumberGod element of sorties.
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** Costumes now actually serve a purpose – they change the authors' elements.
** Getting a costume now means getting the author period, albeit without base costume. Prior to this, costumes unlocked before the author will be kept in a backlog.

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* AntiFrustrationFeatures: Massively frustrating hunger bar/feeding mechanic has been removed altogether as of the Jul 28, 2021 update, but unfortunately this means the Dining Hall goes away along with it.

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* AntiFrustrationFeatures: ''Many'' from the great Jul 28, 2021 update.
**
Massively frustrating hunger bar/feeding mechanic has been removed altogether as of the Jul 28, 2021 update, is gone, but unfortunately this means the Dining Hall goes away along with it.it.
** Authors '''no longer sustain permanent damage or permadie''', and thus the repair feature goes along with it. Author HP is restored to full every sortie.



* DamnYouMuscleMemory: After a battle in a node, the game will show 2 buttons, with the left being continue into the next node and the right being return. Due to how similar they look (the only difference being the kanji on it), some players might accidentally click the opposite of their intended decision. This could be dangerous when an author is in a breakdown state, as they might be KilledOffForReal should the player continue. [[DevelopersForesight Luckily]] the game would give you reminder when you decide to continue upon having a heavily injured author, potentially avoiding such situation, and if you're on auto, the mission will simply be aborted. If the ''captain'' is in breakdown, it ''will'' be aborted, auto or not.

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* DamnYouMuscleMemory: After Before the Jul 28, 2021 update that does away with perma-damage and death altogether, after a battle in a node, the game will show 2 buttons, with the left being continue into the next node and the right being return. Due to how similar they look (the only difference being the kanji on it), some players might accidentally click the opposite of their intended decision. This could be dangerous when an author is in a breakdown state, as they might be KilledOffForReal should the player continue. [[DevelopersForesight Luckily]] the game would give you reminder when you decide to continue upon having a heavily injured author, potentially avoiding such situation, and if you're on auto, the mission will simply be aborted. If the ''captain'' is in breakdown, it ''will'' be aborted, auto or not.
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* AntiFrustrationFeatures: Massively frustrating hunger bar/feeding mechanic has been removed altogether as of the Jul 28, 2021 update, but unfortunately this means the Dining Hall goes away along with it.
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Feature removed as of Jul 28, 2021 update


* FoodPorn: The dining hall feature seems to exist mostly for this, with recollections on the side.

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* FoodPorn: The Prior to its removal, the dining hall feature seems seemed to exist mostly for this, with recollections on the side.



* WizardNeedsFoodBadly: The authors have a hunger bar which goes down each time they battle on a tainted book(roughly 7 battles for a full bar), and when the bar is empty (which is attainable during battle), they will get noticeable decrease in performance (in battle) or unable to be employed (outside battle). The player is able to fully restore the bar by feeding them.

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* WizardNeedsFoodBadly: The Prior to the Jul 28, 2021 update, authors have had a hunger bar which goes down each time they battle battled on a tainted book(roughly 7 battles for a full bar), and when the bar is empty (which is attainable during battle), they will they'd get noticeable decrease in performance (in battle) or unable to be employed (outside battle). The player is was able to fully restore the bar by feeding them.
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Terms no longer used as of Jul 28, 2021 update


However, instead of controlling AnthropomorphicPersonification of historical Japanese objects, players assume the role of an Alchemist and control [[HistoricalDomainCharacter famous Japanese authors]] (文豪, ''bungō'') against an unknown force known as the Taints (侵食者, ''shinshokusha''), which has corroded literature and made them disappear from people's thoughts. The player can either send authors to delve into tainted books to destroy the Taints inside and purify the books (有碍書, ''yūgaisho''), or delve into an ensouled book to gain more authors (有魂書, ''yūkonsho'').

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However, instead of controlling AnthropomorphicPersonification of historical Japanese objects, players assume the role of an Alchemist and control [[HistoricalDomainCharacter famous Japanese authors]] (文豪, ''bungō'') against an unknown force known as the Taints (侵食者, ''shinshokusha''), which has corroded literature and made them disappear from people's thoughts. The player can either send authors to delve into tainted books to destroy the Taints inside and purify the books (有碍書, ''yūgaisho''), or delve into an ensouled book to gain more authors (有魂書, ''yūkonsho'').
''yūgaisho'').



* SkillScoresAndPerks: The Blossoming mechanic allows authors access on a skill/perk tree that varies on each weapon type. Each perk give a certain amount of stat boost, and as you progress further on the tree the boost gets higher, with a cost of certain types of resources (souls and gears). The skill/perk tree normally follows a linear progression, with few branches and some level prerequisites. There's also a perk which unlocks an extra voice line and another perk that unlocks an alternate outfit, which are both locked under a level prerequisite and stat boosts.

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* SkillScoresAndPerks: The Blossoming Writer's Road mechanic allows authors access on a skill/perk tree that varies on each weapon type. Each perk give a certain amount of stat boost, and as you progress further on the tree the boost gets higher, with a cost of certain types of resources (souls and gears). The skill/perk tree normally follows a linear progression, with few branches and some level prerequisites. There's also a perk which unlocks an extra voice line and another perk that unlocks an alternate outfit, which are both locked under a level prerequisite and stat boosts.



** The background of the Blossoming page is based upon the script of ''Rashomon'', a famous short story by Akutagawa Ryuunosuke.

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** The background of the Blossoming Writer's Road page is based upon the script of ''Rashomon'', a famous short story by Akutagawa Ryuunosuke.
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** There are 5 ranks of Sanity, which determines the speed at which Epiphany is filled and the writer's tankiness. Higher rankings (close to Stable) tend the author towards StoneWall (tanky but slow to fill their gauge), while lower rankings (close to Unstable) make them a GlassCanon (fragile, but can trigger double attacks more frequently).

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** There are 5 ranks of Sanity, which determines the speed at which Epiphany is filled and the writer's tankiness. Higher rankings (close to Stable) tend the author towards StoneWall (tanky but slow to fill their gauge), while lower rankings (close to Unstable) make them a GlassCanon GlassCannon (fragile, but can trigger double attacks more frequently).
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** There are 5 ranks of Sanity, which determines the speed at which Epiphany is filled and the writer's tankiness. Higher rankings (close to Stable) tend the author towards StoneWall (tanky but slow to fill their gauge), while lower rankings (close to Unstable) make them a GlassCanon (fragile, but can trigger double attacks more frequently).
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Final Death has been disambiged


** The former allows the authors to attack an enemy for massive damage, however it requires the authors to be in a weakened (耗弱, ''kōjaku'', attained after receiving enough damage, shown when the author has a blue sign) or breakdown (喪失, ''sōshitsu'', attained after taking some damage when weakened, shown when the author has a purple sign, author may [[Main/FinalDeath die]] at this state) state, and since the author is unable to attack during weakened and breakdown, it's basically a DeathOrGloryAttack.

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** The former allows the authors to attack an enemy for massive damage, however it requires the authors to be in a weakened (耗弱, ''kōjaku'', attained after receiving enough damage, shown when the author has a blue sign) or breakdown (喪失, ''sōshitsu'', attained after taking some damage when weakened, shown when the author has a purple sign, author may [[Main/FinalDeath die]] die at this state) state, and since the author is unable to attack during weakened and breakdown, it's basically a DeathOrGloryAttack.
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* ElementalRockPaperScissors: Starting from July 2021 major update, enemies and writers are assigned elements in a beating order of Fire → Wind → Earth → Water.
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* SanityMeter: The Epiphany mechanic. Each writer has an Epiphany gauge that goes up every time damage is taken, and two writers' having theirs full at the same time triggers a CombinationAttack. How fast this gauge is filled is determined by the writer's Sanity ranking.
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* OrchestralBombing: Since the game's entire soundtrack consists of orchestral, classical-like music, battle themes are a series of upbeat, energetic scores that also sounds sophisticated and elegant. The big boss theme is ''epic''. The ''to'' and ''chi'' shelf theme however cuts down on the "bombing" a bit as it sounds slightly less upbeat, more melancholic and starts to incorporate traditional Japanese instruments.

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* OrchestralBombing: Since the game's entire soundtrack consists of orchestral, classical-like music, battle themes are a series of upbeat, energetic scores that also sounds sophisticated and elegant. The big boss theme is ''epic''. The ''to'' and ''chi'' shelf theme however cuts down on the "bombing" a bit as it sounds slightly less upbeat, upbeat and more melancholic melancholic, and on the "orchestral" as it starts to incorporate traditional Japanese instruments.
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* OrchestralBombing: Since the game's entire soundtrack consists of orchestral, classical-like music, battle themes are a series of upbeat, energetic scores that also sounds sophisticated and elegant. The big boss theme is ''epic''. The ''to'' and ''chi'' shelf theme however cuts down on the "bombing" a bit as it sounds slightly less upbeat, more melancholic and starts to incorporate traditional Japanese instruments.
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* PermanentlyMissableContent: Events only ever run twice; after the rerun, they're gone forever along with costumes/furnitures that come with them. Stories however will be added to the player's collection in later updates.

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* PermanentlyMissableContent: Events only ever run twice; after the rerun, they're gone forever along with costumes/furnitures that come with them. Foreign book events do not rerun ''at all''. Stories however will be added to the player's collection in later updates.

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* PermanentlyMissableContent: Events only ever run twice; after the rerun, they're gone forever along with costumes/furnitures that come with them. Stories however will be added to the player's collection in later updates.



* SatiatingSandwich: The katsu-sandwich, Saturday's winter special. Its menu entry says it's popular among wirters since it can be eaten in one hand while writing with the other, and Shiki raves about it in his recollection with Riichi.

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* SatiatingSandwich: The katsu-sandwich, Saturday's winter special. Its menu entry says it's popular among wirters writers since it can be eaten in one hand while writing with the other, and Shiki raves about it in his recollection with Riichi.
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* CharacterRosterGlobalWarming: Inverted, the [[FragileSpeedster bows]] are the class slowest to receive new writers and having the fewest writers ''period''.
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* StarterMon: Officially, starter authors are four beige rarity blade-types (Oda Sakunosuke, Hori Tatsuo, Nakano Shigeharu and Satō Haruo) the player can choose from, but in practice the "real" starter is Shūsei.
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''Bungo/[[SpellMyNameWithAnS Bungou]] to Alchemist'' (文豪とアルケミスト), or ''[=BunAru=]'' (文アル) for short, is a browser CardBattleGame developed by DMM released on 1st November 2016, with a gameplay revolving around RNG-based battles and collecting characters of various types and rarities. [[VideoGame/KantaiCollection Sounds]] [[VideoGame/ToukenRanbu similar?]]

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''Bungo/[[SpellMyNameWithAnS Bungou]] to Alchemist'' (文豪とアルケミスト), or ''[=BunAru=]'' (文アル) for short, is a browser CardBattleGame developed by DMM released on 1st November 2016, with a gameplay revolving around RNG-based battles and collecting characters of various types and rarities. [[VideoGame/KantaiCollection [[VideoGame/KanColle Sounds]] [[VideoGame/ToukenRanbu similar?]]



* NonEntityGeneral: The alchemist/librarian, just like the [[VideoGame/ToukenRanbu saniwa]] and the [[VideoGame/KantaiCollection admiral]].

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* NonEntityGeneral: The alchemist/librarian, just like the [[VideoGame/ToukenRanbu saniwa]] and the [[VideoGame/KantaiCollection [[VideoGame/KanColle admiral]].
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* LighterAndSofter: Virtually all Investigation Mission events (調査任務), which don't involve real literary works, whose plots are relatively light-hearted and even featuring SliceOfLife elements compared to other events – placing the writers in a HighSchoolAU or CoffeeShopAUFic, have them film a movie together or engage in snowball fights, etc. – and are basically excuses for giving the writers cool costumes.

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* LighterAndSofter: Virtually all Investigation Mission events (調査任務), which don't involve real literary works, whose plots are relatively light-hearted and even featuring SliceOfLife or straight-up CrackFic elements compared to other events – placing the writers in a HighSchoolAU or CoffeeShopAUFic, have them film a movie together or engage in snowball fights, etc. – and are basically excuses for giving the writers cool costumes.
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** Whip-types period, given that they're mechanically the {{Expy}} of ''VideoGame/ToukenRanbu'''s ''naginata''. They hit all enemies in one move, which sounds cool in theory, but this comes at the cost of a frustratingly low damage growth rate and high miss rate.

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